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authorKlaus Schmidinger <vdr@tvdr.de>2004-10-16 10:26:34 +0200
committerKlaus Schmidinger <vdr@tvdr.de>2004-10-16 10:26:34 +0200
commit1a2ddff60d9722e7633971c917c7413c598ad7c1 (patch)
tree8d54143487a6de5e1fb11b0411904cbc6ef2e4e3
parentac13b6e161eb7dac3ff3fb14c50d2bec4187f2d1 (diff)
downloadvdr-1a2ddff60d9722e7633971c917c7413c598ad7c1.tar.gz
vdr-1a2ddff60d9722e7633971c917c7413c598ad7c1.tar.bz2
Fixed showing the replay mode if the OSD is currently in use
-rw-r--r--CONTRIBUTORS3
-rw-r--r--HISTORY2
-rw-r--r--menu.c4
3 files changed, 7 insertions, 2 deletions
diff --git a/CONTRIBUTORS b/CONTRIBUTORS
index bd3a74a7..3f6939f6 100644
--- a/CONTRIBUTORS
+++ b/CONTRIBUTORS
@@ -1073,3 +1073,6 @@ Mike parker <vdr@msatt.freeserve.co.uk>
Dick Streefland <Dick.Streefland@xs4all.nl>
for fixing a crash in case the last line in channels.conf is a group separator and
that group is selected in the channel display
+
+Kimmo Tykkala <tykkala@iki.fi>
+ for pointing out a problem in showing the replay mode if the OSD is currently in use
diff --git a/HISTORY b/HISTORY
index 9cd27891..ca415996 100644
--- a/HISTORY
+++ b/HISTORY
@@ -3007,3 +3007,5 @@ Video Disk Recorder Revision History
to finding out that this was the basic problem causing buffer overflows).
- Improved Transfer Mode (thanks to Marco Schlüßler for suggestions and testing).
- Fixed a possible crash with inconsistent SI data (thanks to Marcel Wiesweg).
+- Fixed showing the replay mode if the OSD is currently in use (thanks to Kimmo
+ Tykkala for pointing out this problem).
diff --git a/menu.c b/menu.c
index 512cd3a9..8fc67739 100644
--- a/menu.c
+++ b/menu.c
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: menu.c 1.311 2004/08/08 14:29:14 kls Exp $
+ * $Id: menu.c 1.312 2004/10/16 10:24:11 kls Exp $
*/
#include "menu.h"
@@ -3081,7 +3081,7 @@ void cReplayControl::Hide(void)
void cReplayControl::ShowMode(void)
{
- if (visible || Setup.ShowReplayMode) {
+ if (visible || Setup.ShowReplayMode && !cOsd::IsOpen()) {
bool Play, Forward;
int Speed;
if (GetReplayMode(Play, Forward, Speed) && (!visible || Play != lastPlay || Forward != lastForward || Speed != lastSpeed)) {