diff options
-rw-r--r-- | HISTORY | 9 | ||||
-rw-r--r-- | menu.c | 4 |
2 files changed, 7 insertions, 6 deletions
@@ -8414,7 +8414,7 @@ Video Disk Recorder Revision History generated an index file with VDR version 2.0.6 you may want to do so again with this version to make sure the index is OK. -2015-01-30: Version 2.1.8 +2015-01-31: Version 2.1.8 - Updated the Italian OSD texts (thanks to Diego Pierotto). - Fixed "warning: invalid suffix on literal" with GCC 4.8 and C++11 (thanks to Joerg @@ -8431,9 +8431,10 @@ Video Disk Recorder Revision History the recording. + The new option "Setup/Replay/Pause replay at last mark" can be used to make replay go into Pause mode when it has reached the last "end" mark. - + The '8' key for testing an edited sequence now always jumps to the next *end* - mark. This allows for testing edits in recordings that have actually been cut, as - well as recordings that have not been cut, in case "Skip edited parts" is enabled. + + The '8' key for testing an edited sequence now also jumps to the next *end* + mark if "Setup/Replay/Skip edited parts" is active. This allows for testing edits + in recordings that have actually been cut, as well as recordings that have not + been cut, in case "Skip edited parts" is enabled. - Added support for "Satellite Channel Routing" (SCR) according to EN50607, also known as "JESS" (thanks to Manfred Völkel and Frank Neumann). - The keys '1' and '3' can now be used in replay mode to position an editing mark @@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: menu.c 3.32 2015/01/30 12:27:37 kls Exp $ + * $Id: menu.c 3.33 2015/01/31 11:36:08 kls Exp $ */ #include "menu.h" @@ -5415,7 +5415,7 @@ void cReplayControl::EditTest(void) if (!m) m = marks.GetNext(Current); if (m) { - if ((m->Index() & 0x01) == 0) // this is a "start" mark, so get the next "end" mark + if ((m->Index() & 0x01) != 0 && !Setup.SkipEdited) // when skipping edited parts we also need to jump to end marks m = marks.Next(m); if (m) { Goto(m->Position() - SecondsToFrames(3, FramesPerSecond())); |