diff options
Diffstat (limited to 'osd.h')
-rw-r--r-- | osd.h | 460 |
1 files changed, 320 insertions, 140 deletions
@@ -4,169 +4,349 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: osd.h 1.40 2003/09/14 10:59:22 kls Exp $ + * $Id: osd.h 1.41 2004/05/15 14:54:37 kls Exp $ */ #ifndef __OSD_H #define __OSD_H -#if defined(DEBUG_OSD) -#include <ncurses.h> -#endif -#include "config.h" -#include "osdbase.h" -#include "interface.h" -#include "osdbase.h" -#include "tools.h" +#include <stdio.h> +#include <stdint.h> +#include "font.h" -#define MAXOSDITEMS (Setup.OSDheight - 4) +#define MAXNUMCOLORS 256 -enum eOSState { osUnknown, - osContinue, - osSchedule, - osChannels, - osTimers, - osRecordings, - osPlugin, - osSetup, - osCommands, - osPause, - osRecord, - osReplay, - osStopRecord, - osStopReplay, - osCancelEdit, - osSwitchDvb, - osBack, - osEnd, - os_User, // the following values can be used locally - osUser1, - osUser2, - osUser3, - osUser4, - osUser5, - osUser6, - osUser7, - osUser8, - osUser9, - osUser10, - }; +enum { + //AARRGGBB + clrTransparent = 0x00000000, + clrGray50 = 0x7F000000, // 50% gray + clrBlack = 0xFF000000, + clrRed = 0xFFFC1414, + clrGreen = 0xFF24FC24, + clrYellow = 0xFFFCC024, + clrMagenta = 0xFFB000FC, + clrBlue = 0xFF0000FC, + clrCyan = 0xFF00FCFC, + clrWhite = 0xFFFCFCFC, + }; -class cOsd { +enum eOsdError { oeOk, + oeTooManyAreas, + oeTooManyColors, + oeBppNotSupported, + oeAreasOverlap, + oeWrongAlignment, + oeOutOfMemory, + oeUnknown, + }; + +typedef uint32_t tColor; +typedef uint8_t tIndex; + +class cPalette { private: - enum { charWidth = 12, // average character width - lineHeight = 27 // smallest text height - }; -#ifdef DEBUG_OSD - static WINDOW *window; - enum { MaxColorPairs = 16 }; - static int colorPairs[MaxColorPairs]; - static void SetColor(eDvbColor colorFg, eDvbColor colorBg = clrBackground); -#else - static cOsdBase *osd; -#endif - static int cols, rows; + tColor color[MAXNUMCOLORS]; + int bpp; + int maxColors, numColors; + bool modified; +protected: + typedef tIndex tIndexes[MAXNUMCOLORS]; public: - static void Initialize(void); - static void Shutdown(void); - static cOsdBase *OpenRaw(int x, int y); - // Returns a raw OSD without any predefined windows or colors. - // If the "normal" OSD is currently in use, NULL will be returned. - // The caller must delete this object before the "normal" OSD is used again! - static void Open(int w, int h); - static void Close(void); - static void Clear(void); - static void Fill(int x, int y, int w, int h, eDvbColor color = clrBackground); - static void SetBitmap(int x, int y, const cBitmap &Bitmap); - static void ClrEol(int x, int y, eDvbColor color = clrBackground); - static int CellWidth(void); - static int LineHeight(void); - static int Width(unsigned char c); - static int WidthInCells(const char *s); - static eDvbFont SetFont(eDvbFont Font); - static void Text(int x, int y, const char *s, eDvbColor colorFg = clrWhite, eDvbColor colorBg = clrBackground); - static void Flush(void); + cPalette(int Bpp = 8); + ///< Initializes the palette with the given color depth. + int Bpp(void) { return bpp; } + void Reset(void); + ///< Resets the palette, making it contain no colors. + int Index(tColor Color); + ///< Returns the index of the given Color (the first color has index 0). + ///< If Color is not yet contained in this palette, it will be added if + ///< there is a free slot. If the color can't be added to this palette, + ///< 0 will be returned. + tColor Color(int Index) { return Index < maxColors ? color[Index] : 0; } + ///< Returns the color at the given Index. If Index is outside the valid + ///< range, 0 will be returned. + void SetBpp(int Bpp); + ///< Sets the color depth of this palette to the given value. + ///< The palette contents will be reset, so that it contains no colors. + void SetColor(int Index, tColor Color); + ///< Sets the palette entry at Index to Color. If Index is larger than + ///< the number of currently used entries in this palette, the entries + ///< in between will have undefined values. + const tColor *Colors(int &NumColors); + ///< Returns a pointer to the complete color table and stores the + ///< number of valid entries in NumColors. If no colors have been + ///< stored yet, NumColors will be set to 0 and the function will + ///< return NULL. + void Take(const cPalette &Palette, tIndexes *Indexes = NULL, tColor ColorFg = 0, tColor ColorBg = 0); + ///< Takes the colors from the given Palette and adds them to this palette, + ///< using existing entries if possible. If Indexes is given, it will be + ///< filled with the index values that each color of Palette has in this + ///< palette. If either of ColorFg or ColorBg is not zero, the first color + ///< in Palette will be taken as ColorBg, and the second color will become + ///< ColorFg. }; -class cOsdItem : public cListObject { +enum eTextAlignment { taCenter = 0x00, + taLeft = 0x01, + taRight = 0x02, + taTop = 0x04, + taBottom = 0x08, + taDefault = taTop | taLeft + }; + +class cBitmap : public cPalette { private: - char *text; - int offset; - eOSState state; -protected: - bool fresh; - bool userColor; - eDvbColor fgColor, bgColor; + tIndex *bitmap; + int x0, y0; + int width, height; + int dirtyX1, dirtyY1, dirtyX2, dirtyY2; +public: + cBitmap(int Width, int Height, int Bpp, int X0 = 0, int Y0 = 0); + ///< Creates a bitmap with the given Width, Height and color depth (Bpp). + ///< X0 and Y0 define the offset at which this bitmap will be located on the OSD. + ///< All coordinates given in the other functions will be relative to + ///< this offset (unless specified otherwise). + cBitmap(const char *FileName); + ///< Creates a bitmap and loads an XPM image from the given file. + cBitmap(char *Xpm[]); + ///< Creates a bitmap from the given XPM data. + virtual ~cBitmap(); + int X0(void) const { return x0; } + int Y0(void) const { return y0; } + int Width(void) const { return width; } + int Height(void) const { return height; } + void SetSize(int Width, int Height); + ///< Sets the size of this bitmap to the given values. Any previous + ///< contents of the bitmap will be lost. If Width and Height are the same + ///< as the current values, nothing will happen and the bitmap remains + ///< unchanged. + bool Contains(int x, int y) const; + ///< Returns true if this bitmap contains the point (x, y). + bool Intersects(int x1, int y1, int x2, int y2) const; + ///< Returns true if this bitmap intersects with the rectangle + ///< defined by the given coordinates. + bool Dirty(int &x1, int &y1, int &x2, int &y2); + ///< Tells whether there is a dirty area and returns the bounding + ///< rectangle of that area (relative to the bitmaps origin). + void Clean(void); + ///< Marks the dirty area as clean. + bool LoadXpm(const char *FileName); + ///< Calls SetXpm() with the data from the file FileName. + ///< Returns true if the operation was successful. + bool SetXpm(char *Xpm[]); + ///< Sets this bitmap to the given XPM data. Any previous bitmap or + ///< palette data will be overwritten with the new data. + ///< Returns true if the operation was successful. + void SetIndex(int x, int y, tIndex Index); + ///< Sets the index at the given coordinates to Index. + ///< Coordinates are relative to the bitmap's origin. + void DrawPixel(int x, int y, tColor Color); + ///< Sets the pixel at the given coordinates to the given Color, which is + ///< a full 32 bit ARGB value. + ///< If the coordinates are outside the bitmap area, no pixel will be set. + void DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0); + ///< Sets the pixels in this bitmap with the data from the given + ///< Bitmap, putting the upper left corner of the Bitmap at (x, y). + ///< If ColorFg or ColorBg is given, the first palette entry of the Bitmap + ///< will be mapped to ColorBg and the second palette entry will be mapped to + ///< ColorFg (palette indexes are defined so that 0 is the background and + ///< 1 is the foreground color). + void DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width = 0, int Height = 0, int Alignment = taDefault); + ///< Draws the given string at coordinates (x, y) with the given foreground + ///< and background color and font. If Width and Height are given, the text + ///< will be drawn into a rectangle with the given size and the given + ///< Alignment (default is top-left). + void DrawRectangle(int x1, int y1, int x2, int y2, tColor Color); + ///< Draws a filled rectangle defined by the upper left (x1, y1) and lower right + ///< (x2, y2) corners with the given Color. If the rectangle covers the entire + ///< bitmap area, the color palette will be reset, so that new colors can be + ///< used for drawing. + void DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants = 0); + ///< Draws a filled ellipse defined by the upper left (x1, y1) and lower right + ///< (x2, y2) corners with the given Color. Quadrants controls which parts of + ///< the ellipse are actually drawn: + ///< 0 draws the entire ellipse + ///< 1..4 draws only the first, second, third or fourth quadrant, respectively + ///< 5..8 draws the right, top, left or bottom half, respectively + ///< -1..-8 draws the inverted part of the given quadrant(s) + ///< If Quadrants is not 0, the coordinates are those of the actual area, not + ///< the full circle! + void DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type); + ///< Draws a "slope" into the rectangle defined by the upper left (x1, y1) and + ///< lower right (x2, y2) corners with the given Color. Type controls the + ///< direction of the slope and which side of it will be drawn: + ///< 0: horizontal, rising, lower + ///< 1: horizontal, rising, upper + ///< 2: horizontal, falling, lower + ///< 3: horizontal, falling, upper + ///< 4: vertical, rising, lower + ///< 5: vertical, rising, upper + ///< 6: vertical, falling, lower + ///< 7: vertical, falling, upper + const tIndex *Data(int x, int y); + ///< Returns the address of the index byte at the given coordinates. + }; + +struct tArea { + int x1, y1, x2, y2; + int bpp; + int Width(void) const { return x2 - x1 + 1; } + int Height(void) const { return y2 - y1 + 1; } + bool Intersects(const tArea &Area) const { return !(x2 < Area.x1 || x1 > Area.x2 || y2 < Area.y1 || y1 > Area.y2); } + }; + +#define MAXOSDAREAS 16 + +class cOsd { +private: + static bool isOpen; + cBitmap *savedRegion; + cBitmap *bitmaps[MAXOSDAREAS]; + int numBitmaps; + int left, top, width, height; public: - cOsdItem(eOSState State = osUnknown); - cOsdItem(const char *Text, eOSState State = osUnknown); - virtual ~cOsdItem(); - bool HasUserColor(void) { return userColor; } - void SetText(const char *Text, bool Copy = true); - void SetColor(eDvbColor FgColor, eDvbColor BgColor = clrBackground); - const char *Text(void) { return text; } - virtual void Display(int Offset = -1, eDvbColor FgColor = clrWhite, eDvbColor BgColor = clrBackground); - virtual void Set(void) {} - virtual eOSState ProcessKey(eKeys Key); + cOsd(int Left, int Top); + ///< Initializes the OSD with the given coordinates. + ///< By default it is assumed that the full area will be able to display + ///< full 32 bit graphics (ARGB with eight bit for each color and the alpha + ///< value, repectively). However, the actual hardware in use may not be + ///< able to display such a high resolution OSD, so there is an option to + ///< divide the full OSD area into several sub-areas with lower color depths + ///< and individual palettes. The sub-areas need not necessarily cover the + ///< entire OSD area, but only the OSD area actually covered by sub-areas + ///< will be available for drawing. + ///< At least one area must be defined in order to set the actual width and + ///< height of the OSD. Also, the caller must first try to use an area that + ///< consists of only one sub-area that covers the entire drawing space, + ///< and should require only the minimum necessary color depth. This is + ///< because a derived cOsd class may or may not be able to handle more + ///< than one area. + virtual ~cOsd(); + ///< Shuts down the OSD. + static bool IsOpen(void) { return isOpen; } + int Left(void) { return left; } + int Top(void) { return top; } + int Width(void) { return width; } + int Height(void) { return height; } + cBitmap *GetBitmap(int Area); + ///< Returns a pointer to the bitmap for the given Area, or NULL if no + ///< such bitmap exists. + virtual eOsdError CanHandleAreas(const tArea *Areas, int NumAreas); + ///< Checks whether the OSD can display the given set of sub-areas. + ///< The return value indicates whether a call to SetAreas() with this + ///< set of areas will succeed. CanHandleAreas() may be called with an + ///< OSD that is already in use with other areas and will not interfere + ///< with the current operation of the OSD. + ///< A derived class must first call the base class CanHandleAreas() + ///< to check the basic conditions, like not overlapping etc. + virtual eOsdError SetAreas(const tArea *Areas, int NumAreas); + ///< Sets the sub-areas to the given areas. + ///< The return value indicates whether the operation was successful. + ///< If an error is reported, nothing will have changed and the previous + ///< OSD (if any) will still be displayed as before. + ///< If the OSD has been divided into several sub-areas, all areas that + ///< are part of the rectangle that surrounds a given drawing operation + ///< will be drawn into, with the proper offsets. + virtual void SaveRegion(int x1, int y1, int x2, int y2); + ///< Saves the region defined by the given coordinates for later restoration + ///< through RestoreRegion(). Only one saved region can be active at any + ///< given time. + virtual void RestoreRegion(void); + ///< Restores the region previously saved by a call to SaveRegion(). + ///< If SaveRegion() has not been called before, nothing will happen. + virtual eOsdError SetPalette(const cPalette &Palette, int Area); + ///< Sets the Palette for the given Area (the first area is numbered 0). + virtual void DrawPixel(int x, int y, tColor Color); + ///< Sets the pixel at the given coordinates to the given Color, which is + ///< a full 32 bit ARGB value. + ///< If the OSD area has been divided into separate sub-areas, and the + ///< given coordinates don't fall into any of these sub-areas, no pixel will + ///< be set. + virtual void DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0); + ///< Sets the pixels in the OSD with the data from the given + ///< Bitmap, putting the upper left corner of the Bitmap at (x, y). + ///< If ColorFg or ColorBg is given, the first palette entry of the Bitmap + ///< will be mapped to ColorBg and the second palette entry will be mapped to + ///< ColorFg (palette indexes are defined so that 0 is the background and + ///< 1 is the foreground color). + virtual void DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width = 0, int Height = 0, int Alignment = taDefault); + ///< Draws the given string at coordinates (x, y) with the given foreground + ///< and background color and font. If Width and Height are given, the text + ///< will be drawn into a rectangle with the given size and the given + ///< Alignment (default is top-left). + virtual void DrawRectangle(int x1, int y1, int x2, int y2, tColor Color); + ///< Draws a filled rectangle defined by the upper left (x1, y1) and lower right + ///< (x2, y2) corners with the given Color. + virtual void DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants = 0); + ///< Draws a filled ellipse defined by the upper left (x1, y1) and lower right + ///< (x2, y2) corners with the given Color. Quadrants controls which parts of + ///< the ellipse are actually drawn: + ///< 0 draws the entire ellipse + ///< 1..4 draws only the first, second, third or fourth quadrant, respectively + ///< 5..8 draws the right, top, left or bottom half, respectively + ///< -1..-8 draws the inverted part of the given quadrant(s) + ///< If Quadrants is not 0, the coordinates are those of the actual area, not + ///< the full circle! + void DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type); + ///< Draws a "slope" into the rectangle defined by the upper left (x1, y1) and + ///< lower right (x2, y2) corners with the given Color. Type controls the + ///< direction of the slope and which side of it will be drawn: + ///< 0: horizontal, rising, lower + ///< 1: horizontal, rising, upper + ///< 2: horizontal, falling, lower + ///< 3: horizontal, falling, upper + ///< 4: vertical, rising, lower + ///< 5: vertical, rising, upper + ///< 6: vertical, falling, lower + ///< 7: vertical, falling, upper + virtual void Flush(void); + ///< Actually commits all data to the OSD hardware. }; -class cOsdObject { - friend class cOsdMenu; +class cOsdProvider { private: - bool isMenu; + static cOsdProvider *osdProvider; protected: - bool needsFastResponse; + virtual cOsd *CreateOsd(int Left, int Top) = 0; + ///< Returns a pointer to a newly created cOsd object, which will be located + ///< at the given coordinates. public: - cOsdObject(bool FastResponse = false) { isMenu = false; needsFastResponse = FastResponse; } - virtual ~cOsdObject() {} - int Width(void) { return Interface->Width(); } - int Height(void) { return Interface->Height(); } - bool NeedsFastResponse(void) { return needsFastResponse; } - bool IsMenu(void) { return isMenu; } - virtual void Show(void) {} - virtual eOSState ProcessKey(eKeys Key) { return osUnknown; } + cOsdProvider(void); + //XXX maybe parameter to make this one "sticky"??? (frame-buffer etc.) + virtual ~cOsdProvider(); + static cOsd *NewOsd(int Left, int Top); + ///< Returns a pointer to a newly created cOsd object, which will be located + ///< at the given coordinates. When the cOsd object is no longer needed, the + ///< caller must delete it. + static void Shutdown(void); + ///< Shuts down the OSD provider facility by deleting the current OSD provider. }; -class cOsdMenu : public cOsdObject, public cList<cOsdItem> { +class cTextScroller { private: - char *title; - int cols[cInterface::MaxCols]; - int first, current, marked; - cOsdMenu *subMenu; - const char *helpRed, *helpGreen, *helpYellow, *helpBlue; - char *status; - int digit; - bool hasHotkeys; -protected: - bool visible; - const char *hk(const char *s); - void SetHasHotkeys(void); - virtual void Clear(void); - bool SpecialItem(int idx); - void SetCurrent(cOsdItem *Item); - void RefreshCurrent(void); - void DisplayCurrent(bool Current); - void CursorUp(void); - void CursorDown(void); - void PageUp(void); - void PageDown(void); - void Mark(void); - eOSState HotKey(eKeys Key); - eOSState AddSubMenu(cOsdMenu *SubMenu); - eOSState CloseSubMenu(); - bool HasSubMenu(void) { return subMenu; } - void SetStatus(const char *s); - void SetTitle(const char *Title, bool ShowDate = true); - void SetHelp(const char *Red, const char *Green = NULL, const char *Yellow = NULL, const char *Blue = NULL); - virtual void Del(int Index); + cOsd *osd; + int left, top, width, height; + const cFont *font; + tColor colorFg, colorBg; + int offset, shown; + cTextWrapper textWrapper; + void DrawText(void); public: - cOsdMenu(const char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0); - virtual ~cOsdMenu(); - int Current(void) { return current; } - void Add(cOsdItem *Item, bool Current = false, cOsdItem *After = NULL); - void Ins(cOsdItem *Item, bool Current = false, cOsdItem *Before = NULL); - virtual void Display(void); - virtual eOSState ProcessKey(eKeys Key); + cTextScroller(void); + cTextScroller(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg); + void Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg); + void Reset(void); + int Left(void) { return left; } + int Top(void) { return top; } + int Width(void) { return width; } + int Height(void) { return height; } + int Total(void) { return textWrapper.Lines(); } + int Offset(void) { return offset; } + int Shown(void) { return shown; } + bool CanScroll(void) { return CanScrollUp() || CanScrollDown(); } + bool CanScrollUp(void) { return offset > 0; } + bool CanScrollDown(void) { return offset + shown < Total(); } + void Scroll(bool Up, bool Page); }; #endif //__OSD_H |