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authorKlaus Schmidinger <vdr@tvdr.de>2015-03-08 16:40:01 +0100
committerKlaus Schmidinger <vdr@tvdr.de>2015-03-08 16:40:01 +0100
commit735fb20ac6bba137423eabf8eb49ec59dc207d84 (patch)
treea3a452252e26773e59b0c0468cc8a87ff2853e45 /PLUGINS/src/osddemo
parenta429eefbe723a992edff8a9d60502fa62f01b71e (diff)
downloadvdr-735fb20ac6bba137423eabf8eb49ec59dc207d84.tar.gz
vdr-735fb20ac6bba137423eabf8eb49ec59dc207d84.tar.bz2
Added cOsd::MaxPixmapSize()
Diffstat (limited to 'PLUGINS/src/osddemo')
-rw-r--r--PLUGINS/src/osddemo/HISTORY4
-rw-r--r--PLUGINS/src/osddemo/osddemo.c18
2 files changed, 15 insertions, 7 deletions
diff --git a/PLUGINS/src/osddemo/HISTORY b/PLUGINS/src/osddemo/HISTORY
index 40495b1c..e2f8d0b4 100644
--- a/PLUGINS/src/osddemo/HISTORY
+++ b/PLUGINS/src/osddemo/HISTORY
@@ -72,3 +72,7 @@ VDR Plugin 'osddemo' Revision History
2015-02-19: Version 2.2.0
- Official release.
+
+2015-03-08: Version 2.3.1
+
+- Now using cOsd::MaxPixmapSize().
diff --git a/PLUGINS/src/osddemo/osddemo.c b/PLUGINS/src/osddemo/osddemo.c
index 6273f460..b09606a7 100644
--- a/PLUGINS/src/osddemo/osddemo.c
+++ b/PLUGINS/src/osddemo/osddemo.c
@@ -3,13 +3,13 @@
*
* See the README file for copyright information and how to reach the author.
*
- * $Id: osddemo.c 3.4 2015/02/17 13:12:36 kls Exp $
+ * $Id: osddemo.c 4.1 2015/03/08 16:40:01 kls Exp $
*/
#include <vdr/osd.h>
#include <vdr/plugin.h>
-static const char *VERSION = "2.2.0";
+static const char *VERSION = "2.3.1";
static const char *DESCRIPTION = "Demo of arbitrary OSD setup";
static const char *MAINMENUENTRY = "Osd Demo";
@@ -427,16 +427,20 @@ void cTrueColorDemo::Action(void)
const int Size = SmlFont->Width(Text) + 10;
const int NumDots = 12;
const int AnimFrames = NumDots;
+ int Rows = min(osd->MaxPixmapSize().Height() / Size, AnimFrames);
+ int Cols = (AnimFrames + Rows - 1) / Rows;
// Temporarily using pixmap layer 0 to have the text alpha blended:
- AnimPixmap = osd->CreatePixmap(0, cRect((osd->Width() - Size) / 2, StartLine, Size, Size), cRect(0, 0, Size, Size * AnimFrames));
+ AnimPixmap = osd->CreatePixmap(0, cRect((osd->Width() - Size) / 2, StartLine, Size, Size), cRect(0, 0, Size * Cols, Size * Rows));
if (AnimPixmap) {
AnimPixmap->SetAlpha(0);
AnimPixmap->Clear();
const int Diameter = Size / 5;
- int xc = Size / 2 - Diameter / 2;
for (int Frame = 0; Frame < AnimFrames; Frame++) {
- AnimPixmap->DrawEllipse(cRect(0, Frame * Size, Size, Size), 0xDDFFFFFF);
- int yc = Frame * Size + Size / 2 - Diameter / 2;
+ int x0 = Frame / Rows * Size;
+ int y0 = Frame % Rows * Size;
+ AnimPixmap->DrawEllipse(cRect(x0, y0, Size, Size), 0xDDFFFFFF);
+ int xc = x0 + Size / 2 - Diameter / 2;
+ int yc = y0 + Size / 2 - Diameter / 2;
int Color = 0xFF;
int Delta = Color / NumDots / 3;
for (int a = 0; a < NumDots; a++) {
@@ -446,7 +450,7 @@ void cTrueColorDemo::Action(void)
AnimPixmap->DrawEllipse(cRect(x, y, Diameter, Diameter), ArgbToColor(0xFF, Color, Color, Color));
Color -= Delta;
}
- AnimPixmap->DrawText(cPoint(0, Frame * Size), Text, clrBlack, clrTransparent, SmlFont, Size, Size, taCenter);
+ AnimPixmap->DrawText(cPoint(x0, y0), Text, clrBlack, clrTransparent, SmlFont, Size, Size, taCenter);
}
AnimPixmap->SetLayer(3); // now setting the actual pixmap layer
FadeInPixmap = AnimPixmap;