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authorKlaus Schmidinger <vdr@tvdr.de>2004-06-12 14:04:01 +0200
committerKlaus Schmidinger <vdr@tvdr.de>2004-06-12 14:04:01 +0200
commitdcee5cb9670abb17a2d541a4fc073a944c16f6bb (patch)
treea5b38ab7211a12df0174d4e80c456bbdddb3e632
parent8108d4587faf7c9e6d05c5ce2dd42e3a866b2dd0 (diff)
downloadvdr-dcee5cb9670abb17a2d541a4fc073a944c16f6bb.tar.gz
vdr-dcee5cb9670abb17a2d541a4fc073a944c16f6bb.tar.bz2
Fixed calculating the OSD width and height
-rw-r--r--CONTRIBUTORS3
-rw-r--r--HISTORY2
-rw-r--r--osd.c6
3 files changed, 8 insertions, 3 deletions
diff --git a/CONTRIBUTORS b/CONTRIBUTORS
index a104c177..63f1aac3 100644
--- a/CONTRIBUTORS
+++ b/CONTRIBUTORS
@@ -1029,3 +1029,6 @@ Philip Lawatsch <philip@lawatsch.at>
Jouni Karvo <kex@netlab.hut.fi>
for suggesting to make the cOsd constructor 'protected'
+
+Olaf Henkel <olafhenkel@t-online.de>
+ for reporting a problem with long event texts in the "Classic VDR" skin
diff --git a/HISTORY b/HISTORY
index 7c2a0e87..80c48b09 100644
--- a/HISTORY
+++ b/HISTORY
@@ -2906,3 +2906,5 @@ Video Disk Recorder Revision History
UTF-8 before starting VDR.
- Some changes to the SPU decoder interface (thanks to Sven Goethel).
- Some improvements in cOsd creation (thanks to some suggestions by Jouni Karvo).
+- Fixed calculating the OSD width and height (thanks to Olaf Henkel for reporting
+ a problem with long event texts in the "Classic VDR" skin).
diff --git a/osd.c b/osd.c
index 6bfa1e5b..bad03f3e 100644
--- a/osd.c
+++ b/osd.c
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: osd.c 1.53 2004/06/12 13:24:42 kls Exp $
+ * $Id: osd.c 1.54 2004/06/12 13:59:12 kls Exp $
*/
#include "osd.h"
@@ -622,8 +622,8 @@ eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)
width = height = 0;
for (int i = 0; i < NumAreas; i++) {
bitmaps[numBitmaps++] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
- width = max(width, Areas[i].x2);
- height = max(height, Areas[i].y2);
+ width = max(width, Areas[i].x2 + 1);
+ height = max(height, Areas[i].y2 + 1);
}
}
}