/* * $Id: object.c,v 1.11 2005/01/26 20:39:34 lordjaxom Exp $ */ #include "xml/object.h" #include "render.h" #include "font.h" static const std::string ObjectNames[] = { "image", "text", "marquee", "blink", "rectangle", "ellipse", "slope", "progress", "scrolltext", "scrollbar", "block", "list", "item" }; cxObject::cxObject(cxDisplay *Parent): mDisplay(Parent), mSkin(Parent->Skin()), mType((eType)__COUNT_OBJECT__), mPos1(0, 0), mPos2(-1, -1), mAlpha(255), mColors(0), mArc(0), mPath(this, false), mText(this, true), mAlign(taDefault), mCondition(NULL), mCurrent(this, false), mTotal(this, false), mFontFace("Osd"), mFontSize(0), mFontWidth(0), mDelay(150), mIndex(0), mObjects(NULL) { } cxObject::cxObject(const cxObject &Src): mDisplay(Src.mDisplay), mSkin(Src.mSkin), mType(Src.mType), mPos1(Src.mPos1), mPos2(Src.mPos2), mAlpha(Src.mAlpha), mColors(Src.mColors), mArc(Src.mArc), mFg(Src.mFg), mBg(Src.mBg), mMask(Src.mMask), mMark(Src.mMark), mActive(Src.mActive), mKeep(Src.mKeep), mPath(Src.mPath), mText(Src.mText), mAlign(Src.mAlign), mCondition(NULL), mCurrent(Src.mCurrent), mTotal(Src.mTotal), mFontFace(Src.mFontFace), mFontSize(Src.mFontSize), mFontWidth(Src.mFontWidth), mDelay(Src.mDelay), mObjects(NULL) { if (Src.mCondition) mCondition = new cxFunction(*Src.mCondition); if (Src.mObjects) mObjects = new cxObjects(*Src.mObjects); } cxObject::~cxObject() { delete mCondition; delete mObjects; } bool cxObject::ParseType(const std::string &Text) { for (int i = 0; i < (int)__COUNT_OBJECT__; ++i) { if (ObjectNames[i] == Text) { mType = (eType)i; return true; } } return false; } bool cxObject::ParseCondition(const std::string &Text) { cxFunction *result = new cxFunction(this); if (result->Parse(Text)) { delete mCondition; mCondition = result; return true; } return false; } bool cxObject::ParseAlignment(const std::string &Text) { if (Text == "center") mAlign = (eTextAlignment)(taTop | taCenter); else if (Text == "right") mAlign = (eTextAlignment)(taTop | taRight); else if (Text == "left") mAlign = (eTextAlignment)(taTop | taLeft); else return false; return true; } bool cxObject::ParseFontFace(const std::string &Text) { int size = 0, width = 0, pos; std::string face = Text; if ((pos = face.find(':')) != -1) { std::string s = face.substr(pos + 1); const char *p = s.c_str(); char *end; size = strtol(p, &end, 10); if (*end == ',') width = strtol(end + 1, NULL, 10); face.erase(pos); } mFontFace = face; mFontSize = size; mFontWidth = width; return true; } void cxObject::SetListIndex(uint Index, int Tab) { mIndex = mDisplay->Objects() + (Index * cSkinDisplayMenu::MaxTabs + Tab); mText.SetListIndex(Index, Tab); mPath.SetListIndex(Index, Tab); if (mCondition != NULL) mCondition->SetListIndex(Index, Tab); } const std::string &cxObject::TypeName(void) const { return ObjectNames[mType]; } const cFont *cxObject::Font(void) const { const cFont *font; if ((font = cText2SkinFont::Load(SkinPath() + "/" + mSkin->Name(), mFontFace, mFontSize, mFontWidth)) != NULL) return font; if ((font = cText2SkinFont::Load(SkinPath() + "/fonts", mFontFace, mFontSize, mFontWidth)) != NULL) return font; return cFont::GetFont(fontOsd); } txPoint cxObject::Pos(void) const { return txPoint(mSkin->BaseOffset().x + (mPos1.x < 0 ? Skin()->BaseSize().w + mPos1.x : mPos1.x), mSkin->BaseOffset().y + (mPos1.y < 0 ? Skin()->BaseSize().h + mPos1.y : mPos1.y)); } txSize cxObject::Size(void) const { txPoint p1(mSkin->BaseOffset().x + (mPos1.x < 0 ? Skin()->BaseSize().w + mPos1.x : mPos1.x), mSkin->BaseOffset().y + (mPos1.y < 0 ? Skin()->BaseSize().h + mPos1.y : mPos1.y)); txPoint p2(mSkin->BaseOffset().x + (mPos2.x < 0 ? Skin()->BaseSize().w + mPos2.x : mPos2.x), mSkin->BaseOffset().y + (mPos2.y < 0 ? Skin()->BaseSize().h + mPos2.y : mPos2.y)); return txSize(p2.x - p1.x + 1, p2.y - p1.y + 1); } const tColor *cxObject::Fg(void) const { static tColor Fg; return cText2SkinRender::ItemColor(mFg, Fg) ? &Fg : NULL; } const tColor *cxObject::Bg(void) const { static tColor Bg; return cText2SkinRender::ItemColor(mBg, Bg) ? &Bg : NULL; } const tColor *cxObject::Mask(void) const { static tColor Mask; return cText2SkinRender::ItemColor(mMask, Mask) ? &Mask : NULL; } const tColor *cxObject::Mark(void) const { static tColor Mark; return cText2SkinRender::ItemColor(mMark, Mark) ? &Mark : NULL; } const tColor *cxObject::Active(void) const { static tColor Active; return cText2SkinRender::ItemColor(mActive, Active) ? &Active : NULL; } const tColor *cxObject::Keep(void) const { static tColor Keep; return cText2SkinRender::ItemColor(mKeep, Keep) ? &Keep : NULL; } cxObjects::cxObjects(void) { } cxObjects::~cxObjects() { for (uint i = 0; i < size(); ++i) delete operator[](i); }