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/*
* entry.h: Data structure to handle still pictures
*
* See the README file for copyright information and how to reach the author.
*
* $Id: entry.h 1.1 2008/01/13 11:29:27 kls Exp $
*/
#ifndef _ENTRY_H
#define _ENTRY_H
#include <vdr/tools.h>
class cPictureEntry : public cListObject {
private:
char *name;
const cPictureEntry *parent;
bool isDirectory;
mutable cList<cPictureEntry> *entries;
void Load(void) const;
public:
cPictureEntry(const char *Name, const cPictureEntry *Parent, bool IsDirectory);
virtual ~cPictureEntry();
virtual int Compare(const cListObject &ListObject) const;
const char *Name(void) const { return name; }
const cPictureEntry *Parent(void) const { return parent; }
bool IsDirectory(void) const { return isDirectory; }
cString Path(void) const;
const cList<cPictureEntry> *Entries(void) const;
const cPictureEntry *FirstPicture(void) const;
const cPictureEntry *LastPicture(void) const;
const cPictureEntry *PrevPicture(const cPictureEntry *This = NULL) const;
const cPictureEntry *NextPicture(const cPictureEntry *This = NULL) const;
};
#endif //_ENTRY_H
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