<feed xmlns='http://www.w3.org/2005/Atom'>
<title>xine-lib/src/post/goom/goomsl_heap.c, branch 1.2.1</title>
<subtitle>xine-lib git mirror
</subtitle>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/'/>
<entry>
<title>64-bit casting int&lt;-&gt;pointer fixes.</title>
<updated>2006-06-07T22:52:29+00:00</updated>
<author>
<name>Darren Salt</name>
<email>linux@youmustbejoking.demon.co.uk</email>
</author>
<published>2006-06-07T22:52:29+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=5a8691305f7ca04777b57261a941897f2b933337'/>
<id>5a8691305f7ca04777b57261a941897f2b933337</id>
<content type='text'>
CVS patchset: 8018
CVS date: 2006/06/07 22:52:29

</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
CVS patchset: 8018
CVS date: 2006/06/07 22:52:29

</pre>
</div>
</content>
</entry>
<entry>
<title>update goom to 2k4-0 + patches. details:</title>
<updated>2005-07-19T18:10:29+00:00</updated>
<author>
<name>Miguel Freitas</name>
<email>miguelfreitas@users.sourceforge.net</email>
</author>
<published>2005-07-19T18:10:29+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=6bfc655ee19aa82cce3277e6f9c861661cca5fb4'/>
<id>6bfc655ee19aa82cce3277e6f9c861661cca5fb4</id>
<content type='text'>
- removed convolve_fx: goom logo is definitely annoying. besides using
xine_fast_memcpy instead of convolve makes it much faster!
- reduced number of tentacles: too many tentacles on low res (320x240)
made it too brighter
- darker ifs.c: again problem with low res, image was saturating
to white most of the time
- increased fps to 14 now that goom is faster ;-)

CVS patchset: 7667
CVS date: 2005/07/19 18:10:29

</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- removed convolve_fx: goom logo is definitely annoying. besides using
xine_fast_memcpy instead of convolve makes it much faster!
- reduced number of tentacles: too many tentacles on low res (320x240)
made it too brighter
- darker ifs.c: again problem with low res, image was saturating
to white most of the time
- increased fps to 14 now that goom is faster ;-)

CVS patchset: 7667
CVS date: 2005/07/19 18:10:29

</pre>
</div>
</content>
</entry>
</feed>
