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AgeCommit message (Expand)Author
2006-07-31Whitespace cleanup.Eric Anholt
2006-07-28Fix DGA with MergedFBAlan Hourihane
2006-07-27Fix pipe reversal for XvAlan Hourihane
2006-07-27Calculate allowable refresh rates on the privateAlan Hourihane
2006-07-26Limit drawing to the destination pixmap's boundaries, not the screen's.Eric Anholt
2006-07-26Fix hangs when compositing with a mask.Eric Anholt
2006-07-26Fix a couple of typos from code review.Eric Anholt
2006-07-26When detecting new monitors in mergedfb renew the modepool.Alan Hourihane
2006-07-26Update Xvideo to deal with MergedFB modes.Alan Hourihane
2006-07-26Fix a build problemAlan Hourihane
2006-07-26Bump to 1.6.1Alan Hourihane
2006-07-25Oops, partial revert of last commit. Some were obviously not NOOPS.Eric Anholt
2006-07-25Replace some OUT_RING(0)s with OUT_RING(MI_NOOP) to remind me why they're there.Eric Anholt
2006-07-25Add mergedfb support to the intel driver withAlan Hourihane
2006-07-24remove crap blit in UploadToScreen, we should find a moreWang Zhenyu
2006-07-24remove an extra '-'Wang Zhenyu
2006-07-21add copyright infoWang Zhenyu
2006-07-21fixup segfault in xaa when xaa not initialized in i830WaitSync.Wang Zhenyu
2006-07-20Disable drawing to PICT_a8, and turn on support for non-extended repeats.Eric Anholt
2006-07-20Use MT_8BIT_A8 so PICT_a8 expands to (0,0,0,a) not (a,a,a,a)Eric Anholt
2006-07-20Move ss6 setting with other immediate state, and ensure that stencil is off.Eric Anholt
2006-07-20Try to fix up the basic RepeatNormal and RepeatNone support.Eric Anholt
2006-07-20The pixmap's drawable x/y coordinates are always 0, so don't bother using them.Eric Anholt
2006-07-20The vertex data are all floats, so write the dest coords as floats.Eric Anholt
2006-07-21move i830 default coord set into I830EmitInvarientStateWang Zhenyu
2006-07-21Take from i915, blend ctl code cleanup.Wang Zhenyu
2006-07-21Take instruction fixes into i830, with indent changes.Wang Zhenyu
2006-07-20remove i915 default ctx setup.Wang Zhenyu
2006-07-20Revert "Fix several size error with STATE3D_LOAD_STATE_IMMEDIATE cmd."Wang Zhenyu
2006-07-19The height and width of texture maps are one more than the programmed values.Eric Anholt
2006-07-19Fix the texture map pitch setting as documented, and as used by the 3d driver.Eric Anholt
2006-07-19Fix the alignment padding fix (didn't bump BEGIN_LP_RING count).Eric Anholt
2006-07-19Force texture alpha channels to 1 if not present.Eric Anholt
2006-07-19Add a trailing MI_NOOP to frag shader output for alignment if necessary.Eric Anholt
2006-07-19The map bits per pixel must come from the drawable, not the visible screen.Eric Anholt
2006-07-19Correct the DWORD count of several 3D instructions.Eric Anholt
2006-07-19Replace hand register setting with new i915 fragmet program API.Eric Anholt
2006-07-19Merge branch 'master' into exaEric Anholt
2006-07-18Re-convert i915 video to new fragment shader API.Eric Anholt
2006-07-18Merge branch 'master' into textured-videoEric Anholt
2006-07-18Convert i915 rotate code to the new fragment program API.Eric Anholt
2006-07-18Add an API for programming i915 fragment programs.Eric Anholt
2006-07-18Convert magic numbers to symbolic names in i915 rotate code.Eric Anholt
2006-07-18Fix several size error with STATE3D_LOAD_STATE_IMMEDIATE cmd.Wang Zhenyu
2006-07-18fallback in 'repeat' case for nowWang Zhenyu
2006-07-17Disable spread spectrum clock usage.Keith Packard
2006-07-16whoops, reverse part of that.Alan Hourihane
2006-07-16move ContextMem out of XF86DRIAlan Hourihane
2006-07-14Bug #7404: Only save/restore VGA fonts and not other VGA regs.Eric Anholt
2006-07-14Add a register restore implementation so we don't crash on LeaveVT.Eric Anholt