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author | Klaus Schmidinger <vdr@tvdr.de> | 2018-02-01 16:08:15 +0100 |
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committer | Klaus Schmidinger <vdr@tvdr.de> | 2018-02-01 16:08:15 +0100 |
commit | c71c3115cca09935b4b6770311958cb7ac8ce9f4 (patch) | |
tree | e5d6fd1e556a9f6f744f2c9b322eba8c8734799b /player.h | |
parent | 5ae8d1a7a30139d714334ecbed81b936885f75ce (diff) | |
download | vdr-c71c3115cca09935b4b6770311958cb7ac8ce9f4.tar.gz vdr-c71c3115cca09935b4b6770311958cb7ac8ce9f4.tar.bz2 |
Fixed handling editing marks in the replay progress display, in case the marks are deleted via the Info/Edit menu of the currently played recording
Diffstat (limited to 'player.h')
-rw-r--r-- | player.h | 7 |
1 files changed, 6 insertions, 1 deletions
@@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: player.h 4.3 2017/11/26 14:29:12 kls Exp $ + * $Id: player.h 4.4 2018/02/01 15:34:51 kls Exp $ */ #ifndef __PLAYER_H @@ -102,6 +102,11 @@ public: ///< skins as a last resort, in case they want to display the state of the ///< current player. The return value is expected to be a short, single line ///< string. The default implementation returns an empty string. + virtual void ClearEditingMarks(void) {} + ///< Clears any editing marks this player might be showing. + ///< Deletion of the marks themselves is handled separately, calling + ///< this function merely tells the player to no longer display the + ///< marks, if it has any. double FramesPerSecond(void) const { return player ? player->FramesPerSecond() : DEFAULTFRAMESPERSECOND; } bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) const { return player ? player->GetIndex(Current, Total, SnapToIFrame) : false; } bool GetFrameNumber(int &Current, int &Total) const { return player ? player->GetFrameNumber(Current, Total) : false; } |