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authorMiguel Freitas <miguelfreitas@users.sourceforge.net>2002-12-02 21:58:56 +0000
committerMiguel Freitas <miguelfreitas@users.sourceforge.net>2002-12-02 21:58:56 +0000
commit92afdd9267027f569dea2807d7057eaa2bbdb8c9 (patch)
treea715e06f0c0c9cc2e8074255935f3f0f9665f164 /src/libffmpeg/libavcodec/ppc/dsputil_altivec.c
parent0c94a4778c29309553e86e8c39f314277f4b2ddf (diff)
downloadxine-lib-92afdd9267027f569dea2807d7057eaa2bbdb8c9.tar.gz
xine-lib-92afdd9267027f569dea2807d7057eaa2bbdb8c9.tar.bz2
update ffmpeg, pass fourcc and other stuff that might be useful
CVS patchset: 3414 CVS date: 2002/12/02 21:58:56
Diffstat (limited to 'src/libffmpeg/libavcodec/ppc/dsputil_altivec.c')
-rw-r--r--src/libffmpeg/libavcodec/ppc/dsputil_altivec.c277
1 files changed, 277 insertions, 0 deletions
diff --git a/src/libffmpeg/libavcodec/ppc/dsputil_altivec.c b/src/libffmpeg/libavcodec/ppc/dsputil_altivec.c
index 8a50ccb90..ed34a2d92 100644
--- a/src/libffmpeg/libavcodec/ppc/dsputil_altivec.c
+++ b/src/libffmpeg/libavcodec/ppc/dsputil_altivec.c
@@ -24,6 +24,211 @@
#include <sys/sysctl.h>
#endif
+int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
+{
+ int s, i;
+ vector unsigned char *tv, zero;
+ vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ s = 0;
+ zero = vec_splat_u8(0);
+ sad = vec_splat_u32(0);
+ for(i=0;i<16;i++) {
+ /*
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
+ */
+ tv = (vector unsigned char *) pix1;
+ pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
+
+ tv = (vector unsigned char *) &pix2[0];
+ pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
+
+ tv = (vector unsigned char *) &pix2[1];
+ pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
+
+ /* Calculate the average vector */
+ avgv = vec_avg(pix2v, pix2iv);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
+{
+ int s, i;
+ vector unsigned char *tv, zero;
+ vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+ uint8_t *pix3 = pix2 + line_size;
+
+ s = 0;
+ zero = vec_splat_u8(0);
+ sad = vec_splat_u32(0);
+
+ /*
+ Due to the fact that pix3 = pix2 + line_size, the pix3 of one
+ iteration becomes pix2 in the next iteration. We can use this
+ fact to avoid a potentially expensive unaligned read, each
+ time around the loop.
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix2v: pix2[0]-pix2[15]
+ Split the pixel vectors into shorts
+ */
+ tv = (vector unsigned char *) &pix2[0];
+ pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
+
+ for(i=0;i<16;i++) {
+ /*
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix3v: pix3[0]-pix3[15]
+ */
+ tv = (vector unsigned char *) pix1;
+ pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
+
+ tv = (vector unsigned char *) &pix3[0];
+ pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
+
+ /* Calculate the average vector */
+ avgv = vec_avg(pix2v, pix3v);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2v = pix3v;
+ pix3 += line_size;
+
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+ return s;
+}
+
+int pix_abs16x16_xy2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
+{
+ int s, i;
+ uint8_t *pix3 = pix2 + line_size;
+ vector unsigned char *tv, avgv, t5, zero;
+ vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
+ vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
+ vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
+ vector unsigned short avghv, avglv, two;
+ vector unsigned short t1, t2, t3, t4;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ zero = vec_splat_u8(0);
+ two = vec_splat_u16(2);
+ sad = vec_splat_u32(0);
+
+ s = 0;
+
+ /*
+ Due to the fact that pix3 = pix2 + line_size, the pix3 of one
+ iteration becomes pix2 in the next iteration. We can use this
+ fact to avoid a potentially expensive unaligned read, as well
+ as some splitting, and vector addition each time around the loop.
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
+ Split the pixel vectors into shorts
+ */
+ tv = (vector unsigned char *) &pix2[0];
+ pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
+
+ tv = (vector unsigned char *) &pix2[1];
+ pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
+
+ pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
+ pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
+ pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
+ pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
+ t1 = vec_add(pix2hv, pix2ihv);
+ t2 = vec_add(pix2lv, pix2ilv);
+
+ for(i=0;i<16;i++) {
+ /*
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16]
+ */
+ tv = (vector unsigned char *) pix1;
+ pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
+
+ tv = (vector unsigned char *) &pix3[0];
+ pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
+
+ tv = (vector unsigned char *) &pix3[1];
+ pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
+
+ /*
+ Note that Altivec does have vec_avg, but this works on vector pairs
+ and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
+ would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
+ Instead, we have to split the pixel vectors into vectors of shorts,
+ and do the averaging by hand.
+ */
+
+ /* Split the pixel vectors into shorts */
+ pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
+ pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
+ pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
+ pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
+
+ /* Do the averaging on them */
+ t3 = vec_add(pix3hv, pix3ihv);
+ t4 = vec_add(pix3lv, pix3ilv);
+
+ avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
+ avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
+
+ /* Pack the shorts back into a result */
+ avgv = vec_pack(avghv, avglv);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix3 += line_size;
+ /* Transfer the calculated values for pix3 into pix2 */
+ t1 = t3;
+ t2 = t4;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
{
int i, s;
@@ -108,6 +313,78 @@ int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
return s;
}
+int pix_norm1_altivec(uint8_t *pix, int line_size)
+{
+ int s, i;
+ vector unsigned char *tv, zero;
+ vector unsigned char pixv;
+ vector unsigned int sv;
+ vector signed int sum;
+
+ zero = vec_splat_u8(0);
+ sv = vec_splat_u32(0);
+
+ s = 0;
+ for (i = 0; i < 16; i++) {
+ /* Read in the potentially unaligned pixels */
+ tv = (vector unsigned char *) pix;
+ pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix));
+
+ /* Square the values, and add them to our sum */
+ sv = vec_msum(pixv, pixv, sv);
+
+ pix += line_size;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sum = vec_sums((vector signed int) sv, (vector signed int) zero);
+ sum = vec_splat(sum, 3);
+ vec_ste(sum, 0, &s);
+
+ return s;
+}
+
+
+int pix_norm_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
+{
+ int s, i;
+ vector unsigned char *tv, zero;
+ vector unsigned char pix1v, pix2v, t5;
+ vector unsigned int sv;
+ vector signed int sum;
+
+ zero = vec_splat_u8(0);
+ sv = vec_splat_u32(0);
+ s = 0;
+ for (i = 0; i < 16; i++) {
+ /* Read in the potentially unaligned pixels */
+ tv = (vector unsigned char *) pix1;
+ pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
+
+ tv = (vector unsigned char *) pix2;
+ pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix2));
+
+ /*
+ Since we want to use unsigned chars, we can take advantage
+ of the fact that abs(a-b)^2 = (a-b)^2.
+ */
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, pix2v), vec_min(pix1v, pix2v));
+
+ /* Square the values and add them to our sum */
+ sv = vec_msum(t5, t5, sv);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sum = vec_sums((vector signed int) sv, (vector signed int) zero);
+ sum = vec_splat(sum, 3);
+ vec_ste(sum, 0, &s);
+ return s;
+}
+
+
int pix_sum_altivec(UINT8 * pix, int line_size)
{