Age | Commit message (Expand) | Author |
2006-08-03 | Turn off video debugging now that it appears to work fine. | Eric Anholt |
2006-08-03 | Merge branch 'broadwater-video-rehash' into i965 | Eric Anholt |
2006-08-03 | Merge branch 'broadwater-video-rehash' into broadwater | Eric Anholt |
2006-08-03 | Add current Tungsten Graphics code drop for i965 support. | Alan Hourihane |
2006-08-03 | Bump PS_MAX_THREADS to 32 now that the program doesn't fail. | Eric Anholt |
2006-08-03 | Make the sampler's payload be the WM payload rather than uninitialized data. | Eric Anholt |
2006-08-03 | Remove some stale XXX-prefixed comments. | Eric Anholt |
2006-08-02 | Set the WM scratch space that we had already allocated. | Eric Anholt |
2006-08-02 | Clean up GRF allocation (which was wrong at 16-register boundaries). | Eric Anholt |
2006-08-02 | Crank down the SF allocation and comment on why this is a fine lower limit. | Eric Anholt |
2006-08-02 | Remove the clip URB allocation. | Eric Anholt |
2006-08-02 | Correct the VS setup, and allocate a correct, minimal number of URB entries. | Eric Anholt |
2006-08-02 | Replace the SF max threads setting with a define for easier tweaking. | Eric Anholt |
2006-08-02 | Remove CS URB allocation since we don't use any constants. | Eric Anholt |
2006-08-02 | We only need 3 vertices to fit in the URB, since we only dispatch 3. | Eric Anholt |
2006-08-02 | No GS URB allocation is necessary when the function is disabled. | Eric Anholt |
2006-08-02 | Reduce URB_VS_ENTRY_SIZE to 1 as our vertices are under 8 floats. | Eric Anholt |
2006-08-02 | Remove the VS kernel and binding table. | Eric Anholt |
2006-08-02 | Fix wm prog to correct the ordering of the Cr and Cb channels. | Eric Anholt |
2006-08-02 | Allocate space for the 965's state at the end of the video buffer. | Eric Anholt |
2006-08-02 | Updated WM kernel to load video and do colorspace conversion. | Eric Anholt |
2006-08-02 | Updated grf/urb state for WM. | Eric Anholt |
2006-08-02 | Fix a braino in mode list pruning. | Adam Jackson |
2006-08-02 | Move the WM kernel to a separate file. | Eric Anholt |
2006-08-02 | Replace SF kernel with the one from broadwater-video HEAD. | Eric Anholt |
2006-07-31 | Move MAPSURF_XBIT settings into the texture formats structure. | Eric Anholt |
2006-07-31 | Whitespace cleanup. | Eric Anholt |
2006-07-28 | Fix DGA with MergedFB | Alan Hourihane |
2006-07-27 | Fix pipe reversal for Xv | Alan Hourihane |
2006-07-27 | Calculate allowable refresh rates on the private | Alan Hourihane |
2006-07-26 | Limit drawing to the destination pixmap's boundaries, not the screen's. | Eric Anholt |
2006-07-26 | Fix hangs when compositing with a mask. | Eric Anholt |
2006-07-26 | Fix a couple of typos from code review. | Eric Anholt |
2006-07-26 | When detecting new monitors in mergedfb renew the modepool. | Alan Hourihane |
2006-07-26 | Update Xvideo to deal with MergedFB modes. | Alan Hourihane |
2006-07-26 | Fix a build problem | Alan Hourihane |
2006-07-26 | Bump to 1.6.1 | Alan Hourihane |
2006-07-25 | Oops, partial revert of last commit. Some were obviously not NOOPS. | Eric Anholt |
2006-07-25 | Replace some OUT_RING(0)s with OUT_RING(MI_NOOP) to remind me why they're there. | Eric Anholt |
2006-07-25 | Add mergedfb support to the intel driver with | Alan Hourihane |
2006-07-24 | remove crap blit in UploadToScreen, we should find a more | Wang Zhenyu |
2006-07-24 | remove an extra '-' | Wang Zhenyu |
2006-07-21 | add copyright info | Wang Zhenyu |
2006-07-21 | fixup segfault in xaa when xaa not initialized in i830WaitSync. | Wang Zhenyu |
2006-07-20 | Disable drawing to PICT_a8, and turn on support for non-extended repeats. | Eric Anholt |
2006-07-20 | Use MT_8BIT_A8 so PICT_a8 expands to (0,0,0,a) not (a,a,a,a) | Eric Anholt |
2006-07-20 | Move ss6 setting with other immediate state, and ensure that stencil is off. | Eric Anholt |
2006-07-20 | Try to fix up the basic RepeatNormal and RepeatNone support. | Eric Anholt |
2006-07-20 | The pixmap's drawable x/y coordinates are always 0, so don't bother using them. | Eric Anholt |
2006-07-20 | The vertex data are all floats, so write the dest coords as floats. | Eric Anholt |