/* * Sudoku: A plug-in for the Video Disk Recorder * * Copyright (C) 2005-2010, Thomas Günther * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "sudoku.h" namespace Sudoku { class PuzzleGame; } #include "menu.h" #include "setup.h" #include #include #include #if APIVERSNUM < 10600 #error "VDR-1.6.0 API version or greater is required!" #endif /** 'Sudoku' is a VDR plugin to generate and solve Number Place puzzles. */ namespace SudokuPlugin { /** Version number of the plugin */ static const char* VERSION = "0.3.5"; /** Short description of the plugin's purpose */ static const char* DESCRIPTION = trNOOP("Sudoku - generate and solve Number Place puzzles"); /** Name of the entry in VDR's main menu */ static const char* MAINMENUENTRY = trNOOP("Sudoku"); //--- class SudokuPlugin::Plugin --------------------------------------------- /** Main class of the VDR plugin 'Sudoku' */ class Plugin : public cPlugin { SetupData setup; Sudoku::PuzzleGame* puzzle; public: /** Version number of the plugin */ virtual const char* Version() { return VERSION; } /** Localized short description of the plugin's purpose */ virtual const char* Description() { return tr(DESCRIPTION); } /** Perform the startup actions of the plugin. */ virtual bool Start(); /** Localized name of the entry in VDR's main menu */ virtual const char* MainMenuEntry() { return tr(MAINMENUENTRY); } /** OSD object that shows the plugin's main menu */ virtual cOsdObject* MainMenuAction(); /** Setup menu page to adjust the setup parameters of the plugin */ virtual cMenuSetupPage* SetupMenu(); /** Parse the setup parameters of the plugin. */ virtual bool SetupParse(const char* name, const char* value); }; } // namespace SudokuPlugin using namespace SudokuPlugin; //--- class SudokuPlugin::Plugin ----------------------------------------------- /** Perform the startup actions of the plugin. * * This method is called once at VDR's startup. */ bool Plugin::Start() { puzzle = NULL; return true; } /** OSD object that shows the plugin's main menu * * This method is called every time the plugin's main menu entry is selected. */ cOsdObject* Plugin::MainMenuAction() { return new Menu(this, setup, puzzle); } /** Setup menu page to adjust the setup parameters of the plugin * * This method is called every time the plugin's setup menu entry is selected. */ cMenuSetupPage* Plugin::SetupMenu() { return new SetupPage(setup); } /** Parse the setup parameters of the plugin. * * This method is called for each setup parameter the plugin has previously * stored in the global setup data. */ bool Plugin::SetupParse(const char* name, const char* value) { return setup.parse(name, value); } /** "Magic" hook that allows VDR to load the plugin into its memory */ VDRPLUGINCREATOR(Plugin); // Don't touch this!