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-rw-r--r--ChangeLog1
-rw-r--r--src/demuxers/demux_flac.c40
2 files changed, 27 insertions, 14 deletions
diff --git a/ChangeLog b/ChangeLog
index 1190df6b1..7ea8d77c7 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -8,6 +8,7 @@ xine-lib (1.1.16) 2008-??-??
* Add a new meta-tag, "Composer", and use it in the FLAC demuxer.
* Correct AAC channel ordering for multi-channel audio, at least for FLAC
when using ALSA or PulseAudio. (Needs a proper fix.)
+ * Add position-based seeking independent from seekpoints.
xine-lib (1.1.15) 2008-08-14
* Security fixes:
diff --git a/src/demuxers/demux_flac.c b/src/demuxers/demux_flac.c
index 0cc2fc6b6..c14536040 100644
--- a/src/demuxers/demux_flac.c
+++ b/src/demuxers/demux_flac.c
@@ -393,12 +393,13 @@ static int demux_flac_seek (demux_plugin_t *this_gen,
demux_flac_t *this = (demux_flac_t *) this_gen;
int seekpoint_index = 0;
int64_t start_pts;
+ unsigned char buf[4];
start_pos = (off_t) ( (double) start_pos / 65535 *
this->data_size );
/* if thread is not running, initialize demuxer */
- if( !playing ) {
+ if( !playing && !start_pos) {
/* send new pts */
_x_demux_control_newpts(this->stream, 0, 0);
@@ -406,28 +407,39 @@ static int demux_flac_seek (demux_plugin_t *this_gen,
this->status = DEMUX_OK;
} else {
- if (this->seekpoints == NULL) {
+ if (this->seekpoints == NULL && !start_pos) {
/* cannot seek if there is no seekpoints */
this->status = DEMUX_OK;
return this->status;
}
- /* do a lazy, linear seek based on the assumption that there are not
- * that many seek points */
+ /* Don't use seekpoints if start_pos != 0. This allows smooth seeking */
if (start_pos) {
/* offset-based seek */
- if (start_pos < this->seekpoints[0].offset)
- seekpoint_index = 0;
- else {
- for (seekpoint_index = 0; seekpoint_index < this->seekpoint_count - 1;
- seekpoint_index++) {
- if (start_pos < this->seekpoints[seekpoint_index + 1].offset) {
- break;
- }
- }
+ this->status = DEMUX_OK;
+ start_pos += this->data_start;
+ this->input->seek(this->input, start_pos, SEEK_SET);
+ while(1){ /* here we try to find something that resembles a frame header */
+
+ if (this->input->read(this->input, buf, 2) != 2){
+ this->status = DEMUX_FINISHED; /* we sought past the end of stream ? */
+ break;
+ }
+
+ if (buf[0] == 0xff && buf[1] == 0xf8)
+ break; /* this might be the frame header... or it may be not. We pass it to the decoder
+ * to decide, but this way we reduce the number of warnings */
+ start_pos +=2;
}
+
+ _x_demux_flush_engine(this->stream);
+ this->input->seek(this->input, start_pos, SEEK_SET);
+ _x_demux_control_newpts(this->stream, 0, BUF_FLAG_SEEK);
+ return this->status;
+
} else {
- /* time-based seek */
+ /* do a lazy, linear seek based on the assumption that there are not
+ * that many seek points; time-based seek */
start_pts = start_time;
start_pts *= 90;
if (start_pts < this->seekpoints[0].pts)