// -*- c++ -*- #ifndef VDR_TEXT2SKIN_LOADER_H #define VDR_TEXT2SKIN_LOADER_H #include "common.h" #include class cxSkin; class cText2SkinI18n; class cText2SkinTheme; class cText2SkinLoader: public cSkin { private: cxSkin *mData; cText2SkinI18n *mI18n; cText2SkinTheme *mTheme; std::string mDescription; public: static void Start(void); static void Load(const char *Skin); cText2SkinLoader(cxSkin *Data, cText2SkinI18n *I18n, cText2SkinTheme *Theme, const std::string &Skin, const std::string &Description); ~cText2SkinLoader(); virtual const char *Description(void) { return mDescription.c_str(); } virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo); virtual cSkinDisplayMenu *DisplayMenu(void); virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly); virtual cSkinDisplayVolume *DisplayVolume(void); virtual cSkinDisplayTracks *DisplayTracks(const char *Title, int NumTracks, const char * const *Tracks); virtual cSkinDisplayMessage *DisplayMessage(void); cxSkin *Data(void) const { return mData; } cText2SkinI18n *I18n(void) const { return mI18n; } cText2SkinTheme *Theme(void) const { return mTheme; } }; #endif // VDR_TEXT2SKIN_LOADER_H