diff options
author | Klaus Schmidinger <vdr@tvdr.de> | 2008-02-09 11:52:25 +0100 |
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committer | Klaus Schmidinger <vdr@tvdr.de> | 2008-02-09 11:52:25 +0100 |
commit | 197d6a9c85580a6145ec43466f349a45a271a45a (patch) | |
tree | 798c613d46a5af9818fc3c9daba7c82a9e87cd8a /font.c | |
parent | dc23636d62c849e87eecb361fef5851355aab3ba (diff) | |
download | vdr-197d6a9c85580a6145ec43466f349a45a271a45a.tar.gz vdr-197d6a9c85580a6145ec43466f349a45a271a45a.tar.bz2 |
Speeded up anti-aliased font rendering by caching the blend indexes
Diffstat (limited to 'font.c')
-rw-r--r-- | font.c | 22 |
1 files changed, 16 insertions, 6 deletions
@@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: font.c 1.22 2007/11/04 11:08:12 kls Exp $ + * $Id: font.c 1.23 2008/02/09 11:52:25 kls Exp $ */ #include "font.h" @@ -241,10 +241,16 @@ int cFreetypeFont::Width(const char *s) const return w; } +#define MAX_BLEND_LEVELS 256 + void cFreetypeFont::DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const { if (s && height) { // checking height to make sure we actually have a valid font bool AntiAliased = Setup.AntiAlias && Bitmap->Bpp() >= 8; + bool TransparentBackground = ColorBg == clrTransparent; + int16_t BlendLevelIndex[MAX_BLEND_LEVELS]; // tIndex is 8 bit unsigned, so a negative value can be used to mark unused entries + if (AntiAliased && !TransparentBackground) + memset(BlendLevelIndex, 0xFF, sizeof(BlendLevelIndex)); // initializes the array with negative values tIndex fg = Bitmap->Index(ColorFg); uint prevSym = 0; while (*s) { @@ -266,12 +272,16 @@ void cFreetypeFont::DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColo if (bt > 0x00) { int px = x + pitch + g->Left() + kerning; int py = y + row + (height - Bottom() - g->Top()); + tColor bg; if (bt == 0xFF) - Bitmap->SetIndex(px, py, fg); - else { - tColor bg = (ColorBg != clrTransparent) ? ColorBg : Bitmap->GetColor(px, py); - Bitmap->SetIndex(px, py, Bitmap->Index(Bitmap->Blend(ColorFg, bg, bt))); - } + bg = fg; + else if (TransparentBackground) + bg = Bitmap->Index(Bitmap->Blend(ColorFg, Bitmap->GetColor(px, py), bt)); + else if (BlendLevelIndex[bt] >= 0) + bg = BlendLevelIndex[bt]; + else + bg = BlendLevelIndex[bt] = Bitmap->Index(Bitmap->Blend(ColorFg, ColorBg, bt)); + Bitmap->SetIndex(px, py, bg); } } else { //monochrome rendering |