/* * $Id: screen.c,v 1.2 2004/12/06 15:01:02 lordjaxom Exp $ */ #include "screen.h" cText2SkinScreen::cText2SkinScreen(bool OffScreen) { mOsd = NULL; mScreen = NULL; mOffScreen = OffScreen; if (mOffScreen) mScreen = new cBitmap(720, 576, 8); else mOsd = cOsdProvider::NewOsd(0, 0); } cText2SkinScreen::~cText2SkinScreen() { delete mScreen; delete mOsd; } eOsdError cText2SkinScreen::SetAreas(const tArea *Areas, int NumAreas) { if (!mOffScreen) { eOsdError result = mOsd->CanHandleAreas(Areas, NumAreas); if (result == oeOk) mOsd->SetAreas(Areas, NumAreas); else return result; } mNumRegions = NumAreas; #ifndef DIRECTBLIT for (int i = 0; i < mNumRegions; ++i) mRegions[i] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1); #endif Clear(); return oeOk; } void cText2SkinScreen::Clear(void) { for (int i = 0; i < mNumRegions; ++i) { #ifndef DIRECTBLIT mRegions[i]->Reset(); mRegions[i]->Clean(); mRegions[i]->DrawRectangle(mRegions[i]->X0(), mRegions[i]->Y0(), mRegions[i]->X0() + mRegions[i]->Width() - 1, mRegions[i]->Y0() + mRegions[i]->Height() - 1, clrTransparent); #else cBitmap *b = mOsd->GetBitmap(i); if (b) { b->Reset(); b->Clean(); b->DrawRectangle(b->X0(), b->Y0(), b->X0() + b->Width() - 1, b->Y0() + b->Height() - 1, clrTransparent); } #endif } } void cText2SkinScreen::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg) { #ifndef DIRECTBLIT for (int i = 0; i < mNumRegions; ++i) mRegions[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg); #else mOsd->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg); #endif } void cText2SkinScreen::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color) { #ifndef DIRECTBLIT for (int i = 0; i < mNumRegions; ++i) mRegions[i]->DrawRectangle(x1, y1, x2, y2, Color); #else mOsd->DrawRectangle(x1, y1, x2, y2, Color); #endif } void cText2SkinScreen::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment) { #ifndef DIRECTBLIT for (int i = 0; i < mNumRegions; ++i) mRegions[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment); #else mOsd->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment); #endif } void cText2SkinScreen::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants) { #ifndef DIRECTBLIT for (int i = 0; i < mNumRegions; ++i) mRegions[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants); #else mOsd->DrawEllipse(x1, y1, x2, y2, Color, Quadrants); #endif } void cText2SkinScreen::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type) { #ifndef DIRECTBLIT for (int i = 0; i < mNumRegions; ++i) mRegions[i]->DrawSlope(x1, y1, x2, y2, Color, Type); #else mOsd->DrawSlope(x1, y1, x2, y2, Color, Type); #endif } void cText2SkinScreen::Flush(void) { for (int i = 0; i < mNumRegions; ++i) { if (mOffScreen) mScreen->DrawBitmap(mRegions[i]->X0(), mRegions[i]->Y0(), *mRegions[i]); #ifndef DIRECTBLIT else mOsd->DrawBitmap(mRegions[i]->X0(), mRegions[i]->Y0(), *mRegions[i]); #endif } if (!mOffScreen) mOsd->Flush(); }