1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
|
/*
* videodir.c: Functions to maintain a distributed video directory
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: videodir.c 1.11 2004/12/26 11:52:12 kls Exp $
*/
#include "videodir.h"
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include "tools.h"
const char *VideoDirectory = VIDEODIR;
class cVideoDirectory {
private:
char *name, *stored, *adjusted;
int length, number, digits;
public:
cVideoDirectory(void);
~cVideoDirectory();
int FreeMB(int *UsedMB = NULL);
const char *Name(void) { return name ? name : VideoDirectory; }
const char *Stored(void) { return stored; }
int Length(void) { return length; }
bool IsDistributed(void) { return name != NULL; }
bool Next(void);
void Store(void);
const char *Adjust(const char *FileName);
};
cVideoDirectory::cVideoDirectory(void)
{
length = strlen(VideoDirectory);
name = (VideoDirectory[length - 1] == '0') ? strdup(VideoDirectory) : NULL;
stored = adjusted = NULL;
number = -1;
digits = 0;
}
cVideoDirectory::~cVideoDirectory()
{
free(name);
free(stored);
free(adjusted);
}
int cVideoDirectory::FreeMB(int *UsedMB)
{
return FreeDiskSpaceMB(name ? name : VideoDirectory, UsedMB);
}
bool cVideoDirectory::Next(void)
{
if (name) {
if (number < 0) {
int l = length;
while (l-- > 0 && isdigit(name[l]))
;
l++;
digits = length - l;
int n = atoi(&name[l]);
if (n == 0)
number = n;
else
return false; // base video directory must end with zero
}
if (++number > 0) {
char buf[16];
if (sprintf(buf, "%0*d", digits, number) == digits) {
strcpy(&name[length - digits], buf);
return DirectoryOk(name);
}
}
}
return false;
}
void cVideoDirectory::Store(void)
{
if (name) {
free(stored);
stored = strdup(name);
}
}
const char *cVideoDirectory::Adjust(const char *FileName)
{
if (stored) {
free(adjusted);
adjusted = strdup(FileName);
return strncpy(adjusted, stored, length);
}
return NULL;
}
int OpenVideoFile(const char *FileName, int Flags)
{
const char *ActualFileName = FileName;
// Incoming name must be in base video directory:
if (strstr(FileName, VideoDirectory) != FileName) {
esyslog("ERROR: %s not in %s", FileName, VideoDirectory);
errno = ENOENT; // must set 'errno' - any ideas for a better value?
return -1;
}
// Are we going to create a new file?
if ((Flags & O_CREAT) != 0) {
cVideoDirectory Dir;
if (Dir.IsDistributed()) {
// Find the directory with the most free space:
int MaxFree = Dir.FreeMB();
while (Dir.Next()) {
int Free = FreeDiskSpaceMB(Dir.Name());
if (Free > MaxFree) {
Dir.Store();
MaxFree = Free;
}
}
if (Dir.Stored()) {
ActualFileName = Dir.Adjust(FileName);
if (!MakeDirs(ActualFileName, false))
return -1; // errno has been set by MakeDirs()
if (symlink(ActualFileName, FileName) < 0) {
LOG_ERROR_STR(FileName);
return -1;
}
ActualFileName = strdup(ActualFileName); // must survive Dir!
}
}
}
int Result = open(ActualFileName, Flags, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
if (ActualFileName != FileName)
free((char *)ActualFileName);
return Result;
}
int CloseVideoFile(int FileHandle)
{
// just in case we ever decide to do something special when closing the file!
return close(FileHandle);
}
bool RenameVideoFile(const char *OldName, const char *NewName)
{
// Only the base video directory entry will be renamed, leaving the
// possible symlinks untouched. Going through all the symlinks and disks
// would be unnecessary work - maybe later...
if (rename(OldName, NewName) == -1) {
LOG_ERROR_STR(OldName);
return false;
}
return true;
}
bool RemoveVideoFile(const char *FileName)
{
return RemoveFileOrDir(FileName, true);
}
bool VideoFileSpaceAvailable(int SizeMB)
{
cVideoDirectory Dir;
if (Dir.IsDistributed()) {
if (Dir.FreeMB() >= SizeMB * 2) // base directory needs additional space
return true;
while (Dir.Next()) {
if (Dir.FreeMB() >= SizeMB)
return true;
}
return false;
}
return Dir.FreeMB() >= SizeMB;
}
int VideoDiskSpace(int *FreeMB, int *UsedMB)
{
int free = 0, used = 0;
cVideoDirectory Dir;
do {
int u;
free += Dir.FreeMB(&u);
used += u;
} while (Dir.Next());
if (FreeMB)
*FreeMB = free;
if (UsedMB)
*UsedMB = used;
return (free + used) ? used * 100 / (free + used) : 0;
}
cString PrefixVideoFileName(const char *FileName, char Prefix)
{
char PrefixedName[strlen(FileName) + 2];
const char *p = FileName + strlen(FileName); // p points at the terminating 0
int n = 2;
while (p-- > FileName && n > 0) {
if (*p == '/') {
if (--n == 0) {
int l = p - FileName + 1;
strncpy(PrefixedName, FileName, l);
PrefixedName[l] = Prefix;
strcpy(PrefixedName + l + 1, p + 1);
return PrefixedName;
}
}
}
return NULL;
}
void RemoveEmptyVideoDirectories(void)
{
cVideoDirectory Dir;
do {
RemoveEmptyDirectories(Dir.Name());
} while (Dir.Next());
}
|