/*
 * tools.h: Various tools
 *
 * See the main source file 'vdr.c' for copyright information and
 * how to reach the author.
 *
 * $Id: tools.h 1.59 2004/12/19 14:49:48 kls Exp $
 */

#ifndef __TOOLS_H
#define __TOOLS_H

#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <objalloc.h>
#include <poll.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>

typedef unsigned char uchar;
typedef unsigned long long int uint64;

extern int SysLogLevel;

#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR,   a) : void() )
#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO,  a) : void() )
#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )

#define LOG_ERROR         esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s)  esyslog("ERROR: %s: %m", s)

#define SECSINDAY  86400

#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)

#define MAXPARSEBUFFER KILOBYTE(10)

#define MALLOC(type, size)  (type *)malloc(sizeof(type) * (size))

#define DELETENULL(p) (delete (p), p = NULL)

#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
#define FATALERRNO (errno != EAGAIN && errno != EINTR)

#ifndef __STL_CONFIG_H // in case some plugin needs to use the STL
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
#endif

#define BCDCHARTOINT(x) (10 * ((x & 0xF0) >> 4) + (x & 0xF))
int BCD2INT(int x);

ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *strreplace(char *s, const char *s1, const char *s2); ///< re-allocates 's' and deletes the original string if necessary!
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
bool startswith(const char *s, const char *p);
bool endswith(const char *s, const char *p);
bool isempty(const char *s);
int numdigits(int n);
int time_ms(void);
void delay_ms(int ms);
bool isnumber(const char *s);
int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName);
bool SpinUpDisk(const char *FileName);
time_t LastModifiedTime(const char *FileName);

class cBufferedStringFunction {
protected:
  char *buffer;
  const char *result;
public:
  cBufferedStringFunction(void);
  virtual ~cBufferedStringFunction();
  const char * operator * () { return result; }
  };

template<int size> class cBufferedStringFunctionFix : public cBufferedStringFunction {
protected:
  char buffer[size];
  const char *result;
public:
  cBufferedStringFunctionFix(void) { result = ""; } // makes sure dereferencing it doesn't hurt
  const char * operator * () { return result; }
  };

class cAddDirectory : public cBufferedStringFunction {
public:
  cAddDirectory(const char *DirName, const char *FileName);
  };

class cStrEscape : public cBufferedStringFunction {
public:
  cStrEscape(const char *s, const char *chars);
  };

class cCtime : public cBufferedStringFunctionFix<32> {
public:
  cCtime(time_t Time);
  };

class cItoa : public cBufferedStringFunctionFix<16> {
public:
  cItoa(int n);
  };

class cWeekDayName : public cBufferedStringFunctionFix<4> {
private:
  void WeekDayName(int WeekDay);
public:
  cWeekDayName(int WeekDay);
  cWeekDayName(time_t t);
  };

class cDayDateTime : public cBufferedStringFunctionFix<32> {
public:
  cDayDateTime(time_t t = 0);
  };

class cReadLine {
private:
  char buffer[MAXPARSEBUFFER];
public:
  char *Read(FILE *f);
  };

class cPoller {
private:
  enum { MaxPollFiles = 16 };
  pollfd pfd[MaxPollFiles];
  int numFileHandles;
public:
  cPoller(int FileHandle = -1, bool Out = false);
  bool Add(int FileHandle, bool Out);
  bool Poll(int TimeoutMs = 0);
  };
  
class cReadDir {
private:
  DIR *directory;
  struct dirent *result;
  union { // according to "The GNU C Library Reference Manual"
    struct dirent d;
    char b[offsetof(struct dirent, d_name) + NAME_MAX + 1];
    } u;
public:
  cReadDir(const char *Directory);
  ~cReadDir();
  bool Ok(void) { return directory != NULL; }
  struct dirent *Next(void);
  };

class cFile {
private:
  static bool files[];
  static int maxFiles;
  int f;
public:
  cFile(void);
  ~cFile();
  operator int () { return f; }
  bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
  bool Open(int FileDes);
  void Close(void);
  bool IsOpen(void) { return f >= 0; }
  bool Ready(bool Wait = true);
  static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
  static bool FileReady(int FileDes, int TimeoutMs = 1000);
  static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
  };

class cSafeFile {
private:
  FILE *f;
  char *fileName;
  char *tempName;
public:
  cSafeFile(const char *FileName);
  ~cSafeFile();
  operator FILE* () { return f; }
  bool Open(void);
  bool Close(void);
  };

class cLockFile {
private:
  char *fileName;
  int f;
public:
  cLockFile(const char *Directory);
  ~cLockFile();
  bool Lock(int WaitSeconds = 0);
  void Unlock(void);
  };

class cListObject {
private:
  cListObject *prev, *next;
public:
  cListObject(void);
  virtual ~cListObject();
  virtual int Compare(const cListObject &ListObject) const { return 0; }
      ///< Must return 0 if this object is equal to ListObject, a positive value
      ///< if it is "greater", and a negative value if it is "smaller".
  void Append(cListObject *Object);
  void Insert(cListObject *Object);
  void Unlink(void);
  int Index(void);
  cListObject *Prev(void) const { return prev; }
  cListObject *Next(void) const { return next; }
  };

class cListBase {
protected:
  cListObject *objects, *lastObject;
  cListBase(void);
public:
  virtual ~cListBase();
  void Add(cListObject *Object, cListObject *After = NULL);
  void Ins(cListObject *Object, cListObject *Before = NULL);
  void Del(cListObject *Object, bool DeleteObject = true);
  virtual void Move(int From, int To);
  void Move(cListObject *From, cListObject *To);
  virtual void Clear(void);
  cListObject *Get(int Index) const;
  int Count(void) const;
  void Sort(void);
  };

template<class T> class cList : public cListBase {
public:
  T *Get(int Index) const { return (T *)cListBase::Get(Index); }
  T *First(void) const { return (T *)objects; }
  T *Last(void) const { return (T *)lastObject; }
  T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
  T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
  };

#endif //__TOOLS_H