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+\input texinfo @c -*- texinfo -*-
+
+@settitle FFmpeg FAQ
+@titlepage
+@sp 7
+@center @titlefont{FFmpeg FAQ}
+@sp 3
+@end titlepage
+
+
+@chapter General Problems
+
+@section I cannot read this file although this format seems to be supported by ffmpeg.
+
+Even if ffmpeg can read the file format, it may not support all its
+codecs. Please consult the supported codec list in the ffmpeg
+documentation.
+
+@section How do I encode JPEGs to another format ?
+
+If the JPEGs are named img1.jpg, img2.jpg, img3.jpg,..., use:
+
+@example
+ ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg
+@end example
+
+@samp{%d} is replaced by the image number.
+
+@file{img%03d.jpg} generates @file{img001.jpg}, @file{img002.jpg}, etc...
+
+The same system is used for the other image formats.
+
+@section How do I encode movie to single pictures ?
+
+Use:
+
+@example
+ ffmpeg -i movie.mpg movie%d.jpg
+@end example
+
+The @file{movie.mpg} used as input will be converted to
+@file{movie1.jpg}, @file{movie2.jpg}, etc...
+
+Instead of relying on file format self-recognition, you may also use
+@table @option
+@item -vcodec ppm
+@item -vcodec png
+@item -vcodec mjpeg
+@end table
+to force the encoding.
+
+Applying that to the previous example:
+@example
+ ffmpeg -i movie.mpg -f image2 -vcodec mjpeg menu%d.jpg
+@end example
+
+Beware that there is no "jpeg" codec. Use "mjpeg" instead.
+
+@section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it ?
+
+No. FFmpeg only supports open source codecs. Windows DLLs are not
+portable, bloated and often slow.
+
+@section I get "Unsupported codec (id=86043) for input stream #0.1". What is the problem ?
+
+This is the Qcelp codec, FFmpeg has no support for that codec currently. Try mencoder/mplayer it might work.
+
+@section Why do I see a slight quality degradation with multithreaded MPEG* encoding ?
+
+For multithreaded MPEG* encoding, the encoded slices must be independent,
+otherwise thread n would practically have to wait for n-1 to finish, so it's
+quite logical that there is a small reduction of quality. This is not a bug.
+
+@section How can I read from the standard input or write to the standard output ?
+
+Use @file{-} as filename.
+
+@section Why does ffmpeg not decode audio in VOB files ?
+
+The audio is AC3 (a.k.a. A/52). AC3 decoding is an optional component in ffmpeg
+as the component that handles AC3 decoding (liba52) is currently released under
+the GPL. If you have liba52 installed on your system, enable AC3 decoding
+with @code{./configure --enable-liba52 --enable-gpl}. Take care: by
+enabling AC3, you automatically change the license of libavcodec from
+LGPL to GPL.
+
+@section Which codecs are supported by Windows ?
+
+Windows does not support standard formats like MPEG very well, unless you
+install some additional codecs
+
+The following list of video codecs should work on most Windows systems:
+@table @option
+@item msmpeg4v2
+.avi/.asf
+@item msmpeg4
+.asf only
+@item wmv1
+.asf only
+@item wmv2
+.asf only
+@item mpeg4
+only if you have some MPEG-4 codec installed like ffdshow or XviD
+@item mpeg1
+.mpg only
+@end table
+Note, ASF files often have .wmv or .wma extensions in Windows. It should also
+be mentioned that Microsoft claims a patent on the ASF format, and may sue
+or threaten users who create ASF files with non-Microsoft software. It is
+strongly advised to avoid ASF where possible.
+
+The following list of audio codecs should work on most Windows systems:
+@table @option
+@item adpcm_ima_wav
+@item adpcm_ms
+@item pcm
+@item mp3
+if some MP3 codec like LAME is installed
+@end table
+
+@section Why does the chrominance data seem to be sampled at a different time from the luminance data on bt8x8 captures on Linux?
+
+This is a well-known bug in the bt8x8 driver. For 2.4.26 there is a patch at
+(@url{http://svn.mplayerhq.hu/michael/trunk/patches/bttv-420-2.4.26.patch?view=co}). This may also
+apply cleanly to other 2.4-series kernels.
+
+@section How do I avoid the ugly aliasing artifacts in bt8x8 captures on Linux?
+
+Pass 'combfilter=1 lumafilter=1' to the bttv driver. Note though that 'combfilter=1'
+will cause somewhat too strong filtering. A fix is to apply (@url{http://svn.mplayerhq.hu/michael/trunk/patches/bttv-comb-2.4.26.patch?view=co})
+or (@url{http://svn.mplayerhq.hu/michael/trunk/patches/bttv-comb-2.6.6.patch?view=co})
+and pass 'combfilter=2'.
+
+@section I have a problem with an old version of ffmpeg; where should I report it?
+Nowhere. Upgrade to the latest release or if there is no recent release upgrade
+to Subversion HEAD. You could also try to report it. Maybe you will get lucky and
+become the first person in history to get an answer different from "upgrade
+to Subversion HEAD".
+
+@section -f jpeg doesn't work.
+
+Try '-f image2 test%d.jpg'.
+
+@section Why can I not change the framerate?
+
+Some codecs, like MPEG-1/2, only allow a small number of fixed framerates.
+Choose a different codec with the -vcodec command line option.
+
+@section ffmpeg does not work; What is wrong?
+
+Try a 'make distclean' in the ffmpeg source directory before the build. If this does not help see
+(@url{http://ffmpeg.org/bugreports.php}).
+
+@section How do I encode XviD or DivX video with ffmpeg?
+
+Both XviD and DivX (version 4+) are implementations of the ISO MPEG-4
+standard (note that there are many other coding formats that use this
+same standard). Thus, use '-vcodec mpeg4' to encode these formats. The
+default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want
+a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will
+force the fourcc 'xvid' to be stored as the video fourcc rather than the
+default.
+
+@section How do I encode videos which play on the iPod?
+
+@table @option
+@item needed stuff
+-acodec aac -vcodec mpeg4 width<=320 height<=240
+@item working stuff
+4mv, title
+@item non-working stuff
+B-frames
+@item example command line
+ffmpeg -i input -acodec aac -ab 128kb -vcodec mpeg4 -b 1200kb -mbd 2 -flags +4mv+trell -aic 2 -cmp 2 -subcmp 2 -s 320x180 -title X output.mp4
+@end table
+
+@section How do I encode videos which play on the PSP?
+
+@table @option
+@item needed stuff
+-acodec aac -vcodec mpeg4 width*height<=76800 width%16=0 height%16=0 -ar 24000 -r 30000/1001 or 15000/1001 -f psp
+@item working stuff
+4mv, title
+@item non-working stuff
+B-frames
+@item example command line
+ffmpeg -i input -acodec aac -ab 128kb -vcodec mpeg4 -b 1200kb -ar 24000 -mbd 2 -flags +4mv+trell -aic 2 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -title X -f psp output.mp4
+@item needed stuff for H.264
+-acodec aac -vcodec h264 width*height<=76800 width%16=0? height%16=0? -ar 48000 -coder 1 -r 30000/1001 or 15000/1001 -f psp
+@item working stuff for H.264
+title, loop filter
+@item non-working stuff for H.264
+CAVLC
+@item example command line
+ffmpeg -i input -acodec aac -ab 128kb -vcodec h264 -b 1200kb -ar 48000 -mbd 2 -coder 1 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -title X -f psp -flags loop -trellis 2 -partitions parti4x4+parti8x8+partp4x4+partp8x8+partb8x8 output.mp4
+@end table
+
+@section Which are good parameters for encoding high quality MPEG-4?
+
+'-mbd rd -flags +4mv+trell+aic -cmp 2 -subcmp 2 -g 300 -pass 1/2',
+things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd'.
+
+@section Which are good parameters for encoding high quality MPEG-1/MPEG-2?
+
+'-mbd rd -flags +trell -cmp 2 -subcmp 2 -g 100 -pass 1/2'
+but beware the '-g 100' might cause problems with some decoders.
+Things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd.
+
+@section Interlaced video looks very bad when encoded with ffmpeg, whats wrong?
+
+You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced
+material, and try '-top 0/1' if the result looks really messed-up.
+
+@section How can I read DirectShow files?
+
+If you have built FFmpeg with @code{./configure --enable-avisynth}
+(only possible on MinGW/Cygwin platforms),
+then you may use any file that DirectShow can read as input.
+(Be aware that this feature has been recently added,
+so you will need to help yourself in case of problems.)
+
+Just create an "input.avs" text file with this single line ...
+@example
+ DirectShowSource("C:\path to your file\yourfile.asf")
+@end example
+... and then feed that text file to FFmpeg:
+@example
+ ffmpeg -i input.avs
+@end example
+
+For ANY other help on Avisynth, please visit @url{http://www.avisynth.org/}.
+
+@section My bugreport/mail to ffmpeg-devel/user has not received any replies.
+
+Likely reasons
+@itemize
+@item We are busy and haven't had time yet to read your report or
+investigate the issue.
+@item You didn't follow bugreports.html.
+@item You didn't use Subversion HEAD.
+@item You reported a segmentation fault without gdb output.
+@item You describe a problem but not how to reproduce it.
+@item It's unclear if you use ffmpeg as command line tool or use
+libav* from another application.
+@item You speak about a video having problems on playback but
+not what you use to play it.
+@item We have no faint clue what you are talking about besides
+that it is related to FFmpeg.
+@end itemize
+
+@chapter Development
+
+@section When will the next FFmpeg version be released? / Why are FFmpeg releases so few and far between?
+
+Like most open source projects FFmpeg suffers from a certain lack of
+manpower. For this reason the developers have to prioritize the work
+they do and putting out releases is not at the top of the list, fixing
+bugs and reviewing patches takes precedence. Please don't complain or
+request more timely and/or frequent releases unless you are willing to
+help out creating them.
+
+@section Why doesn't FFmpeg support feature [xyz]?
+
+Because no one has taken on that task yet. FFmpeg development is
+driven by the tasks that are important to the individual developers.
+If there is a feature that is important to you, the best way to get
+it implemented is to undertake the task yourself.
+
+
+@section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat ?
+
+Yes. Read the Developers Guide of the FFmpeg documentation. Alternatively,
+examine the source code for one of the many open source projects that
+already incorporate ffmpeg at (@url{projects.php}).
+
+@section Can you support my C compiler XXX ?
+
+It depends. If your compiler is C99-compliant, then patches to support
+it are likely to be welcome if they do not pollute the source code
+with @code{#ifdef}s related to the compiler.
+
+@section Visual C++ produces many errors.
+
+Visual C++ is not compliant to the C standard and does not support
+the inline assembly used in FFmpeg.
+If you wish - for whatever weird reason - to use Visual C++ for your
+project then you can link the Visual C++ code with libav* as long as
+you compile the latter with a working C compiler. For more information, see
+the @emph{Visual C++ compatibility} section in the FFmpeg documentation.
+
+There have been efforts to make FFmpeg compatible with Visual C++ in the
+past. However, they have all been rejected as too intrusive, especially
+since MinGW does the job perfectly adequately. None of the core developers
+work with Visual C++ and thus this item is low priority. Should you find
+the silver bullet that solves this problem, feel free to shoot it at us.
+
+@section Can I use FFmpeg or libavcodec under Windows ?
+
+Yes, but the MinGW tools @emph{must} be used to compile FFmpeg. You
+can link the resulting DLLs with any other Windows program. Read the
+@emph{Native Windows Compilation} and @emph{Visual C++ compatibility}
+sections in the FFmpeg documentation to find more information.
+
+To get help and instructions for using FFmpeg under Windows, check out
+the FFmpeg Windows Help Forum at
+@url{http://arrozcru.no-ip.org/ffmpeg/}.
+
+@section Can you add automake, libtool or autoconf support ?
+
+No. These tools are too bloated and they complicate the build.
+
+@section Why not rewrite ffmpeg in object-oriented C++ ?
+
+ffmpeg is already organized in a highly modular manner and does not need to
+be rewritten in a formal object language. Further, many of the developers
+favor straight C; it works for them. For more arguments on this matter,
+read "Programming Religion" at (@url{http://www.tux.org/lkml/#s15}).
+
+@section Why are the ffmpeg programs devoid of debugging symbols ?
+
+The build process creates ffmpeg_g, ffplay_g, etc. which contain full debug
+information. Those binaries are strip'd to create ffmpeg, ffplay, etc. If
+you need the debug information, used the *_g versions.
+
+@section I do not like the LGPL, can I contribute code under the GPL instead ?
+
+Yes, as long as the code is optional and can easily and cleanly be placed
+under #ifdef CONFIG_GPL without breaking anything. So for example a new codec
+or filter would be OK under GPL while a bugfix to LGPL code would not.
+
+@section I want to compile xyz.c alone but my compiler produced many errors.
+
+Common code is in its own files in libav* and is used by the individual
+codecs. They will not work without the common parts, you have to compile
+the whole libav*. If you wish, disable some parts with configure switches.
+You can also try to hack it and remove more, but if you had problems fixing
+the compilation failure then you are probably not qualified for this.
+
+@section I have a file in memory / a API different from *open/*read/ libc how do i use it with libavformat ?
+
+You have to implement a URLProtocol, see libavformat/file.c in FFmpeg
+and libmpdemux/demux_lavf.c in MPlayer sources.
+
+@section I get "No compatible shell script interpreter found." in MSys.
+
+The standard MSys bash (2.04) is broken. You need to install 2.05 or later.
+
+@section I tried to pass RTP packets into a decoder, but it doesn't work.
+
+Of course not, you MUST strip ALL RTP headers and assemble valid packets
+first, an MP3 decoder decodes MP3 packets not bastardized MP3 packets
+encapsulated in RTP. The same applies to all decoders, this is not specific
+to ffmpeg or libavcodec.
+
+@section where can i find libav* headers for pascal/delphi
+
+see @url{http://www.iversenit.dk/dev/ffmpeg-headers/}
+
+@section where are the docs about ffv1, msmpeg4, asv1, 4xm?
+
+see @url{http://svn.mplayerhq.hu/michael/trunk/docs/}
+
+@bye