From 31cca0c85bccb50b36706954afc5266d164347dd Mon Sep 17 00:00:00 2001 From: Klaus Schmidinger Date: Sat, 3 Mar 2012 14:49:59 +0100 Subject: The replay progress display is now turned on whenever a mark is toggled (not only when one is set) --- menu.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'menu.c') diff --git a/menu.c b/menu.c index 7866bc3d..c1f48e59 100644 --- a/menu.c +++ b/menu.c @@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: menu.c 2.39 2012/03/02 10:33:17 kls Exp $ + * $Id: menu.c 2.40 2012/03/03 14:47:32 kls Exp $ */ #include "menu.h" @@ -4694,12 +4694,12 @@ void cReplayControl::MarkToggle(void) marks.Del(m); else { marks.Add(Current); - ShowTimed(2); bool Play, Forward; int Speed; if (GetReplayMode(Play, Forward, Speed) && !Play) Goto(Current, true); } + ShowTimed(2); marks.Save(); } } -- cgit v1.2.3