diff options
Diffstat (limited to 'dvbapi.h')
-rw-r--r-- | dvbapi.h | 32 |
1 files changed, 28 insertions, 4 deletions
@@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: dvbapi.h 1.28 2000/12/09 10:54:09 kls Exp $ + * $Id: dvbapi.h 1.29 2000/12/25 15:17:03 kls Exp $ */ #ifndef __DVBAPI_H @@ -22,6 +22,7 @@ typedef unsigned char __u8; #include <dvb.h> #include "dvbosd.h" #include "eit.h" +#include "thread.h" // Overlay facilities #define MAXCLIPRECTS 100 @@ -42,11 +43,24 @@ public: bool Save(int Index); }; -const char *IndexToStr(int Index, bool WithFrame = false); +const char *IndexToHMSF(int Index, bool WithFrame = false); // Converts the given index to a string, optionally containing the frame number. +int HMSFToIndex(const char *HMSF); + // Converts the given string (format: "hh:mm:ss.ff") to an index. + class cRecordBuffer; class cReplayBuffer; class cTransferBuffer; +class cCuttingBuffer; + +class cVideoCutter { +private: + static cCuttingBuffer *cuttingBuffer; +public: + static bool Start(const char *FileName); + static void Stop(void); + static bool Active(void); + }; class cDvbApi { private: @@ -180,6 +194,8 @@ protected: // Returns the priority of the current recording session (0..99), // or -1 if no recording is currently active. public: + int SecondsToFrames(int Seconds); + // Returns the number of frames corresponding to the given number of seconds. bool Recording(void); // Returns true if we are currently recording. bool Replaying(void); @@ -211,12 +227,20 @@ public: // Runs the current replay session forward at a higher speed. void Backward(void); // Runs the current replay session backwards at a higher speed. - void Skip(int Seconds); + void SkipSeconds(int Seconds); // Skips the given number of seconds in the current replay session. // The sign of 'Seconds' determines the direction in which to skip. // Use a very large negative value to go all the way back to the // beginning of the recording. - bool GetIndex(int &Current, int &Total); + int SkipFrames(int Frames); + // Returns the new index into the current replay session after skipping + // the given number of frames (no actual repositioning is done!). + // The sign of 'Frames' determines the direction in which to skip. + bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false); + // Returns the current and total frame index, optionally snapped to the + // nearest I-frame. + void Goto(int Index); + // Positions to the given index and displays that frame as a still picture. }; class cEITScanner { |