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+/*
+ * shutdown.h: Handling of shutdown and inactivity
+ *
+ * See the main source file 'vdr.c' for copyright information and
+ * how to reach the author.
+ *
+ * Original version written by Udo Richter <udo_richter@gmx.de>.
+ *
+ * $Id: shutdown.h 1.1 2007/02/24 17:23:59 kls Exp $
+ */
+
+#ifndef __SHUTDOWN_H
+#define __SHUTDOWN_H
+
+#include <time.h>
+
+class cCountdown {
+private:
+ time_t timeout; ///< 5-minute countdown timer
+ int counter; ///< last shown time in 10s units
+ bool timedOut; ///< countdown did run down to 0 and was not canceled
+ const char *message; ///< message to display, %s is placeholder for time
+public:
+ cCountdown(void);
+ void Start(const char *Message, int Seconds);
+ ///< Start the 5 minute shutdown warning countdown.
+ void Cancel(void);
+ ///< Cancel the 5 minute shutdown warning countdown.
+ bool Done(void);
+ ///< Check if countdown timer has run out without canceling.
+ operator bool(void) const { return timeout != 0; }
+ ///< Check if countdown is running.
+ bool Update(void);
+ ///< Update status display of the countdown.
+ ///< Returns true on actual update.
+ };
+
+class cShutdownHandler {
+private:
+ time_t activeTimeout;
+ ///< Time when VDR will become non-interactive. 0 means never.
+ time_t retry;
+ ///< Time for retrying the shutdown.
+ char *shutdownCommand;
+ ///< Command for shutting down VDR.
+ int exitCode;
+ ///< Exit code, if VDR exit was requested, or -1 if not requested.
+ bool emergencyExitRequested;
+ ///< The requested exit is an emergency exit.
+public:
+ cCountdown countdown;
+ cShutdownHandler(void);
+ ~cShutdownHandler();
+ void Exit(int ExitCode) { exitCode = ExitCode; }
+ ///< Set VDR exit code and initiate end of VDR main loop.
+ ///< This will exit VDR without any confirmation.
+ bool DoExit(void) { return exitCode >= 0; }
+ ///< Check if an exit code was set, and VDR should exit.
+ int GetExitCode(void) { return exitCode >= 0 ? exitCode : 0; }
+ ///< Get the currently set exit code of VDR.
+ bool EmergencyExitRequested(void) { return emergencyExitRequested; }
+ ///< Returns true if an emergency exit was requested.
+ void RequestEmergencyExit(void);
+ ///< Requests an emergency exit of the VDR main loop.
+ void CheckManualStart(int ManualStart);
+ ///< Check whether the next timer is in ManualStart time window.
+ ///< If yes, assume non-interactive use.
+ void SetShutdownCommand(const char *ShutdownCommand);
+ ///< Set the command string for shutdown command.
+ void CallShutdownCommand(time_t WakeupTime, int Channel, const char *File, bool UserShutdown);
+ ///< Call the shutdown command with the given parameters.
+ bool IsUserInactive(time_t AtTime = 0) { return activeTimeout && activeTimeout <= (AtTime ? AtTime : time(NULL)); }
+ ///< Check whether VDR is in interactive mode or non-interactive mode (waiting for shutdown).
+ ///< AtTime checks whether VDR will probably be inactive at that time.
+ time_t GetUserInactiveTime(void) { return activeTimeout; }
+ ///< Time when user will become non-inactive, or 0 if never.
+ void SetUserInactiveTimeout(int Seconds = -1, bool Force = false);
+ ///< Set the time when VDR will switch into non-interactive mode or power down.
+ ///< -1 means Setup.MinUserInactivity in the future.
+ ///< Otherwise, seconds in the future.
+ ///< If MinUserInactivity = 0 and Force = false, Seconds is ignored and VDR will
+ ///< stay interactive forever.
+ void SetUserInactive(void) { SetUserInactiveTimeout(0, true); }
+ ///< Set VDR manually into non-interactive mode.
+ bool Retry(time_t AtTime = 0) { return retry <= (AtTime ? AtTime : time(NULL)); }
+ ///< Check whether its time to re-try the shutdown.
+ ///< AtTime checks whether VDR will probably be inactive at that time.
+ time_t GetRetry(void) { return retry; }
+ ///< Time when shutdown retry block ends.
+ void SetRetry(int Seconds) { retry = time(NULL) + Seconds; }
+ ///< Set shutdown retry so that VDR will not try to automatically shut down
+ ///< within Seconds.
+ bool ConfirmShutdown(bool Ask);
+ ///< Check for background activity that blocks shutdown.
+ ///< Returns immediately and without user interaction if Ask = false.
+ ///< Asks for confirmation if Ask = true.
+ ///< Returns true if ready for shutdown.
+ bool ConfirmRestart(bool Ask);
+ ///< Check for background activity that blocks restart.
+ ///< Returns immediately and without user interaction if Ask = false.
+ ///< Asks for confirmation if Ask = true.
+ ///< Returns true if ready for restart.
+ bool DoShutdown(bool Force);
+ ///< Call the shutdown script with data of the next pending timer.
+ ///< Fails if Force = false and a timer is running or within MinEventTimeout.
+ ///< Always calls shutdown on Force = true.
+ ///< Returns true on success.
+ };
+
+extern cShutdownHandler ShutdownHandler;
+
+#endif