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/*
* sources.h: Source handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: sources.h 1.4 2005/05/14 09:30:41 kls Exp $
*/
#ifndef __SOURCES_H
#define __SOURCES_H
#include "config.h"
class cSource : public cListObject {
public:
enum eSourceType {
stNone = 0x0000,
stCable = 0x4000,
stSat = 0x8000,
stTerr = 0xC000,
st_Mask = 0xC000,
st_Neg = 0x0800,
st_Pos = 0x07FF,
};
private:
int code;
char *description;
public:
cSource(void);
~cSource();
int Code(void) const { return code; }
const char *Description(void) const { return description; }
bool Parse(const char *s);
static cString ToString(int Code);
static int FromString(const char *s);
static int FromData(eSourceType SourceType, int Position = 0, bool East = false);
static bool IsCable(int Code) { return (Code & st_Mask) == stCable; }
static bool IsSat(int Code) { return (Code & st_Mask) == stSat; }
static bool IsTerr(int Code) { return (Code & st_Mask) == stTerr; }
};
class cSources : public cConfig<cSource> {
public:
cSource *Get(int Code);
};
extern cSources Sources;
#endif //__SOURCES_H
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