From d309055320433e5fd899de53dc688d679609e6db Mon Sep 17 00:00:00 2001 From: lordjaxom Date: Sun, 23 May 2004 00:35:46 +0000 Subject: - Initial revision. --- COPYING | 340 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ HISTORY | 6 + Makefile | 90 +++++++++++++++ README | 11 ++ SKINS | 314 +++++++++++++++++++++++++++++++++++++++++++++++++++ bitmap.c | 63 +++++++++++ bitmap.h | 22 ++++ common.c | 71 ++++++++++++ common.h | 14 +++ data.c | 196 ++++++++++++++++++++++++++++++++ data.h | 125 ++++++++++++++++++++ display.c | 236 ++++++++++++++++++++++++++++++++++++++ display.h | 95 ++++++++++++++++ loader.c | 79 +++++++++++++ loader.h | 32 ++++++ render.c | 370 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ render.h | 98 ++++++++++++++++ text2skin.c | 51 +++++++++ 18 files changed, 2213 insertions(+) create mode 100644 COPYING create mode 100644 HISTORY create mode 100644 Makefile create mode 100644 README create mode 100644 SKINS create mode 100644 bitmap.c create mode 100644 bitmap.h create mode 100644 common.c create mode 100644 common.h create mode 100644 data.c create mode 100644 data.h create mode 100644 display.c create mode 100644 display.h create mode 100644 loader.c create mode 100644 loader.h create mode 100644 render.c create mode 100644 render.h create mode 100644 text2skin.c diff --git a/COPYING b/COPYING new file mode 100644 index 0000000..5b6e7c6 --- /dev/null +++ b/COPYING @@ -0,0 +1,340 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. 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See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. diff --git a/HISTORY b/HISTORY new file mode 100644 index 0000000..57ce90c --- /dev/null +++ b/HISTORY @@ -0,0 +1,6 @@ +VDR Plugin 'text2skin' Revision History +--------------------------------------- + +2004-05-21: Version 0.0.1 + +- Initial revision. diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..ccd1e75 --- /dev/null +++ b/Makefile @@ -0,0 +1,90 @@ +# +# Makefile for a Video Disk Recorder plugin +# +# $Id: Makefile,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + +# disable in case you don't want to install imlib +# in that case, you will not be able to load other files than simple xpms +HAVE_IMLIB=1 + +# The official name of this plugin. +# This name will be used in the '-P...' option of VDR to load the plugin. +# By default the main source file also carries this name. +# +PLUGIN = text2skin + +### The version number of this plugin (taken from the main source file): + +VERSION = $(shell grep 'static const char \*VERSION *=' $(PLUGIN).c | awk '{ print $$6 }' | sed -e 's/[";]//g') + +### The C++ compiler and options: + +CXX ?= g++ +CXXFLAGS ?= -O2 -Wall -Woverloaded-virtual + +### The directory environment: + +DVBDIR = ../../../../DVB +VDRDIR = ../../.. +LIBDIR = ../../lib +TMPDIR = /tmp + +### Allow user defined options to overwrite defaults: + +-include $(VDRDIR)/Make.config + +### The version number of VDR (taken from VDR's "config.h"): + +VDRVERSION = $(shell grep 'define VDRVERSION ' $(VDRDIR)/config.h | awk '{ print $$3 }' | sed -e 's/"//g') + +### The name of the distribution archive: + +ARCHIVE = $(PLUGIN)-$(VERSION) +PACKAGE = vdr-$(ARCHIVE) + +### Includes and Defines (add further entries here): + +ifdef HAVE_IMLIB + DEFINES += -DHAVE_IMLIB +endif + +INCLUDES += -I$(VDRDIR)/include -I$(DVBDIR)/include + +DEFINES += -D_GNU_SOURCE -DPLUGIN_NAME_I18N='"$(PLUGIN)"' + +### The object files (add further files here): + +OBJS = $(PLUGIN).o loader.o data.o display.o render.o common.o bitmap.o + +### Implicit rules: + +%.o: %.c + $(CXX) $(CXXFLAGS) -c $(DEFINES) $(INCLUDES) $< + +# Dependencies: + +MAKEDEP = g++ -MM -MG +DEPFILE = .dependencies +$(DEPFILE): Makefile + @$(MAKEDEP) $(DEFINES) $(INCLUDES) $(OBJS:%.o=%.c) > $@ + +-include $(DEPFILE) + +### Targets: + +all: libvdr-$(PLUGIN).so + +libvdr-$(PLUGIN).so: $(OBJS) + $(CXX) $(CXXFLAGS) -shared $(OBJS) -lImlib2 -o $@ + @cp $@ $(LIBDIR)/$@.$(VDRVERSION) + +dist: clean + @-rm -rf $(TMPDIR)/$(ARCHIVE) + @mkdir $(TMPDIR)/$(ARCHIVE) + @cp -a * $(TMPDIR)/$(ARCHIVE) + @tar czf $(PACKAGE).tgz -C $(TMPDIR) $(ARCHIVE) + @-rm -rf $(TMPDIR)/$(ARCHIVE) + @echo Distribution package created as $(PACKAGE).tgz + +clean: + @-rm -f $(OBJS) $(DEPFILE) *.so *.tgz core* *~ diff --git a/README b/README new file mode 100644 index 0000000..4e04b83 --- /dev/null +++ b/README @@ -0,0 +1,11 @@ +This is a "plugin" for the Video Disk Recorder (VDR). + +Written by: Your Name + +Project's homepage: URL + +Latest version available at: URL + +See the file COPYING for license information. + +Description: diff --git a/SKINS b/SKINS new file mode 100644 index 0000000..d1628ca --- /dev/null +++ b/SKINS @@ -0,0 +1,314 @@ + +How To create text-based skins +------------------------------ + +[ TODO remove this ] +You may encounter bracketed phrases in this document. Please ignore them, they +are comments for me which will be removed in official release versions. + +[ TODO move this to manual ] +The Skin itself is located in a subdirectory "text2skin" inside the "plugins" +directory of your VDR configuration directory. This usually is the video +directory, if you didn't specify -c on the commandline. If you did, the +subdirectory is located there. Each skin has an own subdirectory there, which +holds the skin description file and the needed image files. The skin +description file must have the same name as the skin directory, with the +extension ".skin" + +Example: +/video0/plugins/text2skin +/video0/plugins/text2skin/myskin +/video0/plugins/text2skin/msykin/msykin.skin +/video0/plugins/text2skin/myskin/channeldisplay.png + +It is important that you understand the limitations of the OSD memory. If there +are too many objects with too many colors defined, VDR will throw an error and +some areas will not be displayed. For other output devices this limitations may +not apply, so if you are planning to design a skin for another output device, +feel free to use more colors, but remember that VDR can handle a maximum of 256 +areas per object. + +An object is defined to be a specific area with a specific palette and color +depth. Those objects will be referred to as 'backgrounds' later on. Calculate +the dimensions of them wisely, since overlapping areas or oversized areas will +lead to an error. Also, the widht and height of each area has to be a multiple +of four [ TODO may not apply to different output devices ]. + + +Creation of an image +-------------------- + +I used gimp to create some test images displaying things on screen, although +I don't know much about image processing :-). To give an advice, I will point +out how I created those test images with GIMP. + +I've used a template for a menu provided by a community member, tiled it into +sections fully covered by the image. That made three images in this case. Then +I added a little bit of transparency to the image covering the middle part. I've +resized the image so that it's width and height were multiples of four. Now I've +added 50% transparency to the top layer of the image. Then I've reduced the +colordepth of the image (Image->Mode->Indexed) to 14 colors (of course the +image may not be too extensive, but 14 colors can give some nice gradients). +That leaves two colors for text and progress bar in the same display. Reduce +the number of colors according to the background depth and additional +decoration you intend to use. I saved the results to a png file and placed the +result into the skin. + +If you intend to use xpm's, be aware that VDR doesn't know about named colors, +so most images GIMP creates will not be read on-the-fly, because GIMP always +uses the color "None". [ TODO at least None will be supported by VDR 1.3.8 ] + + +The Description File Format +--------------------------- + +It is a simple configuration file, consisting of Sections and items. +Commentary lines can be added when they are lead in by a '#'. Blank lines will +be ignored. A section is placed in '[]' brackets. An item is lead in by an +'Item=object' phrase. + +Example: +Item=Skin,name=Test,version=0.0.1; +[Channel] +Item=Background,path=channeltop.xpm,x=42,y=350,width=540,height=32,bg=#00FFFFFF; +Item=Background,path=channel.png,x=48,y=382,width=528,height=84; +Item=ChannelNumberName,x=50,y=355,fg=#FFFFFFFF,bg=#FF1965FF,font=Sml; +Item=PresentTime,x=52,y=387,fg=#FFFFFFFF,bg=#7F002254,font=Osd; +[Volume] +Item=Background,x=10,y=10,width=10,height=100; +Item=Volumebar,x=10,y=10,width=10,height=100,bg=#FF000000,fg=#FFFFFFFF; + + +Known Sections +-------------- + +Section: [Channel] +Description: The channel display. It displays the current programme and number, + together with the currently running programme and possibly a + timebar and (not implemented yet) channel logo [ TODO remove + comment ]. + +Section: [Volume] +Description: The volume display. It displays the volumebar and possibly a mute + symbol, along with decorative items. + +Section: [ReplayMode] +Description: The replay modes display. Will be shown if only the replay mode + symbol shall be shown. + +Section: [Replay] +Description: [ TODO ] Full replay display. + +Section: [Message] +Description: [ TODO ] Message only display. + +Section: [Menu] +Description: [ TODO ] Full menu. + + +Known Items +----------- +Item: Item=Skin +Description: This identifies the skin and adds a description to it. +Parameters: name, version + +Item: Item=Background +Description: This adds a background area for the specific display. This area + will be used to draw anything else, so you have to define a + background for everything that will be drawn later on. You can + define a background image for that area here, too. That picture + has to be the same width and height as the area. If you don't use + a background image, the area will not be initialized with any + content. The background color will replace the color 0 in the + images palette, and the foreground color will replace color 1. +Parameters: x, y, width, height, bpp, path, bg, fg + +Item: Item=Text +Description: Draws plain text into the given area, using the given foreground + color. The background color is ignored, so no initializing + rectangle will be drawn. If no width or height are given, the + limits are the background areas. +Parameters: x, y, text, width, height, fg, font, align + + +Item: Item=DateTime +Description: Draws a date and time string into the given area. Otherwise, see + Item=Text +Parameters: x, y, width, height, fg, font, align + +Item: Item=Date +Description: Draws a date string into the given area. Otherwise, see Item=Text +Parameters: x, y, width, height, fg, font, align + +Item: Item=Time +Description: Draws a time string into the given area. Otherwise, see Item=Text +Parameters: x, y, width, height, fg, font, align + +Item: Item=ChannelNumberName +Description: Draws the channel number and name into the given area. Otherwise, + see Item=Text +Parameters: x, y, width, height, fg, font, align + +Item: Item=ChannelNumber +Description: Draws the channel number into the given area. Otherwise, see + Item=Text +Parameters: x, y, width, height, fg, font, align + +Item: Item=ChannelName +Description: Draws the channel name into the given area. Otherwise, see + Item=Text +Parameters: x, y, width, height, fg, font, align + +Item: Item=Rectangle +Description: Draws a filled rectangle into the defined area. +Parameters: x, y, width, height, fg + +Item: Item=Ellipse +Description: Draws a filled ellipse or a part of an ellipse into the defined + area. +Parameters: x, y, width, height, fg + +Item: Item=Timebar +Description: Draws a timebar displaying the progress of the current programme. + The area will be filled with the background color and the bar will + be drawn using the foreground color. If width is greater than + height, the bar will be drawn vertically, otherwise horizontally. +Parameters: x, y, width, height, fg, bg + +Item: Item=PresentTime +Description: Draws the start time of the present programme. +Parameters: x, y, width, height, fg, font, align + +Item: Item=PresentTitle +Description: Draws the title of the present programme. +Parameters: x, y, width, height, fg, font, align + +Item: Item=PresentShortText +Description: Draws the short text (or episode name) of the present programme. +Parameters: x, y, width, height, fg, font, align + +Item: Item=FollowingTime +Description: Draws the start time of the following programme. +Parameters: x, y, width, height, fg, font, align + +Item: Item=FollowingTitle +Description: Draws the title of the following programme. +Parameters: x, y, width, height, fg, font, align + +Item: Item=FollowingShortText +Description: Draws the short text (or episode name) of the following programme. +Parameters: x, y, width, height, fg, font, align + +Item: Item=SymbolTeletext +Description: Draws the specified image into the specified location if the + current channel has teletext. If that is not the case, the + alternative image (if given) will be displayed. For details on the + image handling, see Item=Background. +Parameters: x, y, width, height, path, altpath, fg, bg + +Item: Item=SymbolAudio +Description: Draws the specified image into the specified location if the + current channel has multiple languages. If that is not the case, + the alternative image (if given) will be displayed. For details on + the image handling, see Item=Background. +Parameters: x, y, width, height, path, altpath, fg, bg + +Item: Item=SymbolDolby +Description: Draws the specified image into the specified location if the + current channel has ac3 sound. If that is not the case, the + alternative image (if given) will be displayed. For details on the + image handling, see Item=Background. +Parameters: x, y, width, height, path, altpath, fg, bg + +Item: Item=SymbolEncrypted +Description: Draws the specified image into the specified location if the + current channel is encrypted. If that is not the case, the + alternative image (if given) will be displayed. For details on the + image handling, see Item=Background. +Parameters: x, y, width, height, path, altpath, fg, bg + +Item: Item=Volumebar +Description: Draws a volumebar into the specified area. For more details, see + Item=Timebar. +Parameters: x, y, width, height, fg, bg + +Item: Item=Mute +Description: Draws a mute symbol and/or text (if given) into the specified area. + See Item=Text and Item=Background for more on text and image + handling. +Parameters: x, y, width, height, fg, bg, text, font, align, path + +Item: Item=Progressbar +Description: Draws a progressbar displaying the replay progress into the + specified area. For more details, see Item=Timebar. +Parameters: x, y, width, height, fg, bg + +Item: Item=ReplayTitle +Description: Draws the title of the current replay. +Parameters: x, y, width, height, fg, font, align + + +Known Parameters +---------------- + +Parameter: x +Description: A positive number representing the vertical offset in pixels. +Default: MANDATORY + +Parameter: y +Description: A positive number representing the horizontal offset in pixels. +Default: MANDATORY + +Parameter: width +Description: A positive number representing the width in pixels. +Default: not given (sometimes mandatory) + +Parameter: height +Description: A positive number representing the height in pixels. +Default: not given (sometimes mandatory) + +Parameter: bpp +Description: A positive number representing the depth of a background area. + Possible values are 1, 2, 4 and 8 mapping to 2, 4, 8, 16 and 256 + colors. +Default: 4 (16 colors) + +Parameter: fg +Description: A hex quadriplet [ TODO is this word correct?! ] introduced by '#' + representing a 32-bit foreground color in the order ARGB. +Default: not given +Example: #ff000000 + +Parameter: bg +Description: A hex quadriplet [ TODO is this word correct?! ] introduced by '#' + representing a 32-bit background color in the order ARGB. +Default: not given + +Parameter: font +Description: A string representing one of VDR's skins, possible values are + 'Osd', 'Sml' and 'Fix'. +Default: Osd + +Parameter: path +Description: A string representing a path- and filename relative to the skin + directory. Currently, xpm images and png files (with alphachannel + support) can be loaded, but the number of different colors used + in the image must not exceed those possible in the corresponding + background area. +Default: not given + +Parameter: altpath +Description: A string representing a path- and filename relative to the skin + directory. This is used for for displaying alternate images i.e. + for symbols. For more information, see path=... +Default: not given + +Parameter: text +Description: The string that will be displayed. +Default: not given + +Parameter: align +Description: A number describing the text alignment. Possible values are '0' + for left aligned, '1' for centered and '2' for right aligned. +Default: 0 + diff --git a/bitmap.c b/bitmap.c new file mode 100644 index 0000000..197060c --- /dev/null +++ b/bitmap.c @@ -0,0 +1,63 @@ +/* + * $Id: bitmap.c,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#include +#include "bitmap.h" +#define X_DISPLAY_MISSING +#include + +cText2SkinBitmap::cText2SkinBitmap(void): cBitmap(1, 1, 1) { + imlib_set_cache_size(4096 * 1024); +} + +cText2SkinBitmap::cText2SkinBitmap(const char *Filename): cBitmap(1, 1, 1) { + imlib_set_cache_size(4096 * 1024); + Load(Filename); +} + +cText2SkinBitmap::~cText2SkinBitmap() { +} + +bool cText2SkinBitmap::Load(const char *Filename) { + int len = strlen(Filename); + if (len > 4) { + if (strcmp(Filename + len - 4, ".xpm") == 0) + return LoadXpm(Filename); +#ifdef HAVE_IMLIB + else if (strcmp(Filename + len - 4, ".png") == 0) + return LoadPng(Filename); +#endif + else + esyslog("ERROR: text2skin: unknown file format for %s", Filename); + } else + esyslog("ERROR: text2skin: filename %s too short to identify format", Filename); + return false; +} + +#ifdef HAVE_IMLIB +bool cText2SkinBitmap::LoadPng(const char *Filename) { + Imlib_Image image; + image = imlib_load_image(Filename); + if (!image) + return false; + imlib_context_set_image(image); + SetSize(imlib_image_get_width(), imlib_image_get_height()); + SetBpp(4); + uint8_t *data = (uint8_t*)imlib_image_get_data_for_reading_only(); + int pal = 0, pos = 0; + for (int y = 0; y < Height(); ++y) { + for (int x = 0; x < Width(); ++x) { + tColor col = (data[pos + 0] << 24) | (data[pos + 1] << 16) | (data[pos + 2] << 8) | data[pos + 3]; + int res = Index(col); + if (pal > 0 && res == 0) + ;//esyslog("ERROR: text2skin: Too many colors used in palette"); + else + SetIndex(x, y, res); + pos += 4; + } + } + imlib_free_image(); + return true; +} +#endif diff --git a/bitmap.h b/bitmap.h new file mode 100644 index 0000000..09696f5 --- /dev/null +++ b/bitmap.h @@ -0,0 +1,22 @@ +/* + * $Id: bitmap.h,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#ifndef VDR_TEXT2SKIN_BITMAP_H +#define VDR_TEXT2SKIN_BITMAP_H + +#include + +class cText2SkinBitmap: public cBitmap { +public: + cText2SkinBitmap(void); + cText2SkinBitmap(const char *Filename); + virtual ~cText2SkinBitmap(); + + bool Load(const char *Filename); +#ifdef HAVE_IMLIB + bool LoadPng(const char *Filename); +#endif +}; + +#endif // VDR_TEXT2SKIN_BITMAP_H diff --git a/common.c b/common.c new file mode 100644 index 0000000..b3922aa --- /dev/null +++ b/common.c @@ -0,0 +1,71 @@ +/* + * $Id: common.c,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#include +#include "data.h" +#include "common.h" + +const char *SkinPath(void) { + return cPlugin::ConfigDirectory(PLUGIN_NAME_I18N); +} + +const cFont *SkinFont(cText2SkinItem *Item) { + const cFont *font; + font = cFont::GetFont(fontOsd); + if (Item->Font()) { + if (strcmp(Item->Font(), "Sml") == 0) font = cFont::GetFont(fontSml); + else if (strcmp(Item->Font(), "Fix") == 0) font = cFont::GetFont(fontFix); + } + return font; +} + +void DrawTextTransparent(cOsd *Osd, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment) { + int w = Font->Width(s); + int h = Font->Height(); + int limit = 0; + if (Width || Height) { + int cw = Width ? Width : w; + limit = x + cw; + if (Width) { + if ((Alignment & taLeft) != 0) + ; + else if ((Alignment & taRight) != 0) { + if (w < Width) + x += Width - w; + } + else { // taCentered + if (w < Width) + x += (Width - w) / 2; + } + } + if (Height) { + if ((Alignment & taTop) != 0) + ; + else if ((Alignment & taBottom) != 0) { + if (h < Height) + y += Height - h; + } + else { // taCentered + if (h < Height) + y += (Height - h) / 2; + } + } + } + while (s && *s) { + const cFont::tCharData *CharData = Font->CharData(*s++); + if (limit && int(x + CharData->width) > limit) + break; // we don't draw partial characters + if (int(x + CharData->width) > 0) { + for (int row = 0; row < h; row++) { + cFont::tPixelData PixelData = CharData->lines[row]; + for (int col = CharData->width; col-- > 0; ) { + if (PixelData & 1) + Osd->DrawRectangle(x + col, y + row, x + col, y + row, ColorFg); + PixelData >>= 1; + } + } + } + x += CharData->width; + } +} diff --git a/common.h b/common.h new file mode 100644 index 0000000..e8d01bd --- /dev/null +++ b/common.h @@ -0,0 +1,14 @@ +/* + * $Id: common.h,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#ifndef VDR_TEXT2SKIN_COMMON_H +#define VDR_TEXT2SKIN_COMMON_H + +class cText2SkinItem; + +const char *SkinPath(void); +const cFont *SkinFont(cText2SkinItem *Item); +void DrawTextTransparent(cOsd *Osd, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment); + +#endif // VDR_TEXT2SKIN_COMMON_H diff --git a/data.c b/data.c new file mode 100644 index 0000000..8aa6ebc --- /dev/null +++ b/data.c @@ -0,0 +1,196 @@ +/* + * $Id: data.c,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#include "data.h" + +eSkinSection cText2SkinItem::mParseSection = sectionUnknown; + +cText2SkinItem::cText2SkinItem(void) { + mSection = sectionUnknown; + mItem = itemUnknown; + mX = -1; + mY = -1; + mWidth = 0; + mHeight = 0; + mBpp = 4; + mFg = NULL; + mBg = NULL; + mName = NULL; + mVersion = NULL; + mFont = NULL; + mPath = NULL; + mAltPath = NULL; + mText = NULL; + mAlign = taDefault; +} + +cText2SkinItem::~cText2SkinItem() { + free(mText); + free(mPath); + free(mAltPath); + free(mFont); + free(mVersion); + free(mName); + delete mBg; + delete mFg; +} + +bool cText2SkinItem::Parse(const char *Text) { + char *text = strdup(Text); + char *ptr = text; + + ptr = text + strlen(text) - 1; + for (; ptr >= text && *ptr == ' '; --ptr) + *ptr = '\0'; + ptr = skipspace(text); + if (*ptr == '\0' || *ptr == '#') // empty line or comment + return true; + else if (*ptr == '[' && ptr[strlen(ptr)-1] == ']') { // section + ++ptr; + ptr[strlen(ptr)-1] = '\0'; + if (strcmp(ptr, "Channel") == 0) mParseSection = sectionChannel; + else if (strcmp(ptr, "Menu") == 0) mParseSection = sectionMenu; + else if (strcmp(ptr, "Volume") == 0) mParseSection = sectionVolume; + else if (strcmp(ptr, "ReplayMode") == 0) mParseSection = sectionReplayMode; + else if (strcmp(ptr, "Replay") == 0) mParseSection = sectionReplay; + else if (strcmp(ptr, "Message") == 0) mParseSection = sectionMessage; + return true; + } + + // check if this is an item + char *item; + if (ParseVar(ptr, "Item", &item)) { + mSection = mParseSection; + if (strcmp(item, "Skin") == 0) { // the Skin item + if (ParseVar(ptr, "name", &mName) && ParseVar(ptr, "version", &mVersion)) + mItem = itemSkin; + else + esyslog("ERROR: text2skin: Skin doesn't contain Item=Skin keyphrase"); + } + else if (strcmp(item, "Background") == 0) mItem = itemBackground; + else if (strcmp(item, "Logo") == 0) mItem = itemLogo; + else if (strcmp(item, "Text") == 0) mItem = itemText; + else if (strcmp(item, "DateTime") == 0) mItem = itemDateTime; + else if (strcmp(item, "Date") == 0) mItem = itemDate; + else if (strcmp(item, "Time") == 0) mItem = itemTime; + else if (strcmp(item, "ChannelNumberName") == 0) mItem = itemChannelNumberName; + else if (strcmp(item, "ChannelNumber") == 0) mItem = itemChannelNumber; + else if (strcmp(item, "ChannelName") == 0) mItem = itemChannelName; + else if (strcmp(item, "Rectangle") == 0) mItem = itemRectangle; + else if (strcmp(item, "Ellipse") == 0) mItem = itemEllipse; + else if (strcmp(item, "Timebar") == 0) mItem = itemTimebar; + else if (strcmp(item, "PresentTime") == 0) mItem = itemPresentTime; + else if (strcmp(item, "PresentTitle") == 0) mItem = itemPresentTitle; + else if (strcmp(item, "PresentShortText") == 0) mItem = itemPresentShortText; + else if (strcmp(item, "FollowingTime") == 0) mItem = itemFollowingTime; + else if (strcmp(item, "FollowingTitle") == 0) mItem = itemFollowingTitle; + else if (strcmp(item, "FollowingShortText") == 0) mItem = itemFollowingShortText; + else if (strcmp(item, "SymbolTeletext") == 0) mItem = itemSymbolTeletext; + else if (strcmp(item, "SymbolAudio") == 0) mItem = itemSymbolAudio; + else if (strcmp(item, "SymbolDolby") == 0) mItem = itemSymbolDolby; + else if (strcmp(item, "SymbolEncrypted") == 0) mItem = itemSymbolEncrypted; + else if (strcmp(item, "Volumebar") == 0) mItem = itemVolumebar; + else if (strcmp(item, "Mute") == 0) mItem = itemMute; + else if (strcmp(item, "Progressbar") == 0) mItem = itemProgressbar; + else if (strcmp(item, "MenuArea") == 0) mItem = itemMenuArea; + else if (strcmp(item, "MenuItem") == 0) mItem = itemMenuItem; + else if (strcmp(item, "MenuCurrent") == 0) mItem = itemMenuCurrent; + else + esyslog("ERROR: text2skin: %s is not a valid theme item\n", item); + + free(item); + + if (mItem != itemUnknown) { + if (mItem != itemSkin) + ParseItem(ptr); + return true; + } + } else + esyslog("ERROR: text2skin: Missing Item= in Skin"); + + // fall through + return false; +} + +bool cText2SkinItem::ParseItem(const char *Text) { + ParseVar(Text, "x", &mX); + ParseVar(Text, "y", &mY); + ParseVar(Text, "width", &mWidth); + ParseVar(Text, "height", &mHeight); + ParseVar(Text, "bpp", &mBpp); + ParseVar(Text, "fg", &mFg); + ParseVar(Text, "bg", &mBg); + ParseVar(Text, "font", &mFont); + ParseVar(Text, "path", &mPath); + ParseVar(Text, "altpath", &mAltPath); + ParseVar(Text, "text", &mText); + ParseVar(Text, "align", &mAlign); + return true; +} + +bool cText2SkinItem::ParseVar(const char *Text, const char *Name, int *Value) { + char *value; + if (ParseVar(Text, Name, &value)) { + *Value = atoi(value); + return true; + } + return false; +} + +bool cText2SkinItem::ParseVar(const char *Text, const char *Name, char **Value){ + char *ptr1, *ptr2; + char *str; + asprintf(&str, "%s=", Name); + if ((ptr1 = strstr(Text, str))) { + ptr1 += strlen(str); + if ((ptr2 = strchr(ptr1, ',')) || (ptr2 = strchr(ptr1, ';'))) { + asprintf(Value, "%.*s", ptr2 - ptr1, ptr1); + free(str); + return true; + } + } + free(str); + return false; +} + +bool cText2SkinItem::ParseVar(const char *Text, const char *Name, tColor **Value) { + char *value; + if (ParseVar(Text, Name, &value) && *value == '#') { + *Value = new tColor(strtoul(value + 1, NULL, 16)); + return true; + } + return false; +} + +bool cText2SkinItem::ParseVar(const char *Text, const char *Name, eTextAlignment *Value) { + char *value; + if (ParseVar(Text, Name, &value)) { + int v = atoi(value); + free(value); + if (v == 0) + *Value = (eTextAlignment)(taTop|taLeft); + else if (v == 1) + *Value = (eTextAlignment)(taTop|taCenter); + else if (v == 2) + *Value = (eTextAlignment)(taTop|taRight); + return true; + } + return false; +} + +cText2SkinData::cText2SkinData(const char *Skin) { + mSkin = strdup(Skin); +} + +cText2SkinData::~cText2SkinData() { + free(mSkin); +} + +cText2SkinItem *cText2SkinData::Get(eSkinItem Item) { + for (cText2SkinItem *it = First(); it; it = Next(it)) { + if (it->Item() == Item) + return it; + } + return NULL; +} diff --git a/data.h b/data.h new file mode 100644 index 0000000..69327bc --- /dev/null +++ b/data.h @@ -0,0 +1,125 @@ +/* + * $Id: data.h,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#ifndef VDR_TEXT2SKIN_DATA_H +#define VDR_TEXT2SKIN_DATA_H + +#include +#include +#include + +// sections and items known by skin files + +enum eSkinSection { + sectionUnknown, + sectionChannel, + sectionVolume, + sectionReplayMode, + sectionReplay, + sectionMessage, + sectionMenu, +}; + +enum eSkinItem { + itemUnknown, + itemSkin, // item identifying the Skin itself + itemBackground, + itemLogo, + itemText, + itemDateTime, + itemDate, + itemTime, + itemChannelNumberName, + itemChannelNumber, + itemChannelName, + itemRectangle, + itemEllipse, + itemTimebar, + itemPresentTime, + itemPresentTitle, + itemPresentShortText, + itemFollowingTime, + itemFollowingTitle, + itemFollowingShortText, + itemSymbolTeletext, + itemSymbolAudio, + itemSymbolDolby, + itemSymbolEncrypted, + itemVolumebar, + itemMute, + itemProgressbar, + itemReplayTitle, + itemMenuArea, + itemMenuItem, + itemMenuCurrent +}; + +class cText2SkinItem: public cListObject { + friend class cText2SkinRender; + +private: + static eSkinSection mParseSection; + + eSkinSection mSection; + eSkinItem mItem; + int mX, mY; + int mWidth, mHeight; + int mBpp; + tColor *mFg; + tColor *mBg; + char *mName; + char *mVersion; + char *mFont; + char *mPath; + char *mAltPath; + char *mText; + eTextAlignment mAlign; + +protected: + bool ParseItem(const char *Text); + bool ParseVar(const char *Text, const char *Name, int *Value); + bool ParseVar(const char *Text, const char *Name, char **Value); + bool ParseVar(const char *Text, const char *Name, tColor **Value); + bool ParseVar(const char *Text, const char *Name, eTextAlignment *Value); + +public: + cText2SkinItem(void); + ~cText2SkinItem(); + + bool Parse(const char *Text); + + eSkinSection Section(void) const { return mSection; } + eSkinItem Item(void) const { return mItem; } + int X(void) const { return mX; } + int Y(void) const { return mY; } + int Width(void) const { return mWidth; } + int Height(void) const { return mHeight; } + int Bpp(void) const { return mBpp; } + bool HasFg(void) const { return mFg != NULL; } + tColor Fg(void) const { return mFg ? *mFg : 0xFFFFFFFF; } + bool HasBg(void) const { return mBg != NULL; } + tColor Bg(void) const { return mBg ? *mBg : 0xFF000000; } + const char *Name(void) const { return mName; } + const char *Version(void) const { return mVersion; } + const char *Font(void) const { return mFont; } + const char *Path(void) const { return mPath; } + const char *AltPath(void) const { return mAltPath; } + const char *Text(void) const { return mText; } + eTextAlignment Align(void) const { return mAlign; } +}; + +class cText2SkinData: public cConfig { +private: + char *mSkin; + +public: + cText2SkinData(const char *Skin); + ~cText2SkinData(); + + cText2SkinItem *Get(eSkinItem Item); + + const char *Skin(void) const { return mSkin; } +}; + +#endif // VDR_TEXT2SKIN_DATA_H diff --git a/display.c b/display.c new file mode 100644 index 0000000..395205d --- /dev/null +++ b/display.c @@ -0,0 +1,236 @@ +/* + * $Id: display.c,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#include "display.h" +#include "data.h" +#include "render.h" + +// --- cText2SkinDisplayChannel ----------------------------------------------- + +cText2SkinDisplayChannel::cText2SkinDisplayChannel(cText2SkinData *Data, bool WithInfo) { + printf("cText2SkinDisplayChannel\n"); + mData = Data; + mWithInfo = WithInfo; + mRender = new cText2SkinRender(mData, sectionChannel); + mDirty = false; +} + +cText2SkinDisplayChannel::~cText2SkinDisplayChannel() { + delete mRender; +} + +void cText2SkinDisplayChannel::SetChannel(const cChannel *Channel, int Number) { + printf("SetChannel\n"); + if (mRender->mChannel != Channel || mRender->mNumber != Number) { + mRender->mChannel = Channel; + mRender->mNumber = Number; + mDirty = true; + } +} + +void cText2SkinDisplayChannel::SetEvents(const cEvent *Present, const cEvent *Following) { + if (mRender->mPresent != Present || mRender->mFollowing != Following) { + mRender->mPresent = Present; + mRender->mFollowing = Following; + mDirty = true; + } +} + +void cText2SkinDisplayChannel::Flush(void) { + if (mDirty) { + printf("real flush\n"); + mRender->Flush(); + mDirty = false; + } +} + +// --- cText2SkinDisplayVolume ------------------------------------------------ + +cText2SkinDisplayVolume::cText2SkinDisplayVolume(cText2SkinData *Data) { + printf("cText2SkinDisplayVolume\n"); + mData = Data; + mRender = new cText2SkinRender(mData, sectionVolume); + mDirty = false; +} + +cText2SkinDisplayVolume::~cText2SkinDisplayVolume() { + delete mRender; +} + +void cText2SkinDisplayVolume::SetVolume(int Current, int Total, bool Mute) { + if (mRender->mVolumeCurrent != Current || mRender->mVolumeTotal != Total || mRender->mVolumeMute != Mute) { + mRender->mVolumeCurrent = Current; + mRender->mVolumeTotal = Total; + mRender->mVolumeMute = Mute; + mDirty = true; + } +} + +void cText2SkinDisplayVolume::Flush(void) { + if (mDirty) { + printf("real flush\n"); + mRender->Flush(); + mDirty = false; + } +} + +// --- cText2SkinDisplayReplay ------------------------------------------------ + +cText2SkinDisplayReplay::cText2SkinDisplayReplay(cText2SkinData *Data, bool ModeOnly) { + printf("cText2SkinDisplayVolume\n"); + mData = Data; + mRender = new cText2SkinRender(mData, ModeOnly ? sectionReplayMode : sectionReplay); + mDirty = false; +} + +cText2SkinDisplayReplay::~cText2SkinDisplayReplay() { + delete mRender; +} + +void cText2SkinDisplayReplay::SetTitle(const char *Title) { + if (mRender->mReplayTitle != Title) { + mRender->mReplayTitle = Title; + mDirty = true; + } +} + +void cText2SkinDisplayReplay::SetMode(bool Play, bool Forward, int Speed) { + if (mRender->mReplayPlay != Play || mRender->mReplayPlay != Forward || mRender->mReplaySpeed != Speed) { + mRender->mReplayPlay = Play; + mRender->mReplayForward = Forward; + mRender->mReplaySpeed = Speed; + mDirty = true; + } +} + +void cText2SkinDisplayReplay::SetProgress(int Current, int Total) { + if (mRender->mReplayCurrent != Current || mRender->mReplayTotal != Total) { + mRender->mReplayCurrent = Current; + mRender->mReplayTotal = Total; + mDirty = true; + } +} + +void cText2SkinDisplayReplay::SetCurrent(const char *Current) { +} + +void cText2SkinDisplayReplay::SetTotal(const char *Total) { +} + +void cText2SkinDisplayReplay::SetJump(const char *Jump) { + if (mRender->mReplayJump != Jump) { + mRender->mReplayJump = NULL; + mDirty = true; + } +} + +void cText2SkinDisplayReplay::Flush(void) { + if (mDirty) { + printf("real flush\n"); + mRender->Flush(); + mDirty = false; + } +} + +// --- cText2SkinDisplayMessage ----------------------------------------------- + +cText2SkinDisplayMessage::cText2SkinDisplayMessage(cText2SkinData *Data) { + printf("cText2SkinDisplayMessage\n"); + mData = Data; + mRender = new cText2SkinRender(mData, sectionMessage); + mDirty = false; +} + +cText2SkinDisplayMessage::~cText2SkinDisplayMessage() { + delete mRender; +} + +void cText2SkinDisplayMessage::SetMessage(eMessageType Type, const char *Text) { + if (mRender->mMessageType != Type || mRender->mMessageText != Text) { + mRender->mMessageType = Type; + mRender->mMessageText = Text; + mDirty = true; + } +} + +void cText2SkinDisplayMessage::Flush(void) { + if (mDirty) { + printf("real flush\n"); + mRender->Flush(); + mDirty = false; + } +} + +// --- cText2SkinDisplayMenu -------------------------------------------------- + +cText2SkinDisplayMenu::cText2SkinDisplayMenu(cText2SkinData *Data) { + printf("cText2SkinDisplayMenu\n"); + mData = Data; + mRender = new cText2SkinRender(mData, sectionMenu); + mDirty = false; + mMaxItems = 0; + + cText2SkinItem *area = mData->Get(itemMenuArea); + cText2SkinItem *item = mData->Get(itemMenuItem); + if (area && item) + mMaxItems = area->Height() / item->Height(); + else + esyslog("ERROR: text2skin: Skin is missing the items MenuArea and/or MenuItem"); +} + +cText2SkinDisplayMenu::~cText2SkinDisplayMenu() { + delete mRender; +} + +void cText2SkinDisplayMenu::Clear(void) { + mRender->mItems.clear(); + mRender->mCurrent = -1; + mDirty = true; +} + +void cText2SkinDisplayMenu::SetTitle(const char *Title) { + if (mRender->mTitle != Title) { + mRender->mTitle = Title; + mDirty = true; + } +} + +void cText2SkinDisplayMenu::SetButtons(const char *Red, const char *Green, const char *Yellow, const char *Blue) { +} + +void cText2SkinDisplayMenu::SetMessage(eMessageType Type, const char *Text) { +} + +void cText2SkinDisplayMenu::SetItem(const char *Text, int Index, bool Current, bool Selectable) { + cText2SkinRender::MenuItem item = { Text, Selectable }; + if ((int)mRender->mItems.size() <= Index) { + mRender->mItems.push_back(item); + mDirty = true; + } else if (mRender->mItems[Index] != item) { + mRender->mItems[Index] = item; + mDirty = true; + } + if (Current && mRender->mCurrent != Index) { + mRender->mCurrent = Index; + mDirty = true; + } +} + +void cText2SkinDisplayMenu::SetEvent(const cEvent *Event) { +} + +void cText2SkinDisplayMenu::SetRecording(const cRecording *Recording) { +} + +void cText2SkinDisplayMenu::SetText(const char *Text, bool FixedFont) { +} + +void cText2SkinDisplayMenu::Flush(void) { + if (mDirty) { + printf("real flush\n"); + mRender->Flush(); + mDirty = false; + } +} + diff --git a/display.h b/display.h new file mode 100644 index 0000000..7637038 --- /dev/null +++ b/display.h @@ -0,0 +1,95 @@ +/* + * $Id: display.h,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#ifndef VDR_TEXT2SKIN_SKIN_H +#define VDR_TEXT2SKIN_SKIN_H + +#include + +class cText2SkinData; +class cText2SkinRender; + +class cText2SkinDisplayChannel: public cSkinDisplayChannel { +private: + cText2SkinData *mData; + bool mWithInfo; + cText2SkinRender *mRender; + bool mDirty; + +public: + cText2SkinDisplayChannel(cText2SkinData *Data, bool WithInfo); + virtual ~cText2SkinDisplayChannel(); + + virtual void SetChannel(const cChannel *Channel, int Number); + virtual void SetEvents(const cEvent *Present, const cEvent *Following); + virtual void Flush(void); +}; + +class cText2SkinDisplayVolume: public cSkinDisplayVolume { +private: + cText2SkinData *mData; + cText2SkinRender *mRender; + bool mDirty; + +public: + cText2SkinDisplayVolume(cText2SkinData *Data); + virtual ~cText2SkinDisplayVolume(); + virtual void SetVolume(int Current, int Total, bool Mute); + virtual void Flush(void); +}; + +class cText2SkinDisplayReplay: public cSkinDisplayReplay { +private: + cText2SkinData *mData; + cText2SkinRender *mRender; + bool mDirty; +public: + cText2SkinDisplayReplay(cText2SkinData *Data, bool ModeOnly); + virtual ~cText2SkinDisplayReplay(); + virtual void SetTitle(const char *Title); + virtual void SetMode(bool Play, bool Forward, int Speed); + virtual void SetProgress(int Current, int Total); + virtual void SetCurrent(const char *Current); + virtual void SetTotal(const char *Total); + virtual void SetJump(const char *Jump); + virtual void Flush(void); +}; + +class cText2SkinDisplayMessage: public cSkinDisplayMessage { +private: + cText2SkinData *mData; + cText2SkinRender *mRender; + bool mDirty; + +public: + cText2SkinDisplayMessage(cText2SkinData *Data); + virtual ~cText2SkinDisplayMessage(); + virtual void SetMessage(eMessageType Type, const char *Text); + virtual void Flush(void); +}; + +class cText2SkinDisplayMenu: public cSkinDisplayMenu { +private: + cText2SkinData *mData; + cText2SkinRender *mRender; + bool mDirty; + int mMaxItems; + +public: + cText2SkinDisplayMenu(cText2SkinData *Data); + virtual ~cText2SkinDisplayMenu(); + + virtual int MaxItems(void) { return mMaxItems; } + virtual void Clear(void); + virtual void SetTitle(const char *Title); + virtual void SetButtons(const char *Red, const char *Green, const char *Yellow, const char *Blue); + virtual void SetMessage(eMessageType Type, const char *Text); + virtual void SetItem(const char *Text, int Index, bool Current, bool Selectable); + virtual void SetEvent(const cEvent *Event); + virtual void SetRecording(const cRecording *Recording); + virtual void SetText(const char *Text, bool FixedFont); + virtual void Flush(void); +}; + +#endif // VDR_TEXT2SKIN_SKIN_H diff --git a/loader.c b/loader.c new file mode 100644 index 0000000..c5d71af --- /dev/null +++ b/loader.c @@ -0,0 +1,79 @@ +/* + * $Id: loader.c,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#include +#include "loader.h" +#include "data.h" +#include "display.h" +#include "common.h" +#include +#include + +static cTheme Theme; + +void cText2SkinLoader::Start(void) { + DIR *d = opendir(SkinPath()); + if (d) { + struct dirent *ent; + while ((ent = readdir(d)) != NULL) { + char *path; + struct stat buf; + if (strcmp(ent->d_name, ".") == 0 || strcmp(ent->d_name, "..") == 0) + continue; + asprintf(&path, "%s/%s", SkinPath(), ent->d_name); + if (stat(path, &buf) == 0 && S_ISDIR(buf.st_mode)) + Load(ent->d_name); + free(path); + } + closedir(d); + } +} + +void cText2SkinLoader::Load(const char *Skin) { + char *skinfile; + struct stat buf; + asprintf(&skinfile, "%s/%s/%s.skin", SkinPath(), Skin, Skin); + if (stat(skinfile, &buf) == 0) { + cText2SkinData *data = new cText2SkinData(Skin); + if (data->Load(skinfile)) { + cText2SkinItem *skin = data->Get(itemSkin); + if (skin) { + new cText2SkinLoader(data, Skin, skin->Name()); + return; + } else + esyslog("ERROR: Item=Skin is missing in Skin\n"); + } + delete data; + } else + esyslog("ERROR: text2skin: %s/%s is not a valid skin directory\n", SkinPath(), Skin); +} + +cText2SkinLoader::cText2SkinLoader(cText2SkinData *Data, const char *Skin, const char *Description): cSkin(Skin, &::Theme) { + mData = Data; + mDescription = Description; +} + +cText2SkinLoader::~cText2SkinLoader() { + delete mData; + // mDescription is part of mData +} + +cSkinDisplayChannel *cText2SkinLoader::DisplayChannel(bool WithInfo) { + return new cText2SkinDisplayChannel(mData, WithInfo); +} + +cSkinDisplayMenu *cText2SkinLoader::DisplayMenu(void) { + return new cText2SkinDisplayMenu(mData); +} + +cSkinDisplayVolume *cText2SkinLoader::DisplayVolume(void) { + return new cText2SkinDisplayVolume(mData); +} + +cSkinDisplayReplay *cText2SkinLoader::DisplayReplay(bool ModeOnly) { + return new cText2SkinDisplayReplay(mData, ModeOnly); +} +cSkinDisplayMessage *cText2SkinLoader::DisplayMessage(void) { + return new cText2SkinDisplayMessage(mData); +} diff --git a/loader.h b/loader.h new file mode 100644 index 0000000..194f2fa --- /dev/null +++ b/loader.h @@ -0,0 +1,32 @@ +/* + * $Id: loader.h,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#ifndef VDR_TEXT2SKIN_LOADER_H +#define VDR_TEXT2SKIN_LOADER_H + +#include + +class cText2SkinData; + +class cText2SkinLoader: public cSkin { +private: + cText2SkinData *mData; + const char *mDescription; + +public: + static void Start(void); + static void Load(const char *Skin); + + cText2SkinLoader(cText2SkinData *Data, const char *Skin, const char *Description); + ~cText2SkinLoader(); + + virtual const char *Description(void) { return mDescription; }; + virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo); + virtual cSkinDisplayMenu *DisplayMenu(void); + virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly); + virtual cSkinDisplayVolume *DisplayVolume(void); + virtual cSkinDisplayMessage *DisplayMessage(void); +}; + +#endif // VDR_TEXT2SKIN_LOADER_H diff --git a/render.c b/render.c new file mode 100644 index 0000000..0ae8c5d --- /dev/null +++ b/render.c @@ -0,0 +1,370 @@ +/* + * $Id: render.c,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#include +#include +#include "render.h" +#include "data.h" +#include "bitmap.h" +#include "common.h" + +cText2SkinRender::cText2SkinRender(cText2SkinData *Data, eSkinSection Section) { + tArea areas[MAXOSDAREAS]; + int numAreas = 0; + + mData = Data; + mSection = Section; + mOsd = cOsdProvider::NewOsd(Setup.OSDLeft, Setup.OSDTop); + mChannel = NULL; + mNumber = 0; + mVolumeCurrent = 0; + mVolumeTotal = 0; + mVolumeMute = false; + mReplayTitle = NULL; + mReplayPlay = false; + mReplayForward = false; + mReplaySpeed = 0; + mReplayCurrent = 0; + mReplayTotal = 0; + mReplayJump = NULL; + mMessageType = (eMessageType)-1; + mMessageText = NULL; + mPresent = NULL; + mFollowing = NULL; + mTitle = NULL; + mCurrent = 0; + + cText2SkinItem *item; + for (item = Data->First(); item; item = Data->Next(item)) { + if (item->Section() == Section && item->Item() == itemBackground) { + if (numAreas < MAXOSDAREAS) { + printf("area item: %d:%d:%d:%d\n", item->X(), item->Y(), item->X() + item->Width() - 1, item->Y() + item->Height() - 1, item->Bpp()); + areas[numAreas].x1 = item->X(); + areas[numAreas].y1 = item->Y(); + areas[numAreas].x2 = item->X() + item->Width() - 1; + areas[numAreas].y2 = item->Y() + item->Height() - 1; + areas[numAreas].bpp = item->Bpp(); + ++numAreas; + } else + esyslog("ERROR: text2skin: too many background areas\n"); + } + } + + eOsdError res; + if ((res = mOsd->CanHandleAreas(areas, numAreas)) == oeOk) + mOsd->SetAreas(areas, numAreas); + else { + const char *emsg = NULL; + switch (res) { + case oeTooManyAreas: + emsg = "Too many OSD areas"; break; + case oeTooManyColors: + emsg = "Too many Colors"; break; + case oeBppNotSupported: + emsg = "Depth not supported"; break; + case oeAreasOverlap: + emsg = "Areas are overlapping"; break; + case oeWrongAlignment: + emsg = "Areas not correctly aligned"; break; + case oeOutOfMemory: + emsg = "OSD memory overflow"; break; + case oeUnknown: + emsg = "Unknown OSD error"; break; + default: + break; + } + esyslog("ERROR: text2skin: OSD provider can't handle skin: %s\n", emsg); + } +} + +cText2SkinRender::~cText2SkinRender() { + delete mOsd; +} + +void cText2SkinRender::Flush(void) { + cText2SkinItem *item; + for (item = mData->First(); item; item = mData->Next(item)) { + if (item->Section() == mSection) { + switch (item->Item()) { + case itemBackground: + DisplayBackground(item); break; + case itemLogo: + DisplayLogo(item); break; + case itemText: + DisplayText(item); break; + case itemDateTime: + DisplayDateTime(item); break; + case itemDate: + DisplayDate(item); break; + case itemTime: + DisplayTime(item); break; + case itemChannelNumberName: + DisplayChannelNumberName(item); break; + case itemChannelNumber: + DisplayChannelNumber(item); break; + case itemChannelName: + DisplayChannelName(item); break; + case itemRectangle: + DisplayRectangle(item); break; + case itemEllipse: + DisplayEllipse(item); break; + case itemTimebar: + DisplayTimebar(item); break; + case itemPresentTime: + DisplayPresentTime(item); break; + case itemPresentTitle: + DisplayPresentTitle(item); break; + case itemPresentShortText: + DisplayPresentShortText(item); break; + case itemFollowingTime: + DisplayFollowingTime(item); break; + case itemFollowingTitle: + DisplayFollowingTitle(item); break; + case itemFollowingShortText: + DisplayFollowingShortText(item); break; + case itemSymbolTeletext: + case itemSymbolAudio: + case itemSymbolDolby: + case itemSymbolEncrypted: + DisplaySymbol(item); break; + case itemVolumebar: + DisplayVolumebar(item); break; + case itemMute: + DisplayMute(item); break; + case itemProgressbar: + DisplayProgressbar(item); break; + case itemReplayTitle: + DisplayReplayTitle(item); break; + case itemMenuItem: + DisplayMenuItems(item); break; + default: + break; + } + } + } + printf("osd flush\n"); + mOsd->Flush(); +} + +void cText2SkinRender::DisplayBackground(cText2SkinItem *Item) { + printf("DisplayBackground\n"); + if (Item->Path()) { + char *p; + asprintf(&p, "%s/%s/%s", SkinPath(), mData->Skin(), Item->Path()); + cText2SkinBitmap bm(p); + free(p); + if (Item->HasBg()) bm.SetColor(0, Item->Bg()); + if (Item->HasFg()) bm.SetColor(1, Item->Fg()); + mOsd->DrawBitmap(Item->X(), Item->Y(), bm); + } else { + printf("drawing plain background\n"); + } +} + +void cText2SkinRender::DisplayLogo(cText2SkinItem *Item) { +} + +void cText2SkinRender::DisplayText(cText2SkinItem *Item) { + printf("DisplayText\n"); + DrawTextTransparent(mOsd, Item->X(), Item->Y(), Item->Text(), Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayDateTime(cText2SkinItem *Item) { + const char *text = DayDateTime(time(NULL)); + DrawTextTransparent(mOsd, Item->X(), Item->Y(), text, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayDate(cText2SkinItem *Item) { + char *text = strdup(DayDateTime(time(NULL))); + text[10] = '\0'; + DrawTextTransparent(mOsd, Item->X(), Item->Y(), text + 5, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); + free(text); +} + +void cText2SkinRender::DisplayTime(cText2SkinItem *Item) { + char *text = strdup(DayDateTime(time(NULL))); + text[18] = '\0'; + DrawTextTransparent(mOsd, Item->X(), Item->Y(), text + 13, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayChannelNumberName(cText2SkinItem *Item) { + DrawTextTransparent(mOsd, Item->X(), Item->Y(), ChannelString(mChannel, mNumber), Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayChannelNumber(cText2SkinItem *Item) { + char *text = strdup(ChannelString(mChannel, mNumber)); + char *ptr = text; + while (*ptr && *ptr != ' ') ++ptr; + *ptr = '\0'; + DrawTextTransparent(mOsd, Item->X(), Item->Y(), text, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); + free(text); +} + +void cText2SkinRender::DisplayChannelName(cText2SkinItem *Item) { + const char *text = ChannelString(mChannel, mNumber); + while (*text && *text != ' ') ++text; + if (strlen(text) > 1) + DrawTextTransparent(mOsd, Item->X(), Item->Y(), text + 1, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayRectangle(cText2SkinItem *Item) { + mOsd->DrawRectangle(Item->X(), Item->Y(), Item->X() + Item->Width() - 1, Item->Y() + Item->Height() - 1, Item->Fg()); + +} + +void cText2SkinRender::DisplayEllipse(cText2SkinItem *Item) { + mOsd->DrawEllipse(Item->X(), Item->Y(), Item->X() + Item->Width() - 1, Item->Y() + Item->Height() - 1, Item->Fg()); +} + +void cText2SkinRender::DisplayTimebar(cText2SkinItem *Item) { + time_t now = time(NULL); + if (mPresent && now > mPresent->StartTime()) { + int total = mPresent->Duration(); + int current = total - (now - mPresent->StartTime()); + if (Item->Width() > Item->Height()) { + mOsd->DrawRectangle(Item->X(), Item->Y(), Item->X() + Item->Width() - 1, Item->Y() + Item->Height() - 1, Item->Bg()); + mOsd->DrawRectangle(Item->X() + 2, Item->Y() + 2, Item->X() + (Item->Width() * current / total) - 3, Item->Y() + Item->Height() - 3, Item->Fg()); + } else { + mOsd->DrawRectangle(Item->X(), Item->Y(), Item->X() + Item->Width() - 3, Item->Y() + Item->Height() - 3, Item->Bg()); + mOsd->DrawRectangle(Item->X() + 2, Item->Y() + 2, Item->X() + Item->Width() - 3, Item->Y() + (Item->Height() * current / total) - 3, Item->Fg()); + } + } +} + +void cText2SkinRender::DisplayPresentTime(cText2SkinItem *Item) { + if (mPresent) { + const char *text = DayDateTime(mPresent->StartTime()); + DrawTextTransparent(mOsd, Item->X(), Item->Y(), text + 10, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); + } +} + +void cText2SkinRender::DisplayPresentTitle(cText2SkinItem *Item) { + if (mPresent && mPresent->Title()) + DrawTextTransparent(mOsd, Item->X(), Item->Y(), mPresent->Title(), Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayPresentShortText(cText2SkinItem *Item) { + if (mPresent && mPresent->ShortText()) + DrawTextTransparent(mOsd, Item->X(), Item->Y(), mPresent->ShortText(), Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayFollowingTime(cText2SkinItem *Item) { + if (mFollowing) { + const char *text = DayDateTime(mFollowing->StartTime()); + DrawTextTransparent(mOsd, Item->X(), Item->Y(), text + 10, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); + } +} + +void cText2SkinRender::DisplayFollowingTitle(cText2SkinItem *Item) { + if (mFollowing && mFollowing->Title()) + DrawTextTransparent(mOsd, Item->X(), Item->Y(), mFollowing->Title(), Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayFollowingShortText(cText2SkinItem *Item) { + if (mFollowing && mFollowing->ShortText()) + DrawTextTransparent(mOsd, Item->X(), Item->Y(), mFollowing->ShortText(), Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplaySymbol(cText2SkinItem *Item) { + const char *image = NULL; + if (mSection == sectionChannel && mChannel) { + switch (Item->Item()) { + case itemSymbolTeletext: + image = mChannel->Tpid() ? Item->Path() : Item->AltPath(); break; + case itemSymbolAudio: + image = mChannel->Apid2() ? Item->Path() : Item->AltPath(); break; + case itemSymbolDolby: + image = mChannel->Dpid1() ? Item->Path() : Item->AltPath(); break; + case itemSymbolEncrypted: + image = mChannel->Ca() ? Item->Path() : Item->AltPath(); break; + default: + break; + } + } + if (image) { + char *p; + asprintf(&p, "%s/%s/%s", SkinPath(), mData->Skin(), image); + printf("trying %s\n", p); + cText2SkinBitmap bm(p); + free(p); + if (Item->HasBg()) bm.SetColor(0, Item->Bg()); + if (Item->HasFg()) bm.SetColor(1, Item->Fg()); + mOsd->DrawBitmap(Item->X(), Item->Y(), bm); + } +} + +void cText2SkinRender::DisplayVolumebar(cText2SkinItem *Item) { + if (mVolumeTotal && mVolumeCurrent <= mVolumeTotal) { + int total = mVolumeTotal; + int current = mVolumeCurrent; + if (Item->Width() > Item->Height()) { + mOsd->DrawRectangle(Item->X(), Item->Y(), Item->X() + Item->Width() - 1, Item->Y() + Item->Height() - 1, Item->Bg()); + mOsd->DrawRectangle(Item->X() + 2, Item->Y() + 2, Item->X() + (Item->Width() * current / total) - 3, Item->Y() + Item->Height() - 3, Item->Fg()); + } else { + mOsd->DrawRectangle(Item->X(), Item->Y(), Item->X() + Item->Width() - 3, Item->Y() + Item->Height() - 3, Item->Bg()); + mOsd->DrawRectangle(Item->X() + 2, Item->Y() + 2, Item->X() + Item->Width() - 3, Item->Y() + (Item->Height() * current / total) - 3, Item->Fg()); + } + } +} + +void cText2SkinRender::DisplayMute(cText2SkinItem *Item) { + if (mVolumeMute) { + if (Item->Path()) { + char *p; + asprintf(&p, "%s/%s/%s", SkinPath(), mData->Skin(), Item->Path()); + cText2SkinBitmap bm(p); + free(p); + if (Item->HasBg()) bm.SetColor(0, Item->Bg()); + if (Item->HasFg()) bm.SetColor(1, Item->Fg()); + mOsd->DrawBitmap(Item->X(), Item->Y(), bm); + } + + if (Item->Text()) { + DrawTextTransparent(mOsd, Item->X(), Item->Y(), Item->Text(), Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); + } + } +} + +void cText2SkinRender::DisplayProgressbar(cText2SkinItem *Item) { + if (mReplayTotal && mReplayCurrent <= mReplayTotal) { + int total = mReplayTotal; + int current = mReplayCurrent; + if (Item->Width() > Item->Height()) { + mOsd->DrawRectangle(Item->X(), Item->Y(), Item->X() + Item->Width() - 1, Item->Y() + Item->Height() - 1, Item->Bg()); + mOsd->DrawRectangle(Item->X() + 2, Item->Y() + 2, Item->X() + (Item->Width() * current / total) - 3, Item->Y() + Item->Height() - 3, Item->Fg()); + } else { + mOsd->DrawRectangle(Item->X(), Item->Y(), Item->X() + Item->Width() - 3, Item->Y() + Item->Height() - 3, Item->Bg()); + mOsd->DrawRectangle(Item->X() + 2, Item->Y() + 2, Item->X() + Item->Width() - 3, Item->Y() + (Item->Height() * current / total) - 3, Item->Fg()); + } + } +} + +void cText2SkinRender::DisplayReplayTitle(cText2SkinItem *Item) { + if (mReplayTitle) + DrawTextTransparent(mOsd, Item->X(), Item->Y(), mReplayTitle, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); +} + +void cText2SkinRender::DisplayMenuItems(cText2SkinItem *Item) { + cText2SkinItem *area = mData->Get(itemMenuArea); + cText2SkinItem *current = mData->Get(itemMenuCurrent); + int xoffs = area->X(); + int yoffs = area->Y(); + + if (Item->X() != -1) + xoffs += Item->X(); + if (Item->Y() != -1) + yoffs += Item->Y(); + + printf("menu items\n"); + + int index = 0; + while (yoffs < area->Height() && index < (int)mItems.size()) { + if (index == mCurrent) + DrawTextTransparent(mOsd, xoffs + current->X(), yoffs + current->Y(), mItems[index].mName, current->Fg(), current->Bg(), SkinFont(Item), current->Width(), current->Height(), current->Align()); + else + DrawTextTransparent(mOsd, xoffs + Item->X(), yoffs + Item->Y(), mItems[index].mName, Item->Fg(), Item->Bg(), SkinFont(Item), Item->Width(), Item->Height(), Item->Align()); + yoffs += Item->Height(); + ++index; + } +} diff --git a/render.h b/render.h new file mode 100644 index 0000000..4b19d47 --- /dev/null +++ b/render.h @@ -0,0 +1,98 @@ +/* + * $Id: render.h,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $ + */ + +#ifndef VDR_TEXT2SKIN_RENDER_H +#define VDR_TEXT2SKIN_RENDER_H + +#include +#include +#include "data.h" +#include + +using std::vector; + +class cChannel; +class cEvent; + +class cText2SkinRender { + friend class cText2SkinDisplayChannel; + friend class cText2SkinDisplayVolume; + friend class cText2SkinDisplayReplay; + friend class cText2SkinDisplayMessage; + friend class cText2SkinDisplayMenu; + +private: + cText2SkinData *mData; + eSkinSection mSection; + cOsd *mOsd; + + // TODO: rename or restructure items + // channel display + const cChannel *mChannel; + int mNumber; + const cEvent *mPresent; + const cEvent *mFollowing; + + // volume display + int mVolumeCurrent; + int mVolumeTotal; + bool mVolumeMute; + + // replay display + const char *mReplayTitle; + bool mReplayPlay; + bool mReplayForward; + int mReplaySpeed; + int mReplayCurrent; + int mReplayTotal; + const char *mReplayJump; + + // message display + eMessageType mMessageType; + const char *mMessageText; + + // menu + struct MenuItem { + const char *mName; + bool mSelectable; + bool operator!=(const MenuItem &b) { return b.mName != mName || b.mSelectable != mSelectable; } + }; + const char *mTitle; + vector mItems; + int mCurrent; + +protected: + void DisplayBackground(cText2SkinItem *Item); + void DisplayLogo(cText2SkinItem *Item); + void DisplayText(cText2SkinItem *Item); + void DisplayDateTime(cText2SkinItem *Item); + void DisplayDate(cText2SkinItem *Item); + void DisplayTime(cText2SkinItem *Item); + void DisplayChannelNumberName(cText2SkinItem *Item); + void DisplayChannelNumber(cText2SkinItem *Item); + void DisplayChannelName(cText2SkinItem *Item); + void DisplayRectangle(cText2SkinItem *Item); + void DisplayEllipse(cText2SkinItem *Item); + void DisplayTimebar(cText2SkinItem *Item); + void DisplayPresentTime(cText2SkinItem *Item); + void DisplayPresentTitle(cText2SkinItem *Item); + void DisplayPresentShortText(cText2SkinItem *Item); + void DisplayFollowingTime(cText2SkinItem *Item); + void DisplayFollowingTitle(cText2SkinItem *Item); + void DisplayFollowingShortText(cText2SkinItem *Item); + void DisplaySymbol(cText2SkinItem *Item); + void DisplayVolumebar(cText2SkinItem *Item); + void DisplayMute(cText2SkinItem *Item); + void DisplayProgressbar(cText2SkinItem *Item); + void DisplayReplayTitle(cText2SkinItem *Item); + void DisplayMenuItems(cText2SkinItem *Item); + +public: + cText2SkinRender(cText2SkinData *Data, eSkinSection Section); + ~cText2SkinRender(); + + void Flush(void); +}; + +#endif // VDR_TEXT2SKIN_RENDER_H diff --git a/text2skin.c b/text2skin.c new file mode 100644 index 0000000..19777aa --- /dev/null +++ b/text2skin.c @@ -0,0 +1,51 @@ +/* + * text2skin.c: A plugin for the Video Disk Recorder + * + * See the README file for copyright information and how to reach the author. + * + * $Id: text2skin.c,v 1.2 2004/05/23 00:23:12 lordjaxom Exp $ + */ + +#include +#include "loader.h" + +static const char *VERSION = "0.0.1-pre1"; +static const char *DESCRIPTION = "Loader for text-based skins"; + +class cText2SkinPlugin : public cPlugin { +private: +public: + cText2SkinPlugin(void); + virtual ~cText2SkinPlugin(); + virtual const char *Version(void) { return VERSION; } + virtual const char *Description(void) { return DESCRIPTION; } + virtual bool Start(void); + virtual cMenuSetupPage *SetupMenu(void); + virtual bool SetupParse(const char *Name, const char *Value); + }; + +cText2SkinPlugin::cText2SkinPlugin(void) +{ +} + +cText2SkinPlugin::~cText2SkinPlugin() +{ +} + +bool cText2SkinPlugin::Start(void) +{ + cText2SkinLoader::Start(); + return true; +} + +cMenuSetupPage *cText2SkinPlugin::SetupMenu(void) +{ + return NULL; +} + +bool cText2SkinPlugin::SetupParse(const char *Name, const char *Value) +{ + return false; +} + +VDRPLUGINCREATOR(cText2SkinPlugin); // Don't touch this! -- cgit v1.2.3