diff options
-rw-r--r-- | CONTRIBUTORS | 1 | ||||
-rw-r--r-- | HISTORY | 2 | ||||
-rw-r--r-- | player.h | 4 |
3 files changed, 6 insertions, 1 deletions
diff --git a/CONTRIBUTORS b/CONTRIBUTORS index 9bc892c7..13f2115b 100644 --- a/CONTRIBUTORS +++ b/CONTRIBUTORS @@ -1140,6 +1140,7 @@ Marco Schlüßler <marco@lordzodiac.de> for suggestions that led to the addition of the 'Id' parameter to cAudio::Play(). for removing the "Cleared/PlayPes(NULL, 0)" handling from cTransfer::Action(), since this is now done when attaching the player to the device + for adding DeviceClrAvailableTracks() and DeviceSetCurrentAudioTrack() to cPlayer Jürgen Schmitz <j.schmitz@web.de> for reporting a bug in displaying the current channel when switching via the SVDRP @@ -3396,3 +3396,5 @@ Video Disk Recorder Revision History is now done when attaching the player to the device (thanks to Marco Schlüßler). - Making sure the buffer reserve in cTransfer::Action() is re-established after clearing the buffer. +- Added DeviceClrAvailableTracks() and DeviceSetCurrentAudioTrack() to cPlayer + (thanks to Marco Schlüßler). @@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: player.h 1.15 2005/02/06 11:44:56 kls Exp $ + * $Id: player.h 1.16 2005/02/12 14:45:29 kls Exp $ */ #ifndef __PLAYER_H @@ -19,7 +19,9 @@ private: cDevice *device; ePlayMode playMode; protected: + void DeviceClrAvailableTracks(bool DescriptionsOnly = false) { if (device) device->ClrAvailableTracks(DescriptionsOnly); } bool DeviceSetAvailableTrack(eTrackType Type, int Index, uint16_t Id, const char *Language = NULL, const char *Description = NULL) { return device ? device->SetAvailableTrack(Type, Index, Id, Language, Description) : false; } + bool DeviceSetCurrentAudioTrack(eTrackType Type) { return device ? device->SetCurrentAudioTrack(Type) : false; } bool DevicePoll(cPoller &Poller, int TimeoutMs = 0) { return device ? device->Poll(Poller, TimeoutMs) : false; } bool DeviceFlush(int TimeoutMs = 0) { return device ? device->Flush(TimeoutMs) : true; } void DeviceTrickSpeed(int Speed) { if (device) device->TrickSpeed(Speed); } |