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path: root/src/exa_wm.g4i
AgeCommit message (Collapse)Author
2008-04-12Rename src/mask/data registers to indicate channelKeith Packard
(cherry picked from commit 781be9d47289713b0a8fcd95c769a9c6241d62e9)
2008-04-07Shrink WM thread to 32 registers and 1024 scratch space.Keith Packard
Saving registers means we can run more in parallel. (cherry picked from commit bfd803e085e938866efb45c67a79facef78ec399)
2008-04-07Fix composite with mask using new compositing thread codeKeith Packard
Clean up register allocation to never overlap Always write 4 values for each texture vertex. (cherry picked from commit a6492661ae07310128eb73c3ef037c42ce7ab184)
2008-04-07Back to new shaders, fix urb read lengthKeith Packard
(cherry picked from commit 6bb92213374f278387c539bbe05b773e87e11b90)
2008-04-07Use m4 to clean up gen4 asm progs. Start adding projective transform support.Keith Packard
Use macros for register names, modularize functions into separate files. (cherry picked from commit 08500507284f13ad7084eb231b43e117e9728129)