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<title>xine-lib/src/video_out, branch 1.2.2</title>
<subtitle>xine-lib git mirror
</subtitle>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/'/>
<entry>
<title>mmx_yuv2rgb(): TV set behaviour: contrast affects color difference as well</title>
<updated>2012-05-11T12:01:38+00:00</updated>
<author>
<name>Torsten Jager</name>
<email>t.jager@gmx.de</email>
</author>
<published>2012-05-11T12:01:38+00:00</published>
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</entry>
<entry>
<title>mmx_yuv2rgb() optimizations</title>
<updated>2012-05-11T11:59:57+00:00</updated>
<author>
<name>Torsten Jager</name>
<email>t.jager@gmx.de</email>
</author>
<published>2012-05-11T11:59:57+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=3bcee733b49844c3ad34a029007708e01f7a86d4'/>
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</entry>
<entry>
<title>Improved mmx_yuv2rgb()</title>
<updated>2012-04-17T11:27:36+00:00</updated>
<author>
<name>Torsten Jager</name>
<email>t.jager@gmx.de</email>
</author>
<published>2012-04-17T11:27:36+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=6f50ec4dfb4bc53ca1f9a6caaf703281edea86b8'/>
<id>6f50ec4dfb4bc53ca1f9a6caaf703281edea86b8</id>
<content type='text'>
yuv2rgb_mmx.c scales YUV and rounds them down to 8 bits
individually before the addition. That causes red and
blue to be off by up to 2, green even off by 3.

This little patch does the stuff using 10 bits per
component, plus correct rounding.

There seems to be no noticable impact on performance,
but color gradients come out much smoother now.
</content>
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<pre>
yuv2rgb_mmx.c scales YUV and rounds them down to 8 bits
individually before the addition. That causes red and
blue to be off by up to 2, green even off by 3.

This little patch does the stuff using 10 bits per
component, plus correct rounding.

There seems to be no noticable impact on performance,
but color gradients come out much smoother now.
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge from 1.1</title>
<updated>2012-02-14T20:26:28+00:00</updated>
<author>
<name>Petri Hintukainen</name>
<email>phintuka@users.sourceforge.net</email>
</author>
<published>2012-02-14T20:26:28+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=c7b56e4119bc8870fc4f35ac38159414cfe54ff1'/>
<id>c7b56e4119bc8870fc4f35ac38159414cfe54ff1</id>
<content type='text'>
--HG--
rename : src/xine-utils/xineutils.h =&gt; include/xine/xineutils.h
</content>
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<pre>
--HG--
rename : src/xine-utils/xineutils.h =&gt; include/xine/xineutils.h
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix video driver crash when accessing unsupported properties</title>
<updated>2012-02-14T20:06:31+00:00</updated>
<author>
<name>Torsten Jager</name>
<email>t.jager@gmx.de</email>
</author>
<published>2012-02-14T20:06:31+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=dafe573e4d5a6de588634e1476707dce5acaad36'/>
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</entry>
<entry>
<title>Merge from 1.2.1-branch.</title>
<updated>2012-02-08T23:41:35+00:00</updated>
<author>
<name>Darren Salt</name>
<email>linux@youmustbejoking.demon.co.uk</email>
</author>
<published>2012-02-08T23:41:35+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=013fde587fae684931759737d450d6e0f45432ef'/>
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</entry>
<entry>
<title>vdpau: Consider displayed window coordinates when scaling osd overlay objects</title>
<updated>2012-02-06T10:29:16+00:00</updated>
<author>
<name>Andreas Auras</name>
<email>yak54@inkennet.de</email>
</author>
<published>2012-02-06T10:29:16+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=65723aa841ea45d2974e405899687f5f6901aa31'/>
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</entry>
<entry>
<title>Merge from 1.1.</title>
<updated>2012-02-05T19:26:05+00:00</updated>
<author>
<name>Darren Salt</name>
<email>linux@youmustbejoking.demon.co.uk</email>
</author>
<published>2012-02-05T19:26:05+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=054a7a1300887eaa7c799d50248b68b57c7376b1'/>
<id>054a7a1300887eaa7c799d50248b68b57c7376b1</id>
<content type='text'>
--HG--
branch : 1.2.1-branch
</content>
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<pre>
--HG--
branch : 1.2.1-branch
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed overlay surface reuse issue for raw rgba overlays within vdpau output driver.</title>
<updated>2012-02-03T19:45:09+00:00</updated>
<author>
<name>Andreas Auras</name>
<email>yak54@inkennet.de</email>
</author>
<published>2012-02-03T19:45:09+00:00</published>
<link rel='alternate' type='text/html' href='https://vdr-projects.e-tobi.net/git/xine-lib/commit/?id=447b0fe8cf73914b19dd376a8663939e0414225a'/>
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</entry>
<entry>
<title>Make some variables const and/or static; tidy LOCKDISPLAY (stmt/block).</title>
<updated>2012-01-31T15:07:24+00:00</updated>
<author>
<name>Darren Salt</name>
<email>linux@youmustbejoking.demon.co.uk</email>
</author>
<published>2012-01-31T15:07:24+00:00</published>
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