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authorMiguel Freitas <miguelfreitas@users.sourceforge.net>2007-01-13 21:19:52 +0000
committerMiguel Freitas <miguelfreitas@users.sourceforge.net>2007-01-13 21:19:52 +0000
commit6e8ff6e5c232de4b8235626af31ab85345120a93 (patch)
tree25930156aa9f4f2014bf6fe3d65c183262626b8d /src/libffmpeg/libavcodec/dsputil.h
parent2f5905081ee2040537f043fe4afabbb66d26354e (diff)
downloadxine-lib-6e8ff6e5c232de4b8235626af31ab85345120a93.tar.gz
xine-lib-6e8ff6e5c232de4b8235626af31ab85345120a93.tar.bz2
* ffmpeg update to 51.28.0
* Workaround ffmpeg buggy codecs that don't release their DR1 frames. * Fix several segfaults and freezing problem with H264 streams that use a lot of reference frames (eg. 15) * Initial support to enable/disable ffmpeg codecs. Codecs may be disabled in groups by --disable-ffmpeg-uncommon-codecs/--disable-ffmpeg-popular-codecs Think of "uncommon" codecs what people would never want to play with their PDAs (they will save memory by removing them). Note: currently both uncommon/popular codecs are _build_ but disabled. that is, build system still need some improvements to really save memory. warning: non-autoconf guru playing with the build system, likely breakage. CVS patchset: 8499 CVS date: 2007/01/13 21:19:52
Diffstat (limited to 'src/libffmpeg/libavcodec/dsputil.h')
-rw-r--r--src/libffmpeg/libavcodec/dsputil.h32
1 files changed, 5 insertions, 27 deletions
diff --git a/src/libffmpeg/libavcodec/dsputil.h b/src/libffmpeg/libavcodec/dsputil.h
index de3c1d564..78109f7b9 100644
--- a/src/libffmpeg/libavcodec/dsputil.h
+++ b/src/libffmpeg/libavcodec/dsputil.h
@@ -33,9 +33,6 @@
#include "common.h"
#include "avcodec.h"
-#if defined(ARCH_X86) || defined(ARCH_X86_64)
-#define HAVE_MMX 1
-#endif
//#define DEBUG
/* dct code */
@@ -381,10 +378,12 @@ typedef struct DSPContext {
#define BASIS_SHIFT 16
#define RECON_SHIFT 6
+ /* h264 functions */
void (*h264_idct_add)(uint8_t *dst, DCTELEM *block, int stride);
void (*h264_idct8_add)(uint8_t *dst, DCTELEM *block, int stride);
void (*h264_idct_dc_add)(uint8_t *dst, DCTELEM *block, int stride);
void (*h264_idct8_dc_add)(uint8_t *dst, DCTELEM *block, int stride);
+ void (*h264_dct)(DCTELEM block[4][4]);
/* snow wavelet */
void (*vertical_compose97i)(DWTELEM *b0, DWTELEM *b1, DWTELEM *b2, DWTELEM *b3, DWTELEM *b4, DWTELEM *b5, int width);
@@ -411,6 +410,8 @@ typedef struct DSPContext {
void dsputil_static_init(void);
void dsputil_init(DSPContext* p, AVCodecContext *avctx);
+int ff_check_alignment(void);
+
/**
* permute block according to permuatation.
* @param last last non zero element in scantable order
@@ -483,6 +484,7 @@ int mm_support(void);
#define MM_SSE2 0x0010 /* PIV SSE2 functions */
#define MM_3DNOWEXT 0x0020 /* AMD 3DNowExt */
#define MM_SSE3 0x0040 /* Prescott SSE3 functions */
+#define MM_SSSE3 0x0080 /* Conroe SSSE3 functions */
extern int mm_flags;
@@ -593,30 +595,6 @@ void dsputil_init_bfin(DSPContext* c, AVCodecContext *avctx);
#endif
-#ifdef __GNUC__
-
-struct unaligned_64 { uint64_t l; } __attribute__((packed));
-struct unaligned_32 { uint32_t l; } __attribute__((packed));
-struct unaligned_16 { uint16_t l; } __attribute__((packed));
-
-#define LD16(a) (((const struct unaligned_16 *) (a))->l)
-#define LD32(a) (((const struct unaligned_32 *) (a))->l)
-#define LD64(a) (((const struct unaligned_64 *) (a))->l)
-
-#define ST16(a, b) (((struct unaligned_16 *) (a))->l) = (b)
-#define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b)
-
-#else /* __GNUC__ */
-
-#define LD16(a) (*((uint16_t*)(a)))
-#define LD32(a) (*((uint32_t*)(a)))
-#define LD64(a) (*((uint64_t*)(a)))
-
-#define ST16(a, b) *((uint16_t*)(a)) = (b)
-#define ST32(a, b) *((uint32_t*)(a)) = (b)
-
-#endif /* !__GNUC__ */
-
/* PSNR */
void get_psnr(uint8_t *orig_image[3], uint8_t *coded_image[3],
int orig_linesize[3], int coded_linesize,