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-rw-r--r--menu.c147
1 files changed, 90 insertions, 57 deletions
diff --git a/menu.c b/menu.c
index c3f6d994..a36ca271 100644
--- a/menu.c
+++ b/menu.c
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: menu.c 1.399 2006/01/21 10:02:19 kls Exp $
+ * $Id: menu.c 1.400 2006/01/22 14:24:02 kls Exp $
*/
#include "menu.h"
@@ -2998,9 +2998,12 @@ static void SetTrackDescriptions(bool Live)
#define DIRECTCHANNELTIMEOUT 1000 //ms
+cDisplayChannel *cDisplayChannel::currentDisplayChannel = NULL;
+
cDisplayChannel::cDisplayChannel(int Number, bool Switched)
:cOsdObject(true)
{
+ currentDisplayChannel = this;
group = -1;
withInfo = !Switched || Setup.ShowInfoOnChSwitch;
displayChannel = Skins.Current()->DisplayChannel(withInfo);
@@ -3013,18 +3016,19 @@ cDisplayChannel::cDisplayChannel(int Number, bool Switched)
DisplayInfo();
displayChannel->Flush();
}
- lastTime.Set();
}
cDisplayChannel::cDisplayChannel(eKeys FirstKey)
:cOsdObject(true)
{
+ currentDisplayChannel = this;
group = -1;
number = 0;
+ timeout = true;
lastPresent = lastFollowing = NULL;
- lastTime.Set();
withInfo = Setup.ShowInfoOnChSwitch;
displayChannel = Skins.Current()->DisplayChannel(withInfo);
+ channel = Channels.GetByNumber(cDevice::CurrentChannel());
ProcessKey(FirstKey);
}
@@ -3032,6 +3036,7 @@ cDisplayChannel::~cDisplayChannel()
{
delete displayChannel;
cStatus::MsgOsdClear();
+ currentDisplayChannel = NULL;
}
void cDisplayChannel::DisplayChannel(void)
@@ -3065,14 +3070,27 @@ void cDisplayChannel::DisplayInfo(void)
void cDisplayChannel::Refresh(void)
{
- channel = Channels.GetByNumber(cDevice::CurrentChannel());
DisplayChannel();
displayChannel->SetEvents(NULL, NULL);
- lastTime.Set();
+}
+
+cChannel *cDisplayChannel::NextAvailableChannel(cChannel *Channel, int Direction)
+{
+ if (Direction) {
+ while (Channel) {
+ Channel = Direction > 0 ? Channels.Next(Channel) : Channels.Prev(Channel);
+ if (Channel && !Channel->GroupSep() && cDevice::GetDevice(Channel, 0))
+ return Channel;
+ }
+ }
+ return NULL;
}
eOSState cDisplayChannel::ProcessKey(eKeys Key)
{
+ cChannel *NewChannel = NULL;
+ if (Key != kNone)
+ lastTime.Set();
switch (Key) {
case k0:
if (number == 0) {
@@ -3083,31 +3101,29 @@ eOSState cDisplayChannel::ProcessKey(eKeys Key)
case k1 ... k9:
if (number >= 0) {
number = number * 10 + Key - k0;
- if (number > 0) {
- channel = Channels.GetByNumber(number);
- displayChannel->SetEvents(NULL, NULL);
- withInfo = false;
- DisplayChannel();
- lastTime.Set();
- // Lets see if there can be any useful further input:
- int n = channel ? number * 10 : 0;
- cChannel *ch = channel;
- while (ch && (ch = Channels.Next(ch)) != NULL) {
- if (!ch->GroupSep()) {
- if (n <= ch->Number() && ch->Number() <= n + 9) {
- n = 0;
- break;
- }
- if (ch->Number() > n)
- n *= 10;
+ channel = Channels.GetByNumber(number);
+ displayChannel->SetEvents(NULL, NULL);
+ withInfo = false;
+ DisplayChannel();
+ // Lets see if there can be any useful further input:
+ int n = channel ? number * 10 : 0;
+ cChannel *ch = channel;
+ while (ch && (ch = Channels.Next(ch)) != NULL) {
+ if (!ch->GroupSep()) {
+ if (n <= ch->Number() && ch->Number() <= n + 9) {
+ n = 0;
+ break;
}
+ if (ch->Number() > n)
+ n *= 10;
}
- if (n > 0) {
- // This channel is the only one that fits the input, so let's take it right away:
- displayChannel->Flush(); // makes sure the user sees his last input
- Channels.SwitchTo(number);
- return osEnd;
}
+ if (n > 0) {
+ // This channel is the only one that fits the input, so let's take it right away:
+ displayChannel->Flush(); // makes sure the user sees his last input
+ NewChannel = channel;
+ withInfo = true;
+ number = 0;
}
}
break;
@@ -3138,18 +3154,27 @@ eOSState cDisplayChannel::ProcessKey(eKeys Key)
group = -1;
}
}
- lastTime.Set();
break;
case kUp|k_Repeat:
case kUp:
case kDown|k_Repeat:
case kDown:
- cDevice::SwitchChannel(NORMALKEY(Key) == kUp ? 1 : -1);
- // no break here
case kChanUp|k_Repeat:
case kChanUp:
case kChanDn|k_Repeat:
- case kChanDn:
+ case kChanDn: {
+ eKeys k = NORMALKEY(Key);
+ cChannel *ch = NextAvailableChannel(channel, (k == kUp || k == kChanUp) ? 1 : -1);
+ if (ch)
+ channel = ch;
+ }
+ // no break here
+ case kUp|k_Release:
+ case kDown|k_Release:
+ case kChanUp|k_Release:
+ case kChanDn|k_Release:
+ if (!(Key & k_Repeat) && channel)
+ NewChannel = channel;
withInfo = true;
group = -1;
number = 0;
@@ -3157,43 +3182,51 @@ eOSState cDisplayChannel::ProcessKey(eKeys Key)
break;
case kNone:
if (number && lastTime.Elapsed() > DIRECTCHANNELTIMEOUT) {
- if (Channels.GetByNumber(number))
- Channels.SwitchTo(number);
- else {
- number = 0;
- channel = NULL;
- DisplayChannel();
- lastTime.Set();
- return osContinue;
- }
- return osEnd;
+ channel = Channels.GetByNumber(number);
+ if (channel)
+ NewChannel = channel;
+ withInfo = true;
+ number = 0;
+ Refresh();
+ lastTime.Set();
}
break;
//TODO
//XXX case kGreen: return osEventNow;
//XXX case kYellow: return osEventNext;
- case kOk: if (group >= 0) {
- channel = Channels.Get(Channels.GetNextNormal(group));
- if (channel)
- Channels.SwitchTo(channel->Number());
- withInfo = true;
- group = -1;
- Refresh();
- break;
- }
- else if (number > 0 && channel)
- Channels.SwitchTo(number);
- return osEnd;
- default: if ((Key & (k_Repeat | k_Release)) == 0) {
- cRemote::Put(Key);
- return osEnd;
- }
+ case kOk:
+ if (group >= 0) {
+ channel = Channels.Get(Channels.GetNextNormal(group));
+ if (channel)
+ NewChannel = channel;
+ withInfo = true;
+ group = -1;
+ Refresh();
+ }
+ else if (number > 0) {
+ channel = Channels.GetByNumber(number);
+ if (channel)
+ NewChannel = channel;
+ withInfo = true;
+ number = 0;
+ Refresh();
+ }
+ else
+ return osEnd;
+ break;
+ default:
+ if ((Key & (k_Repeat | k_Release)) == 0) {
+ cRemote::Put(Key);
+ return osEnd;
+ }
};
if (!timeout || lastTime.Elapsed() < (uint64)(Setup.ChannelInfoTime * 1000)) {
if (!number && group < 0 && channel && channel->Number() != cDevice::CurrentChannel())
Refresh(); // makes sure a channel switch through the SVDRP CHAN command is displayed
DisplayInfo();
displayChannel->Flush();
+ if (NewChannel)
+ Channels.SwitchTo(NewChannel->Number());
return osContinue;
}
return osEnd;