Age | Commit message (Collapse) | Author |
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not loaded
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shows the individual thread's pid
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recording is started
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invoked from a player
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recording if Setup.UseDolbyDigital is true
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path names
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from "single shot" to "weekly", followed by the "Right" key
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different transponder are now automatically detached
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several reports that it causes more problems than it solves
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definition texts with "Key$" to avoid duplicates
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to avoid warnings with g++ 4.1.0
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warnings with g++ 4.1.0
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the lock is lost
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cStatus::Replaying(), so that they can provide the full file name of the recording
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keeping the capability to set the system time
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connection (encoded in base64)
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background thread
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recordings that need to be removed; fixed handling the DELETEDLIFETIME
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