diff options
-rw-r--r-- | remux.c | 23 |
1 files changed, 13 insertions, 10 deletions
@@ -11,7 +11,7 @@ * The cDolbyRepacker code was originally written by Reinhard Nissl <rnissl@gmx.de>, * and adapted to the VDR coding style by Klaus.Schmidinger@cadsoft.de. * - * $Id: remux.c 1.32 2005/03/13 12:02:15 kls Exp $ + * $Id: remux.c 1.33 2005/03/20 13:18:15 kls Exp $ */ #include "remux.h" @@ -59,8 +59,8 @@ private: get_length, output_packet } state; - void ResetPesHeader(void); - void AppendSubStreamID(void); + void ResetPesHeader(bool ContinuationFrame = false); + void AppendSubStreamID(bool ContinuationFrame = false); bool FinishRemainder(cRingBufferLinear *ResultBuffer, const uchar *const Data, const int Todo, int &Done, int &Bite); bool StartNewPacket(cRingBufferLinear *ResultBuffer, const uchar *const Data, const int Todo, int &Done, int &Bite); public: @@ -105,23 +105,26 @@ cDolbyRepacker::cDolbyRepacker(void) Reset(); } -void cDolbyRepacker::AppendSubStreamID(void) +void cDolbyRepacker::AppendSubStreamID(bool ContinuationFrame) { if (subStreamId) { pesHeader[pesHeaderLen++] = subStreamId; + // number of ac3 frames "starting" in this packet (1 by design). + pesHeader[pesHeaderLen++] = 0x01; + // offset to start of first ac3 frame (0 means "no ac3 frame starting" + // so 1 (by design) addresses the first byte after the next two bytes). pesHeader[pesHeaderLen++] = 0x00; - pesHeader[pesHeaderLen++] = 0x00; - pesHeader[pesHeaderLen++] = 0x00; + pesHeader[pesHeaderLen++] = (ContinuationFrame ? 0x00 : 0x01); } } -void cDolbyRepacker::ResetPesHeader(void) +void cDolbyRepacker::ResetPesHeader(bool ContinuationFrame) { pesHeader[6] = 0x80; pesHeader[7] = 0x00; pesHeader[8] = 0x00; pesHeaderLen = 9; - AppendSubStreamID(); + AppendSubStreamID(ContinuationFrame); } void cDolbyRepacker::Reset(void) @@ -327,8 +330,8 @@ int cDolbyRepacker::Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int // start a new packet if (!StartNewPacket(ResultBuffer, data, todo, done, bite)) return done; - // prepare for next packet - ResetPesHeader(); + // prepare for next (continuation) packet + ResetPesHeader(state == output_packet); } data += bite; done += bite; |