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authorKlaus Schmidinger <vdr@tvdr.de>2000-04-29 13:13:42 +0200
committerKlaus Schmidinger <vdr@tvdr.de>2000-04-29 13:13:42 +0200
commit20ad6d5a050fc0ad386a55ac62f26995fa4b1aca (patch)
tree938f84b6031cfe5f8adecbf86f515f19edbd5fb8 /vdr.c
parent11525e07d67cc00a5e7692b4fca1aeea328f0f98 (diff)
downloadvdr-20ad6d5a050fc0ad386a55ac62f26995fa4b1aca.tar.gz
vdr-20ad6d5a050fc0ad386a55ac62f26995fa4b1aca.tar.bz2
Suppressing channel display when timer is active
Diffstat (limited to 'vdr.c')
-rw-r--r--vdr.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/vdr.c b/vdr.c
index cbc09504..e77f529b 100644
--- a/vdr.c
+++ b/vdr.c
@@ -22,7 +22,7 @@
*
* The project's page is at http://www.cadsoft.de/people/kls/vdr
*
- * $Id: vdr.c 1.12 2000/04/24 13:36:39 kls Exp $
+ * $Id: vdr.c 1.13 2000/04/29 13:13:42 kls Exp $
*/
#include <signal.h>
@@ -73,7 +73,7 @@ int main(int argc, char *argv[])
while (!Interrupted) {
// Channel display:
if (CurrentChannel != LastChannel) {
- if (!Menu && !ReplayDisplay) {
+ if (!Timer && !Menu && !ReplayDisplay) {
cChannel *channel = Channels.Get(CurrentChannel);
if (channel)
Interface.DisplayChannel(CurrentChannel + 1, channel->name);