From c6f8a149574f4e5196f802439e7439406ca82e71 Mon Sep 17 00:00:00 2001 From: Klaus Schmidinger Date: Sun, 10 Jun 2007 13:02:43 +0200 Subject: Freetype font support; full UTF-8 support; dropped pixel fonts --- tools.h | 126 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 125 insertions(+), 1 deletion(-) (limited to 'tools.h') diff --git a/tools.h b/tools.h index d671ca9a..5d048076 100644 --- a/tools.h +++ b/tools.h @@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: tools.h 1.97 2007/01/07 14:45:11 kls Exp $ + * $Id: tools.h 1.98 2007/06/10 08:46:23 kls Exp $ */ #ifndef __TOOLS_H @@ -13,10 +13,12 @@ #include #include #include +#include #include #include #include #include +#include #include #include #include @@ -72,6 +74,73 @@ template inline void put_unaligned(unsigned int v, T* p) ((s *)p)->v = v; } +// When handling strings that might contain UTF-8 characters, it may be necessary +// to process a "symbol" that consists of several actual character bytes. The +// following functions allow transparently accessing a "char *" string without +// having to worry about what character set is actually used. + +int Utf8CharLen(const char *s); + ///< Returns the number of character bytes at the beginning of the given + ///< string that form a UTF-8 symbol. +uint Utf8CharGet(const char *s, int Length = 0); + ///< Returns the UTF-8 symbol at the beginning of the given string. + ///< Length can be given from a previous call to Utf8CharLen() to avoid calculating + ///< it again. If no Length is given, Utf8CharLen() will be called. +int Utf8CharSet(uint c, char *s = NULL); + ///< Converts the given UTF-8 symbol to a sequence of character bytes and copies + ///< them to the given string. Returns the number of bytes written. If no string + ///< is given, only the number of bytes is returned and nothing is copied. +int Utf8SymChars(const char *s, int Symbols); + ///< Returns the number of character bytes at the beginning of the given + ///< string that form at most the given number of UTF-8 Symbols. +int Utf8ToArray(const char *s, uint *a, int Size); + ///< Converts the given character bytes (including the terminating 0) into an + ///< array of UTF-8 symbols of the given Size. Returns the number of symbols + ///< in the array (without the terminating 0). +int Utf8FromArray(const uint *a, char *s, int Size, int Max = -1); + ///< Converts the given array of UTF-8 symbols (including the terminating 0) + ///< into a sequence of character bytes of at most Size length. Returns the + ///< number of character bytes written (without the terminating 0). + ///< If Max is given, only that many symbols will be converted. + ///< The resulting string is always zero-terminated if Size is big enough. + +// When allocating buffer space, make sure we reserve enough space to hold +// a string in UTF-8 representation: + +#define Utf8BufSize(s) ((s) * 4) + +// The following macros automatically use the correct versions of the character +// class functions: + +#define Utf8to(conv, c) (cCharSetConv::SystemCharacterTable() ? to##conv(c) : tow##conv(c)) +#define Utf8is(ccls, c) (cCharSetConv::SystemCharacterTable() ? is##ccls(c) : isw##ccls(c)) + +class cCharSetConv { +private: + iconv_t cd; + char *result; + size_t length; + static char *systemCharacterTable; +public: + cCharSetConv(const char *FromCode = NULL, const char *ToCode = NULL); + ///< Sets up a character set converter to convert from FromCode to ToCode. + ///< If FromCode is NULL, the previously set systemCharacterTable is used. + ///< If ToCode is NULL, "UTF-8" is used. + ~cCharSetConv(); + const char *Convert(const char *From, char *To = NULL, size_t ToLength = 0); + ///< Converts the given Text from FromCode to ToCode (as set in the cosntructor). + ///< If To is given, it is used to copy at most ToLength bytes of the result + ///< (including the terminating 0) into that buffer. If To is not given, + ///< the result is copied into a dynamically allocated buffer and is valid as + ///< long as this object lives, or until the next call to Convert(). The + ///< return value always points to the result if the conversion was successful + ///< (even if a fixed size To buffer was given and the result didn't fit into + ///< it). If the string could not be converted, the result points to the + ///< original From string. + static const char *SystemCharacterTable(void) { return systemCharacterTable; } + static void SetSystemCharacterTable(const char *CharacterTable); + }; + class cString { private: char *s; @@ -320,6 +389,61 @@ public: T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists" }; +template class cVector { +private: + mutable int allocated; + mutable int size; + mutable T *data; + void Realloc(int NewAllocated) const { data = (T *)realloc(data, (allocated = NewAllocated) * sizeof(T)); } +public: + cVector(int Allocated = 10) + { + allocated = 0; + size = 0; + data = NULL; + Realloc(Allocated); + } + virtual ~cVector() { free(data); } + T& At(int Index) const + { + if (Index >= size) + Realloc(size = Index + 1); + return data[Index]; + } + const T& operator[](int Index) const + { + return At(Index); + } + T& operator[](int Index) + { + return At(Index); + } + int Size(void) const { return size; } + virtual void Append(T Data) + { + if (size >= allocated) + Realloc(allocated * 4 / 2); // increase size by 50% + data[size++] = Data; + } + void Sort(__compar_fn_t Compare) + { + qsort(data, size, sizeof(T), Compare); + } + }; + +inline int CompareStrings(const void *a, const void *b) +{ + return strcmp(*(const char **)a, *(const char **)b); +} + +class cFileNameList : public cVector { +public: + cFileNameList(const char *Directory = NULL); + virtual ~cFileNameList(); + bool Load(const char *Directory); + int Find(const char *FileName); + }; + class cHashObject : public cListObject { friend class cHashBase; private: -- cgit v1.2.3