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author | Klaus Schmidinger <vdr@tvdr.de> | 2015-01-26 10:20:51 +0100 |
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committer | Klaus Schmidinger <vdr@tvdr.de> | 2015-01-26 10:20:51 +0100 |
commit | 4fcd3ba56e37ced65a7591d9165322154ed86fce (patch) | |
tree | 64aa2a908cb80591e5823fbfeef46f960f445b2e /MANUAL | |
parent | 77c0de71c48759c9eb7b9e23e409cdf965075d40 (diff) | |
download | vdr-4fcd3ba56e37ced65a7591d9165322154ed86fce.tar.gz vdr-4fcd3ba56e37ced65a7591d9165322154ed86fce.tar.bz2 |
Added functionality based on the "jumpplay" patch
Diffstat (limited to 'MANUAL')
-rw-r--r-- | MANUAL | 24 |
1 files changed, 24 insertions, 0 deletions
@@ -943,6 +943,30 @@ Version 2.0 Defines whether the player automatically goes into Pause mode when setting an editing mark. + Pause replay when jumping to a mark = yes + By default replay is automatically paused whenever you jump + to an editing mark with the '7' or '9' key in order to allow + you to easily adjust those marks. If this option is set to + 'no', the '9' key will not pause if you are in Play mode and + the mark you jump to is not within 3 seconds of the end of + the recording. + + Skip edited parts = no Defines whether the edited parts of a recording are + automatically skipped during replay. This includes jumping + to the first mark if replay starts at the beginning of the + recording, and stopping at the last mark. + In order to work, this option must be enabled before starting + replay. + + Pause replay at last mark = no + If enabled, replay of a recording will go into Pause mode + when it has reached the last "end" mark (if any). Note that + the actual position at which the pause occurs may be a couple + of frames before the last "end" mark, depending on how much + data is buffered by your output device. + In order to work, this option must be enabled before starting + replay. + Resume ID = 0 Defines an additional ID that can be used in a multi user environment, so that every user has his/her own resume files for each recording. The valid range is 0...99, with |