blob: 602bdecb6b640ec47dff835f6a88655f8e7a8126 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
/*
* diseqc.h: DiSEqC handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: diseqc.h 1.2 2002/12/07 13:54:02 kls Exp $
*/
#ifndef __DISEQC_H
#define __DISEQC_H
#include "config.h"
class cDiseqc : public cListObject {
public:
enum eDiseqcActions {
daNone,
daToneOff,
daToneOn,
daVoltage13,
daVoltage18,
daMiniA,
daMiniB,
daCodes,
};
enum { MaxDiseqcCodes = 6 };
private:
int source;
int slof;
char polarization;
int lof;
char *commands;
bool parsing;
uchar codes[MaxDiseqcCodes];
int numCodes;
char *Wait(char *s);
char *Codes(char *s);
public:
cDiseqc(void);
~cDiseqc();
bool Parse(const char *s);
eDiseqcActions Execute(char **CurrentAction);
// Parses the DiSEqC commands and returns the appropriate action code
// with every call. CurrentAction must be the address of a character pointer,
// which is initialized to NULL. This pointer is used internally while parsing
// the commands and shall not be modified once Execute() has been called with
// it. Call Execute() repeatedly (always providing the same CurrentAction pointer)
// until it returns daNone. After a successful execution of all commands
// *CurrentAction points to the value 0x00.
int Source(void) const { return source; }
int Slof(void) const { return slof; }
char Polarization(void) const { return polarization; }
int Lof(void) const { return lof; }
const char *Commands(void) const { return commands; }
uchar *Codes(int &NumCodes) { NumCodes = numCodes; return numCodes ? codes : NULL; }
};
class cDiseqcs : public cConfig<cDiseqc> {
public:
cDiseqc *Get(int Source, int Frequency, char Polarization);
};
extern cDiseqcs Diseqcs;
#endif //__DISEQC_H
|