/*
 *  $Id: screen.c,v 1.1 2004/12/19 22:03:18 lordjaxom Exp $
 */

#include "screen.h"

cText2SkinScreen::cText2SkinScreen(bool OffScreen) {
	mOsd       = NULL;
	mScreen    = NULL;
	mOffScreen = OffScreen;

	if (mOffScreen)
		mScreen = new cBitmap(720, 576, 8);
	else
		mOsd = cOsdProvider::NewOsd(0, 0);
}

cText2SkinScreen::~cText2SkinScreen() {
	delete mScreen;
	delete mOsd;
} 

eOsdError cText2SkinScreen::SetAreas(const tArea *Areas, int NumAreas) {
	if (!mOffScreen) {
		eOsdError result = mOsd->CanHandleAreas(Areas, NumAreas);
		if (result == oeOk)
			mOsd->SetAreas(Areas, NumAreas);
		else
			return result;
	}

	mNumRegions = NumAreas;
#ifndef DIRECTBLIT
	for (int i = 0; i < mNumRegions; ++i)
		mRegions[i] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
#endif
	Clear();

	return oeOk;
}

void cText2SkinScreen::Clear(void) {
	for (int i = 0; i < mNumRegions; ++i) {
#ifndef DIRECTBLIT
		mRegions[i]->Reset();
		mRegions[i]->Clean();
		mRegions[i]->DrawRectangle(mRegions[i]->X0(), mRegions[i]->Y0(), mRegions[i]->X0() + mRegions[i]->Width() - 1, mRegions[i]->Y0() + mRegions[i]->Height() - 1, clrTransparent);
#else
		cBitmap *b = mOsd->GetBitmap(i);
		if (b) {
			b->Reset();
			b->Clean();
			b->DrawRectangle(b->X0(), b->Y0(), b->X0() + b->Width() - 1, b->Y0() + b->Height() - 1, clrTransparent);
		}
#endif
	}
}

void cText2SkinScreen::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg) {
#ifndef DIRECTBLIT
	for (int i = 0; i < mNumRegions; ++i)
		mRegions[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg);
#else
	mOsd->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg);
#endif
}

void cText2SkinScreen::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color) {
#ifndef DIRECTBLIT
	for (int i = 0; i < mNumRegions; ++i)
		mRegions[i]->DrawRectangle(x1, y1, x2, y2, Color);
#else
	mOsd->DrawRectangle(x1, y1, x2, y2, Color);
#endif
}

void cText2SkinScreen::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment) {
#ifndef DIRECTBLIT
	for (int i = 0; i < mNumRegions; ++i)
		mRegions[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
#else
	mOsd->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
#endif
}

void cText2SkinScreen::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants) {
#ifndef DIRECTBLIT
	for (int i = 0; i < mNumRegions; ++i)
		mRegions[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
#else
	mOsd->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
#endif
}

void cText2SkinScreen::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type) {
#ifndef DIRECTBLIT
	for (int i = 0; i < mNumRegions; ++i)
		mRegions[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
#else
	mOsd->DrawSlope(x1, y1, x2, y2, Color, Type);
#endif
}

void cText2SkinScreen::Flush(void) {
	for (int i = 0; i < mNumRegions; ++i) {
		if (mOffScreen)
			mScreen->DrawBitmap(mRegions[i]->X0(), mRegions[i]->Y0(), *mRegions[i]);
#ifndef DIRECTBLIT
		else
			mOsd->DrawBitmap(mRegions[i]->X0(), mRegions[i]->Y0(), *mRegions[i]);
#endif
	}
	if (!mOffScreen)
		mOsd->Flush();
}