/* * $Id: loader.h,v 1.3 2004/05/31 19:54:12 lordjaxom Exp $ */ #ifndef VDR_TEXT2SKIN_LOADER_H #define VDR_TEXT2SKIN_LOADER_H #define __STL_CONFIG_H #include #undef __STL_CONFIG_H #include using std::string; class cText2SkinData; class cText2SkinLoader: public cSkin { private: cText2SkinData *mData; string mDescription; public: static void Start(void); static void Load(const char *Skin); cText2SkinLoader(cText2SkinData *Data, const string &Skin, const string &Description); ~cText2SkinLoader(); virtual const char *Description(void) { return mDescription.c_str(); } virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo); virtual cSkinDisplayMenu *DisplayMenu(void); virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly); virtual cSkinDisplayVolume *DisplayVolume(void); virtual cSkinDisplayMessage *DisplayMessage(void); }; #endif // VDR_TEXT2SKIN_LOADER_H