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-rw-r--r--contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.c1591
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.h106
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.c325
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.h155
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/fdct_altivec.c493
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/fft_altivec.c166
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/float_altivec.c194
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/gcc_fixes.h119
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/gmc_altivec.c146
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/h264_altivec.c438
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/h264_template_altivec.c719
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/idct_altivec.c237
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/mathops.h33
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/mpegvideo_altivec.c603
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/mpegvideo_ppc.c87
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/snow_altivec.c788
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/types_altivec.h41
-rw-r--r--contrib/ffmpeg/libavcodec/ppc/vc1dsp_altivec.c338
18 files changed, 6579 insertions, 0 deletions
diff --git a/contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.c b/contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.c
new file mode 100644
index 000000000..6f48893a4
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.c
@@ -0,0 +1,1591 @@
+/*
+ * Copyright (c) 2002 Brian Foley
+ * Copyright (c) 2002 Dieter Shirley
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+#ifdef CONFIG_DARWIN
+#include <sys/sysctl.h>
+#else /* CONFIG_DARWIN */
+#ifdef __AMIGAOS4__
+#include <exec/exec.h>
+#include <interfaces/exec.h>
+#include <proto/exec.h>
+#else /* __AMIGAOS4__ */
+#include <signal.h>
+#include <setjmp.h>
+
+static sigjmp_buf jmpbuf;
+static volatile sig_atomic_t canjump = 0;
+
+static void sigill_handler (int sig)
+{
+ if (!canjump) {
+ signal (sig, SIG_DFL);
+ raise (sig);
+ }
+
+ canjump = 0;
+ siglongjmp (jmpbuf, 1);
+}
+#endif /* CONFIG_DARWIN */
+#endif /* __AMIGAOS4__ */
+
+int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0);
+ vector unsigned char *tv;
+ vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ s = 0;
+ sad = (vector unsigned int)vec_splat_u32(0);
+ for(i=0;i<h;i++) {
+ /*
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
+ */
+ tv = (vector unsigned char *) pix1;
+ pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
+
+ tv = (vector unsigned char *) &pix2[0];
+ pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
+
+ tv = (vector unsigned char *) &pix2[1];
+ pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
+
+ /* Calculate the average vector */
+ avgv = vec_avg(pix2v, pix2iv);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0);
+ vector unsigned char *tv;
+ vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+ uint8_t *pix3 = pix2 + line_size;
+
+ s = 0;
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ /*
+ Due to the fact that pix3 = pix2 + line_size, the pix3 of one
+ iteration becomes pix2 in the next iteration. We can use this
+ fact to avoid a potentially expensive unaligned read, each
+ time around the loop.
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix2v: pix2[0]-pix2[15]
+ Split the pixel vectors into shorts
+ */
+ tv = (vector unsigned char *) &pix2[0];
+ pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
+
+ for(i=0;i<h;i++) {
+ /*
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix3v: pix3[0]-pix3[15]
+ */
+ tv = (vector unsigned char *) pix1;
+ pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
+
+ tv = (vector unsigned char *) &pix3[0];
+ pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
+
+ /* Calculate the average vector */
+ avgv = vec_avg(pix2v, pix3v);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2v = pix3v;
+ pix3 += line_size;
+
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+ return s;
+}
+
+int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ uint8_t *pix3 = pix2 + line_size;
+ const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0);
+ const_vector unsigned short two = (const_vector unsigned short)vec_splat_u16(2);
+ vector unsigned char *tv, avgv, t5;
+ vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
+ vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
+ vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
+ vector unsigned short avghv, avglv;
+ vector unsigned short t1, t2, t3, t4;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ s = 0;
+
+ /*
+ Due to the fact that pix3 = pix2 + line_size, the pix3 of one
+ iteration becomes pix2 in the next iteration. We can use this
+ fact to avoid a potentially expensive unaligned read, as well
+ as some splitting, and vector addition each time around the loop.
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
+ Split the pixel vectors into shorts
+ */
+ tv = (vector unsigned char *) &pix2[0];
+ pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
+
+ tv = (vector unsigned char *) &pix2[1];
+ pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
+
+ pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
+ pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
+ pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
+ pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
+ t1 = vec_add(pix2hv, pix2ihv);
+ t2 = vec_add(pix2lv, pix2ilv);
+
+ for(i=0;i<h;i++) {
+ /*
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16]
+ */
+ tv = (vector unsigned char *) pix1;
+ pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
+
+ tv = (vector unsigned char *) &pix3[0];
+ pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
+
+ tv = (vector unsigned char *) &pix3[1];
+ pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
+
+ /*
+ Note that Altivec does have vec_avg, but this works on vector pairs
+ and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
+ would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
+ Instead, we have to split the pixel vectors into vectors of shorts,
+ and do the averaging by hand.
+ */
+
+ /* Split the pixel vectors into shorts */
+ pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
+ pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
+ pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
+ pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
+
+ /* Do the averaging on them */
+ t3 = vec_add(pix3hv, pix3ihv);
+ t4 = vec_add(pix3lv, pix3ilv);
+
+ avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
+ avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
+
+ /* Pack the shorts back into a result */
+ avgv = vec_pack(avghv, avglv);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix3 += line_size;
+ /* Transfer the calculated values for pix3 into pix2 */
+ t1 = t3;
+ t2 = t4;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm1, perm2, *pix1v, *pix2v;
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+
+ for(i=0;i<h;i++) {
+ /* Read potentially unaligned pixels into t1 and t2 */
+ perm1 = vec_lvsl(0, pix1);
+ pix1v = (vector unsigned char *) pix1;
+ perm2 = vec_lvsl(0, pix2);
+ pix2v = (vector unsigned char *) pix2;
+ t1 = vec_perm(pix1v[0], pix1v[1], perm1);
+ t2 = vec_perm(pix2v[0], pix2v[1], perm2);
+
+ /* Calculate a sum of abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0);
+
+ for(i=0;i<h;i++) {
+ /* Read potentially unaligned pixels into t1 and t2
+ Since we're reading 16 pixels, and actually only want 8,
+ mask out the last 8 pixels. The 0s don't change the sum. */
+ perm1 = vec_lvsl(0, pix1);
+ pix1v = (vector unsigned char *) pix1;
+ perm2 = vec_lvsl(0, pix2);
+ pix2v = (vector unsigned char *) pix2;
+ t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
+ t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
+
+ /* Calculate a sum of abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+int pix_norm1_altivec(uint8_t *pix, int line_size)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0);
+ vector unsigned char *tv;
+ vector unsigned char pixv;
+ vector unsigned int sv;
+ vector signed int sum;
+
+ sv = (vector unsigned int)vec_splat_u32(0);
+
+ s = 0;
+ for (i = 0; i < 16; i++) {
+ /* Read in the potentially unaligned pixels */
+ tv = (vector unsigned char *) pix;
+ pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix));
+
+ /* Square the values, and add them to our sum */
+ sv = vec_msum(pixv, pixv, sv);
+
+ pix += line_size;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sum = vec_sums((vector signed int) sv, (vector signed int) zero);
+ sum = vec_splat(sum, 3);
+ vec_ste(sum, 0, &s);
+
+ return s;
+}
+
+/**
+ * Sum of Squared Errors for a 8x8 block.
+ * AltiVec-enhanced.
+ * It's the sad8_altivec code above w/ squaring added.
+ */
+int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sum;
+ vector signed int sumsqr;
+
+ sum = (vector unsigned int)vec_splat_u32(0);
+
+ permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0);
+
+
+ for(i=0;i<h;i++) {
+ /* Read potentially unaligned pixels into t1 and t2
+ Since we're reading 16 pixels, and actually only want 8,
+ mask out the last 8 pixels. The 0s don't change the sum. */
+ perm1 = vec_lvsl(0, pix1);
+ pix1v = (vector unsigned char *) pix1;
+ perm2 = vec_lvsl(0, pix2);
+ pix2v = (vector unsigned char *) pix2;
+ t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
+ t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
+
+ /*
+ Since we want to use unsigned chars, we can take advantage
+ of the fact that abs(a-b)^2 = (a-b)^2.
+ */
+
+ /* Calculate abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Square the values and add them to our sum */
+ sum = vec_msum(t5, t5, sum);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
+ sumsqr = vec_splat(sumsqr, 3);
+ vec_ste(sumsqr, 0, &s);
+
+ return s;
+}
+
+/**
+ * Sum of Squared Errors for a 16x16 block.
+ * AltiVec-enhanced.
+ * It's the sad16_altivec code above w/ squaring added.
+ */
+int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s __attribute__((aligned(16)));
+ const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm1, perm2, *pix1v, *pix2v;
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sum;
+ vector signed int sumsqr;
+
+ sum = (vector unsigned int)vec_splat_u32(0);
+
+ for(i=0;i<h;i++) {
+ /* Read potentially unaligned pixels into t1 and t2 */
+ perm1 = vec_lvsl(0, pix1);
+ pix1v = (vector unsigned char *) pix1;
+ perm2 = vec_lvsl(0, pix2);
+ pix2v = (vector unsigned char *) pix2;
+ t1 = vec_perm(pix1v[0], pix1v[1], perm1);
+ t2 = vec_perm(pix2v[0], pix2v[1], perm2);
+
+ /*
+ Since we want to use unsigned chars, we can take advantage
+ of the fact that abs(a-b)^2 = (a-b)^2.
+ */
+
+ /* Calculate abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Square the values and add them to our sum */
+ sum = vec_msum(t5, t5, sum);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
+ sumsqr = vec_splat(sumsqr, 3);
+ vec_ste(sumsqr, 0, &s);
+
+ return s;
+}
+
+int pix_sum_altivec(uint8_t * pix, int line_size)
+{
+ const_vector unsigned int zero = (const_vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm, *pixv;
+ vector unsigned char t1;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ int i;
+ int s __attribute__((aligned(16)));
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ for (i = 0; i < 16; i++) {
+ /* Read the potentially unaligned 16 pixels into t1 */
+ perm = vec_lvsl(0, pix);
+ pixv = (vector unsigned char *) pix;
+ t1 = vec_perm(pixv[0], pixv[1], perm);
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t1, sad);
+
+ pix += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size)
+{
+ int i;
+ vector unsigned char perm, bytes, *pixv;
+ const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0);
+ vector signed short shorts;
+
+ for(i=0;i<8;i++)
+ {
+ // Read potentially unaligned pixels.
+ // We're reading 16 pixels, and actually only want 8,
+ // but we simply ignore the extras.
+ perm = vec_lvsl(0, pixels);
+ pixv = (vector unsigned char *) pixels;
+ bytes = vec_perm(pixv[0], pixv[1], perm);
+
+ // convert the bytes into shorts
+ shorts = (vector signed short)vec_mergeh(zero, bytes);
+
+ // save the data to the block, we assume the block is 16-byte aligned
+ vec_st(shorts, i*16, (vector signed short*)block);
+
+ pixels += line_size;
+ }
+}
+
+void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
+ const uint8_t *s2, int stride)
+{
+ int i;
+ vector unsigned char perm, bytes, *pixv;
+ const_vector unsigned char zero = (const_vector unsigned char)vec_splat_u8(0);
+ vector signed short shorts1, shorts2;
+
+ for(i=0;i<4;i++)
+ {
+ // Read potentially unaligned pixels
+ // We're reading 16 pixels, and actually only want 8,
+ // but we simply ignore the extras.
+ perm = vec_lvsl(0, s1);
+ pixv = (vector unsigned char *) s1;
+ bytes = vec_perm(pixv[0], pixv[1], perm);
+
+ // convert the bytes into shorts
+ shorts1 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the same for the second block of pixels
+ perm = vec_lvsl(0, s2);
+ pixv = (vector unsigned char *) s2;
+ bytes = vec_perm(pixv[0], pixv[1], perm);
+
+ // convert the bytes into shorts
+ shorts2 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the subtraction
+ shorts1 = vec_sub(shorts1, shorts2);
+
+ // save the data to the block, we assume the block is 16-byte aligned
+ vec_st(shorts1, 0, (vector signed short*)block);
+
+ s1 += stride;
+ s2 += stride;
+ block += 8;
+
+
+ // The code below is a copy of the code above... This is a manual
+ // unroll.
+
+ // Read potentially unaligned pixels
+ // We're reading 16 pixels, and actually only want 8,
+ // but we simply ignore the extras.
+ perm = vec_lvsl(0, s1);
+ pixv = (vector unsigned char *) s1;
+ bytes = vec_perm(pixv[0], pixv[1], perm);
+
+ // convert the bytes into shorts
+ shorts1 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the same for the second block of pixels
+ perm = vec_lvsl(0, s2);
+ pixv = (vector unsigned char *) s2;
+ bytes = vec_perm(pixv[0], pixv[1], perm);
+
+ // convert the bytes into shorts
+ shorts2 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the subtraction
+ shorts1 = vec_sub(shorts1, shorts2);
+
+ // save the data to the block, we assume the block is 16-byte aligned
+ vec_st(shorts1, 0, (vector signed short*)block);
+
+ s1 += stride;
+ s2 += stride;
+ block += 8;
+ }
+}
+
+void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
+ register int i;
+ register vector unsigned char vdst, vsrc;
+
+ /* dst and src are 16 bytes-aligned (guaranteed) */
+ for(i = 0 ; (i + 15) < w ; i+=16)
+ {
+ vdst = vec_ld(i, (unsigned char*)dst);
+ vsrc = vec_ld(i, (unsigned char*)src);
+ vdst = vec_add(vsrc, vdst);
+ vec_st(vdst, i, (unsigned char*)dst);
+ }
+ /* if w is not a multiple of 16 */
+ for (; (i < w) ; i++)
+ {
+ dst[i] = src[i];
+ }
+}
+
+/* next one assumes that ((line_size % 16) == 0) */
+void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_put_pixels16_num, 1);
+ register vector unsigned char pixelsv1, pixelsv2;
+ register vector unsigned char pixelsv1B, pixelsv2B;
+ register vector unsigned char pixelsv1C, pixelsv2C;
+ register vector unsigned char pixelsv1D, pixelsv2D;
+
+ register vector unsigned char perm = vec_lvsl(0, pixels);
+ int i;
+ register int line_size_2 = line_size << 1;
+ register int line_size_3 = line_size + line_size_2;
+ register int line_size_4 = line_size << 2;
+
+POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1);
+// hand-unrolling the loop by 4 gains about 15%
+// mininum execution time goes from 74 to 60 cycles
+// it's faster than -funroll-loops, but using
+// -funroll-loops w/ this is bad - 74 cycles again.
+// all this is on a 7450, tuning for the 7450
+#if 0
+ for(i=0; i<h; i++) {
+ pixelsv1 = vec_ld(0, (unsigned char*)pixels);
+ pixelsv2 = vec_ld(16, (unsigned char*)pixels);
+ vec_st(vec_perm(pixelsv1, pixelsv2, perm),
+ 0, (unsigned char*)block);
+ pixels+=line_size;
+ block +=line_size;
+ }
+#else
+ for(i=0; i<h; i+=4) {
+ pixelsv1 = vec_ld(0, (unsigned char*)pixels);
+ pixelsv2 = vec_ld(15, (unsigned char*)pixels);
+ pixelsv1B = vec_ld(line_size, (unsigned char*)pixels);
+ pixelsv2B = vec_ld(15 + line_size, (unsigned char*)pixels);
+ pixelsv1C = vec_ld(line_size_2, (unsigned char*)pixels);
+ pixelsv2C = vec_ld(15 + line_size_2, (unsigned char*)pixels);
+ pixelsv1D = vec_ld(line_size_3, (unsigned char*)pixels);
+ pixelsv2D = vec_ld(15 + line_size_3, (unsigned char*)pixels);
+ vec_st(vec_perm(pixelsv1, pixelsv2, perm),
+ 0, (unsigned char*)block);
+ vec_st(vec_perm(pixelsv1B, pixelsv2B, perm),
+ line_size, (unsigned char*)block);
+ vec_st(vec_perm(pixelsv1C, pixelsv2C, perm),
+ line_size_2, (unsigned char*)block);
+ vec_st(vec_perm(pixelsv1D, pixelsv2D, perm),
+ line_size_3, (unsigned char*)block);
+ pixels+=line_size_4;
+ block +=line_size_4;
+ }
+#endif
+POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1);
+}
+
+/* next one assumes that ((line_size % 16) == 0) */
+#define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) )
+void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_avg_pixels16_num, 1);
+ register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
+ register vector unsigned char perm = vec_lvsl(0, pixels);
+ int i;
+
+POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1);
+
+ for(i=0; i<h; i++) {
+ pixelsv1 = vec_ld(0, (unsigned char*)pixels);
+ pixelsv2 = vec_ld(16, (unsigned char*)pixels);
+ blockv = vec_ld(0, block);
+ pixelsv = vec_perm(pixelsv1, pixelsv2, perm);
+ blockv = vec_avg(blockv,pixelsv);
+ vec_st(blockv, 0, (unsigned char*)block);
+ pixels+=line_size;
+ block +=line_size;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1);
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1);
+ register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
+ int i;
+
+POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
+
+ for (i = 0; i < h; i++) {
+ /*
+ block is 8 bytes-aligned, so we're either in the
+ left block (16 bytes-aligned) or in the right block (not)
+ */
+ int rightside = ((unsigned long)block & 0x0000000F);
+
+ blockv = vec_ld(0, block);
+ pixelsv1 = vec_ld(0, (unsigned char*)pixels);
+ pixelsv2 = vec_ld(16, (unsigned char*)pixels);
+ pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
+
+ if (rightside)
+ {
+ pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
+ }
+ else
+ {
+ pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
+ }
+
+ blockv = vec_avg(blockv, pixelsv);
+
+ vec_st(blockv, 0, block);
+
+ pixels += line_size;
+ block += line_size;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1);
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1);
+ register int i;
+ register vector unsigned char
+ pixelsv1, pixelsv2,
+ pixelsavg;
+ register vector unsigned char
+ blockv, temp1, temp2;
+ register vector unsigned short
+ pixelssum1, pixelssum2, temp3;
+ register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0);
+ register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vctwo);
+
+POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1);
+ for (i = 0; i < h ; i++) {
+ int rightside = ((unsigned long)block & 0x0000000F);
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vctwo);
+ pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
+
+ if (rightside)
+ {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
+ }
+ else
+ {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
+ }
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num, 1);
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1);
+ register int i;
+ register vector unsigned char
+ pixelsv1, pixelsv2,
+ pixelsavg;
+ register vector unsigned char
+ blockv, temp1, temp2;
+ register vector unsigned short
+ pixelssum1, pixelssum2, temp3;
+ register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0);
+ register const_vector unsigned short vcone = (const_vector unsigned short)vec_splat_u16(1);
+ register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vcone);
+
+POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
+ for (i = 0; i < h ; i++) {
+ int rightside = ((unsigned long)block & 0x0000000F);
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vcone);
+ pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
+
+ if (rightside)
+ {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
+ }
+ else
+ {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
+ }
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
+}
+
+/* next one assumes that ((line_size % 16) == 0) */
+void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1);
+ register int i;
+ register vector unsigned char
+ pixelsv1, pixelsv2, pixelsv3, pixelsv4;
+ register vector unsigned char
+ blockv, temp1, temp2;
+ register vector unsigned short
+ pixelssum1, pixelssum2, temp3,
+ pixelssum3, pixelssum4, temp4;
+ register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0);
+ register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2);
+
+POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum3 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum3 = vec_add(pixelssum3, vctwo);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vctwo);
+
+ for (i = 0; i < h ; i++) {
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+
+ pixelssum4 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp4 = vec_add(pixelssum3, pixelssum4);
+ temp4 = vec_sra(temp4, vctwo);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+
+ pixelssum3 = vec_add(pixelssum4, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vctwo);
+
+ blockv = vec_packsu(temp3, temp4);
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num, 1);
+}
+
+/* next one assumes that ((line_size % 16) == 0) */
+void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1);
+ register int i;
+ register vector unsigned char
+ pixelsv1, pixelsv2, pixelsv3, pixelsv4;
+ register vector unsigned char
+ blockv, temp1, temp2;
+ register vector unsigned short
+ pixelssum1, pixelssum2, temp3,
+ pixelssum3, pixelssum4, temp4;
+ register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0);
+ register const_vector unsigned short vcone = (const_vector unsigned short)vec_splat_u16(1);
+ register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2);
+
+POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum3 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum3 = vec_add(pixelssum3, vcone);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vcone);
+
+ for (i = 0; i < h ; i++) {
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ }
+ else
+ {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+
+ pixelssum4 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp4 = vec_add(pixelssum3, pixelssum4);
+ temp4 = vec_sra(temp4, vctwo);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+
+ pixelssum3 = vec_add(pixelssum4, vcone);
+ pixelssum1 = vec_add(pixelssum2, vcone);
+
+ blockv = vec_packsu(temp3, temp4);
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
+}
+
+int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
+POWERPC_PERF_DECLARE(altivec_hadamard8_diff8x8_num, 1);
+ int sum;
+ register const_vector unsigned char vzero =
+ (const_vector unsigned char)vec_splat_u8(0);
+ register vector signed short temp0, temp1, temp2, temp3, temp4,
+ temp5, temp6, temp7;
+POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num, 1);
+ {
+ register const_vector signed short vprod1 =(const_vector signed short)
+ AVV( 1,-1, 1,-1, 1,-1, 1,-1);
+ register const_vector signed short vprod2 =(const_vector signed short)
+ AVV( 1, 1,-1,-1, 1, 1,-1,-1);
+ register const_vector signed short vprod3 =(const_vector signed short)
+ AVV( 1, 1, 1, 1,-1,-1,-1,-1);
+ register const_vector unsigned char perm1 = (const_vector unsigned char)
+ AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
+ 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D);
+ register const_vector unsigned char perm2 = (const_vector unsigned char)
+ AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
+ 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B);
+ register const_vector unsigned char perm3 = (const_vector unsigned char)
+ AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);
+
+#define ONEITERBUTTERFLY(i, res) \
+ { \
+ register vector unsigned char src1, src2, srcO; \
+ register vector unsigned char dst1, dst2, dstO; \
+ register vector signed short srcV, dstV; \
+ register vector signed short but0, but1, but2, op1, op2, op3; \
+ src1 = vec_ld(stride * i, src); \
+ if ((((stride * i) + (unsigned long)src) & 0x0000000F) > 8) \
+ src2 = vec_ld((stride * i) + 16, src); \
+ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
+ dst1 = vec_ld(stride * i, dst); \
+ if ((((stride * i) + (unsigned long)dst) & 0x0000000F) > 8) \
+ dst2 = vec_ld((stride * i) + 16, dst); \
+ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
+ /* promote the unsigned chars to signed shorts */ \
+ /* we're in the 8x8 function, we only care for the first 8 */ \
+ srcV = \
+ (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)srcO); \
+ dstV = \
+ (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)dstO); \
+ /* substractions inside the first butterfly */ \
+ but0 = vec_sub(srcV, dstV); \
+ op1 = vec_perm(but0, but0, perm1); \
+ but1 = vec_mladd(but0, vprod1, op1); \
+ op2 = vec_perm(but1, but1, perm2); \
+ but2 = vec_mladd(but1, vprod2, op2); \
+ op3 = vec_perm(but2, but2, perm3); \
+ res = vec_mladd(but2, vprod3, op3); \
+ }
+ ONEITERBUTTERFLY(0, temp0);
+ ONEITERBUTTERFLY(1, temp1);
+ ONEITERBUTTERFLY(2, temp2);
+ ONEITERBUTTERFLY(3, temp3);
+ ONEITERBUTTERFLY(4, temp4);
+ ONEITERBUTTERFLY(5, temp5);
+ ONEITERBUTTERFLY(6, temp6);
+ ONEITERBUTTERFLY(7, temp7);
+ }
+#undef ONEITERBUTTERFLY
+ {
+ register vector signed int vsum;
+ register vector signed short line0 = vec_add(temp0, temp1);
+ register vector signed short line1 = vec_sub(temp0, temp1);
+ register vector signed short line2 = vec_add(temp2, temp3);
+ register vector signed short line3 = vec_sub(temp2, temp3);
+ register vector signed short line4 = vec_add(temp4, temp5);
+ register vector signed short line5 = vec_sub(temp4, temp5);
+ register vector signed short line6 = vec_add(temp6, temp7);
+ register vector signed short line7 = vec_sub(temp6, temp7);
+
+ register vector signed short line0B = vec_add(line0, line2);
+ register vector signed short line2B = vec_sub(line0, line2);
+ register vector signed short line1B = vec_add(line1, line3);
+ register vector signed short line3B = vec_sub(line1, line3);
+ register vector signed short line4B = vec_add(line4, line6);
+ register vector signed short line6B = vec_sub(line4, line6);
+ register vector signed short line5B = vec_add(line5, line7);
+ register vector signed short line7B = vec_sub(line5, line7);
+
+ register vector signed short line0C = vec_add(line0B, line4B);
+ register vector signed short line4C = vec_sub(line0B, line4B);
+ register vector signed short line1C = vec_add(line1B, line5B);
+ register vector signed short line5C = vec_sub(line1B, line5B);
+ register vector signed short line2C = vec_add(line2B, line6B);
+ register vector signed short line6C = vec_sub(line2B, line6B);
+ register vector signed short line3C = vec_add(line3B, line7B);
+ register vector signed short line7C = vec_sub(line3B, line7B);
+
+ vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
+ vsum = vec_sum4s(vec_abs(line1C), vsum);
+ vsum = vec_sum4s(vec_abs(line2C), vsum);
+ vsum = vec_sum4s(vec_abs(line3C), vsum);
+ vsum = vec_sum4s(vec_abs(line4C), vsum);
+ vsum = vec_sum4s(vec_abs(line5C), vsum);
+ vsum = vec_sum4s(vec_abs(line6C), vsum);
+ vsum = vec_sum4s(vec_abs(line7C), vsum);
+ vsum = vec_sums(vsum, (vector signed int)vzero);
+ vsum = vec_splat(vsum, 3);
+ vec_ste(vsum, 0, &sum);
+ }
+POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1);
+ return sum;
+}
+
+/*
+ 16x8 works with 16 elements ; it allows to avoid replicating
+ loads, and give the compiler more rooms for scheduling.
+ It's only used from inside hadamard8_diff16_altivec.
+
+ Unfortunately, it seems gcc-3.3 is a bit dumb, and
+ the compiled code has a LOT of spill code, it seems
+ gcc (unlike xlc) cannot keep everything in registers
+ by itself. The following code include hand-made
+ registers allocation. It's not clean, but on
+ a 7450 the resulting code is much faster (best case
+ fall from 700+ cycles to 550).
+
+ xlc doesn't add spill code, but it doesn't know how to
+ schedule for the 7450, and its code isn't much faster than
+ gcc-3.3 on the 7450 (but uses 25% less instructions...)
+
+ On the 970, the hand-made RA is still a win (arount 690
+ vs. around 780), but xlc goes to around 660 on the
+ regular C code...
+*/
+
+static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
+ int sum;
+ register vector signed short
+ temp0 REG_v(v0),
+ temp1 REG_v(v1),
+ temp2 REG_v(v2),
+ temp3 REG_v(v3),
+ temp4 REG_v(v4),
+ temp5 REG_v(v5),
+ temp6 REG_v(v6),
+ temp7 REG_v(v7);
+ register vector signed short
+ temp0S REG_v(v8),
+ temp1S REG_v(v9),
+ temp2S REG_v(v10),
+ temp3S REG_v(v11),
+ temp4S REG_v(v12),
+ temp5S REG_v(v13),
+ temp6S REG_v(v14),
+ temp7S REG_v(v15);
+ register const_vector unsigned char vzero REG_v(v31)=
+ (const_vector unsigned char)vec_splat_u8(0);
+ {
+ register const_vector signed short vprod1 REG_v(v16)=
+ (const_vector signed short)AVV( 1,-1, 1,-1, 1,-1, 1,-1);
+ register const_vector signed short vprod2 REG_v(v17)=
+ (const_vector signed short)AVV( 1, 1,-1,-1, 1, 1,-1,-1);
+ register const_vector signed short vprod3 REG_v(v18)=
+ (const_vector signed short)AVV( 1, 1, 1, 1,-1,-1,-1,-1);
+ register const_vector unsigned char perm1 REG_v(v19)=
+ (const_vector unsigned char)
+ AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
+ 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D);
+ register const_vector unsigned char perm2 REG_v(v20)=
+ (const_vector unsigned char)
+ AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
+ 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B);
+ register const_vector unsigned char perm3 REG_v(v21)=
+ (const_vector unsigned char)
+ AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);
+
+#define ONEITERBUTTERFLY(i, res1, res2) \
+ { \
+ register vector unsigned char src1 REG_v(v22), \
+ src2 REG_v(v23), \
+ dst1 REG_v(v24), \
+ dst2 REG_v(v25), \
+ srcO REG_v(v22), \
+ dstO REG_v(v23); \
+ \
+ register vector signed short srcV REG_v(v24), \
+ dstV REG_v(v25), \
+ srcW REG_v(v26), \
+ dstW REG_v(v27), \
+ but0 REG_v(v28), \
+ but0S REG_v(v29), \
+ op1 REG_v(v30), \
+ but1 REG_v(v22), \
+ op1S REG_v(v23), \
+ but1S REG_v(v24), \
+ op2 REG_v(v25), \
+ but2 REG_v(v26), \
+ op2S REG_v(v27), \
+ but2S REG_v(v28), \
+ op3 REG_v(v29), \
+ op3S REG_v(v30); \
+ \
+ src1 = vec_ld(stride * i, src); \
+ src2 = vec_ld((stride * i) + 16, src); \
+ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
+ dst1 = vec_ld(stride * i, dst); \
+ dst2 = vec_ld((stride * i) + 16, dst); \
+ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
+ /* promote the unsigned chars to signed shorts */ \
+ srcV = \
+ (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)srcO); \
+ dstV = \
+ (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)dstO); \
+ srcW = \
+ (vector signed short)vec_mergel((vector signed char)vzero, \
+ (vector signed char)srcO); \
+ dstW = \
+ (vector signed short)vec_mergel((vector signed char)vzero, \
+ (vector signed char)dstO); \
+ /* substractions inside the first butterfly */ \
+ but0 = vec_sub(srcV, dstV); \
+ but0S = vec_sub(srcW, dstW); \
+ op1 = vec_perm(but0, but0, perm1); \
+ but1 = vec_mladd(but0, vprod1, op1); \
+ op1S = vec_perm(but0S, but0S, perm1); \
+ but1S = vec_mladd(but0S, vprod1, op1S); \
+ op2 = vec_perm(but1, but1, perm2); \
+ but2 = vec_mladd(but1, vprod2, op2); \
+ op2S = vec_perm(but1S, but1S, perm2); \
+ but2S = vec_mladd(but1S, vprod2, op2S); \
+ op3 = vec_perm(but2, but2, perm3); \
+ res1 = vec_mladd(but2, vprod3, op3); \
+ op3S = vec_perm(but2S, but2S, perm3); \
+ res2 = vec_mladd(but2S, vprod3, op3S); \
+ }
+ ONEITERBUTTERFLY(0, temp0, temp0S);
+ ONEITERBUTTERFLY(1, temp1, temp1S);
+ ONEITERBUTTERFLY(2, temp2, temp2S);
+ ONEITERBUTTERFLY(3, temp3, temp3S);
+ ONEITERBUTTERFLY(4, temp4, temp4S);
+ ONEITERBUTTERFLY(5, temp5, temp5S);
+ ONEITERBUTTERFLY(6, temp6, temp6S);
+ ONEITERBUTTERFLY(7, temp7, temp7S);
+ }
+#undef ONEITERBUTTERFLY
+ {
+ register vector signed int vsum;
+ register vector signed short line0S, line1S, line2S, line3S, line4S,
+ line5S, line6S, line7S, line0BS,line2BS,
+ line1BS,line3BS,line4BS,line6BS,line5BS,
+ line7BS,line0CS,line4CS,line1CS,line5CS,
+ line2CS,line6CS,line3CS,line7CS;
+
+ register vector signed short line0 = vec_add(temp0, temp1);
+ register vector signed short line1 = vec_sub(temp0, temp1);
+ register vector signed short line2 = vec_add(temp2, temp3);
+ register vector signed short line3 = vec_sub(temp2, temp3);
+ register vector signed short line4 = vec_add(temp4, temp5);
+ register vector signed short line5 = vec_sub(temp4, temp5);
+ register vector signed short line6 = vec_add(temp6, temp7);
+ register vector signed short line7 = vec_sub(temp6, temp7);
+
+ register vector signed short line0B = vec_add(line0, line2);
+ register vector signed short line2B = vec_sub(line0, line2);
+ register vector signed short line1B = vec_add(line1, line3);
+ register vector signed short line3B = vec_sub(line1, line3);
+ register vector signed short line4B = vec_add(line4, line6);
+ register vector signed short line6B = vec_sub(line4, line6);
+ register vector signed short line5B = vec_add(line5, line7);
+ register vector signed short line7B = vec_sub(line5, line7);
+
+ register vector signed short line0C = vec_add(line0B, line4B);
+ register vector signed short line4C = vec_sub(line0B, line4B);
+ register vector signed short line1C = vec_add(line1B, line5B);
+ register vector signed short line5C = vec_sub(line1B, line5B);
+ register vector signed short line2C = vec_add(line2B, line6B);
+ register vector signed short line6C = vec_sub(line2B, line6B);
+ register vector signed short line3C = vec_add(line3B, line7B);
+ register vector signed short line7C = vec_sub(line3B, line7B);
+
+ vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
+ vsum = vec_sum4s(vec_abs(line1C), vsum);
+ vsum = vec_sum4s(vec_abs(line2C), vsum);
+ vsum = vec_sum4s(vec_abs(line3C), vsum);
+ vsum = vec_sum4s(vec_abs(line4C), vsum);
+ vsum = vec_sum4s(vec_abs(line5C), vsum);
+ vsum = vec_sum4s(vec_abs(line6C), vsum);
+ vsum = vec_sum4s(vec_abs(line7C), vsum);
+
+ line0S = vec_add(temp0S, temp1S);
+ line1S = vec_sub(temp0S, temp1S);
+ line2S = vec_add(temp2S, temp3S);
+ line3S = vec_sub(temp2S, temp3S);
+ line4S = vec_add(temp4S, temp5S);
+ line5S = vec_sub(temp4S, temp5S);
+ line6S = vec_add(temp6S, temp7S);
+ line7S = vec_sub(temp6S, temp7S);
+
+ line0BS = vec_add(line0S, line2S);
+ line2BS = vec_sub(line0S, line2S);
+ line1BS = vec_add(line1S, line3S);
+ line3BS = vec_sub(line1S, line3S);
+ line4BS = vec_add(line4S, line6S);
+ line6BS = vec_sub(line4S, line6S);
+ line5BS = vec_add(line5S, line7S);
+ line7BS = vec_sub(line5S, line7S);
+
+ line0CS = vec_add(line0BS, line4BS);
+ line4CS = vec_sub(line0BS, line4BS);
+ line1CS = vec_add(line1BS, line5BS);
+ line5CS = vec_sub(line1BS, line5BS);
+ line2CS = vec_add(line2BS, line6BS);
+ line6CS = vec_sub(line2BS, line6BS);
+ line3CS = vec_add(line3BS, line7BS);
+ line7CS = vec_sub(line3BS, line7BS);
+
+ vsum = vec_sum4s(vec_abs(line0CS), vsum);
+ vsum = vec_sum4s(vec_abs(line1CS), vsum);
+ vsum = vec_sum4s(vec_abs(line2CS), vsum);
+ vsum = vec_sum4s(vec_abs(line3CS), vsum);
+ vsum = vec_sum4s(vec_abs(line4CS), vsum);
+ vsum = vec_sum4s(vec_abs(line5CS), vsum);
+ vsum = vec_sum4s(vec_abs(line6CS), vsum);
+ vsum = vec_sum4s(vec_abs(line7CS), vsum);
+ vsum = vec_sums(vsum, (vector signed int)vzero);
+ vsum = vec_splat(vsum, 3);
+ vec_ste(vsum, 0, &sum);
+ }
+ return sum;
+}
+
+int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
+POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1);
+ int score;
+POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1);
+ score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
+ if (h==16) {
+ dst += 8*stride;
+ src += 8*stride;
+ score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
+ }
+POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1);
+ return score;
+}
+
+int has_altivec(void)
+{
+#ifdef __AMIGAOS4__
+ ULONG result = 0;
+ extern struct ExecIFace *IExec;
+
+ IExec->GetCPUInfoTags(GCIT_VectorUnit, &result, TAG_DONE);
+ if (result == VECTORTYPE_ALTIVEC) return 1;
+ return 0;
+#else /* __AMIGAOS4__ */
+
+#ifdef CONFIG_DARWIN
+ int sels[2] = {CTL_HW, HW_VECTORUNIT};
+ int has_vu = 0;
+ size_t len = sizeof(has_vu);
+ int err;
+
+ err = sysctl(sels, 2, &has_vu, &len, NULL, 0);
+
+ if (err == 0) return (has_vu != 0);
+#else /* CONFIG_DARWIN */
+/* no Darwin, do it the brute-force way */
+/* this is borrowed from the libmpeg2 library */
+ {
+ signal (SIGILL, sigill_handler);
+ if (sigsetjmp (jmpbuf, 1)) {
+ signal (SIGILL, SIG_DFL);
+ } else {
+ canjump = 1;
+
+ asm volatile ("mtspr 256, %0\n\t"
+ "vand %%v0, %%v0, %%v0"
+ :
+ : "r" (-1));
+
+ signal (SIGILL, SIG_DFL);
+ return 1;
+ }
+ }
+#endif /* CONFIG_DARWIN */
+ return 0;
+#endif /* __AMIGAOS4__ */
+}
+
+static void vorbis_inverse_coupling_altivec(float *mag, float *ang,
+ int blocksize)
+{
+ int i;
+ vector float m, a;
+ vector bool int t0, t1;
+ const vector unsigned int v_31 = //XXX
+ vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1));
+ for(i=0; i<blocksize; i+=4) {
+ m = vec_ld(0, mag+i);
+ a = vec_ld(0, ang+i);
+ t0 = vec_cmple(m, (vector float)vec_splat_u32(0));
+ t1 = vec_cmple(a, (vector float)vec_splat_u32(0));
+ a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31));
+ t0 = (vector bool int)vec_and(a, t1);
+ t1 = (vector bool int)vec_andc(a, t1);
+ a = vec_sub(m, (vector float)t1);
+ m = vec_add(m, (vector float)t0);
+ vec_stl(a, 0, ang+i);
+ vec_stl(m, 0, mag+i);
+ }
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+{
+POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1);
+ register int i;
+ register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
+ register vector unsigned char blockv, temp1, temp2, blocktemp;
+ register vector unsigned short pixelssum1, pixelssum2, temp3;
+
+ register const_vector unsigned char vczero = (const_vector unsigned char)
+ vec_splat_u8(0);
+ register const_vector unsigned short vctwo = (const_vector unsigned short)
+ vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vctwo);
+
+POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1);
+ for (i = 0; i < h ; i++) {
+ int rightside = ((unsigned long)block & 0x0000000F);
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
+ {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vctwo);
+ pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
+
+ if (rightside) {
+ blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
+ } else {
+ blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
+ }
+
+ blockv = vec_avg(blocktemp, blockv);
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1);
+}
+
+void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx)
+{
+ c->pix_abs[0][1] = sad16_x2_altivec;
+ c->pix_abs[0][2] = sad16_y2_altivec;
+ c->pix_abs[0][3] = sad16_xy2_altivec;
+ c->pix_abs[0][0] = sad16_altivec;
+ c->pix_abs[1][0] = sad8_altivec;
+ c->sad[0]= sad16_altivec;
+ c->sad[1]= sad8_altivec;
+ c->pix_norm1 = pix_norm1_altivec;
+ c->sse[1]= sse8_altivec;
+ c->sse[0]= sse16_altivec;
+ c->pix_sum = pix_sum_altivec;
+ c->diff_pixels = diff_pixels_altivec;
+ c->get_pixels = get_pixels_altivec;
+ c->add_bytes= add_bytes_altivec;
+ c->put_pixels_tab[0][0] = put_pixels16_altivec;
+ /* the two functions do the same thing, so use the same code */
+ c->put_no_rnd_pixels_tab[0][0] = put_pixels16_altivec;
+ c->avg_pixels_tab[0][0] = avg_pixels16_altivec;
+ c->avg_pixels_tab[1][0] = avg_pixels8_altivec;
+ c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec;
+ c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec;
+ c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec;
+ c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec;
+ c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec;
+
+ c->hadamard8_diff[0] = hadamard8_diff16_altivec;
+ c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
+#ifdef CONFIG_VORBIS_DECODER
+ c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec;
+#endif
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.h b/contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.h
new file mode 100644
index 000000000..560d778bb
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/dsputil_altivec.h
@@ -0,0 +1,106 @@
+/*
+ * Copyright (c) 2002 Brian Foley
+ * Copyright (c) 2002 Dieter Shirley
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef _DSPUTIL_ALTIVEC_
+#define _DSPUTIL_ALTIVEC_
+
+#include "dsputil_ppc.h"
+
+#ifdef HAVE_ALTIVEC
+
+extern int has_altivec(void);
+
+void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h);
+
+void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h);
+
+// used to build registers permutation vectors (vcprm)
+// the 's' are for words in the _s_econd vector
+#define WORD_0 0x00,0x01,0x02,0x03
+#define WORD_1 0x04,0x05,0x06,0x07
+#define WORD_2 0x08,0x09,0x0a,0x0b
+#define WORD_3 0x0c,0x0d,0x0e,0x0f
+#define WORD_s0 0x10,0x11,0x12,0x13
+#define WORD_s1 0x14,0x15,0x16,0x17
+#define WORD_s2 0x18,0x19,0x1a,0x1b
+#define WORD_s3 0x1c,0x1d,0x1e,0x1f
+
+#ifdef CONFIG_DARWIN
+#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
+#else
+#define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
+#endif
+
+// vcprmle is used to keep the same index as in the SSE version.
+// it's the same as vcprm, with the index inversed
+// ('le' is Little Endian)
+#define vcprmle(a,b,c,d) vcprm(d,c,b,a)
+
+// used to build inverse/identity vectors (vcii)
+// n is _n_egative, p is _p_ositive
+#define FLOAT_n -1.
+#define FLOAT_p 1.
+
+
+#ifdef CONFIG_DARWIN
+#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
+#else
+#define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
+#endif
+
+// Transpose 8x8 matrix of 16-bit elements (in-place)
+#define TRANSPOSE8(a,b,c,d,e,f,g,h) \
+do { \
+ vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
+ vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
+ \
+ A1 = vec_mergeh (a, e); \
+ B1 = vec_mergel (a, e); \
+ C1 = vec_mergeh (b, f); \
+ D1 = vec_mergel (b, f); \
+ E1 = vec_mergeh (c, g); \
+ F1 = vec_mergel (c, g); \
+ G1 = vec_mergeh (d, h); \
+ H1 = vec_mergel (d, h); \
+ \
+ A2 = vec_mergeh (A1, E1); \
+ B2 = vec_mergel (A1, E1); \
+ C2 = vec_mergeh (B1, F1); \
+ D2 = vec_mergel (B1, F1); \
+ E2 = vec_mergeh (C1, G1); \
+ F2 = vec_mergel (C1, G1); \
+ G2 = vec_mergeh (D1, H1); \
+ H2 = vec_mergel (D1, H1); \
+ \
+ a = vec_mergeh (A2, E2); \
+ b = vec_mergel (A2, E2); \
+ c = vec_mergeh (B2, F2); \
+ d = vec_mergel (B2, F2); \
+ e = vec_mergeh (C2, G2); \
+ f = vec_mergel (C2, G2); \
+ g = vec_mergeh (D2, H2); \
+ h = vec_mergel (D2, H2); \
+} while (0)
+
+#endif /* HAVE_ALTIVEC */
+
+#endif /* _DSPUTIL_ALTIVEC_ */
diff --git a/contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.c b/contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.c
new file mode 100644
index 000000000..9169eaef0
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.c
@@ -0,0 +1,325 @@
+/*
+ * Copyright (c) 2002 Brian Foley
+ * Copyright (c) 2002 Dieter Shirley
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "../dsputil.h"
+
+#include "dsputil_ppc.h"
+
+#ifdef HAVE_ALTIVEC
+#include "dsputil_altivec.h"
+
+extern void fdct_altivec(int16_t *block);
+extern void gmc1_altivec(uint8_t *dst, uint8_t *src, int stride, int h,
+ int x16, int y16, int rounder);
+extern void idct_put_altivec(uint8_t *dest, int line_size, int16_t *block);
+extern void idct_add_altivec(uint8_t *dest, int line_size, int16_t *block);
+
+void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx);
+
+void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx);
+void vc1dsp_init_altivec(DSPContext* c, AVCodecContext *avctx);
+void snow_init_altivec(DSPContext* c, AVCodecContext *avctx);
+void float_init_altivec(DSPContext* c, AVCodecContext *avctx);
+
+#endif
+
+int mm_flags = 0;
+
+int mm_support(void)
+{
+ int result = 0;
+#ifdef HAVE_ALTIVEC
+ if (has_altivec()) {
+ result |= MM_ALTIVEC;
+ }
+#endif /* result */
+ return result;
+}
+
+#ifdef POWERPC_PERFORMANCE_REPORT
+unsigned long long perfdata[POWERPC_NUM_PMC_ENABLED][powerpc_perf_total][powerpc_data_total];
+/* list below must match enum in dsputil_ppc.h */
+static unsigned char* perfname[] = {
+ "ff_fft_calc_altivec",
+ "gmc1_altivec",
+ "dct_unquantize_h263_altivec",
+ "fdct_altivec",
+ "idct_add_altivec",
+ "idct_put_altivec",
+ "put_pixels16_altivec",
+ "avg_pixels16_altivec",
+ "avg_pixels8_altivec",
+ "put_pixels8_xy2_altivec",
+ "put_no_rnd_pixels8_xy2_altivec",
+ "put_pixels16_xy2_altivec",
+ "put_no_rnd_pixels16_xy2_altivec",
+ "hadamard8_diff8x8_altivec",
+ "hadamard8_diff16_altivec",
+ "avg_pixels8_xy2_altivec",
+ "clear_blocks_dcbz32_ppc",
+ "clear_blocks_dcbz128_ppc",
+ "put_h264_chroma_mc8_altivec",
+ "avg_h264_chroma_mc8_altivec",
+ "put_h264_qpel16_h_lowpass_altivec",
+ "avg_h264_qpel16_h_lowpass_altivec",
+ "put_h264_qpel16_v_lowpass_altivec",
+ "avg_h264_qpel16_v_lowpass_altivec",
+ "put_h264_qpel16_hv_lowpass_altivec",
+ "avg_h264_qpel16_hv_lowpass_altivec",
+ ""
+};
+#include <stdio.h>
+#endif
+
+#ifdef POWERPC_PERFORMANCE_REPORT
+void powerpc_display_perf_report(void)
+{
+ int i, j;
+ av_log(NULL, AV_LOG_INFO, "PowerPC performance report\n Values are from the PMC registers, and represent whatever the registers are set to record.\n");
+ for(i = 0 ; i < powerpc_perf_total ; i++)
+ {
+ for (j = 0; j < POWERPC_NUM_PMC_ENABLED ; j++)
+ {
+ if (perfdata[j][i][powerpc_data_num] != (unsigned long long)0)
+ av_log(NULL, AV_LOG_INFO,
+ " Function \"%s\" (pmc%d):\n\tmin: %"PRIu64"\n\tmax: %"PRIu64"\n\tavg: %1.2lf (%"PRIu64")\n",
+ perfname[i],
+ j+1,
+ perfdata[j][i][powerpc_data_min],
+ perfdata[j][i][powerpc_data_max],
+ (double)perfdata[j][i][powerpc_data_sum] /
+ (double)perfdata[j][i][powerpc_data_num],
+ perfdata[j][i][powerpc_data_num]);
+ }
+ }
+}
+#endif /* POWERPC_PERFORMANCE_REPORT */
+
+/* ***** WARNING ***** WARNING ***** WARNING ***** */
+/*
+ clear_blocks_dcbz32_ppc will not work properly
+ on PowerPC processors with a cache line size
+ not equal to 32 bytes.
+ Fortunately all processor used by Apple up to
+ at least the 7450 (aka second generation G4)
+ use 32 bytes cache line.
+ This is due to the use of the 'dcbz' instruction.
+ It simply clear to zero a single cache line,
+ so you need to know the cache line size to use it !
+ It's absurd, but it's fast...
+
+ update 24/06/2003 : Apple released yesterday the G5,
+ with a PPC970. cache line size : 128 bytes. Oups.
+ The semantic of dcbz was changed, it always clear
+ 32 bytes. so the function below will work, but will
+ be slow. So I fixed check_dcbz_effect to use dcbzl,
+ which is defined to clear a cache line (as dcbz before).
+ So we still can distinguish, and use dcbz (32 bytes)
+ or dcbzl (one cache line) as required.
+
+ see <http://developer.apple.com/technotes/tn/tn2087.html>
+ and <http://developer.apple.com/technotes/tn/tn2086.html>
+*/
+void clear_blocks_dcbz32_ppc(DCTELEM *blocks)
+{
+POWERPC_PERF_DECLARE(powerpc_clear_blocks_dcbz32, 1);
+ register int misal = ((unsigned long)blocks & 0x00000010);
+ register int i = 0;
+POWERPC_PERF_START_COUNT(powerpc_clear_blocks_dcbz32, 1);
+#if 1
+ if (misal) {
+ ((unsigned long*)blocks)[0] = 0L;
+ ((unsigned long*)blocks)[1] = 0L;
+ ((unsigned long*)blocks)[2] = 0L;
+ ((unsigned long*)blocks)[3] = 0L;
+ i += 16;
+ }
+ for ( ; i < sizeof(DCTELEM)*6*64-31 ; i += 32) {
+#ifndef __MWERKS__
+ asm volatile("dcbz %0,%1" : : "b" (blocks), "r" (i) : "memory");
+#else
+ __dcbz( blocks, i );
+#endif
+ }
+ if (misal) {
+ ((unsigned long*)blocks)[188] = 0L;
+ ((unsigned long*)blocks)[189] = 0L;
+ ((unsigned long*)blocks)[190] = 0L;
+ ((unsigned long*)blocks)[191] = 0L;
+ i += 16;
+ }
+#else
+ memset(blocks, 0, sizeof(DCTELEM)*6*64);
+#endif
+POWERPC_PERF_STOP_COUNT(powerpc_clear_blocks_dcbz32, 1);
+}
+
+/* same as above, when dcbzl clear a whole 128B cache line
+ i.e. the PPC970 aka G5 */
+#ifdef HAVE_DCBZL
+void clear_blocks_dcbz128_ppc(DCTELEM *blocks)
+{
+POWERPC_PERF_DECLARE(powerpc_clear_blocks_dcbz128, 1);
+ register int misal = ((unsigned long)blocks & 0x0000007f);
+ register int i = 0;
+POWERPC_PERF_START_COUNT(powerpc_clear_blocks_dcbz128, 1);
+#if 1
+ if (misal) {
+ // we could probably also optimize this case,
+ // but there's not much point as the machines
+ // aren't available yet (2003-06-26)
+ memset(blocks, 0, sizeof(DCTELEM)*6*64);
+ }
+ else
+ for ( ; i < sizeof(DCTELEM)*6*64 ; i += 128) {
+ asm volatile("dcbzl %0,%1" : : "b" (blocks), "r" (i) : "memory");
+ }
+#else
+ memset(blocks, 0, sizeof(DCTELEM)*6*64);
+#endif
+POWERPC_PERF_STOP_COUNT(powerpc_clear_blocks_dcbz128, 1);
+}
+#else
+void clear_blocks_dcbz128_ppc(DCTELEM *blocks)
+{
+ memset(blocks, 0, sizeof(DCTELEM)*6*64);
+}
+#endif
+
+#ifdef HAVE_DCBZL
+/* check dcbz report how many bytes are set to 0 by dcbz */
+/* update 24/06/2003 : replace dcbz by dcbzl to get
+ the intended effect (Apple "fixed" dcbz)
+ unfortunately this cannot be used unless the assembler
+ knows about dcbzl ... */
+long check_dcbzl_effect(void)
+{
+ register char *fakedata = (char*)av_malloc(1024);
+ register char *fakedata_middle;
+ register long zero = 0;
+ register long i = 0;
+ long count = 0;
+
+ if (!fakedata)
+ {
+ return 0L;
+ }
+
+ fakedata_middle = (fakedata + 512);
+
+ memset(fakedata, 0xFF, 1024);
+
+ /* below the constraint "b" seems to mean "Address base register"
+ in gcc-3.3 / RS/6000 speaks. seems to avoid using r0, so.... */
+ asm volatile("dcbzl %0, %1" : : "b" (fakedata_middle), "r" (zero));
+
+ for (i = 0; i < 1024 ; i ++)
+ {
+ if (fakedata[i] == (char)0)
+ count++;
+ }
+
+ av_free(fakedata);
+
+ return count;
+}
+#else
+long check_dcbzl_effect(void)
+{
+ return 0;
+}
+#endif
+
+static void prefetch_ppc(void *mem, int stride, int h)
+{
+ register const uint8_t *p = mem;
+ do {
+ asm volatile ("dcbt 0,%0" : : "r" (p));
+ p+= stride;
+ } while(--h);
+}
+
+void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx)
+{
+ // Common optimizations whether Altivec is available or not
+ c->prefetch = prefetch_ppc;
+ switch (check_dcbzl_effect()) {
+ case 32:
+ c->clear_blocks = clear_blocks_dcbz32_ppc;
+ break;
+ case 128:
+ c->clear_blocks = clear_blocks_dcbz128_ppc;
+ break;
+ default:
+ break;
+ }
+
+#ifdef HAVE_ALTIVEC
+ if(ENABLE_H264_DECODER) dsputil_h264_init_ppc(c, avctx);
+
+ if (has_altivec()) {
+ mm_flags |= MM_ALTIVEC;
+
+ dsputil_init_altivec(c, avctx);
+ if(ENABLE_SNOW_DECODER) snow_init_altivec(c, avctx);
+ if(ENABLE_VC1_DECODER || ENABLE_WMV3_DECODER)
+ vc1dsp_init_altivec(c, avctx);
+ float_init_altivec(c, avctx);
+ c->gmc1 = gmc1_altivec;
+
+#ifdef CONFIG_ENCODERS
+ if (avctx->dct_algo == FF_DCT_AUTO ||
+ avctx->dct_algo == FF_DCT_ALTIVEC)
+ {
+ c->fdct = fdct_altivec;
+ }
+#endif //CONFIG_ENCODERS
+
+ if (avctx->lowres==0)
+ {
+ if ((avctx->idct_algo == FF_IDCT_AUTO) ||
+ (avctx->idct_algo == FF_IDCT_ALTIVEC))
+ {
+ c->idct_put = idct_put_altivec;
+ c->idct_add = idct_add_altivec;
+ c->idct_permutation_type = FF_TRANSPOSE_IDCT_PERM;
+ }
+ }
+
+#ifdef POWERPC_PERFORMANCE_REPORT
+ {
+ int i, j;
+ for (i = 0 ; i < powerpc_perf_total ; i++)
+ {
+ for (j = 0; j < POWERPC_NUM_PMC_ENABLED ; j++)
+ {
+ perfdata[j][i][powerpc_data_min] = 0xFFFFFFFFFFFFFFFFULL;
+ perfdata[j][i][powerpc_data_max] = 0x0000000000000000ULL;
+ perfdata[j][i][powerpc_data_sum] = 0x0000000000000000ULL;
+ perfdata[j][i][powerpc_data_num] = 0x0000000000000000ULL;
+ }
+ }
+ }
+#endif /* POWERPC_PERFORMANCE_REPORT */
+ }
+#endif /* HAVE_ALTIVEC */
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.h b/contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.h
new file mode 100644
index 000000000..ab2b05780
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/dsputil_ppc.h
@@ -0,0 +1,155 @@
+/*
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef _DSPUTIL_PPC_
+#define _DSPUTIL_PPC_
+
+#ifdef POWERPC_PERFORMANCE_REPORT
+void powerpc_display_perf_report(void);
+/* the 604* have 2, the G3* have 4, the G4s have 6,
+ and the G5 are completely different (they MUST use
+ POWERPC_MODE_64BITS, and let's hope all future 64 bis PPC
+ will use the same PMCs... */
+#define POWERPC_NUM_PMC_ENABLED 6
+/* if you add to the enum below, also add to the perfname array
+ in dsputil_ppc.c */
+enum powerpc_perf_index {
+ altivec_fft_num = 0,
+ altivec_gmc1_num,
+ altivec_dct_unquantize_h263_num,
+ altivec_fdct,
+ altivec_idct_add_num,
+ altivec_idct_put_num,
+ altivec_put_pixels16_num,
+ altivec_avg_pixels16_num,
+ altivec_avg_pixels8_num,
+ altivec_put_pixels8_xy2_num,
+ altivec_put_no_rnd_pixels8_xy2_num,
+ altivec_put_pixels16_xy2_num,
+ altivec_put_no_rnd_pixels16_xy2_num,
+ altivec_hadamard8_diff8x8_num,
+ altivec_hadamard8_diff16_num,
+ altivec_avg_pixels8_xy2_num,
+ powerpc_clear_blocks_dcbz32,
+ powerpc_clear_blocks_dcbz128,
+ altivec_put_h264_chroma_mc8_num,
+ altivec_avg_h264_chroma_mc8_num,
+ altivec_put_h264_qpel16_h_lowpass_num,
+ altivec_avg_h264_qpel16_h_lowpass_num,
+ altivec_put_h264_qpel16_v_lowpass_num,
+ altivec_avg_h264_qpel16_v_lowpass_num,
+ altivec_put_h264_qpel16_hv_lowpass_num,
+ altivec_avg_h264_qpel16_hv_lowpass_num,
+ powerpc_perf_total
+};
+enum powerpc_data_index {
+ powerpc_data_min = 0,
+ powerpc_data_max,
+ powerpc_data_sum,
+ powerpc_data_num,
+ powerpc_data_total
+};
+extern unsigned long long perfdata[POWERPC_NUM_PMC_ENABLED][powerpc_perf_total][powerpc_data_total];
+
+#ifndef POWERPC_MODE_64BITS
+#define POWERP_PMC_DATATYPE unsigned long
+#define POWERPC_GET_PMC1(a) asm volatile("mfspr %0, 937" : "=r" (a))
+#define POWERPC_GET_PMC2(a) asm volatile("mfspr %0, 938" : "=r" (a))
+#if (POWERPC_NUM_PMC_ENABLED > 2)
+#define POWERPC_GET_PMC3(a) asm volatile("mfspr %0, 941" : "=r" (a))
+#define POWERPC_GET_PMC4(a) asm volatile("mfspr %0, 942" : "=r" (a))
+#else
+#define POWERPC_GET_PMC3(a) do {} while (0)
+#define POWERPC_GET_PMC4(a) do {} while (0)
+#endif
+#if (POWERPC_NUM_PMC_ENABLED > 4)
+#define POWERPC_GET_PMC5(a) asm volatile("mfspr %0, 929" : "=r" (a))
+#define POWERPC_GET_PMC6(a) asm volatile("mfspr %0, 930" : "=r" (a))
+#else
+#define POWERPC_GET_PMC5(a) do {} while (0)
+#define POWERPC_GET_PMC6(a) do {} while (0)
+#endif
+#else /* POWERPC_MODE_64BITS */
+#define POWERP_PMC_DATATYPE unsigned long long
+#define POWERPC_GET_PMC1(a) asm volatile("mfspr %0, 771" : "=r" (a))
+#define POWERPC_GET_PMC2(a) asm volatile("mfspr %0, 772" : "=r" (a))
+#if (POWERPC_NUM_PMC_ENABLED > 2)
+#define POWERPC_GET_PMC3(a) asm volatile("mfspr %0, 773" : "=r" (a))
+#define POWERPC_GET_PMC4(a) asm volatile("mfspr %0, 774" : "=r" (a))
+#else
+#define POWERPC_GET_PMC3(a) do {} while (0)
+#define POWERPC_GET_PMC4(a) do {} while (0)
+#endif
+#if (POWERPC_NUM_PMC_ENABLED > 4)
+#define POWERPC_GET_PMC5(a) asm volatile("mfspr %0, 775" : "=r" (a))
+#define POWERPC_GET_PMC6(a) asm volatile("mfspr %0, 776" : "=r" (a))
+#else
+#define POWERPC_GET_PMC5(a) do {} while (0)
+#define POWERPC_GET_PMC6(a) do {} while (0)
+#endif
+#endif /* POWERPC_MODE_64BITS */
+#define POWERPC_PERF_DECLARE(a, cond) \
+ POWERP_PMC_DATATYPE \
+ pmc_start[POWERPC_NUM_PMC_ENABLED], \
+ pmc_stop[POWERPC_NUM_PMC_ENABLED], \
+ pmc_loop_index;
+#define POWERPC_PERF_START_COUNT(a, cond) do { \
+ POWERPC_GET_PMC6(pmc_start[5]); \
+ POWERPC_GET_PMC5(pmc_start[4]); \
+ POWERPC_GET_PMC4(pmc_start[3]); \
+ POWERPC_GET_PMC3(pmc_start[2]); \
+ POWERPC_GET_PMC2(pmc_start[1]); \
+ POWERPC_GET_PMC1(pmc_start[0]); \
+ } while (0)
+#define POWERPC_PERF_STOP_COUNT(a, cond) do { \
+ POWERPC_GET_PMC1(pmc_stop[0]); \
+ POWERPC_GET_PMC2(pmc_stop[1]); \
+ POWERPC_GET_PMC3(pmc_stop[2]); \
+ POWERPC_GET_PMC4(pmc_stop[3]); \
+ POWERPC_GET_PMC5(pmc_stop[4]); \
+ POWERPC_GET_PMC6(pmc_stop[5]); \
+ if (cond) \
+ { \
+ for(pmc_loop_index = 0; \
+ pmc_loop_index < POWERPC_NUM_PMC_ENABLED; \
+ pmc_loop_index++) \
+ { \
+ if (pmc_stop[pmc_loop_index] >= pmc_start[pmc_loop_index]) \
+ { \
+ POWERP_PMC_DATATYPE diff = \
+ pmc_stop[pmc_loop_index] - pmc_start[pmc_loop_index]; \
+ if (diff < perfdata[pmc_loop_index][a][powerpc_data_min]) \
+ perfdata[pmc_loop_index][a][powerpc_data_min] = diff; \
+ if (diff > perfdata[pmc_loop_index][a][powerpc_data_max]) \
+ perfdata[pmc_loop_index][a][powerpc_data_max] = diff; \
+ perfdata[pmc_loop_index][a][powerpc_data_sum] += diff; \
+ perfdata[pmc_loop_index][a][powerpc_data_num] ++; \
+ } \
+ } \
+ } \
+} while (0)
+#else /* POWERPC_PERFORMANCE_REPORT */
+// those are needed to avoid empty statements.
+#define POWERPC_PERF_DECLARE(a, cond) int altivec_placeholder __attribute__ ((unused))
+#define POWERPC_PERF_START_COUNT(a, cond) do {} while (0)
+#define POWERPC_PERF_STOP_COUNT(a, cond) do {} while (0)
+#endif /* POWERPC_PERFORMANCE_REPORT */
+
+#endif /* _DSPUTIL_PPC_ */
diff --git a/contrib/ffmpeg/libavcodec/ppc/fdct_altivec.c b/contrib/ffmpeg/libavcodec/ppc/fdct_altivec.c
new file mode 100644
index 000000000..2418c32bb
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/fdct_altivec.c
@@ -0,0 +1,493 @@
+/* ffmpeg/libavcodec/ppc/fdct_altivec.c, this file is part of the
+ * AltiVec optimized library for the FFMPEG Multimedia System
+ * Copyright (C) 2003 James Klicman <james@klicman.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+
+#include "common.h"
+#include "../dsputil.h"
+#include "dsputil_altivec.h"
+#include "gcc_fixes.h"
+
+
+#define vs16(v) ((vector signed short)(v))
+#define vs32(v) ((vector signed int)(v))
+#define vu8(v) ((vector unsigned char)(v))
+#define vu16(v) ((vector unsigned short)(v))
+#define vu32(v) ((vector unsigned int)(v))
+
+
+#define C1 0.98078525066375732421875000 /* cos(1*PI/16) */
+#define C2 0.92387950420379638671875000 /* cos(2*PI/16) */
+#define C3 0.83146959543228149414062500 /* cos(3*PI/16) */
+#define C4 0.70710676908493041992187500 /* cos(4*PI/16) */
+#define C5 0.55557024478912353515625000 /* cos(5*PI/16) */
+#define C6 0.38268342614173889160156250 /* cos(6*PI/16) */
+#define C7 0.19509032368659973144531250 /* cos(7*PI/16) */
+#define SQRT_2 1.41421353816986083984375000 /* sqrt(2) */
+
+
+#define W0 -(2 * C2)
+#define W1 (2 * C6)
+#define W2 (SQRT_2 * C6)
+#define W3 (SQRT_2 * C3)
+#define W4 (SQRT_2 * (-C1 + C3 + C5 - C7))
+#define W5 (SQRT_2 * ( C1 + C3 - C5 + C7))
+#define W6 (SQRT_2 * ( C1 + C3 + C5 - C7))
+#define W7 (SQRT_2 * ( C1 + C3 - C5 - C7))
+#define W8 (SQRT_2 * ( C7 - C3))
+#define W9 (SQRT_2 * (-C1 - C3))
+#define WA (SQRT_2 * (-C3 - C5))
+#define WB (SQRT_2 * ( C5 - C3))
+
+
+static vector float fdctconsts[3] = {
+ (vector float)AVV( W0, W1, W2, W3 ),
+ (vector float)AVV( W4, W5, W6, W7 ),
+ (vector float)AVV( W8, W9, WA, WB )
+};
+
+#define LD_W0 vec_splat(cnsts0, 0)
+#define LD_W1 vec_splat(cnsts0, 1)
+#define LD_W2 vec_splat(cnsts0, 2)
+#define LD_W3 vec_splat(cnsts0, 3)
+#define LD_W4 vec_splat(cnsts1, 0)
+#define LD_W5 vec_splat(cnsts1, 1)
+#define LD_W6 vec_splat(cnsts1, 2)
+#define LD_W7 vec_splat(cnsts1, 3)
+#define LD_W8 vec_splat(cnsts2, 0)
+#define LD_W9 vec_splat(cnsts2, 1)
+#define LD_WA vec_splat(cnsts2, 2)
+#define LD_WB vec_splat(cnsts2, 3)
+
+
+#define FDCTROW(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */ \
+ x0 = vec_add(b0, b7); /* x0 = b0 + b7; */ \
+ x7 = vec_sub(b0, b7); /* x7 = b0 - b7; */ \
+ x1 = vec_add(b1, b6); /* x1 = b1 + b6; */ \
+ x6 = vec_sub(b1, b6); /* x6 = b1 - b6; */ \
+ x2 = vec_add(b2, b5); /* x2 = b2 + b5; */ \
+ x5 = vec_sub(b2, b5); /* x5 = b2 - b5; */ \
+ x3 = vec_add(b3, b4); /* x3 = b3 + b4; */ \
+ x4 = vec_sub(b3, b4); /* x4 = b3 - b4; */ \
+ \
+ b7 = vec_add(x0, x3); /* b7 = x0 + x3; */ \
+ b1 = vec_add(x1, x2); /* b1 = x1 + x2; */ \
+ b0 = vec_add(b7, b1); /* b0 = b7 + b1; */ \
+ b4 = vec_sub(b7, b1); /* b4 = b7 - b1; */ \
+ \
+ b2 = vec_sub(x0, x3); /* b2 = x0 - x3; */ \
+ b6 = vec_sub(x1, x2); /* b6 = x1 - x2; */ \
+ b5 = vec_add(b6, b2); /* b5 = b6 + b2; */ \
+ cnst = LD_W2; \
+ b5 = vec_madd(cnst, b5, mzero); /* b5 = b5 * W2; */ \
+ cnst = LD_W1; \
+ b2 = vec_madd(cnst, b2, b5); /* b2 = b5 + b2 * W1; */ \
+ cnst = LD_W0; \
+ b6 = vec_madd(cnst, b6, b5); /* b6 = b5 + b6 * W0; */ \
+ \
+ x0 = vec_add(x4, x7); /* x0 = x4 + x7; */ \
+ x1 = vec_add(x5, x6); /* x1 = x5 + x6; */ \
+ x2 = vec_add(x4, x6); /* x2 = x4 + x6; */ \
+ x3 = vec_add(x5, x7); /* x3 = x5 + x7; */ \
+ x8 = vec_add(x2, x3); /* x8 = x2 + x3; */ \
+ cnst = LD_W3; \
+ x8 = vec_madd(cnst, x8, mzero); /* x8 = x8 * W3; */ \
+ \
+ cnst = LD_W8; \
+ x0 = vec_madd(cnst, x0, mzero); /* x0 *= W8; */ \
+ cnst = LD_W9; \
+ x1 = vec_madd(cnst, x1, mzero); /* x1 *= W9; */ \
+ cnst = LD_WA; \
+ x2 = vec_madd(cnst, x2, x8); /* x2 = x2 * WA + x8; */ \
+ cnst = LD_WB; \
+ x3 = vec_madd(cnst, x3, x8); /* x3 = x3 * WB + x8; */ \
+ \
+ cnst = LD_W4; \
+ b7 = vec_madd(cnst, x4, x0); /* b7 = x4 * W4 + x0; */ \
+ cnst = LD_W5; \
+ b5 = vec_madd(cnst, x5, x1); /* b5 = x5 * W5 + x1; */ \
+ cnst = LD_W6; \
+ b3 = vec_madd(cnst, x6, x1); /* b3 = x6 * W6 + x1; */ \
+ cnst = LD_W7; \
+ b1 = vec_madd(cnst, x7, x0); /* b1 = x7 * W7 + x0; */ \
+ \
+ b7 = vec_add(b7, x2); /* b7 = b7 + x2; */ \
+ b5 = vec_add(b5, x3); /* b5 = b5 + x3; */ \
+ b3 = vec_add(b3, x2); /* b3 = b3 + x2; */ \
+ b1 = vec_add(b1, x3); /* b1 = b1 + x3; */ \
+ /* }}} */
+
+#define FDCTCOL(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */ \
+ x0 = vec_add(b0, b7); /* x0 = b0 + b7; */ \
+ x7 = vec_sub(b0, b7); /* x7 = b0 - b7; */ \
+ x1 = vec_add(b1, b6); /* x1 = b1 + b6; */ \
+ x6 = vec_sub(b1, b6); /* x6 = b1 - b6; */ \
+ x2 = vec_add(b2, b5); /* x2 = b2 + b5; */ \
+ x5 = vec_sub(b2, b5); /* x5 = b2 - b5; */ \
+ x3 = vec_add(b3, b4); /* x3 = b3 + b4; */ \
+ x4 = vec_sub(b3, b4); /* x4 = b3 - b4; */ \
+ \
+ b7 = vec_add(x0, x3); /* b7 = x0 + x3; */ \
+ b1 = vec_add(x1, x2); /* b1 = x1 + x2; */ \
+ b0 = vec_add(b7, b1); /* b0 = b7 + b1; */ \
+ b4 = vec_sub(b7, b1); /* b4 = b7 - b1; */ \
+ \
+ b2 = vec_sub(x0, x3); /* b2 = x0 - x3; */ \
+ b6 = vec_sub(x1, x2); /* b6 = x1 - x2; */ \
+ b5 = vec_add(b6, b2); /* b5 = b6 + b2; */ \
+ cnst = LD_W2; \
+ b5 = vec_madd(cnst, b5, mzero); /* b5 = b5 * W2; */ \
+ cnst = LD_W1; \
+ b2 = vec_madd(cnst, b2, b5); /* b2 = b5 + b2 * W1; */ \
+ cnst = LD_W0; \
+ b6 = vec_madd(cnst, b6, b5); /* b6 = b5 + b6 * W0; */ \
+ \
+ x0 = vec_add(x4, x7); /* x0 = x4 + x7; */ \
+ x1 = vec_add(x5, x6); /* x1 = x5 + x6; */ \
+ x2 = vec_add(x4, x6); /* x2 = x4 + x6; */ \
+ x3 = vec_add(x5, x7); /* x3 = x5 + x7; */ \
+ x8 = vec_add(x2, x3); /* x8 = x2 + x3; */ \
+ cnst = LD_W3; \
+ x8 = vec_madd(cnst, x8, mzero); /* x8 = x8 * W3; */ \
+ \
+ cnst = LD_W8; \
+ x0 = vec_madd(cnst, x0, mzero); /* x0 *= W8; */ \
+ cnst = LD_W9; \
+ x1 = vec_madd(cnst, x1, mzero); /* x1 *= W9; */ \
+ cnst = LD_WA; \
+ x2 = vec_madd(cnst, x2, x8); /* x2 = x2 * WA + x8; */ \
+ cnst = LD_WB; \
+ x3 = vec_madd(cnst, x3, x8); /* x3 = x3 * WB + x8; */ \
+ \
+ cnst = LD_W4; \
+ b7 = vec_madd(cnst, x4, x0); /* b7 = x4 * W4 + x0; */ \
+ cnst = LD_W5; \
+ b5 = vec_madd(cnst, x5, x1); /* b5 = x5 * W5 + x1; */ \
+ cnst = LD_W6; \
+ b3 = vec_madd(cnst, x6, x1); /* b3 = x6 * W6 + x1; */ \
+ cnst = LD_W7; \
+ b1 = vec_madd(cnst, x7, x0); /* b1 = x7 * W7 + x0; */ \
+ \
+ b7 = vec_add(b7, x2); /* b7 += x2; */ \
+ b5 = vec_add(b5, x3); /* b5 += x3; */ \
+ b3 = vec_add(b3, x2); /* b3 += x2; */ \
+ b1 = vec_add(b1, x3); /* b1 += x3; */ \
+ /* }}} */
+
+
+
+/* two dimensional discrete cosine transform */
+
+void fdct_altivec(int16_t *block)
+{
+POWERPC_PERF_DECLARE(altivec_fdct, 1);
+ vector signed short *bp;
+ vector float *cp;
+ vector float b00, b10, b20, b30, b40, b50, b60, b70;
+ vector float b01, b11, b21, b31, b41, b51, b61, b71;
+ vector float mzero, cnst, cnsts0, cnsts1, cnsts2;
+ vector float x0, x1, x2, x3, x4, x5, x6, x7, x8;
+
+ POWERPC_PERF_START_COUNT(altivec_fdct, 1);
+
+
+ /* setup constants {{{ */
+ /* mzero = -0.0 */
+ mzero = ((vector float)vec_splat_u32(-1));
+ mzero = ((vector float)vec_sl(vu32(mzero), vu32(mzero)));
+ cp = fdctconsts;
+ cnsts0 = vec_ld(0, cp); cp++;
+ cnsts1 = vec_ld(0, cp); cp++;
+ cnsts2 = vec_ld(0, cp);
+ /* }}} */
+
+
+ /* 8x8 matrix transpose (vector short[8]) {{{ */
+#define MERGE_S16(hl,a,b) vec_merge##hl(vs16(a), vs16(b))
+
+ bp = (vector signed short*)block;
+ b00 = ((vector float)vec_ld(0, bp));
+ b40 = ((vector float)vec_ld(16*4, bp));
+ b01 = ((vector float)MERGE_S16(h, b00, b40));
+ b11 = ((vector float)MERGE_S16(l, b00, b40));
+ bp++;
+ b10 = ((vector float)vec_ld(0, bp));
+ b50 = ((vector float)vec_ld(16*4, bp));
+ b21 = ((vector float)MERGE_S16(h, b10, b50));
+ b31 = ((vector float)MERGE_S16(l, b10, b50));
+ bp++;
+ b20 = ((vector float)vec_ld(0, bp));
+ b60 = ((vector float)vec_ld(16*4, bp));
+ b41 = ((vector float)MERGE_S16(h, b20, b60));
+ b51 = ((vector float)MERGE_S16(l, b20, b60));
+ bp++;
+ b30 = ((vector float)vec_ld(0, bp));
+ b70 = ((vector float)vec_ld(16*4, bp));
+ b61 = ((vector float)MERGE_S16(h, b30, b70));
+ b71 = ((vector float)MERGE_S16(l, b30, b70));
+
+ x0 = ((vector float)MERGE_S16(h, b01, b41));
+ x1 = ((vector float)MERGE_S16(l, b01, b41));
+ x2 = ((vector float)MERGE_S16(h, b11, b51));
+ x3 = ((vector float)MERGE_S16(l, b11, b51));
+ x4 = ((vector float)MERGE_S16(h, b21, b61));
+ x5 = ((vector float)MERGE_S16(l, b21, b61));
+ x6 = ((vector float)MERGE_S16(h, b31, b71));
+ x7 = ((vector float)MERGE_S16(l, b31, b71));
+
+ b00 = ((vector float)MERGE_S16(h, x0, x4));
+ b10 = ((vector float)MERGE_S16(l, x0, x4));
+ b20 = ((vector float)MERGE_S16(h, x1, x5));
+ b30 = ((vector float)MERGE_S16(l, x1, x5));
+ b40 = ((vector float)MERGE_S16(h, x2, x6));
+ b50 = ((vector float)MERGE_S16(l, x2, x6));
+ b60 = ((vector float)MERGE_S16(h, x3, x7));
+ b70 = ((vector float)MERGE_S16(l, x3, x7));
+
+#undef MERGE_S16
+ /* }}} */
+
+
+/* Some of the initial calculations can be done as vector short before
+ * conversion to vector float. The following code section takes advantage
+ * of this.
+ */
+#if 1
+ /* fdct rows {{{ */
+ x0 = ((vector float)vec_add(vs16(b00), vs16(b70)));
+ x7 = ((vector float)vec_sub(vs16(b00), vs16(b70)));
+ x1 = ((vector float)vec_add(vs16(b10), vs16(b60)));
+ x6 = ((vector float)vec_sub(vs16(b10), vs16(b60)));
+ x2 = ((vector float)vec_add(vs16(b20), vs16(b50)));
+ x5 = ((vector float)vec_sub(vs16(b20), vs16(b50)));
+ x3 = ((vector float)vec_add(vs16(b30), vs16(b40)));
+ x4 = ((vector float)vec_sub(vs16(b30), vs16(b40)));
+
+ b70 = ((vector float)vec_add(vs16(x0), vs16(x3)));
+ b10 = ((vector float)vec_add(vs16(x1), vs16(x2)));
+
+ b00 = ((vector float)vec_add(vs16(b70), vs16(b10)));
+ b40 = ((vector float)vec_sub(vs16(b70), vs16(b10)));
+
+#define CTF0(n) \
+ b##n##1 = ((vector float)vec_unpackl(vs16(b##n##0))); \
+ b##n##0 = ((vector float)vec_unpackh(vs16(b##n##0))); \
+ b##n##1 = vec_ctf(vs32(b##n##1), 0); \
+ b##n##0 = vec_ctf(vs32(b##n##0), 0);
+
+ CTF0(0);
+ CTF0(4);
+
+ b20 = ((vector float)vec_sub(vs16(x0), vs16(x3)));
+ b60 = ((vector float)vec_sub(vs16(x1), vs16(x2)));
+
+ CTF0(2);
+ CTF0(6);
+
+#undef CTF0
+
+ x0 = vec_add(b60, b20);
+ x1 = vec_add(b61, b21);
+
+ cnst = LD_W2;
+ x0 = vec_madd(cnst, x0, mzero);
+ x1 = vec_madd(cnst, x1, mzero);
+ cnst = LD_W1;
+ b20 = vec_madd(cnst, b20, x0);
+ b21 = vec_madd(cnst, b21, x1);
+ cnst = LD_W0;
+ b60 = vec_madd(cnst, b60, x0);
+ b61 = vec_madd(cnst, b61, x1);
+
+#define CTFX(x,b) \
+ b##0 = ((vector float)vec_unpackh(vs16(x))); \
+ b##1 = ((vector float)vec_unpackl(vs16(x))); \
+ b##0 = vec_ctf(vs32(b##0), 0); \
+ b##1 = vec_ctf(vs32(b##1), 0); \
+
+ CTFX(x4, b7);
+ CTFX(x5, b5);
+ CTFX(x6, b3);
+ CTFX(x7, b1);
+
+#undef CTFX
+
+
+ x0 = vec_add(b70, b10);
+ x1 = vec_add(b50, b30);
+ x2 = vec_add(b70, b30);
+ x3 = vec_add(b50, b10);
+ x8 = vec_add(x2, x3);
+ cnst = LD_W3;
+ x8 = vec_madd(cnst, x8, mzero);
+
+ cnst = LD_W8;
+ x0 = vec_madd(cnst, x0, mzero);
+ cnst = LD_W9;
+ x1 = vec_madd(cnst, x1, mzero);
+ cnst = LD_WA;
+ x2 = vec_madd(cnst, x2, x8);
+ cnst = LD_WB;
+ x3 = vec_madd(cnst, x3, x8);
+
+ cnst = LD_W4;
+ b70 = vec_madd(cnst, b70, x0);
+ cnst = LD_W5;
+ b50 = vec_madd(cnst, b50, x1);
+ cnst = LD_W6;
+ b30 = vec_madd(cnst, b30, x1);
+ cnst = LD_W7;
+ b10 = vec_madd(cnst, b10, x0);
+
+ b70 = vec_add(b70, x2);
+ b50 = vec_add(b50, x3);
+ b30 = vec_add(b30, x2);
+ b10 = vec_add(b10, x3);
+
+
+ x0 = vec_add(b71, b11);
+ x1 = vec_add(b51, b31);
+ x2 = vec_add(b71, b31);
+ x3 = vec_add(b51, b11);
+ x8 = vec_add(x2, x3);
+ cnst = LD_W3;
+ x8 = vec_madd(cnst, x8, mzero);
+
+ cnst = LD_W8;
+ x0 = vec_madd(cnst, x0, mzero);
+ cnst = LD_W9;
+ x1 = vec_madd(cnst, x1, mzero);
+ cnst = LD_WA;
+ x2 = vec_madd(cnst, x2, x8);
+ cnst = LD_WB;
+ x3 = vec_madd(cnst, x3, x8);
+
+ cnst = LD_W4;
+ b71 = vec_madd(cnst, b71, x0);
+ cnst = LD_W5;
+ b51 = vec_madd(cnst, b51, x1);
+ cnst = LD_W6;
+ b31 = vec_madd(cnst, b31, x1);
+ cnst = LD_W7;
+ b11 = vec_madd(cnst, b11, x0);
+
+ b71 = vec_add(b71, x2);
+ b51 = vec_add(b51, x3);
+ b31 = vec_add(b31, x2);
+ b11 = vec_add(b11, x3);
+ /* }}} */
+#else
+ /* convert to float {{{ */
+#define CTF(n) \
+ vs32(b##n##1) = vec_unpackl(vs16(b##n##0)); \
+ vs32(b##n##0) = vec_unpackh(vs16(b##n##0)); \
+ b##n##1 = vec_ctf(vs32(b##n##1), 0); \
+ b##n##0 = vec_ctf(vs32(b##n##0), 0); \
+
+ CTF(0);
+ CTF(1);
+ CTF(2);
+ CTF(3);
+ CTF(4);
+ CTF(5);
+ CTF(6);
+ CTF(7);
+
+#undef CTF
+ /* }}} */
+
+ FDCTROW(b00, b10, b20, b30, b40, b50, b60, b70);
+ FDCTROW(b01, b11, b21, b31, b41, b51, b61, b71);
+#endif
+
+
+ /* 8x8 matrix transpose (vector float[8][2]) {{{ */
+ x0 = vec_mergel(b00, b20);
+ x1 = vec_mergeh(b00, b20);
+ x2 = vec_mergel(b10, b30);
+ x3 = vec_mergeh(b10, b30);
+
+ b00 = vec_mergeh(x1, x3);
+ b10 = vec_mergel(x1, x3);
+ b20 = vec_mergeh(x0, x2);
+ b30 = vec_mergel(x0, x2);
+
+ x4 = vec_mergel(b41, b61);
+ x5 = vec_mergeh(b41, b61);
+ x6 = vec_mergel(b51, b71);
+ x7 = vec_mergeh(b51, b71);
+
+ b41 = vec_mergeh(x5, x7);
+ b51 = vec_mergel(x5, x7);
+ b61 = vec_mergeh(x4, x6);
+ b71 = vec_mergel(x4, x6);
+
+ x0 = vec_mergel(b01, b21);
+ x1 = vec_mergeh(b01, b21);
+ x2 = vec_mergel(b11, b31);
+ x3 = vec_mergeh(b11, b31);
+
+ x4 = vec_mergel(b40, b60);
+ x5 = vec_mergeh(b40, b60);
+ x6 = vec_mergel(b50, b70);
+ x7 = vec_mergeh(b50, b70);
+
+ b40 = vec_mergeh(x1, x3);
+ b50 = vec_mergel(x1, x3);
+ b60 = vec_mergeh(x0, x2);
+ b70 = vec_mergel(x0, x2);
+
+ b01 = vec_mergeh(x5, x7);
+ b11 = vec_mergel(x5, x7);
+ b21 = vec_mergeh(x4, x6);
+ b31 = vec_mergel(x4, x6);
+ /* }}} */
+
+
+ FDCTCOL(b00, b10, b20, b30, b40, b50, b60, b70);
+ FDCTCOL(b01, b11, b21, b31, b41, b51, b61, b71);
+
+
+ /* round, convert back to short {{{ */
+#define CTS(n) \
+ b##n##0 = vec_round(b##n##0); \
+ b##n##1 = vec_round(b##n##1); \
+ b##n##0 = ((vector float)vec_cts(b##n##0, 0)); \
+ b##n##1 = ((vector float)vec_cts(b##n##1, 0)); \
+ b##n##0 = ((vector float)vec_pack(vs32(b##n##0), vs32(b##n##1))); \
+ vec_st(vs16(b##n##0), 0, bp);
+
+ bp = (vector signed short*)block;
+ CTS(0); bp++;
+ CTS(1); bp++;
+ CTS(2); bp++;
+ CTS(3); bp++;
+ CTS(4); bp++;
+ CTS(5); bp++;
+ CTS(6); bp++;
+ CTS(7);
+
+#undef CTS
+ /* }}} */
+
+POWERPC_PERF_STOP_COUNT(altivec_fdct, 1);
+}
+
+/* vim:set foldmethod=marker foldlevel=0: */
diff --git a/contrib/ffmpeg/libavcodec/ppc/fft_altivec.c b/contrib/ffmpeg/libavcodec/ppc/fft_altivec.c
new file mode 100644
index 000000000..384a774ff
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/fft_altivec.c
@@ -0,0 +1,166 @@
+/*
+ * FFT/IFFT transforms
+ * AltiVec-enabled
+ * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org>
+ * Based on code Copyright (c) 2002 Fabrice Bellard.
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+/*
+ those three macros are from libavcodec/fft.c
+ and are required for the reference C code
+*/
+/* butter fly op */
+#define BF(pre, pim, qre, qim, pre1, pim1, qre1, qim1) \
+{\
+ FFTSample ax, ay, bx, by;\
+ bx=pre1;\
+ by=pim1;\
+ ax=qre1;\
+ ay=qim1;\
+ pre = (bx + ax);\
+ pim = (by + ay);\
+ qre = (bx - ax);\
+ qim = (by - ay);\
+}
+#define MUL16(a,b) ((a) * (b))
+#define CMUL(pre, pim, are, aim, bre, bim) \
+{\
+ pre = (MUL16(are, bre) - MUL16(aim, bim));\
+ pim = (MUL16(are, bim) + MUL16(bre, aim));\
+}
+
+
+/**
+ * Do a complex FFT with the parameters defined in ff_fft_init(). The
+ * input data must be permuted before with s->revtab table. No
+ * 1.0/sqrt(n) normalization is done.
+ * AltiVec-enabled
+ * This code assumes that the 'z' pointer is 16 bytes-aligned
+ * It also assumes all FFTComplex are 8 bytes-aligned pair of float
+ * The code is exactly the same as the SSE version, except
+ * that successive MUL + ADD/SUB have been merged into
+ * fused multiply-add ('vec_madd' in altivec)
+ */
+void ff_fft_calc_altivec(FFTContext *s, FFTComplex *z)
+{
+POWERPC_PERF_DECLARE(altivec_fft_num, s->nbits >= 6);
+ register const vector float vczero = (const vector float)vec_splat_u32(0.);
+
+ int ln = s->nbits;
+ int j, np, np2;
+ int nblocks, nloops;
+ register FFTComplex *p, *q;
+ FFTComplex *cptr, *cptr1;
+ int k;
+
+POWERPC_PERF_START_COUNT(altivec_fft_num, s->nbits >= 6);
+
+ np = 1 << ln;
+
+ {
+ vector float *r, a, b, a1, c1, c2;
+
+ r = (vector float *)&z[0];
+
+ c1 = vcii(p,p,n,n);
+
+ if (s->inverse)
+ {
+ c2 = vcii(p,p,n,p);
+ }
+ else
+ {
+ c2 = vcii(p,p,p,n);
+ }
+
+ j = (np >> 2);
+ do {
+ a = vec_ld(0, r);
+ a1 = vec_ld(sizeof(vector float), r);
+
+ b = vec_perm(a,a,vcprmle(1,0,3,2));
+ a = vec_madd(a,c1,b);
+ /* do the pass 0 butterfly */
+
+ b = vec_perm(a1,a1,vcprmle(1,0,3,2));
+ b = vec_madd(a1,c1,b);
+ /* do the pass 0 butterfly */
+
+ /* multiply third by -i */
+ b = vec_perm(b,b,vcprmle(2,3,1,0));
+
+ /* do the pass 1 butterfly */
+ vec_st(vec_madd(b,c2,a), 0, r);
+ vec_st(vec_nmsub(b,c2,a), sizeof(vector float), r);
+
+ r += 2;
+ } while (--j != 0);
+ }
+ /* pass 2 .. ln-1 */
+
+ nblocks = np >> 3;
+ nloops = 1 << 2;
+ np2 = np >> 1;
+
+ cptr1 = s->exptab1;
+ do {
+ p = z;
+ q = z + nloops;
+ j = nblocks;
+ do {
+ cptr = cptr1;
+ k = nloops >> 1;
+ do {
+ vector float a,b,c,t1;
+
+ a = vec_ld(0, (float*)p);
+ b = vec_ld(0, (float*)q);
+
+ /* complex mul */
+ c = vec_ld(0, (float*)cptr);
+ /* cre*re cim*re */
+ t1 = vec_madd(c, vec_perm(b,b,vcprmle(2,2,0,0)),vczero);
+ c = vec_ld(sizeof(vector float), (float*)cptr);
+ /* -cim*im cre*im */
+ b = vec_madd(c, vec_perm(b,b,vcprmle(3,3,1,1)),t1);
+
+ /* butterfly */
+ vec_st(vec_add(a,b), 0, (float*)p);
+ vec_st(vec_sub(a,b), 0, (float*)q);
+
+ p += 2;
+ q += 2;
+ cptr += 4;
+ } while (--k);
+
+ p += nloops;
+ q += nloops;
+ } while (--j);
+ cptr1 += nloops * 2;
+ nblocks = nblocks >> 1;
+ nloops = nloops << 1;
+ } while (nblocks != 0);
+
+POWERPC_PERF_STOP_COUNT(altivec_fft_num, s->nbits >= 6);
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/float_altivec.c b/contrib/ffmpeg/libavcodec/ppc/float_altivec.c
new file mode 100644
index 000000000..c6e43dec2
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/float_altivec.c
@@ -0,0 +1,194 @@
+/*
+ * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+static void vector_fmul_altivec(float *dst, const float *src, int len)
+{
+ int i;
+ vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
+ for(i=0; i<len-7; i+=8) {
+ d0 = vec_ld(0, dst+i);
+ s = vec_ld(0, src+i);
+ d1 = vec_ld(16, dst+i);
+ d0 = vec_madd(d0, s, zero);
+ d1 = vec_madd(d1, vec_ld(16,src+i), zero);
+ vec_st(d0, 0, dst+i);
+ vec_st(d1, 16, dst+i);
+ }
+}
+
+static void vector_fmul_reverse_altivec(float *dst, const float *src0,
+ const float *src1, int len)
+{
+ int i;
+ vector float d, s0, s1, h0, l0,
+ s2, s3, zero = (vector float)vec_splat_u32(0);
+ src1 += len-4;
+ for(i=0; i<len-7; i+=8) {
+ s1 = vec_ld(0, src1-i); // [a,b,c,d]
+ s0 = vec_ld(0, src0+i);
+ l0 = vec_mergel(s1, s1); // [c,c,d,d]
+ s3 = vec_ld(-16, src1-i);
+ h0 = vec_mergeh(s1, s1); // [a,a,b,b]
+ s2 = vec_ld(16, src0+i);
+ s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b]
+ vec_mergeh(l0,h0)); // [c,a,c,a]
+ // [d,c,b,a]
+ l0 = vec_mergel(s3, s3);
+ d = vec_madd(s0, s1, zero);
+ h0 = vec_mergeh(s3, s3);
+ vec_st(d, 0, dst+i);
+ s3 = vec_mergeh(vec_mergel(l0,h0),
+ vec_mergeh(l0,h0));
+ d = vec_madd(s2, s3, zero);
+ vec_st(d, 16, dst+i);
+ }
+}
+
+static void vector_fmul_add_add_altivec(float *dst, const float *src0,
+ const float *src1, const float *src2,
+ int src3, int len, int step)
+{
+ int i;
+ vector float d, s0, s1, s2, t0, t1, edges;
+ vector unsigned char align = vec_lvsr(0,dst),
+ mask = vec_lvsl(0, dst);
+
+ t0 = vec_ld(0, dst);
+#if 0 //FIXME: there is still something wrong
+ if (step == 2) {
+ int y;
+ vector float d0, d1, s3, t2;
+ vector unsigned int sel =
+ vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
+ t1 = vec_ld(16, dst);
+ for (i=0,y=0; i<len-3; i+=4,y+=8) {
+
+ s0 = vec_ld(0,src0+i);
+ s1 = vec_ld(0,src1+i);
+ s2 = vec_ld(0,src2+i);
+
+// t0 = vec_ld(0, dst+y); //[x x x|a]
+// t1 = vec_ld(16, dst+y); //[b c d|e]
+ t2 = vec_ld(31, dst+y); //[f g h|x]
+
+ d = vec_madd(s0,s1,s2); // [A B C D]
+
+ // [A A B B]
+
+ // [C C D D]
+
+ d0 = vec_perm(t0, t1, mask); // [a b c d]
+
+ d0 = vec_sel(vec_mergeh(d, d), d0, sel); // [A b B d]
+
+ edges = vec_perm(t1, t0, mask);
+
+ t0 = vec_perm(edges, d0, align); // [x x x|A]
+
+ t1 = vec_perm(d0, edges, align); // [b B d|e]
+
+ vec_stl(t0, 0, dst+y);
+
+ d1 = vec_perm(t1, t2, mask); // [e f g h]
+
+ d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]
+
+ edges = vec_perm(t2, t1, mask);
+
+ t1 = vec_perm(edges, d1, align); // [b B d|C]
+
+ t2 = vec_perm(d1, edges, align); // [f D h|x]
+
+ vec_stl(t1, 16, dst+y);
+
+ t0 = t1;
+
+ vec_stl(t2, 31, dst+y);
+
+ t1 = t2;
+ }
+ } else
+ #endif
+ if (step == 1 && src3 == 0)
+ for (i=0; i<len-3; i+=4) {
+ t1 = vec_ld(15, dst+i);
+ s0 = vec_ld(0, src0+i);
+ s1 = vec_ld(0, src1+i);
+ s2 = vec_ld(0, src2+i);
+ edges = vec_perm(t1 ,t0, mask);
+ d = vec_madd(s0,s1,s2);
+ t1 = vec_perm(d, edges, align);
+ t0 = vec_perm(edges, d, align);
+ vec_st(t1, 15, dst+i);
+ vec_st(t0, 0, dst+i);
+ t0 = t1;
+ }
+ else
+ ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
+}
+
+void float_to_int16_altivec(int16_t *dst, const float *src, int len)
+{
+ int i;
+ vector float s0, s1;
+ vector signed int t0, t1;
+ vector signed short d0, d1, d;
+ vector unsigned char align;
+ if(((long)dst)&15) //FIXME
+ for(i=0; i<len-7; i+=8) {
+ s0 = vec_ld(0, src+i);
+ s1 = vec_ld(16, src+i);
+ t0 = vec_cts(s0, 0);
+ d0 = vec_ld(0, dst+i);
+ t1 = vec_cts(s1, 0);
+ d1 = vec_ld(15, dst+i);
+ d = vec_packs(t0,t1);
+ d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
+ align = vec_lvsr(0, dst+i);
+ d0 = vec_perm(d1, d, align);
+ d1 = vec_perm(d, d1, align);
+ vec_st(d0, 0, dst+i);
+ vec_st(d1,15, dst+i);
+ }
+ else
+ for(i=0; i<len-7; i+=8) {
+ s0 = vec_ld(0, src+i);
+ s1 = vec_ld(16, src+i);
+ t0 = vec_cts(s0, 0);
+ t1 = vec_cts(s1, 0);
+ d = vec_packs(t0,t1);
+ vec_st(d, 0, dst+i);
+ }
+}
+
+void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
+{
+ c->vector_fmul = vector_fmul_altivec;
+ c->vector_fmul_reverse = vector_fmul_reverse_altivec;
+ c->vector_fmul_add_add = vector_fmul_add_add_altivec;
+ if(!(avctx->flags & CODEC_FLAG_BITEXACT))
+ c->float_to_int16 = float_to_int16_altivec;
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/gcc_fixes.h b/contrib/ffmpeg/libavcodec/ppc/gcc_fixes.h
new file mode 100644
index 000000000..5a4a55188
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/gcc_fixes.h
@@ -0,0 +1,119 @@
+/*
+ * gcc fixes for altivec.
+ * Used to workaround broken gcc (FSF gcc-3 pre gcc-3.3)
+ * and to stay somewhat compatible with Darwin.
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef _GCC_FIXES_
+#define _GCC_FIXES_
+
+#ifdef HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+
+#ifdef CONFIG_DARWIN
+# ifndef __MWERKS__
+# define AVV(x...) (x)
+# else
+# define AVV
+# endif
+#define REG_v(a) asm ( #a )
+#else
+
+#define AVV(x...) {x}
+
+#if (__GNUC__ < 4)
+# define REG_v(a)
+#else
+# define REG_v(a) asm ( #a )
+#endif
+
+#if (__GNUC__ * 100 + __GNUC_MINOR__ < 303)
+
+/* This code was provided to me by Bartosch Pixa
+ * as a separate header file (broken_mergel.h).
+ * thanks to lu_zero for the workaround.
+ *
+ * See this mail for more information:
+ * http://gcc.gnu.org/ml/gcc/2003-04/msg00967.html
+ */
+
+static inline vector signed char ff_vmrglb (vector signed char const A,
+ vector signed char const B)
+{
+ static const vector unsigned char lowbyte = {
+ 0x08, 0x18, 0x09, 0x19, 0x0a, 0x1a, 0x0b, 0x1b,
+ 0x0c, 0x1c, 0x0d, 0x1d, 0x0e, 0x1e, 0x0f, 0x1f
+ };
+ return vec_perm (A, B, lowbyte);
+}
+
+static inline vector signed short ff_vmrglh (vector signed short const A,
+ vector signed short const B)
+{
+ static const vector unsigned char lowhalf = {
+ 0x08, 0x09, 0x18, 0x19, 0x0a, 0x0b, 0x1a, 0x1b,
+ 0x0c, 0x0d, 0x1c, 0x1d, 0x0e, 0x0f, 0x1e, 0x1f
+ };
+ return vec_perm (A, B, lowhalf);
+}
+
+static inline vector signed int ff_vmrglw (vector signed int const A,
+ vector signed int const B)
+{
+ static const vector unsigned char lowword = {
+ 0x08, 0x09, 0x0a, 0x0b, 0x18, 0x19, 0x1a, 0x1b,
+ 0x0c, 0x0d, 0x0e, 0x0f, 0x1c, 0x1d, 0x1e, 0x1f
+ };
+ return vec_perm (A, B, lowword);
+}
+/*#define ff_vmrglb ff_vmrglb
+#define ff_vmrglh ff_vmrglh
+#define ff_vmrglw ff_vmrglw
+*/
+#undef vec_mergel
+
+#define vec_mergel(a1, a2) \
+__ch (__bin_args_eq (vector signed char, (a1), vector signed char, (a2)), \
+ ((vector signed char) ff_vmrglb ((vector signed char) (a1), (vector signed char) (a2))), \
+__ch (__bin_args_eq (vector unsigned char, (a1), vector unsigned char, (a2)), \
+ ((vector unsigned char) ff_vmrglb ((vector signed char) (a1), (vector signed char) (a2))), \
+__ch (__bin_args_eq (vector signed short, (a1), vector signed short, (a2)), \
+ ((vector signed short) ff_vmrglh ((vector signed short) (a1), (vector signed short) (a2))), \
+__ch (__bin_args_eq (vector unsigned short, (a1), vector unsigned short, (a2)), \
+ ((vector unsigned short) ff_vmrglh ((vector signed short) (a1), (vector signed short) (a2))), \
+__ch (__bin_args_eq (vector float, (a1), vector float, (a2)), \
+ ((vector float) ff_vmrglw ((vector signed int) (a1), (vector signed int) (a2))), \
+__ch (__bin_args_eq (vector signed int, (a1), vector signed int, (a2)), \
+ ((vector signed int) ff_vmrglw ((vector signed int) (a1), (vector signed int) (a2))), \
+__ch (__bin_args_eq (vector unsigned int, (a1), vector unsigned int, (a2)), \
+ ((vector unsigned int) ff_vmrglw ((vector signed int) (a1), (vector signed int) (a2))), \
+ __altivec_link_error_invalid_argument ())))))))
+
+#endif
+
+#endif /* CONFIG_DARWIN */
+
+#ifndef __MWERKS__
+#define const_vector const vector
+#else
+#define const_vector vector
+#endif
+
+#endif /* _GCC_FIXES_ */
diff --git a/contrib/ffmpeg/libavcodec/ppc/gmc_altivec.c b/contrib/ffmpeg/libavcodec/ppc/gmc_altivec.c
new file mode 100644
index 000000000..42c936bb3
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/gmc_altivec.c
@@ -0,0 +1,146 @@
+/*
+ * GMC (Global Motion Compensation)
+ * AltiVec-enabled
+ * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+/*
+ altivec-enhanced gmc1. ATM this code assume stride is a multiple of 8,
+ to preserve proper dst alignement.
+*/
+#define GMC1_PERF_COND (h==8)
+void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder)
+{
+POWERPC_PERF_DECLARE(altivec_gmc1_num, GMC1_PERF_COND);
+ const unsigned short __attribute__ ((aligned(16))) rounder_a[8] =
+ {rounder, rounder, rounder, rounder,
+ rounder, rounder, rounder, rounder};
+ const unsigned short __attribute__ ((aligned(16))) ABCD[8] =
+ {
+ (16-x16)*(16-y16), /* A */
+ ( x16)*(16-y16), /* B */
+ (16-x16)*( y16), /* C */
+ ( x16)*( y16), /* D */
+ 0, 0, 0, 0 /* padding */
+ };
+ register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0);
+ register const_vector unsigned short vcsr8 = (const_vector unsigned short)vec_splat_u16(8);
+ register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD;
+ register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD;
+ int i;
+ unsigned long dst_odd = (unsigned long)dst & 0x0000000F;
+ unsigned long src_really_odd = (unsigned long)src & 0x0000000F;
+
+
+POWERPC_PERF_START_COUNT(altivec_gmc1_num, GMC1_PERF_COND);
+
+ tempA = vec_ld(0, (unsigned short*)ABCD);
+ Av = vec_splat(tempA, 0);
+ Bv = vec_splat(tempA, 1);
+ Cv = vec_splat(tempA, 2);
+ Dv = vec_splat(tempA, 3);
+
+ rounderV = vec_ld(0, (unsigned short*)rounder_a);
+
+ // we'll be able to pick-up our 9 char elements
+ // at src from those 32 bytes
+ // we load the first batch here, as inside the loop
+ // we can re-use 'src+stride' from one iteration
+ // as the 'src' of the next.
+ src_0 = vec_ld(0, src);
+ src_1 = vec_ld(16, src);
+ srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src));
+
+ if (src_really_odd != 0x0000000F)
+ { // if src & 0xF == 0xF, then (src+1) is properly aligned on the second vector.
+ srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
+ }
+ else
+ {
+ srcvB = src_1;
+ }
+ srcvA = vec_mergeh(vczero, srcvA);
+ srcvB = vec_mergeh(vczero, srcvB);
+
+ for(i=0; i<h; i++)
+ {
+ dst_odd = (unsigned long)dst & 0x0000000F;
+ src_really_odd = (((unsigned long)src) + stride) & 0x0000000F;
+
+ dstv = vec_ld(0, dst);
+
+ // we we'll be able to pick-up our 9 char elements
+ // at src + stride from those 32 bytes
+ // then reuse the resulting 2 vectors srvcC and srcvD
+ // as the next srcvA and srcvB
+ src_0 = vec_ld(stride + 0, src);
+ src_1 = vec_ld(stride + 16, src);
+ srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));
+
+ if (src_really_odd != 0x0000000F)
+ { // if src & 0xF == 0xF, then (src+1) is properly aligned on the second vector.
+ srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
+ }
+ else
+ {
+ srcvD = src_1;
+ }
+
+ srcvC = vec_mergeh(vczero, srcvC);
+ srcvD = vec_mergeh(vczero, srcvD);
+
+
+ // OK, now we (finally) do the math :-)
+ // those four instructions replaces 32 int muls & 32 int adds.
+ // isn't AltiVec nice ?
+ tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV);
+ tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA);
+ tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB);
+ tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC);
+
+ srcvA = srcvC;
+ srcvB = srcvD;
+
+ tempD = vec_sr(tempD, vcsr8);
+
+ dstv2 = vec_pack(tempD, (vector unsigned short)vczero);
+
+ if (dst_odd)
+ {
+ dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1));
+ }
+ else
+ {
+ dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3));
+ }
+
+ vec_st(dstv2, 0, dst);
+
+ dst += stride;
+ src += stride;
+ }
+
+POWERPC_PERF_STOP_COUNT(altivec_gmc1_num, GMC1_PERF_COND);
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/h264_altivec.c b/contrib/ffmpeg/libavcodec/ppc/h264_altivec.c
new file mode 100644
index 000000000..4aa366f97
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/h264_altivec.c
@@ -0,0 +1,438 @@
+/*
+ * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
+#define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
+
+#define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
+#define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec
+#define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num
+#define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec
+#define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num
+#define PREFIX_h264_qpel16_v_lowpass_altivec put_h264_qpel16_v_lowpass_altivec
+#define PREFIX_h264_qpel16_v_lowpass_num altivec_put_h264_qpel16_v_lowpass_num
+#define PREFIX_h264_qpel16_hv_lowpass_altivec put_h264_qpel16_hv_lowpass_altivec
+#define PREFIX_h264_qpel16_hv_lowpass_num altivec_put_h264_qpel16_hv_lowpass_num
+#include "h264_template_altivec.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_h264_chroma_mc8_altivec
+#undef PREFIX_h264_chroma_mc8_num
+#undef PREFIX_h264_qpel16_h_lowpass_altivec
+#undef PREFIX_h264_qpel16_h_lowpass_num
+#undef PREFIX_h264_qpel16_v_lowpass_altivec
+#undef PREFIX_h264_qpel16_v_lowpass_num
+#undef PREFIX_h264_qpel16_hv_lowpass_altivec
+#undef PREFIX_h264_qpel16_hv_lowpass_num
+
+#define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
+#define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec
+#define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num
+#define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec
+#define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num
+#define PREFIX_h264_qpel16_v_lowpass_altivec avg_h264_qpel16_v_lowpass_altivec
+#define PREFIX_h264_qpel16_v_lowpass_num altivec_avg_h264_qpel16_v_lowpass_num
+#define PREFIX_h264_qpel16_hv_lowpass_altivec avg_h264_qpel16_hv_lowpass_altivec
+#define PREFIX_h264_qpel16_hv_lowpass_num altivec_avg_h264_qpel16_hv_lowpass_num
+#include "h264_template_altivec.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_h264_chroma_mc8_altivec
+#undef PREFIX_h264_chroma_mc8_num
+#undef PREFIX_h264_qpel16_h_lowpass_altivec
+#undef PREFIX_h264_qpel16_h_lowpass_num
+#undef PREFIX_h264_qpel16_v_lowpass_altivec
+#undef PREFIX_h264_qpel16_v_lowpass_num
+#undef PREFIX_h264_qpel16_hv_lowpass_altivec
+#undef PREFIX_h264_qpel16_hv_lowpass_num
+
+#define H264_MC(OPNAME, SIZE, CODETYPE) \
+static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
+ OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
+ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
+ OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
+ DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
+ DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
+}\
+
+/* this code assume that stride % 16 == 0 */
+void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
+ signed int ABCD[4] __attribute__((aligned(16))) =
+ {((8 - x) * (8 - y)),
+ ((x) * (8 - y)),
+ ((8 - x) * (y)),
+ ((x) * (y))};
+ register int i;
+ vector unsigned char fperm;
+ const vector signed int vABCD = vec_ld(0, ABCD);
+ const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
+ const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
+ const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
+ const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
+ const vector signed int vzero = vec_splat_s32(0);
+ const vector signed short v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
+ const vector unsigned short v6us = vec_splat_u16(6);
+ register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
+ register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
+
+ vector unsigned char vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
+ vector unsigned char vsrc0uc, vsrc1uc;
+ vector signed short vsrc0ssH, vsrc1ssH;
+ vector unsigned char vsrcCuc, vsrc2uc, vsrc3uc;
+ vector signed short vsrc2ssH, vsrc3ssH, psum;
+ vector unsigned char vdst, ppsum, vfdst, fsum;
+
+ if (((unsigned long)dst) % 16 == 0) {
+ fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15, 0x16, 0x17,
+ 0x08, 0x09, 0x0A, 0x0B,
+ 0x0C, 0x0D, 0x0E, 0x0F);
+ } else {
+ fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05, 0x06, 0x07,
+ 0x18, 0x19, 0x1A, 0x1B,
+ 0x1C, 0x1D, 0x1E, 0x1F);
+ }
+
+ vsrcAuc = vec_ld(0, src);
+
+ if (loadSecond)
+ vsrcBuc = vec_ld(16, src);
+ vsrcperm0 = vec_lvsl(0, src);
+ vsrcperm1 = vec_lvsl(1, src);
+
+ vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc1uc = vsrcBuc;
+ else
+ vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
+
+ vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc0uc);
+ vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc1uc);
+
+ if (!loadSecond) {// -> !reallyBadAlign
+ for (i = 0 ; i < h ; i++) {
+
+
+ vsrcCuc = vec_ld(stride + 0, src);
+
+ vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
+ vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
+
+ vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc2uc);
+ vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc3uc);
+
+ psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
+ psum = vec_mladd(vB, vsrc1ssH, psum);
+ psum = vec_mladd(vC, vsrc2ssH, psum);
+ psum = vec_mladd(vD, vsrc3ssH, psum);
+ psum = vec_add(v28ss, psum);
+ psum = vec_sra(psum, v6us);
+
+ vdst = vec_ld(0, dst);
+ ppsum = (vector unsigned char)vec_packsu(psum, psum);
+ fsum = vec_perm(vdst, ppsum, fperm);
+
+ vec_st(fsum, 0, dst);
+
+ vsrc0ssH = vsrc2ssH;
+ vsrc1ssH = vsrc3ssH;
+
+ dst += stride;
+ src += stride;
+ }
+ } else {
+ vector unsigned char vsrcDuc;
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(stride + 0, src);
+ vsrcDuc = vec_ld(stride + 16, src);
+
+ vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc3uc = vsrcDuc;
+ else
+ vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
+
+ vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc2uc);
+ vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc3uc);
+
+ psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
+ psum = vec_mladd(vB, vsrc1ssH, psum);
+ psum = vec_mladd(vC, vsrc2ssH, psum);
+ psum = vec_mladd(vD, vsrc3ssH, psum);
+ psum = vec_add(v28ss, psum);
+ psum = vec_sr(psum, v6us);
+
+ vdst = vec_ld(0, dst);
+ ppsum = (vector unsigned char)vec_pack(psum, psum);
+ fsum = vec_perm(vdst, ppsum, fperm);
+
+ vec_st(fsum, 0, dst);
+
+ vsrc0ssH = vsrc2ssH;
+ vsrc1ssH = vsrc3ssH;
+
+ dst += stride;
+ src += stride;
+ }
+ }
+}
+
+static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
+ const uint8_t * src2, int dst_stride,
+ int src_stride1, int h)
+{
+ int i;
+ vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+
+ mask_ = vec_lvsl(0, src2);
+
+ for (i = 0; i < h; i++) {
+
+ tmp1 = vec_ld(i * src_stride1, src1);
+ mask = vec_lvsl(i * src_stride1, src1);
+ tmp2 = vec_ld(i * src_stride1 + 15, src1);
+
+ a = vec_perm(tmp1, tmp2, mask);
+
+ tmp1 = vec_ld(i * 16, src2);
+ tmp2 = vec_ld(i * 16 + 15, src2);
+
+ b = vec_perm(tmp1, tmp2, mask_);
+
+ tmp1 = vec_ld(0, dst);
+ mask = vec_lvsl(0, dst);
+ tmp2 = vec_ld(15, dst);
+
+ d = vec_avg(a, b);
+
+ edges = vec_perm(tmp2, tmp1, mask);
+
+ align = vec_lvsr(0, dst);
+
+ tmp2 = vec_perm(d, edges, align);
+ tmp1 = vec_perm(edges, d, align);
+
+ vec_st(tmp2, 15, dst);
+ vec_st(tmp1, 0 , dst);
+
+ dst += dst_stride;
+ }
+}
+
+static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
+ const uint8_t * src2, int dst_stride,
+ int src_stride1, int h)
+{
+ int i;
+ vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+
+ mask_ = vec_lvsl(0, src2);
+
+ for (i = 0; i < h; i++) {
+
+ tmp1 = vec_ld(i * src_stride1, src1);
+ mask = vec_lvsl(i * src_stride1, src1);
+ tmp2 = vec_ld(i * src_stride1 + 15, src1);
+
+ a = vec_perm(tmp1, tmp2, mask);
+
+ tmp1 = vec_ld(i * 16, src2);
+ tmp2 = vec_ld(i * 16 + 15, src2);
+
+ b = vec_perm(tmp1, tmp2, mask_);
+
+ tmp1 = vec_ld(0, dst);
+ mask = vec_lvsl(0, dst);
+ tmp2 = vec_ld(15, dst);
+
+ d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
+
+ edges = vec_perm(tmp2, tmp1, mask);
+
+ align = vec_lvsr(0, dst);
+
+ tmp2 = vec_perm(d, edges, align);
+ tmp1 = vec_perm(edges, d, align);
+
+ vec_st(tmp2, 15, dst);
+ vec_st(tmp1, 0 , dst);
+
+ dst += dst_stride;
+ }
+}
+
+/* Implemented but could be faster
+#define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
+#define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
+ */
+
+ H264_MC(put_, 16, altivec)
+ H264_MC(avg_, 16, altivec)
+
+void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
+
+#ifdef HAVE_ALTIVEC
+ if (has_altivec()) {
+ c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
+ c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec;
+ c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
+
+#define dspfunc(PFX, IDX, NUM) \
+ c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
+ c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
+ c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
+ c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
+ c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
+ c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
+ c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
+
+ dspfunc(put_h264_qpel, 0, 16);
+ dspfunc(avg_h264_qpel, 0, 16);
+#undef dspfunc
+
+ } else
+#endif /* HAVE_ALTIVEC */
+ {
+ // Non-AltiVec PPC optimisations
+
+ // ... pending ...
+ }
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/h264_template_altivec.c b/contrib/ffmpeg/libavcodec/ppc/h264_template_altivec.c
new file mode 100644
index 000000000..e8ad67f2f
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/h264_template_altivec.c
@@ -0,0 +1,719 @@
+/*
+ * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/* this code assume that stride % 16 == 0 */
+void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
+ POWERPC_PERF_DECLARE(PREFIX_h264_chroma_mc8_num, 1);
+ signed int ABCD[4] __attribute__((aligned(16))) =
+ {((8 - x) * (8 - y)),
+ ((x) * (8 - y)),
+ ((8 - x) * (y)),
+ ((x) * (y))};
+ register int i;
+ vector unsigned char fperm;
+ const vector signed int vABCD = vec_ld(0, ABCD);
+ const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
+ const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
+ const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
+ const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
+ const vector signed int vzero = vec_splat_s32(0);
+ const vector signed short v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
+ const vector unsigned short v6us = vec_splat_u16(6);
+ register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
+ register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
+
+ vector unsigned char vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
+ vector unsigned char vsrc0uc, vsrc1uc;
+ vector signed short vsrc0ssH, vsrc1ssH;
+ vector unsigned char vsrcCuc, vsrc2uc, vsrc3uc;
+ vector signed short vsrc2ssH, vsrc3ssH, psum;
+ vector unsigned char vdst, ppsum, vfdst, fsum;
+
+ POWERPC_PERF_START_COUNT(PREFIX_h264_chroma_mc8_num, 1);
+
+ if (((unsigned long)dst) % 16 == 0) {
+ fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15, 0x16, 0x17,
+ 0x08, 0x09, 0x0A, 0x0B,
+ 0x0C, 0x0D, 0x0E, 0x0F);
+ } else {
+ fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05, 0x06, 0x07,
+ 0x18, 0x19, 0x1A, 0x1B,
+ 0x1C, 0x1D, 0x1E, 0x1F);
+ }
+
+ vsrcAuc = vec_ld(0, src);
+
+ if (loadSecond)
+ vsrcBuc = vec_ld(16, src);
+ vsrcperm0 = vec_lvsl(0, src);
+ vsrcperm1 = vec_lvsl(1, src);
+
+ vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc1uc = vsrcBuc;
+ else
+ vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
+
+ vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc0uc);
+ vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc1uc);
+
+ if (!loadSecond) {// -> !reallyBadAlign
+ for (i = 0 ; i < h ; i++) {
+
+
+ vsrcCuc = vec_ld(stride + 0, src);
+
+ vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
+ vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
+
+ vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc2uc);
+ vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc3uc);
+
+ psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
+ psum = vec_mladd(vB, vsrc1ssH, psum);
+ psum = vec_mladd(vC, vsrc2ssH, psum);
+ psum = vec_mladd(vD, vsrc3ssH, psum);
+ psum = vec_add(v32ss, psum);
+ psum = vec_sra(psum, v6us);
+
+ vdst = vec_ld(0, dst);
+ ppsum = (vector unsigned char)vec_packsu(psum, psum);
+ vfdst = vec_perm(vdst, ppsum, fperm);
+
+ OP_U8_ALTIVEC(fsum, vfdst, vdst);
+
+ vec_st(fsum, 0, dst);
+
+ vsrc0ssH = vsrc2ssH;
+ vsrc1ssH = vsrc3ssH;
+
+ dst += stride;
+ src += stride;
+ }
+ } else {
+ vector unsigned char vsrcDuc;
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(stride + 0, src);
+ vsrcDuc = vec_ld(stride + 16, src);
+
+ vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc3uc = vsrcDuc;
+ else
+ vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
+
+ vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc2uc);
+ vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
+ (vector unsigned char)vsrc3uc);
+
+ psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
+ psum = vec_mladd(vB, vsrc1ssH, psum);
+ psum = vec_mladd(vC, vsrc2ssH, psum);
+ psum = vec_mladd(vD, vsrc3ssH, psum);
+ psum = vec_add(v32ss, psum);
+ psum = vec_sr(psum, v6us);
+
+ vdst = vec_ld(0, dst);
+ ppsum = (vector unsigned char)vec_pack(psum, psum);
+ vfdst = vec_perm(vdst, ppsum, fperm);
+
+ OP_U8_ALTIVEC(fsum, vfdst, vdst);
+
+ vec_st(fsum, 0, dst);
+
+ vsrc0ssH = vsrc2ssH;
+ vsrc1ssH = vsrc3ssH;
+
+ dst += stride;
+ src += stride;
+ }
+ }
+ POWERPC_PERF_STOP_COUNT(PREFIX_h264_chroma_mc8_num, 1);
+}
+
+/* this code assume stride % 16 == 0 */
+static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
+ POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_h_lowpass_num, 1);
+ register int i;
+
+ const vector signed int vzero = vec_splat_s32(0);
+ const vector unsigned char permM2 = vec_lvsl(-2, src);
+ const vector unsigned char permM1 = vec_lvsl(-1, src);
+ const vector unsigned char permP0 = vec_lvsl(+0, src);
+ const vector unsigned char permP1 = vec_lvsl(+1, src);
+ const vector unsigned char permP2 = vec_lvsl(+2, src);
+ const vector unsigned char permP3 = vec_lvsl(+3, src);
+ const vector signed short v5ss = vec_splat_s16(5);
+ const vector unsigned short v5us = vec_splat_u16(5);
+ const vector signed short v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+ const vector signed short v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
+ const vector unsigned char dstperm = vec_lvsr(0, dst);
+ const vector unsigned char neg1 =
+ (const vector unsigned char) vec_splat_s8(-1);
+
+ const vector unsigned char dstmask =
+ vec_perm((const vector unsigned char)vzero,
+ neg1, dstperm);
+
+ vector unsigned char srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
+
+ register int align = ((((unsigned long)src) - 2) % 16);
+
+ vector signed short srcP0A, srcP0B, srcP1A, srcP1B,
+ srcP2A, srcP2B, srcP3A, srcP3B,
+ srcM1A, srcM1B, srcM2A, srcM2B,
+ sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
+ pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
+ psumA, psumB, sumA, sumB;
+
+ vector unsigned char sum, dst1, dst2, vdst, fsum,
+ rsum, fdst1, fdst2;
+
+ POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
+
+ for (i = 0 ; i < 16 ; i ++) {
+ vector unsigned char srcR1 = vec_ld(-2, src);
+ vector unsigned char srcR2 = vec_ld(14, src);
+
+ switch (align) {
+ default: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = vec_perm(srcR1, srcR2, permP3);
+ } break;
+ case 11: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = srcR2;
+ } break;
+ case 12: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = srcR2;
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 13: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = srcR2;
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 14: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = srcR2;
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 15: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = srcR2;
+ srcP0 = vec_perm(srcR2, srcR3, permP0);
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ }
+
+ srcP0A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP0);
+ srcP0B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP0);
+ srcP1A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP1);
+ srcP1B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP1);
+
+ srcP2A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP2);
+ srcP2B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP2);
+ srcP3A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP3);
+ srcP3B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP3);
+
+ srcM1A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcM1);
+ srcM1B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcM1);
+ srcM2A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcM2);
+ srcM2B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcM2);
+
+ sum1A = vec_adds(srcP0A, srcP1A);
+ sum1B = vec_adds(srcP0B, srcP1B);
+ sum2A = vec_adds(srcM1A, srcP2A);
+ sum2B = vec_adds(srcM1B, srcP2B);
+ sum3A = vec_adds(srcM2A, srcP3A);
+ sum3B = vec_adds(srcM2B, srcP3B);
+
+ pp1A = vec_mladd(sum1A, v20ss, v16ss);
+ pp1B = vec_mladd(sum1B, v20ss, v16ss);
+
+ pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
+ pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
+
+ pp3A = vec_add(sum3A, pp1A);
+ pp3B = vec_add(sum3B, pp1B);
+
+ psumA = vec_sub(pp3A, pp2A);
+ psumB = vec_sub(pp3B, pp2B);
+
+ sumA = vec_sra(psumA, v5us);
+ sumB = vec_sra(psumB, v5us);
+
+ sum = vec_packsu(sumA, sumB);
+
+ dst1 = vec_ld(0, dst);
+ dst2 = vec_ld(16, dst);
+ vdst = vec_perm(dst1, dst2, vec_lvsl(0, dst));
+
+ OP_U8_ALTIVEC(fsum, sum, vdst);
+
+ rsum = vec_perm(fsum, fsum, dstperm);
+ fdst1 = vec_sel(dst1, rsum, dstmask);
+ fdst2 = vec_sel(rsum, dst2, dstmask);
+
+ vec_st(fdst1, 0, dst);
+ vec_st(fdst2, 16, dst);
+
+ src += srcStride;
+ dst += dstStride;
+ }
+POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
+}
+
+/* this code assume stride % 16 == 0 */
+static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
+ POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_v_lowpass_num, 1);
+
+ register int i;
+
+ const vector signed int vzero = vec_splat_s32(0);
+ const vector unsigned char perm = vec_lvsl(0, src);
+ const vector signed short v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+ const vector unsigned short v5us = vec_splat_u16(5);
+ const vector signed short v5ss = vec_splat_s16(5);
+ const vector signed short v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
+ const vector unsigned char dstperm = vec_lvsr(0, dst);
+ const vector unsigned char neg1 = (const vector unsigned char)vec_splat_s8(-1);
+ const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);
+
+ uint8_t *srcbis = src - (srcStride * 2);
+
+ const vector unsigned char srcM2a = vec_ld(0, srcbis);
+ const vector unsigned char srcM2b = vec_ld(16, srcbis);
+ const vector unsigned char srcM2 = vec_perm(srcM2a, srcM2b, perm);
+// srcbis += srcStride;
+ const vector unsigned char srcM1a = vec_ld(0, srcbis += srcStride);
+ const vector unsigned char srcM1b = vec_ld(16, srcbis);
+ const vector unsigned char srcM1 = vec_perm(srcM1a, srcM1b, perm);
+// srcbis += srcStride;
+ const vector unsigned char srcP0a = vec_ld(0, srcbis += srcStride);
+ const vector unsigned char srcP0b = vec_ld(16, srcbis);
+ const vector unsigned char srcP0 = vec_perm(srcP0a, srcP0b, perm);
+// srcbis += srcStride;
+ const vector unsigned char srcP1a = vec_ld(0, srcbis += srcStride);
+ const vector unsigned char srcP1b = vec_ld(16, srcbis);
+ const vector unsigned char srcP1 = vec_perm(srcP1a, srcP1b, perm);
+// srcbis += srcStride;
+ const vector unsigned char srcP2a = vec_ld(0, srcbis += srcStride);
+ const vector unsigned char srcP2b = vec_ld(16, srcbis);
+ const vector unsigned char srcP2 = vec_perm(srcP2a, srcP2b, perm);
+// srcbis += srcStride;
+
+ vector signed short srcM2ssA = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcM2);
+ vector signed short srcM2ssB = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcM2);
+ vector signed short srcM1ssA = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcM1);
+ vector signed short srcM1ssB = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcM1);
+ vector signed short srcP0ssA = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP0);
+ vector signed short srcP0ssB = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP0);
+ vector signed short srcP1ssA = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP1);
+ vector signed short srcP1ssB = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP1);
+ vector signed short srcP2ssA = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP2);
+ vector signed short srcP2ssB = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP2);
+
+ vector signed short pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
+ psumA, psumB, sumA, sumB,
+ srcP3ssA, srcP3ssB,
+ sum1A, sum1B, sum2A, sum2B, sum3A, sum3B;
+
+ vector unsigned char sum, dst1, dst2, vdst, fsum, rsum, fdst1, fdst2,
+ srcP3a, srcP3b, srcP3;
+
+ POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
+
+ for (i = 0 ; i < 16 ; i++) {
+ srcP3a = vec_ld(0, srcbis += srcStride);
+ srcP3b = vec_ld(16, srcbis);
+ srcP3 = vec_perm(srcP3a, srcP3b, perm);
+ srcP3ssA = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP3);
+ srcP3ssB = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP3);
+// srcbis += srcStride;
+
+ sum1A = vec_adds(srcP0ssA, srcP1ssA);
+ sum1B = vec_adds(srcP0ssB, srcP1ssB);
+ sum2A = vec_adds(srcM1ssA, srcP2ssA);
+ sum2B = vec_adds(srcM1ssB, srcP2ssB);
+ sum3A = vec_adds(srcM2ssA, srcP3ssA);
+ sum3B = vec_adds(srcM2ssB, srcP3ssB);
+
+ srcM2ssA = srcM1ssA;
+ srcM2ssB = srcM1ssB;
+ srcM1ssA = srcP0ssA;
+ srcM1ssB = srcP0ssB;
+ srcP0ssA = srcP1ssA;
+ srcP0ssB = srcP1ssB;
+ srcP1ssA = srcP2ssA;
+ srcP1ssB = srcP2ssB;
+ srcP2ssA = srcP3ssA;
+ srcP2ssB = srcP3ssB;
+
+ pp1A = vec_mladd(sum1A, v20ss, v16ss);
+ pp1B = vec_mladd(sum1B, v20ss, v16ss);
+
+ pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
+ pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
+
+ pp3A = vec_add(sum3A, pp1A);
+ pp3B = vec_add(sum3B, pp1B);
+
+ psumA = vec_sub(pp3A, pp2A);
+ psumB = vec_sub(pp3B, pp2B);
+
+ sumA = vec_sra(psumA, v5us);
+ sumB = vec_sra(psumB, v5us);
+
+ sum = vec_packsu(sumA, sumB);
+
+ dst1 = vec_ld(0, dst);
+ dst2 = vec_ld(16, dst);
+ vdst = vec_perm(dst1, dst2, vec_lvsl(0, dst));
+
+ OP_U8_ALTIVEC(fsum, sum, vdst);
+
+ rsum = vec_perm(fsum, fsum, dstperm);
+ fdst1 = vec_sel(dst1, rsum, dstmask);
+ fdst2 = vec_sel(rsum, dst2, dstmask);
+
+ vec_st(fdst1, 0, dst);
+ vec_st(fdst2, 16, dst);
+
+ dst += dstStride;
+ }
+ POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
+}
+
+/* this code assume stride % 16 == 0 *and* tmp is properly aligned */
+static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp, uint8_t * src, int dstStride, int tmpStride, int srcStride) {
+ POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_hv_lowpass_num, 1);
+ register int i;
+ const vector signed int vzero = vec_splat_s32(0);
+ const vector unsigned char permM2 = vec_lvsl(-2, src);
+ const vector unsigned char permM1 = vec_lvsl(-1, src);
+ const vector unsigned char permP0 = vec_lvsl(+0, src);
+ const vector unsigned char permP1 = vec_lvsl(+1, src);
+ const vector unsigned char permP2 = vec_lvsl(+2, src);
+ const vector unsigned char permP3 = vec_lvsl(+3, src);
+ const vector signed short v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+ const vector unsigned int v10ui = vec_splat_u32(10);
+ const vector signed short v5ss = vec_splat_s16(5);
+ const vector signed short v1ss = vec_splat_s16(1);
+ const vector signed int v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));
+ const vector unsigned int v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));
+
+ register int align = ((((unsigned long)src) - 2) % 16);
+
+ const vector unsigned char neg1 = (const vector unsigned char)
+ vec_splat_s8(-1);
+
+ vector signed short srcP0A, srcP0B, srcP1A, srcP1B,
+ srcP2A, srcP2B, srcP3A, srcP3B,
+ srcM1A, srcM1B, srcM2A, srcM2B,
+ sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
+ pp1A, pp1B, pp2A, pp2B, psumA, psumB;
+
+ const vector unsigned char dstperm = vec_lvsr(0, dst);
+
+ const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);
+
+ const vector unsigned char mperm = (const vector unsigned char)
+ AVV(0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B,
+ 0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F);
+ int16_t *tmpbis = tmp;
+
+ vector signed short tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,
+ tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB,
+ tmpP2ssA, tmpP2ssB;
+
+ vector signed int pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,
+ pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo,
+ pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo,
+ ssumAe, ssumAo, ssumBe, ssumBo;
+ vector unsigned char fsum, sumv, sum, dst1, dst2, vdst,
+ rsum, fdst1, fdst2;
+ vector signed short ssume, ssumo;
+
+ POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
+ src -= (2 * srcStride);
+ for (i = 0 ; i < 21 ; i ++) {
+ vector unsigned char srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
+ vector unsigned char srcR1 = vec_ld(-2, src);
+ vector unsigned char srcR2 = vec_ld(14, src);
+
+ switch (align) {
+ default: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = vec_perm(srcR1, srcR2, permP3);
+ } break;
+ case 11: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = srcR2;
+ } break;
+ case 12: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = srcR2;
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 13: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = srcR2;
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 14: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = srcR2;
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 15: {
+ vector unsigned char srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = srcR2;
+ srcP0 = vec_perm(srcR2, srcR3, permP0);
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ }
+
+ srcP0A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP0);
+ srcP0B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP0);
+ srcP1A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP1);
+ srcP1B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP1);
+
+ srcP2A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP2);
+ srcP2B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP2);
+ srcP3A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcP3);
+ srcP3B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcP3);
+
+ srcM1A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcM1);
+ srcM1B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcM1);
+ srcM2A = (vector signed short)
+ vec_mergeh((vector unsigned char)vzero, srcM2);
+ srcM2B = (vector signed short)
+ vec_mergel((vector unsigned char)vzero, srcM2);
+
+ sum1A = vec_adds(srcP0A, srcP1A);
+ sum1B = vec_adds(srcP0B, srcP1B);
+ sum2A = vec_adds(srcM1A, srcP2A);
+ sum2B = vec_adds(srcM1B, srcP2B);
+ sum3A = vec_adds(srcM2A, srcP3A);
+ sum3B = vec_adds(srcM2B, srcP3B);
+
+ pp1A = vec_mladd(sum1A, v20ss, sum3A);
+ pp1B = vec_mladd(sum1B, v20ss, sum3B);
+
+ pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
+ pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
+
+ psumA = vec_sub(pp1A, pp2A);
+ psumB = vec_sub(pp1B, pp2B);
+
+ vec_st(psumA, 0, tmp);
+ vec_st(psumB, 16, tmp);
+
+ src += srcStride;
+ tmp += tmpStride; /* int16_t*, and stride is 16, so it's OK here */
+ }
+
+ tmpM2ssA = vec_ld(0, tmpbis);
+ tmpM2ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpM1ssA = vec_ld(0, tmpbis);
+ tmpM1ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpP0ssA = vec_ld(0, tmpbis);
+ tmpP0ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpP1ssA = vec_ld(0, tmpbis);
+ tmpP1ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpP2ssA = vec_ld(0, tmpbis);
+ tmpP2ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+
+ for (i = 0 ; i < 16 ; i++) {
+ const vector signed short tmpP3ssA = vec_ld(0, tmpbis);
+ const vector signed short tmpP3ssB = vec_ld(16, tmpbis);
+
+ const vector signed short sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
+ const vector signed short sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
+ const vector signed short sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
+ const vector signed short sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
+ const vector signed short sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
+ const vector signed short sum3B = vec_adds(tmpM2ssB, tmpP3ssB);
+
+ tmpbis += tmpStride;
+
+ tmpM2ssA = tmpM1ssA;
+ tmpM2ssB = tmpM1ssB;
+ tmpM1ssA = tmpP0ssA;
+ tmpM1ssB = tmpP0ssB;
+ tmpP0ssA = tmpP1ssA;
+ tmpP0ssB = tmpP1ssB;
+ tmpP1ssA = tmpP2ssA;
+ tmpP1ssB = tmpP2ssB;
+ tmpP2ssA = tmpP3ssA;
+ tmpP2ssB = tmpP3ssB;
+
+ pp1Ae = vec_mule(sum1A, v20ss);
+ pp1Ao = vec_mulo(sum1A, v20ss);
+ pp1Be = vec_mule(sum1B, v20ss);
+ pp1Bo = vec_mulo(sum1B, v20ss);
+
+ pp2Ae = vec_mule(sum2A, v5ss);
+ pp2Ao = vec_mulo(sum2A, v5ss);
+ pp2Be = vec_mule(sum2B, v5ss);
+ pp2Bo = vec_mulo(sum2B, v5ss);
+
+ pp3Ae = vec_sra((vector signed int)sum3A, v16ui);
+ pp3Ao = vec_mulo(sum3A, v1ss);
+ pp3Be = vec_sra((vector signed int)sum3B, v16ui);
+ pp3Bo = vec_mulo(sum3B, v1ss);
+
+ pp1cAe = vec_add(pp1Ae, v512si);
+ pp1cAo = vec_add(pp1Ao, v512si);
+ pp1cBe = vec_add(pp1Be, v512si);
+ pp1cBo = vec_add(pp1Bo, v512si);
+
+ pp32Ae = vec_sub(pp3Ae, pp2Ae);
+ pp32Ao = vec_sub(pp3Ao, pp2Ao);
+ pp32Be = vec_sub(pp3Be, pp2Be);
+ pp32Bo = vec_sub(pp3Bo, pp2Bo);
+
+ sumAe = vec_add(pp1cAe, pp32Ae);
+ sumAo = vec_add(pp1cAo, pp32Ao);
+ sumBe = vec_add(pp1cBe, pp32Be);
+ sumBo = vec_add(pp1cBo, pp32Bo);
+
+ ssumAe = vec_sra(sumAe, v10ui);
+ ssumAo = vec_sra(sumAo, v10ui);
+ ssumBe = vec_sra(sumBe, v10ui);
+ ssumBo = vec_sra(sumBo, v10ui);
+
+ ssume = vec_packs(ssumAe, ssumBe);
+ ssumo = vec_packs(ssumAo, ssumBo);
+
+ sumv = vec_packsu(ssume, ssumo);
+ sum = vec_perm(sumv, sumv, mperm);
+
+ dst1 = vec_ld(0, dst);
+ dst2 = vec_ld(16, dst);
+ vdst = vec_perm(dst1, dst2, vec_lvsl(0, dst));
+
+ OP_U8_ALTIVEC(fsum, sum, vdst);
+
+ rsum = vec_perm(fsum, fsum, dstperm);
+ fdst1 = vec_sel(dst1, rsum, dstmask);
+ fdst2 = vec_sel(rsum, dst2, dstmask);
+
+ vec_st(fdst1, 0, dst);
+ vec_st(fdst2, 16, dst);
+
+ dst += dstStride;
+ }
+ POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/idct_altivec.c b/contrib/ffmpeg/libavcodec/ppc/idct_altivec.c
new file mode 100644
index 000000000..cee46fc25
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/idct_altivec.c
@@ -0,0 +1,237 @@
+/*
+ * Copyright (c) 2001 Michel Lespinasse
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+/*
+ * NOTE: This code is based on GPL code from the libmpeg2 project. The
+ * author, Michel Lespinasses, has given explicit permission to release
+ * under LGPL as part of ffmpeg.
+ *
+ */
+
+/*
+ * FFMpeg integration by Dieter Shirley
+ *
+ * This file is a direct copy of the altivec idct module from the libmpeg2
+ * project. I've deleted all of the libmpeg2 specific code, renamed the functions and
+ * re-ordered the function parameters. The only change to the IDCT function
+ * itself was to factor out the partial transposition, and to perform a full
+ * transpose at the end of the function.
+ */
+
+
+#include <stdlib.h> /* malloc(), free() */
+#include <string.h>
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+#define vector_s16_t vector signed short
+#define const_vector_s16_t const_vector signed short
+#define vector_u16_t vector unsigned short
+#define vector_s8_t vector signed char
+#define vector_u8_t vector unsigned char
+#define vector_s32_t vector signed int
+#define vector_u32_t vector unsigned int
+
+#define IDCT_HALF \
+ /* 1st stage */ \
+ t1 = vec_mradds (a1, vx7, vx1 ); \
+ t8 = vec_mradds (a1, vx1, vec_subs (zero, vx7)); \
+ t7 = vec_mradds (a2, vx5, vx3); \
+ t3 = vec_mradds (ma2, vx3, vx5); \
+ \
+ /* 2nd stage */ \
+ t5 = vec_adds (vx0, vx4); \
+ t0 = vec_subs (vx0, vx4); \
+ t2 = vec_mradds (a0, vx6, vx2); \
+ t4 = vec_mradds (a0, vx2, vec_subs (zero, vx6)); \
+ t6 = vec_adds (t8, t3); \
+ t3 = vec_subs (t8, t3); \
+ t8 = vec_subs (t1, t7); \
+ t1 = vec_adds (t1, t7); \
+ \
+ /* 3rd stage */ \
+ t7 = vec_adds (t5, t2); \
+ t2 = vec_subs (t5, t2); \
+ t5 = vec_adds (t0, t4); \
+ t0 = vec_subs (t0, t4); \
+ t4 = vec_subs (t8, t3); \
+ t3 = vec_adds (t8, t3); \
+ \
+ /* 4th stage */ \
+ vy0 = vec_adds (t7, t1); \
+ vy7 = vec_subs (t7, t1); \
+ vy1 = vec_mradds (c4, t3, t5); \
+ vy6 = vec_mradds (mc4, t3, t5); \
+ vy2 = vec_mradds (c4, t4, t0); \
+ vy5 = vec_mradds (mc4, t4, t0); \
+ vy3 = vec_adds (t2, t6); \
+ vy4 = vec_subs (t2, t6);
+
+
+#define IDCT \
+ vector_s16_t vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7; \
+ vector_s16_t vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7; \
+ vector_s16_t a0, a1, a2, ma2, c4, mc4, zero, bias; \
+ vector_s16_t t0, t1, t2, t3, t4, t5, t6, t7, t8; \
+ vector_u16_t shift; \
+ \
+ c4 = vec_splat (constants[0], 0); \
+ a0 = vec_splat (constants[0], 1); \
+ a1 = vec_splat (constants[0], 2); \
+ a2 = vec_splat (constants[0], 3); \
+ mc4 = vec_splat (constants[0], 4); \
+ ma2 = vec_splat (constants[0], 5); \
+ bias = (vector_s16_t)vec_splat ((vector_s32_t)constants[0], 3); \
+ \
+ zero = vec_splat_s16 (0); \
+ shift = vec_splat_u16 (4); \
+ \
+ vx0 = vec_mradds (vec_sl (block[0], shift), constants[1], zero); \
+ vx1 = vec_mradds (vec_sl (block[1], shift), constants[2], zero); \
+ vx2 = vec_mradds (vec_sl (block[2], shift), constants[3], zero); \
+ vx3 = vec_mradds (vec_sl (block[3], shift), constants[4], zero); \
+ vx4 = vec_mradds (vec_sl (block[4], shift), constants[1], zero); \
+ vx5 = vec_mradds (vec_sl (block[5], shift), constants[4], zero); \
+ vx6 = vec_mradds (vec_sl (block[6], shift), constants[3], zero); \
+ vx7 = vec_mradds (vec_sl (block[7], shift), constants[2], zero); \
+ \
+ IDCT_HALF \
+ \
+ vx0 = vec_mergeh (vy0, vy4); \
+ vx1 = vec_mergel (vy0, vy4); \
+ vx2 = vec_mergeh (vy1, vy5); \
+ vx3 = vec_mergel (vy1, vy5); \
+ vx4 = vec_mergeh (vy2, vy6); \
+ vx5 = vec_mergel (vy2, vy6); \
+ vx6 = vec_mergeh (vy3, vy7); \
+ vx7 = vec_mergel (vy3, vy7); \
+ \
+ vy0 = vec_mergeh (vx0, vx4); \
+ vy1 = vec_mergel (vx0, vx4); \
+ vy2 = vec_mergeh (vx1, vx5); \
+ vy3 = vec_mergel (vx1, vx5); \
+ vy4 = vec_mergeh (vx2, vx6); \
+ vy5 = vec_mergel (vx2, vx6); \
+ vy6 = vec_mergeh (vx3, vx7); \
+ vy7 = vec_mergel (vx3, vx7); \
+ \
+ vx0 = vec_adds (vec_mergeh (vy0, vy4), bias); \
+ vx1 = vec_mergel (vy0, vy4); \
+ vx2 = vec_mergeh (vy1, vy5); \
+ vx3 = vec_mergel (vy1, vy5); \
+ vx4 = vec_mergeh (vy2, vy6); \
+ vx5 = vec_mergel (vy2, vy6); \
+ vx6 = vec_mergeh (vy3, vy7); \
+ vx7 = vec_mergel (vy3, vy7); \
+ \
+ IDCT_HALF \
+ \
+ shift = vec_splat_u16 (6); \
+ vx0 = vec_sra (vy0, shift); \
+ vx1 = vec_sra (vy1, shift); \
+ vx2 = vec_sra (vy2, shift); \
+ vx3 = vec_sra (vy3, shift); \
+ vx4 = vec_sra (vy4, shift); \
+ vx5 = vec_sra (vy5, shift); \
+ vx6 = vec_sra (vy6, shift); \
+ vx7 = vec_sra (vy7, shift);
+
+
+static const_vector_s16_t constants[5] = {
+ (vector_s16_t) AVV(23170, 13573, 6518, 21895, -23170, -21895, 32, 31),
+ (vector_s16_t) AVV(16384, 22725, 21407, 19266, 16384, 19266, 21407, 22725),
+ (vector_s16_t) AVV(22725, 31521, 29692, 26722, 22725, 26722, 29692, 31521),
+ (vector_s16_t) AVV(21407, 29692, 27969, 25172, 21407, 25172, 27969, 29692),
+ (vector_s16_t) AVV(19266, 26722, 25172, 22654, 19266, 22654, 25172, 26722)
+};
+
+void idct_put_altivec(uint8_t* dest, int stride, vector_s16_t* block)
+{
+POWERPC_PERF_DECLARE(altivec_idct_put_num, 1);
+ vector_u8_t tmp;
+
+#ifdef POWERPC_PERFORMANCE_REPORT
+POWERPC_PERF_START_COUNT(altivec_idct_put_num, 1);
+#endif
+ IDCT
+
+#define COPY(dest,src) \
+ tmp = vec_packsu (src, src); \
+ vec_ste ((vector_u32_t)tmp, 0, (unsigned int *)dest); \
+ vec_ste ((vector_u32_t)tmp, 4, (unsigned int *)dest);
+
+ COPY (dest, vx0) dest += stride;
+ COPY (dest, vx1) dest += stride;
+ COPY (dest, vx2) dest += stride;
+ COPY (dest, vx3) dest += stride;
+ COPY (dest, vx4) dest += stride;
+ COPY (dest, vx5) dest += stride;
+ COPY (dest, vx6) dest += stride;
+ COPY (dest, vx7)
+
+POWERPC_PERF_STOP_COUNT(altivec_idct_put_num, 1);
+}
+
+void idct_add_altivec(uint8_t* dest, int stride, vector_s16_t* block)
+{
+POWERPC_PERF_DECLARE(altivec_idct_add_num, 1);
+ vector_u8_t tmp;
+ vector_s16_t tmp2, tmp3;
+ vector_u8_t perm0;
+ vector_u8_t perm1;
+ vector_u8_t p0, p1, p;
+
+#ifdef POWERPC_PERFORMANCE_REPORT
+POWERPC_PERF_START_COUNT(altivec_idct_add_num, 1);
+#endif
+
+ IDCT
+
+ p0 = vec_lvsl (0, dest);
+ p1 = vec_lvsl (stride, dest);
+ p = vec_splat_u8 (-1);
+ perm0 = vec_mergeh (p, p0);
+ perm1 = vec_mergeh (p, p1);
+
+#define ADD(dest,src,perm) \
+ /* *(uint64_t *)&tmp = *(uint64_t *)dest; */ \
+ tmp = vec_ld (0, dest); \
+ tmp2 = (vector_s16_t)vec_perm (tmp, (vector_u8_t)zero, perm); \
+ tmp3 = vec_adds (tmp2, src); \
+ tmp = vec_packsu (tmp3, tmp3); \
+ vec_ste ((vector_u32_t)tmp, 0, (unsigned int *)dest); \
+ vec_ste ((vector_u32_t)tmp, 4, (unsigned int *)dest);
+
+ ADD (dest, vx0, perm0) dest += stride;
+ ADD (dest, vx1, perm1) dest += stride;
+ ADD (dest, vx2, perm0) dest += stride;
+ ADD (dest, vx3, perm1) dest += stride;
+ ADD (dest, vx4, perm0) dest += stride;
+ ADD (dest, vx5, perm1) dest += stride;
+ ADD (dest, vx6, perm0) dest += stride;
+ ADD (dest, vx7, perm1)
+
+POWERPC_PERF_STOP_COUNT(altivec_idct_add_num, 1);
+}
+
diff --git a/contrib/ffmpeg/libavcodec/ppc/mathops.h b/contrib/ffmpeg/libavcodec/ppc/mathops.h
new file mode 100644
index 000000000..6af23f246
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/mathops.h
@@ -0,0 +1,33 @@
+/*
+ * simple math operations
+ * Copyright (c) 2001, 2002 Fabrice Bellard.
+ * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> et al
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#if defined(ARCH_POWERPC_405)
+/* signed 16x16 -> 32 multiply add accumulate */
+# define MAC16(rt, ra, rb) \
+ asm ("maclhw %0, %2, %3" : "=r" (rt) : "0" (rt), "r" (ra), "r" (rb));
+
+/* signed 16x16 -> 32 multiply */
+# define MUL16(ra, rb) \
+ ({ int __rt;
+ asm ("mullhw %0, %1, %2" : "=r" (__rt) : "r" (ra), "r" (rb));
+ __rt; })
+#endif
diff --git a/contrib/ffmpeg/libavcodec/ppc/mpegvideo_altivec.c b/contrib/ffmpeg/libavcodec/ppc/mpegvideo_altivec.c
new file mode 100644
index 000000000..3822cb20e
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/mpegvideo_altivec.c
@@ -0,0 +1,603 @@
+/*
+ * Copyright (c) 2002 Dieter Shirley
+ *
+ * dct_unquantize_h263_altivec:
+ * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include "../dsputil.h"
+#include "../mpegvideo.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+// Swaps two variables (used for altivec registers)
+#define SWAP(a,b) \
+do { \
+ __typeof__(a) swap_temp=a; \
+ a=b; \
+ b=swap_temp; \
+} while (0)
+
+// transposes a matrix consisting of four vectors with four elements each
+#define TRANSPOSE4(a,b,c,d) \
+do { \
+ __typeof__(a) _trans_ach = vec_mergeh(a, c); \
+ __typeof__(a) _trans_acl = vec_mergel(a, c); \
+ __typeof__(a) _trans_bdh = vec_mergeh(b, d); \
+ __typeof__(a) _trans_bdl = vec_mergel(b, d); \
+ \
+ a = vec_mergeh(_trans_ach, _trans_bdh); \
+ b = vec_mergel(_trans_ach, _trans_bdh); \
+ c = vec_mergeh(_trans_acl, _trans_bdl); \
+ d = vec_mergel(_trans_acl, _trans_bdl); \
+} while (0)
+
+
+// Loads a four-byte value (int or float) from the target address
+// into every element in the target vector. Only works if the
+// target address is four-byte aligned (which should be always).
+#define LOAD4(vec, address) \
+{ \
+ __typeof__(vec)* _load_addr = (__typeof__(vec)*)(address); \
+ vector unsigned char _perm_vec = vec_lvsl(0,(address)); \
+ vec = vec_ld(0, _load_addr); \
+ vec = vec_perm(vec, vec, _perm_vec); \
+ vec = vec_splat(vec, 0); \
+}
+
+
+#ifdef CONFIG_DARWIN
+#define FOUROF(a) (a)
+#else
+// slower, for dumb non-apple GCC
+#define FOUROF(a) {a,a,a,a}
+#endif
+int dct_quantize_altivec(MpegEncContext* s,
+ DCTELEM* data, int n,
+ int qscale, int* overflow)
+{
+ int lastNonZero;
+ vector float row0, row1, row2, row3, row4, row5, row6, row7;
+ vector float alt0, alt1, alt2, alt3, alt4, alt5, alt6, alt7;
+ const_vector float zero = (const_vector float)FOUROF(0.);
+ // used after quantise step
+ int oldBaseValue = 0;
+
+ // Load the data into the row/alt vectors
+ {
+ vector signed short data0, data1, data2, data3, data4, data5, data6, data7;
+
+ data0 = vec_ld(0, data);
+ data1 = vec_ld(16, data);
+ data2 = vec_ld(32, data);
+ data3 = vec_ld(48, data);
+ data4 = vec_ld(64, data);
+ data5 = vec_ld(80, data);
+ data6 = vec_ld(96, data);
+ data7 = vec_ld(112, data);
+
+ // Transpose the data before we start
+ TRANSPOSE8(data0, data1, data2, data3, data4, data5, data6, data7);
+
+ // load the data into floating point vectors. We load
+ // the high half of each row into the main row vectors
+ // and the low half into the alt vectors.
+ row0 = vec_ctf(vec_unpackh(data0), 0);
+ alt0 = vec_ctf(vec_unpackl(data0), 0);
+ row1 = vec_ctf(vec_unpackh(data1), 0);
+ alt1 = vec_ctf(vec_unpackl(data1), 0);
+ row2 = vec_ctf(vec_unpackh(data2), 0);
+ alt2 = vec_ctf(vec_unpackl(data2), 0);
+ row3 = vec_ctf(vec_unpackh(data3), 0);
+ alt3 = vec_ctf(vec_unpackl(data3), 0);
+ row4 = vec_ctf(vec_unpackh(data4), 0);
+ alt4 = vec_ctf(vec_unpackl(data4), 0);
+ row5 = vec_ctf(vec_unpackh(data5), 0);
+ alt5 = vec_ctf(vec_unpackl(data5), 0);
+ row6 = vec_ctf(vec_unpackh(data6), 0);
+ alt6 = vec_ctf(vec_unpackl(data6), 0);
+ row7 = vec_ctf(vec_unpackh(data7), 0);
+ alt7 = vec_ctf(vec_unpackl(data7), 0);
+ }
+
+ // The following block could exist as a separate an altivec dct
+ // function. However, if we put it inline, the DCT data can remain
+ // in the vector local variables, as floats, which we'll use during the
+ // quantize step...
+ {
+ const vector float vec_0_298631336 = (vector float)FOUROF(0.298631336f);
+ const vector float vec_0_390180644 = (vector float)FOUROF(-0.390180644f);
+ const vector float vec_0_541196100 = (vector float)FOUROF(0.541196100f);
+ const vector float vec_0_765366865 = (vector float)FOUROF(0.765366865f);
+ const vector float vec_0_899976223 = (vector float)FOUROF(-0.899976223f);
+ const vector float vec_1_175875602 = (vector float)FOUROF(1.175875602f);
+ const vector float vec_1_501321110 = (vector float)FOUROF(1.501321110f);
+ const vector float vec_1_847759065 = (vector float)FOUROF(-1.847759065f);
+ const vector float vec_1_961570560 = (vector float)FOUROF(-1.961570560f);
+ const vector float vec_2_053119869 = (vector float)FOUROF(2.053119869f);
+ const vector float vec_2_562915447 = (vector float)FOUROF(-2.562915447f);
+ const vector float vec_3_072711026 = (vector float)FOUROF(3.072711026f);
+
+
+ int whichPass, whichHalf;
+
+ for(whichPass = 1; whichPass<=2; whichPass++)
+ {
+ for(whichHalf = 1; whichHalf<=2; whichHalf++)
+ {
+ vector float tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ vector float tmp10, tmp11, tmp12, tmp13;
+ vector float z1, z2, z3, z4, z5;
+
+ tmp0 = vec_add(row0, row7); // tmp0 = dataptr[0] + dataptr[7];
+ tmp7 = vec_sub(row0, row7); // tmp7 = dataptr[0] - dataptr[7];
+ tmp3 = vec_add(row3, row4); // tmp3 = dataptr[3] + dataptr[4];
+ tmp4 = vec_sub(row3, row4); // tmp4 = dataptr[3] - dataptr[4];
+ tmp1 = vec_add(row1, row6); // tmp1 = dataptr[1] + dataptr[6];
+ tmp6 = vec_sub(row1, row6); // tmp6 = dataptr[1] - dataptr[6];
+ tmp2 = vec_add(row2, row5); // tmp2 = dataptr[2] + dataptr[5];
+ tmp5 = vec_sub(row2, row5); // tmp5 = dataptr[2] - dataptr[5];
+
+ tmp10 = vec_add(tmp0, tmp3); // tmp10 = tmp0 + tmp3;
+ tmp13 = vec_sub(tmp0, tmp3); // tmp13 = tmp0 - tmp3;
+ tmp11 = vec_add(tmp1, tmp2); // tmp11 = tmp1 + tmp2;
+ tmp12 = vec_sub(tmp1, tmp2); // tmp12 = tmp1 - tmp2;
+
+
+ // dataptr[0] = (DCTELEM) ((tmp10 + tmp11) << PASS1_BITS);
+ row0 = vec_add(tmp10, tmp11);
+
+ // dataptr[4] = (DCTELEM) ((tmp10 - tmp11) << PASS1_BITS);
+ row4 = vec_sub(tmp10, tmp11);
+
+
+ // z1 = MULTIPLY(tmp12 + tmp13, FIX_0_541196100);
+ z1 = vec_madd(vec_add(tmp12, tmp13), vec_0_541196100, (vector float)zero);
+
+ // dataptr[2] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp13, FIX_0_765366865),
+ // CONST_BITS-PASS1_BITS);
+ row2 = vec_madd(tmp13, vec_0_765366865, z1);
+
+ // dataptr[6] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp12, - FIX_1_847759065),
+ // CONST_BITS-PASS1_BITS);
+ row6 = vec_madd(tmp12, vec_1_847759065, z1);
+
+ z1 = vec_add(tmp4, tmp7); // z1 = tmp4 + tmp7;
+ z2 = vec_add(tmp5, tmp6); // z2 = tmp5 + tmp6;
+ z3 = vec_add(tmp4, tmp6); // z3 = tmp4 + tmp6;
+ z4 = vec_add(tmp5, tmp7); // z4 = tmp5 + tmp7;
+
+ // z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */
+ z5 = vec_madd(vec_add(z3, z4), vec_1_175875602, (vector float)zero);
+
+ // z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */
+ z3 = vec_madd(z3, vec_1_961570560, z5);
+
+ // z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */
+ z4 = vec_madd(z4, vec_0_390180644, z5);
+
+ // The following adds are rolled into the multiplies above
+ // z3 = vec_add(z3, z5); // z3 += z5;
+ // z4 = vec_add(z4, z5); // z4 += z5;
+
+ // z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
+ // Wow! It's actually more effecient to roll this multiply
+ // into the adds below, even thought the multiply gets done twice!
+ // z2 = vec_madd(z2, vec_2_562915447, (vector float)zero);
+
+ // z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */
+ // Same with this one...
+ // z1 = vec_madd(z1, vec_0_899976223, (vector float)zero);
+
+ // tmp4 = MULTIPLY(tmp4, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */
+ // dataptr[7] = (DCTELEM) DESCALE(tmp4 + z1 + z3, CONST_BITS-PASS1_BITS);
+ row7 = vec_madd(tmp4, vec_0_298631336, vec_madd(z1, vec_0_899976223, z3));
+
+ // tmp5 = MULTIPLY(tmp5, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */
+ // dataptr[5] = (DCTELEM) DESCALE(tmp5 + z2 + z4, CONST_BITS-PASS1_BITS);
+ row5 = vec_madd(tmp5, vec_2_053119869, vec_madd(z2, vec_2_562915447, z4));
+
+ // tmp6 = MULTIPLY(tmp6, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */
+ // dataptr[3] = (DCTELEM) DESCALE(tmp6 + z2 + z3, CONST_BITS-PASS1_BITS);
+ row3 = vec_madd(tmp6, vec_3_072711026, vec_madd(z2, vec_2_562915447, z3));
+
+ // tmp7 = MULTIPLY(tmp7, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */
+ // dataptr[1] = (DCTELEM) DESCALE(tmp7 + z1 + z4, CONST_BITS-PASS1_BITS);
+ row1 = vec_madd(z1, vec_0_899976223, vec_madd(tmp7, vec_1_501321110, z4));
+
+ // Swap the row values with the alts. If this is the first half,
+ // this sets up the low values to be acted on in the second half.
+ // If this is the second half, it puts the high values back in
+ // the row values where they are expected to be when we're done.
+ SWAP(row0, alt0);
+ SWAP(row1, alt1);
+ SWAP(row2, alt2);
+ SWAP(row3, alt3);
+ SWAP(row4, alt4);
+ SWAP(row5, alt5);
+ SWAP(row6, alt6);
+ SWAP(row7, alt7);
+ }
+
+ if (whichPass == 1)
+ {
+ // transpose the data for the second pass
+
+ // First, block transpose the upper right with lower left.
+ SWAP(row4, alt0);
+ SWAP(row5, alt1);
+ SWAP(row6, alt2);
+ SWAP(row7, alt3);
+
+ // Now, transpose each block of four
+ TRANSPOSE4(row0, row1, row2, row3);
+ TRANSPOSE4(row4, row5, row6, row7);
+ TRANSPOSE4(alt0, alt1, alt2, alt3);
+ TRANSPOSE4(alt4, alt5, alt6, alt7);
+ }
+ }
+ }
+
+ // perform the quantise step, using the floating point data
+ // still in the row/alt registers
+ {
+ const int* biasAddr;
+ const vector signed int* qmat;
+ vector float bias, negBias;
+
+ if (s->mb_intra)
+ {
+ vector signed int baseVector;
+
+ // We must cache element 0 in the intra case
+ // (it needs special handling).
+ baseVector = vec_cts(vec_splat(row0, 0), 0);
+ vec_ste(baseVector, 0, &oldBaseValue);
+
+ qmat = (vector signed int*)s->q_intra_matrix[qscale];
+ biasAddr = &(s->intra_quant_bias);
+ }
+ else
+ {
+ qmat = (vector signed int*)s->q_inter_matrix[qscale];
+ biasAddr = &(s->inter_quant_bias);
+ }
+
+ // Load the bias vector (We add 0.5 to the bias so that we're
+ // rounding when we convert to int, instead of flooring.)
+ {
+ vector signed int biasInt;
+ const vector float negOneFloat = (vector float)FOUROF(-1.0f);
+ LOAD4(biasInt, biasAddr);
+ bias = vec_ctf(biasInt, QUANT_BIAS_SHIFT);
+ negBias = vec_madd(bias, negOneFloat, zero);
+ }
+
+ {
+ vector float q0, q1, q2, q3, q4, q5, q6, q7;
+
+ q0 = vec_ctf(qmat[0], QMAT_SHIFT);
+ q1 = vec_ctf(qmat[2], QMAT_SHIFT);
+ q2 = vec_ctf(qmat[4], QMAT_SHIFT);
+ q3 = vec_ctf(qmat[6], QMAT_SHIFT);
+ q4 = vec_ctf(qmat[8], QMAT_SHIFT);
+ q5 = vec_ctf(qmat[10], QMAT_SHIFT);
+ q6 = vec_ctf(qmat[12], QMAT_SHIFT);
+ q7 = vec_ctf(qmat[14], QMAT_SHIFT);
+
+ row0 = vec_sel(vec_madd(row0, q0, negBias), vec_madd(row0, q0, bias),
+ vec_cmpgt(row0, zero));
+ row1 = vec_sel(vec_madd(row1, q1, negBias), vec_madd(row1, q1, bias),
+ vec_cmpgt(row1, zero));
+ row2 = vec_sel(vec_madd(row2, q2, negBias), vec_madd(row2, q2, bias),
+ vec_cmpgt(row2, zero));
+ row3 = vec_sel(vec_madd(row3, q3, negBias), vec_madd(row3, q3, bias),
+ vec_cmpgt(row3, zero));
+ row4 = vec_sel(vec_madd(row4, q4, negBias), vec_madd(row4, q4, bias),
+ vec_cmpgt(row4, zero));
+ row5 = vec_sel(vec_madd(row5, q5, negBias), vec_madd(row5, q5, bias),
+ vec_cmpgt(row5, zero));
+ row6 = vec_sel(vec_madd(row6, q6, negBias), vec_madd(row6, q6, bias),
+ vec_cmpgt(row6, zero));
+ row7 = vec_sel(vec_madd(row7, q7, negBias), vec_madd(row7, q7, bias),
+ vec_cmpgt(row7, zero));
+
+ q0 = vec_ctf(qmat[1], QMAT_SHIFT);
+ q1 = vec_ctf(qmat[3], QMAT_SHIFT);
+ q2 = vec_ctf(qmat[5], QMAT_SHIFT);
+ q3 = vec_ctf(qmat[7], QMAT_SHIFT);
+ q4 = vec_ctf(qmat[9], QMAT_SHIFT);
+ q5 = vec_ctf(qmat[11], QMAT_SHIFT);
+ q6 = vec_ctf(qmat[13], QMAT_SHIFT);
+ q7 = vec_ctf(qmat[15], QMAT_SHIFT);
+
+ alt0 = vec_sel(vec_madd(alt0, q0, negBias), vec_madd(alt0, q0, bias),
+ vec_cmpgt(alt0, zero));
+ alt1 = vec_sel(vec_madd(alt1, q1, negBias), vec_madd(alt1, q1, bias),
+ vec_cmpgt(alt1, zero));
+ alt2 = vec_sel(vec_madd(alt2, q2, negBias), vec_madd(alt2, q2, bias),
+ vec_cmpgt(alt2, zero));
+ alt3 = vec_sel(vec_madd(alt3, q3, negBias), vec_madd(alt3, q3, bias),
+ vec_cmpgt(alt3, zero));
+ alt4 = vec_sel(vec_madd(alt4, q4, negBias), vec_madd(alt4, q4, bias),
+ vec_cmpgt(alt4, zero));
+ alt5 = vec_sel(vec_madd(alt5, q5, negBias), vec_madd(alt5, q5, bias),
+ vec_cmpgt(alt5, zero));
+ alt6 = vec_sel(vec_madd(alt6, q6, negBias), vec_madd(alt6, q6, bias),
+ vec_cmpgt(alt6, zero));
+ alt7 = vec_sel(vec_madd(alt7, q7, negBias), vec_madd(alt7, q7, bias),
+ vec_cmpgt(alt7, zero));
+ }
+
+
+ }
+
+ // Store the data back into the original block
+ {
+ vector signed short data0, data1, data2, data3, data4, data5, data6, data7;
+
+ data0 = vec_pack(vec_cts(row0, 0), vec_cts(alt0, 0));
+ data1 = vec_pack(vec_cts(row1, 0), vec_cts(alt1, 0));
+ data2 = vec_pack(vec_cts(row2, 0), vec_cts(alt2, 0));
+ data3 = vec_pack(vec_cts(row3, 0), vec_cts(alt3, 0));
+ data4 = vec_pack(vec_cts(row4, 0), vec_cts(alt4, 0));
+ data5 = vec_pack(vec_cts(row5, 0), vec_cts(alt5, 0));
+ data6 = vec_pack(vec_cts(row6, 0), vec_cts(alt6, 0));
+ data7 = vec_pack(vec_cts(row7, 0), vec_cts(alt7, 0));
+
+ {
+ // Clamp for overflow
+ vector signed int max_q_int, min_q_int;
+ vector signed short max_q, min_q;
+
+ LOAD4(max_q_int, &(s->max_qcoeff));
+ LOAD4(min_q_int, &(s->min_qcoeff));
+
+ max_q = vec_pack(max_q_int, max_q_int);
+ min_q = vec_pack(min_q_int, min_q_int);
+
+ data0 = vec_max(vec_min(data0, max_q), min_q);
+ data1 = vec_max(vec_min(data1, max_q), min_q);
+ data2 = vec_max(vec_min(data2, max_q), min_q);
+ data4 = vec_max(vec_min(data4, max_q), min_q);
+ data5 = vec_max(vec_min(data5, max_q), min_q);
+ data6 = vec_max(vec_min(data6, max_q), min_q);
+ data7 = vec_max(vec_min(data7, max_q), min_q);
+ }
+
+ {
+ vector bool char zero_01, zero_23, zero_45, zero_67;
+ vector signed char scanIndices_01, scanIndices_23, scanIndices_45, scanIndices_67;
+ vector signed char negOne = vec_splat_s8(-1);
+ vector signed char* scanPtr =
+ (vector signed char*)(s->intra_scantable.inverse);
+ signed char lastNonZeroChar;
+
+ // Determine the largest non-zero index.
+ zero_01 = vec_pack(vec_cmpeq(data0, (vector signed short)zero),
+ vec_cmpeq(data1, (vector signed short)zero));
+ zero_23 = vec_pack(vec_cmpeq(data2, (vector signed short)zero),
+ vec_cmpeq(data3, (vector signed short)zero));
+ zero_45 = vec_pack(vec_cmpeq(data4, (vector signed short)zero),
+ vec_cmpeq(data5, (vector signed short)zero));
+ zero_67 = vec_pack(vec_cmpeq(data6, (vector signed short)zero),
+ vec_cmpeq(data7, (vector signed short)zero));
+
+ // 64 biggest values
+ scanIndices_01 = vec_sel(scanPtr[0], negOne, zero_01);
+ scanIndices_23 = vec_sel(scanPtr[1], negOne, zero_23);
+ scanIndices_45 = vec_sel(scanPtr[2], negOne, zero_45);
+ scanIndices_67 = vec_sel(scanPtr[3], negOne, zero_67);
+
+ // 32 largest values
+ scanIndices_01 = vec_max(scanIndices_01, scanIndices_23);
+ scanIndices_45 = vec_max(scanIndices_45, scanIndices_67);
+
+ // 16 largest values
+ scanIndices_01 = vec_max(scanIndices_01, scanIndices_45);
+
+ // 8 largest values
+ scanIndices_01 = vec_max(vec_mergeh(scanIndices_01, negOne),
+ vec_mergel(scanIndices_01, negOne));
+
+ // 4 largest values
+ scanIndices_01 = vec_max(vec_mergeh(scanIndices_01, negOne),
+ vec_mergel(scanIndices_01, negOne));
+
+ // 2 largest values
+ scanIndices_01 = vec_max(vec_mergeh(scanIndices_01, negOne),
+ vec_mergel(scanIndices_01, negOne));
+
+ // largest value
+ scanIndices_01 = vec_max(vec_mergeh(scanIndices_01, negOne),
+ vec_mergel(scanIndices_01, negOne));
+
+ scanIndices_01 = vec_splat(scanIndices_01, 0);
+
+
+ vec_ste(scanIndices_01, 0, &lastNonZeroChar);
+
+ lastNonZero = lastNonZeroChar;
+
+ // While the data is still in vectors we check for the transpose IDCT permute
+ // and handle it using the vector unit if we can. This is the permute used
+ // by the altivec idct, so it is common when using the altivec dct.
+
+ if ((lastNonZero > 0) && (s->dsp.idct_permutation_type == FF_TRANSPOSE_IDCT_PERM))
+ {
+ TRANSPOSE8(data0, data1, data2, data3, data4, data5, data6, data7);
+ }
+
+ vec_st(data0, 0, data);
+ vec_st(data1, 16, data);
+ vec_st(data2, 32, data);
+ vec_st(data3, 48, data);
+ vec_st(data4, 64, data);
+ vec_st(data5, 80, data);
+ vec_st(data6, 96, data);
+ vec_st(data7, 112, data);
+ }
+ }
+
+ // special handling of block[0]
+ if (s->mb_intra)
+ {
+ if (!s->h263_aic)
+ {
+ if (n < 4)
+ oldBaseValue /= s->y_dc_scale;
+ else
+ oldBaseValue /= s->c_dc_scale;
+ }
+
+ // Divide by 8, rounding the result
+ data[0] = (oldBaseValue + 4) >> 3;
+ }
+
+ // We handled the tranpose permutation above and we don't
+ // need to permute the "no" permutation case.
+ if ((lastNonZero > 0) &&
+ (s->dsp.idct_permutation_type != FF_TRANSPOSE_IDCT_PERM) &&
+ (s->dsp.idct_permutation_type != FF_NO_IDCT_PERM))
+ {
+ ff_block_permute(data, s->dsp.idct_permutation,
+ s->intra_scantable.scantable, lastNonZero);
+ }
+
+ return lastNonZero;
+}
+#undef FOUROF
+
+/*
+ AltiVec version of dct_unquantize_h263
+ this code assumes `block' is 16 bytes-aligned
+*/
+void dct_unquantize_h263_altivec(MpegEncContext *s,
+ DCTELEM *block, int n, int qscale)
+{
+POWERPC_PERF_DECLARE(altivec_dct_unquantize_h263_num, 1);
+ int i, level, qmul, qadd;
+ int nCoeffs;
+
+ assert(s->block_last_index[n]>=0);
+
+POWERPC_PERF_START_COUNT(altivec_dct_unquantize_h263_num, 1);
+
+ qadd = (qscale - 1) | 1;
+ qmul = qscale << 1;
+
+ if (s->mb_intra) {
+ if (!s->h263_aic) {
+ if (n < 4)
+ block[0] = block[0] * s->y_dc_scale;
+ else
+ block[0] = block[0] * s->c_dc_scale;
+ }else
+ qadd = 0;
+ i = 1;
+ nCoeffs= 63; //does not allways use zigzag table
+ } else {
+ i = 0;
+ nCoeffs= s->intra_scantable.raster_end[ s->block_last_index[n] ];
+ }
+
+ {
+ register const_vector signed short vczero = (const_vector signed short)vec_splat_s16(0);
+ short __attribute__ ((aligned(16))) qmul8[] =
+ {
+ qmul, qmul, qmul, qmul,
+ qmul, qmul, qmul, qmul
+ };
+ short __attribute__ ((aligned(16))) qadd8[] =
+ {
+ qadd, qadd, qadd, qadd,
+ qadd, qadd, qadd, qadd
+ };
+ short __attribute__ ((aligned(16))) nqadd8[] =
+ {
+ -qadd, -qadd, -qadd, -qadd,
+ -qadd, -qadd, -qadd, -qadd
+ };
+ register vector signed short blockv, qmulv, qaddv, nqaddv, temp1;
+ register vector bool short blockv_null, blockv_neg;
+ register short backup_0 = block[0];
+ register int j = 0;
+
+ qmulv = vec_ld(0, qmul8);
+ qaddv = vec_ld(0, qadd8);
+ nqaddv = vec_ld(0, nqadd8);
+
+#if 0 // block *is* 16 bytes-aligned, it seems.
+ // first make sure block[j] is 16 bytes-aligned
+ for(j = 0; (j <= nCoeffs) && ((((unsigned long)block) + (j << 1)) & 0x0000000F) ; j++) {
+ level = block[j];
+ if (level) {
+ if (level < 0) {
+ level = level * qmul - qadd;
+ } else {
+ level = level * qmul + qadd;
+ }
+ block[j] = level;
+ }
+ }
+#endif
+
+ // vectorize all the 16 bytes-aligned blocks
+ // of 8 elements
+ for(; (j + 7) <= nCoeffs ; j+=8)
+ {
+ blockv = vec_ld(j << 1, block);
+ blockv_neg = vec_cmplt(blockv, vczero);
+ blockv_null = vec_cmpeq(blockv, vczero);
+ // choose between +qadd or -qadd as the third operand
+ temp1 = vec_sel(qaddv, nqaddv, blockv_neg);
+ // multiply & add (block{i,i+7} * qmul [+-] qadd)
+ temp1 = vec_mladd(blockv, qmulv, temp1);
+ // put 0 where block[{i,i+7} used to have 0
+ blockv = vec_sel(temp1, blockv, blockv_null);
+ vec_st(blockv, j << 1, block);
+ }
+
+ // if nCoeffs isn't a multiple of 8, finish the job
+ // using good old scalar units.
+ // (we could do it using a truncated vector,
+ // but I'm not sure it's worth the hassle)
+ for(; j <= nCoeffs ; j++) {
+ level = block[j];
+ if (level) {
+ if (level < 0) {
+ level = level * qmul - qadd;
+ } else {
+ level = level * qmul + qadd;
+ }
+ block[j] = level;
+ }
+ }
+
+ if (i == 1)
+ { // cheat. this avoid special-casing the first iteration
+ block[0] = backup_0;
+ }
+ }
+POWERPC_PERF_STOP_COUNT(altivec_dct_unquantize_h263_num, nCoeffs == 63);
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/mpegvideo_ppc.c b/contrib/ffmpeg/libavcodec/ppc/mpegvideo_ppc.c
new file mode 100644
index 000000000..c5e822f77
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/mpegvideo_ppc.c
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2002 Dieter Shirley
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "../dsputil.h"
+#include "../mpegvideo.h"
+#include <time.h>
+
+#ifdef HAVE_ALTIVEC
+#include "dsputil_altivec.h"
+#endif
+
+extern int dct_quantize_altivec(MpegEncContext *s,
+ DCTELEM *block, int n,
+ int qscale, int *overflow);
+extern void dct_unquantize_h263_altivec(MpegEncContext *s,
+ DCTELEM *block, int n, int qscale);
+
+extern void idct_put_altivec(uint8_t *dest, int line_size, int16_t *block);
+extern void idct_add_altivec(uint8_t *dest, int line_size, int16_t *block);
+
+
+void MPV_common_init_ppc(MpegEncContext *s)
+{
+#ifdef HAVE_ALTIVEC
+ if (has_altivec())
+ {
+ if (s->avctx->lowres==0)
+ {
+ if ((s->avctx->idct_algo == FF_IDCT_AUTO) ||
+ (s->avctx->idct_algo == FF_IDCT_ALTIVEC))
+ {
+ s->dsp.idct_put = idct_put_altivec;
+ s->dsp.idct_add = idct_add_altivec;
+ s->dsp.idct_permutation_type = FF_TRANSPOSE_IDCT_PERM;
+ }
+ }
+
+ // Test to make sure that the dct required alignments are met.
+ if ((((long)(s->q_intra_matrix) & 0x0f) != 0) ||
+ (((long)(s->q_inter_matrix) & 0x0f) != 0))
+ {
+ av_log(s->avctx, AV_LOG_INFO, "Internal Error: q-matrix blocks must be 16-byte aligned "
+ "to use Altivec DCT. Reverting to non-altivec version.\n");
+ return;
+ }
+
+ if (((long)(s->intra_scantable.inverse) & 0x0f) != 0)
+ {
+ av_log(s->avctx, AV_LOG_INFO, "Internal Error: scan table blocks must be 16-byte aligned "
+ "to use Altivec DCT. Reverting to non-altivec version.\n");
+ return;
+ }
+
+
+ if ((s->avctx->dct_algo == FF_DCT_AUTO) ||
+ (s->avctx->dct_algo == FF_DCT_ALTIVEC))
+ {
+#if 0 /* seems to cause trouble under some circumstances */
+ s->dct_quantize = dct_quantize_altivec;
+#endif
+ s->dct_unquantize_h263_intra = dct_unquantize_h263_altivec;
+ s->dct_unquantize_h263_inter = dct_unquantize_h263_altivec;
+ }
+ } else
+#endif
+ {
+ /* Non-AltiVec PPC optimisations here */
+ }
+}
+
diff --git a/contrib/ffmpeg/libavcodec/ppc/snow_altivec.c b/contrib/ffmpeg/libavcodec/ppc/snow_altivec.c
new file mode 100644
index 000000000..b15672ffe
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/snow_altivec.c
@@ -0,0 +1,788 @@
+/*
+ * Altivec optimized snow DSP utils
+ * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ *
+ */
+
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+#include "dsputil_altivec.h"
+#include "../snow.h"
+
+#undef NDEBUG
+#include <assert.h>
+
+
+
+//FIXME remove this replication
+#define slice_buffer_get_line(slice_buf, line_num) ((slice_buf)->line[line_num] ? (slice_buf)->line[line_num] : slice_buffer_load_line((slice_buf), (line_num)))
+
+static DWTELEM * slice_buffer_load_line(slice_buffer * buf, int line)
+{
+ int offset;
+ DWTELEM * buffer;
+
+// av_log(NULL, AV_LOG_DEBUG, "Cache hit: %d\n", line);
+
+ assert(buf->data_stack_top >= 0);
+// assert(!buf->line[line]);
+ if (buf->line[line])
+ return buf->line[line];
+
+ offset = buf->line_width * line;
+ buffer = buf->data_stack[buf->data_stack_top];
+ buf->data_stack_top--;
+ buf->line[line] = buffer;
+
+// av_log(NULL, AV_LOG_DEBUG, "slice_buffer_load_line: line: %d remaining: %d\n", line, buf->data_stack_top + 1);
+
+ return buffer;
+}
+
+
+//altivec code
+
+void ff_snow_horizontal_compose97i_altivec(DWTELEM *b, int width)
+{
+ const int w2= (width+1)>>1;
+ DECLARE_ALIGNED_16(DWTELEM, temp[(width>>1)]);
+ const int w_l= (width>>1);
+ const int w_r= w2 - 1;
+ int i;
+ vector signed int t1, t2, x, y, tmp1, tmp2;
+ vector signed int *vbuf, *vtmp;
+ vector unsigned char align;
+
+
+
+ { // Lift 0
+ DWTELEM * const ref = b + w2 - 1;
+ DWTELEM b_0 = b[0];
+ vbuf = (vector signed int *)b;
+
+ tmp1 = vec_ld (0, ref);
+ align = vec_lvsl (0, ref);
+ tmp2 = vec_ld (15, ref);
+ t1= vec_perm(tmp1, tmp2, align);
+
+ i = 0;
+
+ for (i=0; i<w_l-15; i+=16) {
+#if 0
+ b[i+0] = b[i+0] - ((3 * (ref[i+0] + ref[i+1]) + 4) >> 3);
+ b[i+1] = b[i+1] - ((3 * (ref[i+1] + ref[i+2]) + 4) >> 3);
+ b[i+2] = b[i+2] - ((3 * (ref[i+2] + ref[i+3]) + 4) >> 3);
+ b[i+3] = b[i+3] - ((3 * (ref[i+3] + ref[i+4]) + 4) >> 3);
+#else
+
+ tmp1 = vec_ld (0, ref+4+i);
+ tmp2 = vec_ld (15, ref+4+i);
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_add(vec_add(y,y),y);
+
+ tmp1 = vec_ld (0, ref+8+i);
+
+ y = vec_add(y, vec_splat_s32(4));
+ y = vec_sra(y, vec_splat_u32(3));
+
+ tmp2 = vec_ld (15, ref+8+i);
+
+ *vbuf = vec_sub(*vbuf, y);
+
+ t1=t2;
+
+ vbuf++;
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_add(vec_add(y,y),y);
+
+ tmp1 = vec_ld (0, ref+12+i);
+
+ y = vec_add(y, vec_splat_s32(4));
+ y = vec_sra(y, vec_splat_u32(3));
+
+ tmp2 = vec_ld (15, ref+12+i);
+
+ *vbuf = vec_sub(*vbuf, y);
+
+ t1=t2;
+
+ vbuf++;
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_add(vec_add(y,y),y);
+
+ tmp1 = vec_ld (0, ref+16+i);
+
+ y = vec_add(y, vec_splat_s32(4));
+ y = vec_sra(y, vec_splat_u32(3));
+
+ tmp2 = vec_ld (15, ref+16+i);
+
+ *vbuf = vec_sub(*vbuf, y);
+
+ t1=t2;
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_add(vec_add(y,y),y);
+
+ vbuf++;
+
+ y = vec_add(y, vec_splat_s32(4));
+ y = vec_sra(y, vec_splat_u32(3));
+ *vbuf = vec_sub(*vbuf, y);
+
+ t1=t2;
+
+ vbuf++;
+
+#endif
+ }
+
+ snow_horizontal_compose_lift_lead_out(i, b, b, ref, width, w_l, 0, W_DM, W_DO, W_DS);
+ b[0] = b_0 - ((W_DM * 2 * ref[1]+W_DO)>>W_DS);
+ }
+
+ { // Lift 1
+ DWTELEM * const dst = b+w2;
+
+ i = 0;
+ for(; (((long)&dst[i]) & 0xF) && i<w_r; i++){
+ dst[i] = dst[i] - (b[i] + b[i + 1]);
+ }
+
+ align = vec_lvsl(0, b+i);
+ tmp1 = vec_ld(0, b+i);
+ vbuf = (vector signed int*) (dst + i);
+ tmp2 = vec_ld(15, b+i);
+
+ t1 = vec_perm(tmp1, tmp2, align);
+
+ for (; i<w_r-3; i+=4) {
+
+#if 0
+ dst[i] = dst[i] - (b[i] + b[i + 1]);
+ dst[i+1] = dst[i+1] - (b[i+1] + b[i + 2]);
+ dst[i+2] = dst[i+2] - (b[i+2] + b[i + 3]);
+ dst[i+3] = dst[i+3] - (b[i+3] + b[i + 4]);
+#else
+
+ tmp1 = vec_ld(0, b+4+i);
+ tmp2 = vec_ld(15, b+4+i);
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1, vec_sld(t1,t2,4));
+ *vbuf = vec_sub (*vbuf, y);
+
+ vbuf++;
+
+ t1 = t2;
+
+#endif
+
+ }
+
+ snow_horizontal_compose_lift_lead_out(i, dst, dst, b, width, w_r, 1, W_CM, W_CO, W_CS);
+ }
+
+ { // Lift 2
+ DWTELEM * const ref = b+w2 - 1;
+ DWTELEM b_0 = b[0];
+ vbuf= (vector signed int *) b;
+
+ tmp1 = vec_ld (0, ref);
+ align = vec_lvsl (0, ref);
+ tmp2 = vec_ld (15, ref);
+ t1= vec_perm(tmp1, tmp2, align);
+
+ i = 0;
+ for (; i<w_l-15; i+=16) {
+#if 0
+ b[i] = b[i] - (((8 -(ref[i] + ref[i+1])) - (b[i] <<2)) >> 4);
+ b[i+1] = b[i+1] - (((8 -(ref[i+1] + ref[i+2])) - (b[i+1]<<2)) >> 4);
+ b[i+2] = b[i+2] - (((8 -(ref[i+2] + ref[i+3])) - (b[i+2]<<2)) >> 4);
+ b[i+3] = b[i+3] - (((8 -(ref[i+3] + ref[i+4])) - (b[i+3]<<2)) >> 4);
+#else
+ tmp1 = vec_ld (0, ref+4+i);
+ tmp2 = vec_ld (15, ref+4+i);
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_sub(vec_splat_s32(8),y);
+
+ tmp1 = vec_ld (0, ref+8+i);
+
+ x = vec_sl(*vbuf,vec_splat_u32(2));
+ y = vec_sra(vec_sub(y,x),vec_splat_u32(4));
+
+ tmp2 = vec_ld (15, ref+8+i);
+
+ *vbuf = vec_sub( *vbuf, y);
+
+ t1 = t2;
+
+ vbuf++;
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_sub(vec_splat_s32(8),y);
+
+ tmp1 = vec_ld (0, ref+12+i);
+
+ x = vec_sl(*vbuf,vec_splat_u32(2));
+ y = vec_sra(vec_sub(y,x),vec_splat_u32(4));
+
+ tmp2 = vec_ld (15, ref+12+i);
+
+ *vbuf = vec_sub( *vbuf, y);
+
+ t1 = t2;
+
+ vbuf++;
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_sub(vec_splat_s32(8),y);
+
+ tmp1 = vec_ld (0, ref+16+i);
+
+ x = vec_sl(*vbuf,vec_splat_u32(2));
+ y = vec_sra(vec_sub(y,x),vec_splat_u32(4));
+
+ tmp2 = vec_ld (15, ref+16+i);
+
+ *vbuf = vec_sub( *vbuf, y);
+
+ t1 = t2;
+
+ vbuf++;
+
+ t2 = vec_perm(tmp1, tmp2, align);
+
+ y = vec_add(t1,vec_sld(t1,t2,4));
+ y = vec_sub(vec_splat_s32(8),y);
+
+ t1 = t2;
+
+ x = vec_sl(*vbuf,vec_splat_u32(2));
+ y = vec_sra(vec_sub(y,x),vec_splat_u32(4));
+ *vbuf = vec_sub( *vbuf, y);
+
+ vbuf++;
+
+#endif
+ }
+
+ snow_horizontal_compose_liftS_lead_out(i, b, b, ref, width, w_l);
+ b[0] = b_0 - (((-2 * ref[1] + W_BO) - 4 * b_0) >> W_BS);
+ }
+
+ { // Lift 3
+ DWTELEM * const src = b+w2;
+
+ vbuf = (vector signed int *)b;
+ vtmp = (vector signed int *)temp;
+
+ i = 0;
+ align = vec_lvsl(0, src);
+
+ for (; i<w_r-3; i+=4) {
+#if 0
+ temp[i] = src[i] - ((-3*(b[i] + b[i+1]))>>1);
+ temp[i+1] = src[i+1] - ((-3*(b[i+1] + b[i+2]))>>1);
+ temp[i+2] = src[i+2] - ((-3*(b[i+2] + b[i+3]))>>1);
+ temp[i+3] = src[i+3] - ((-3*(b[i+3] + b[i+4]))>>1);
+#else
+ tmp1 = vec_ld(0,src+i);
+ t1 = vec_add(vbuf[0],vec_sld(vbuf[0],vbuf[1],4));
+ tmp2 = vec_ld(15,src+i);
+ t1 = vec_sub(vec_splat_s32(0),t1); //bad!
+ t1 = vec_add(t1,vec_add(t1,t1));
+ t2 = vec_perm(tmp1 ,tmp2 ,align);
+ t1 = vec_sra(t1,vec_splat_u32(1));
+ vbuf++;
+ *vtmp = vec_sub(t2,t1);
+ vtmp++;
+
+#endif
+
+ }
+
+ snow_horizontal_compose_lift_lead_out(i, temp, src, b, width, w_r, 1, -3, 0, 1);
+ }
+
+ {
+ //Interleave
+ int a;
+ vector signed int *t = (vector signed int *)temp,
+ *v = (vector signed int *)b;
+
+ snow_interleave_line_header(&i, width, b, temp);
+
+ for (; (i & 0xE) != 0xE; i-=2){
+ b[i+1] = temp[i>>1];
+ b[i] = b[i>>1];
+ }
+ for (i-=14; i>=0; i-=16){
+ a=i/4;
+
+ v[a+3]=vec_mergel(v[(a>>1)+1],t[(a>>1)+1]);
+ v[a+2]=vec_mergeh(v[(a>>1)+1],t[(a>>1)+1]);
+ v[a+1]=vec_mergel(v[a>>1],t[a>>1]);
+ v[a]=vec_mergeh(v[a>>1],t[a>>1]);
+
+ }
+
+ }
+}
+
+void ff_snow_vertical_compose97i_altivec(DWTELEM *b0, DWTELEM *b1, DWTELEM *b2, DWTELEM *b3, DWTELEM *b4, DWTELEM *b5, int width)
+{
+ int i, w4 = width/4;
+ vector signed int *v0, *v1,*v2,*v3,*v4,*v5;
+ vector signed int t1, t2;
+
+ v0=(vector signed int *)b0;
+ v1=(vector signed int *)b1;
+ v2=(vector signed int *)b2;
+ v3=(vector signed int *)b3;
+ v4=(vector signed int *)b4;
+ v5=(vector signed int *)b5;
+
+ for (i=0; i< w4;i++)
+ {
+
+ #if 0
+ b4[i] -= (3*(b3[i] + b5[i])+4)>>3;
+ b3[i] -= ((b2[i] + b4[i]));
+ b2[i] += ((b1[i] + b3[i])+4*b2[i]+8)>>4;
+ b1[i] += (3*(b0[i] + b2[i]))>>1;
+ #else
+ t1 = vec_add(v3[i], v5[i]);
+ t2 = vec_add(t1, vec_add(t1,t1));
+ t1 = vec_add(t2, vec_splat_s32(4));
+ v4[i] = vec_sub(v4[i], vec_sra(t1,vec_splat_u32(3)));
+
+ v3[i] = vec_sub(v3[i], vec_add(v2[i], v4[i]));
+
+ t1 = vec_add(vec_splat_s32(8), vec_add(v1[i], v3[i]));
+ t2 = vec_sl(v2[i], vec_splat_u32(2));
+ v2[i] = vec_add(v2[i], vec_sra(vec_add(t1,t2),vec_splat_u32(4)));
+ t1 = vec_add(v0[i], v2[i]);
+ t2 = vec_add(t1, vec_add(t1,t1));
+ v1[i] = vec_add(v1[i], vec_sra(t2,vec_splat_u32(1)));
+
+ #endif
+ }
+
+ for(i*=4; i < width; i++)
+ {
+ b4[i] -= (W_DM*(b3[i] + b5[i])+W_DO)>>W_DS;
+ b3[i] -= (W_CM*(b2[i] + b4[i])+W_CO)>>W_CS;
+ b2[i] += (W_BM*(b1[i] + b3[i])+4*b2[i]+W_BO)>>W_BS;
+ b1[i] += (W_AM*(b0[i] + b2[i])+W_AO)>>W_AS;
+ }
+}
+
+#define LOAD_BLOCKS \
+ tmp1 = vec_ld(0, &block[3][y*src_stride]);\
+ align = vec_lvsl(0, &block[3][y*src_stride]);\
+ tmp2 = vec_ld(15, &block[3][y*src_stride]);\
+\
+ b3 = vec_perm(tmp1,tmp2,align);\
+\
+ tmp1 = vec_ld(0, &block[2][y*src_stride]);\
+ align = vec_lvsl(0, &block[2][y*src_stride]);\
+ tmp2 = vec_ld(15, &block[2][y*src_stride]);\
+\
+ b2 = vec_perm(tmp1,tmp2,align);\
+\
+ tmp1 = vec_ld(0, &block[1][y*src_stride]);\
+ align = vec_lvsl(0, &block[1][y*src_stride]);\
+ tmp2 = vec_ld(15, &block[1][y*src_stride]);\
+\
+ b1 = vec_perm(tmp1,tmp2,align);\
+\
+ tmp1 = vec_ld(0, &block[0][y*src_stride]);\
+ align = vec_lvsl(0, &block[0][y*src_stride]);\
+ tmp2 = vec_ld(15, &block[0][y*src_stride]);\
+\
+ b0 = vec_perm(tmp1,tmp2,align);
+
+#define LOAD_OBMCS \
+ tmp1 = vec_ld(0, obmc1);\
+ align = vec_lvsl(0, obmc1);\
+ tmp2 = vec_ld(15, obmc1);\
+\
+ ob1 = vec_perm(tmp1,tmp2,align);\
+\
+ tmp1 = vec_ld(0, obmc2);\
+ align = vec_lvsl(0, obmc2);\
+ tmp2 = vec_ld(15, obmc2);\
+\
+ ob2 = vec_perm(tmp1,tmp2,align);\
+\
+ tmp1 = vec_ld(0, obmc3);\
+ align = vec_lvsl(0, obmc3);\
+ tmp2 = vec_ld(15, obmc3);\
+\
+ ob3 = vec_perm(tmp1,tmp2,align);\
+\
+ tmp1 = vec_ld(0, obmc4);\
+ align = vec_lvsl(0, obmc4);\
+ tmp2 = vec_ld(15, obmc4);\
+\
+ ob4 = vec_perm(tmp1,tmp2,align);
+
+/* interleave logic
+ * h1 <- [ a,b,a,b, a,b,a,b, a,b,a,b, a,b,a,b ]
+ * h2 <- [ c,d,c,d, c,d,c,d, c,d,c,d, c,d,c,d ]
+ * h <- [ a,b,c,d, a,b,c,d, a,b,c,d, a,b,c,d ]
+ */
+
+#define STEPS_0_1\
+ h1 = (vector unsigned short)\
+ vec_mergeh(ob1, ob2);\
+\
+ h2 = (vector unsigned short)\
+ vec_mergeh(ob3, ob4);\
+\
+ ih = (vector unsigned char)\
+ vec_mergeh(h1,h2);\
+\
+ l1 = (vector unsigned short) vec_mergeh(b3, b2);\
+\
+ ih1 = (vector unsigned char) vec_mergel(h1, h2);\
+\
+ l2 = (vector unsigned short) vec_mergeh(b1, b0);\
+\
+ il = (vector unsigned char) vec_mergeh(l1, l2);\
+\
+ v[0] = (vector signed int) vec_msum(ih, il, vec_splat_u32(0));\
+\
+ il1 = (vector unsigned char) vec_mergel(l1, l2);\
+\
+ v[1] = (vector signed int) vec_msum(ih1, il1, vec_splat_u32(0));
+
+#define FINAL_STEP_SCALAR\
+ for(x=0; x<b_w; x++)\
+ if(add){\
+ vbuf[x] += dst[x + src_x];\
+ vbuf[x] = (vbuf[x] + (1<<(FRAC_BITS-1))) >> FRAC_BITS;\
+ if(vbuf[x]&(~255)) vbuf[x]= ~(vbuf[x]>>31);\
+ dst8[x + y*src_stride] = vbuf[x];\
+ }else{\
+ dst[x + src_x] -= vbuf[x];\
+ }
+
+static void inner_add_yblock_bw_8_obmc_16_altivec(uint8_t *obmc,
+ const int obmc_stride,
+ uint8_t * * block, int b_w,
+ int b_h, int src_x, int src_y,
+ int src_stride, slice_buffer * sb,
+ int add, uint8_t * dst8)
+{
+ int y, x;
+ DWTELEM * dst;
+ vector unsigned short h1, h2, l1, l2;
+ vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
+ vector unsigned char b0,b1,b2,b3;
+ vector unsigned char ob1,ob2,ob3,ob4;
+
+ DECLARE_ALIGNED_16(int, vbuf[16]);
+ vector signed int *v = (vector signed int *)vbuf, *d;
+
+ for(y=0; y<b_h; y++){
+ //FIXME ugly missue of obmc_stride
+
+ uint8_t *obmc1= obmc + y*obmc_stride;
+ uint8_t *obmc2= obmc1+ (obmc_stride>>1);
+ uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
+ uint8_t *obmc4= obmc3+ (obmc_stride>>1);
+
+ dst = slice_buffer_get_line(sb, src_y + y);
+ d = (vector signed int *)(dst + src_x);
+
+//FIXME i could avoid some loads!
+
+ // load blocks
+ LOAD_BLOCKS
+
+ // load obmcs
+ LOAD_OBMCS
+
+ // steps 0 1
+ STEPS_0_1
+
+ FINAL_STEP_SCALAR
+
+ }
+
+}
+
+#define STEPS_2_3\
+ h1 = (vector unsigned short) vec_mergel(ob1, ob2);\
+\
+ h2 = (vector unsigned short) vec_mergel(ob3, ob4);\
+\
+ ih = (vector unsigned char) vec_mergeh(h1,h2);\
+\
+ l1 = (vector unsigned short) vec_mergel(b3, b2);\
+\
+ l2 = (vector unsigned short) vec_mergel(b1, b0);\
+\
+ ih1 = (vector unsigned char) vec_mergel(h1,h2);\
+\
+ il = (vector unsigned char) vec_mergeh(l1,l2);\
+\
+ v[2] = (vector signed int) vec_msum(ih, il, vec_splat_u32(0));\
+\
+ il1 = (vector unsigned char) vec_mergel(l1,l2);\
+\
+ v[3] = (vector signed int) vec_msum(ih1, il1, vec_splat_u32(0));
+
+
+static void inner_add_yblock_bw_16_obmc_32_altivec(uint8_t *obmc,
+ const int obmc_stride,
+ uint8_t * * block, int b_w,
+ int b_h, int src_x, int src_y,
+ int src_stride, slice_buffer * sb,
+ int add, uint8_t * dst8)
+{
+ int y, x;
+ DWTELEM * dst;
+ vector unsigned short h1, h2, l1, l2;
+ vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
+ vector unsigned char b0,b1,b2,b3;
+ vector unsigned char ob1,ob2,ob3,ob4;
+ DECLARE_ALIGNED_16(int, vbuf[b_w]);
+ vector signed int *v = (vector signed int *)vbuf, *d;
+
+ for(y=0; y<b_h; y++){
+ //FIXME ugly missue of obmc_stride
+
+ uint8_t *obmc1= obmc + y*obmc_stride;
+ uint8_t *obmc2= obmc1+ (obmc_stride>>1);
+ uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
+ uint8_t *obmc4= obmc3+ (obmc_stride>>1);
+
+ dst = slice_buffer_get_line(sb, src_y + y);
+ d = (vector signed int *)(dst + src_x);
+
+ // load blocks
+ LOAD_BLOCKS
+
+ // load obmcs
+ LOAD_OBMCS
+
+ // steps 0 1 2 3
+ STEPS_0_1
+
+ STEPS_2_3
+
+ FINAL_STEP_SCALAR
+
+ }
+}
+
+#define FINAL_STEP_VEC \
+\
+ if(add)\
+ {\
+ for(x=0; x<b_w/4; x++)\
+ {\
+ v[x] = vec_add(v[x], d[x]);\
+ v[x] = vec_sra(vec_add(v[x],\
+ vec_sl( vec_splat_s32(1),\
+ vec_splat_u32(7))),\
+ vec_splat_u32(8));\
+\
+ mask = (vector bool int) vec_sl((vector signed int)\
+ vec_cmpeq(v[x],v[x]),vec_splat_u32(8));\
+ mask = (vector bool int) vec_and(v[x],vec_nor(mask,mask));\
+\
+ mask = (vector bool int)\
+ vec_cmpeq((vector signed int)mask,\
+ (vector signed int)vec_splat_u32(0));\
+\
+ vs = vec_sra(v[x],vec_splat_u32(8));\
+ vs = vec_sra(v[x],vec_splat_u32(8));\
+ vs = vec_sra(v[x],vec_splat_u32(15));\
+\
+ vs = vec_nor(vs,vs);\
+\
+ v[x]= vec_sel(v[x],vs,mask);\
+ }\
+\
+ for(x=0; x<b_w; x++)\
+ dst8[x + y*src_stride] = vbuf[x];\
+\
+ }\
+ else\
+ for(x=0; x<b_w/4; x++)\
+ d[x] = vec_sub(d[x], v[x]);
+
+static void inner_add_yblock_a_bw_8_obmc_16_altivec(uint8_t *obmc,
+ const int obmc_stride,
+ uint8_t * * block, int b_w,
+ int b_h, int src_x, int src_y,
+ int src_stride, slice_buffer * sb,
+ int add, uint8_t * dst8)
+{
+ int y, x;
+ DWTELEM * dst;
+ vector bool int mask;
+ vector signed int vs;
+ vector unsigned short h1, h2, l1, l2;
+ vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
+ vector unsigned char b0,b1,b2,b3;
+ vector unsigned char ob1,ob2,ob3,ob4;
+
+ DECLARE_ALIGNED_16(int, vbuf[16]);
+ vector signed int *v = (vector signed int *)vbuf, *d;
+
+ for(y=0; y<b_h; y++){
+ //FIXME ugly missue of obmc_stride
+
+ uint8_t *obmc1= obmc + y*obmc_stride;
+ uint8_t *obmc2= obmc1+ (obmc_stride>>1);
+ uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
+ uint8_t *obmc4= obmc3+ (obmc_stride>>1);
+
+ dst = slice_buffer_get_line(sb, src_y + y);
+ d = (vector signed int *)(dst + src_x);
+
+//FIXME i could avoid some loads!
+
+ // load blocks
+ LOAD_BLOCKS
+
+ // load obmcs
+ LOAD_OBMCS
+
+ // steps 0 1
+ STEPS_0_1
+
+ FINAL_STEP_VEC
+
+ }
+
+}
+
+static void inner_add_yblock_a_bw_16_obmc_32_altivec(uint8_t *obmc,
+ const int obmc_stride,
+ uint8_t * * block, int b_w,
+ int b_h, int src_x, int src_y,
+ int src_stride, slice_buffer * sb,
+ int add, uint8_t * dst8)
+{
+ int y, x;
+ DWTELEM * dst;
+ vector bool int mask;
+ vector signed int vs;
+ vector unsigned short h1, h2, l1, l2;
+ vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
+ vector unsigned char b0,b1,b2,b3;
+ vector unsigned char ob1,ob2,ob3,ob4;
+ DECLARE_ALIGNED_16(int, vbuf[b_w]);
+ vector signed int *v = (vector signed int *)vbuf, *d;
+
+ for(y=0; y<b_h; y++){
+ //FIXME ugly missue of obmc_stride
+
+ uint8_t *obmc1= obmc + y*obmc_stride;
+ uint8_t *obmc2= obmc1+ (obmc_stride>>1);
+ uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
+ uint8_t *obmc4= obmc3+ (obmc_stride>>1);
+
+ dst = slice_buffer_get_line(sb, src_y + y);
+ d = (vector signed int *)(dst + src_x);
+
+ // load blocks
+ LOAD_BLOCKS
+
+ // load obmcs
+ LOAD_OBMCS
+
+ // steps 0 1 2 3
+ STEPS_0_1
+
+ STEPS_2_3
+
+ FINAL_STEP_VEC
+
+ }
+}
+
+
+void ff_snow_inner_add_yblock_altivec(uint8_t *obmc, const int obmc_stride,
+ uint8_t * * block, int b_w, int b_h,
+ int src_x, int src_y, int src_stride,
+ slice_buffer * sb, int add,
+ uint8_t * dst8)
+{
+ if (src_x&15) {
+ if (b_w == 16)
+ inner_add_yblock_bw_16_obmc_32_altivec(obmc, obmc_stride, block,
+ b_w, b_h, src_x, src_y,
+ src_stride, sb, add, dst8);
+ else if (b_w == 8)
+ inner_add_yblock_bw_8_obmc_16_altivec(obmc, obmc_stride, block,
+ b_w, b_h, src_x, src_y,
+ src_stride, sb, add, dst8);
+ else
+ ff_snow_inner_add_yblock(obmc, obmc_stride, block, b_w, b_h, src_x,
+ src_y, src_stride, sb, add, dst8);
+ } else {
+ if (b_w == 16)
+ inner_add_yblock_a_bw_16_obmc_32_altivec(obmc, obmc_stride, block,
+ b_w, b_h, src_x, src_y,
+ src_stride, sb, add, dst8);
+ else if (b_w == 8)
+ inner_add_yblock_a_bw_8_obmc_16_altivec(obmc, obmc_stride, block,
+ b_w, b_h, src_x, src_y,
+ src_stride, sb, add, dst8);
+ else
+ ff_snow_inner_add_yblock(obmc, obmc_stride, block, b_w, b_h, src_x,
+ src_y, src_stride, sb, add, dst8);
+ }
+}
+
+
+void snow_init_altivec(DSPContext* c, AVCodecContext *avctx)
+{
+ c->horizontal_compose97i = ff_snow_horizontal_compose97i_altivec;
+ c->vertical_compose97i = ff_snow_vertical_compose97i_altivec;
+ c->inner_add_yblock = ff_snow_inner_add_yblock_altivec;
+}
diff --git a/contrib/ffmpeg/libavcodec/ppc/types_altivec.h b/contrib/ffmpeg/libavcodec/ppc/types_altivec.h
new file mode 100644
index 000000000..f29026e04
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/types_altivec.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (c) 2006 Guillaume Poirier <gpoirier@mplayerhq.hu>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/***********************************************************************
+ * Vector types
+ **********************************************************************/
+#define vec_u8_t vector unsigned char
+#define vec_s8_t vector signed char
+#define vec_u16_t vector unsigned short
+#define vec_s16_t vector signed short
+#define vec_u32_t vector unsigned int
+#define vec_s32_t vector signed int
+
+/***********************************************************************
+ * Null vector
+ **********************************************************************/
+#define LOAD_ZERO const vec_u8_t zerov = vec_splat_u8( 0 )
+
+#define zero_u8v (vec_u8_t) zerov
+#define zero_s8v (vec_s8_t) zerov
+#define zero_u16v (vec_u16_t) zerov
+#define zero_s16v (vec_s16_t) zerov
+#define zero_u32v (vec_u32_t) zerov
+#define zero_s32v (vec_s32_t) zerov
diff --git a/contrib/ffmpeg/libavcodec/ppc/vc1dsp_altivec.c b/contrib/ffmpeg/libavcodec/ppc/vc1dsp_altivec.c
new file mode 100644
index 000000000..114c9d41f
--- /dev/null
+++ b/contrib/ffmpeg/libavcodec/ppc/vc1dsp_altivec.c
@@ -0,0 +1,338 @@
+/*
+ * VC-1 and WMV3 decoder - DSP functions AltiVec-optimized
+ * Copyright (c) 2006 Konstantin Shishkov
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#include "../dsputil.h"
+
+#include "gcc_fixes.h"
+
+#include "dsputil_altivec.h"
+
+// main steps of 8x8 transform
+#define STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_rnd) \
+do { \
+ t0 = vec_sl(vec_add(s0, s4), vec_2); \
+ t0 = vec_add(vec_sl(t0, vec_1), t0); \
+ t0 = vec_add(t0, vec_rnd); \
+ t1 = vec_sl(vec_sub(s0, s4), vec_2); \
+ t1 = vec_add(vec_sl(t1, vec_1), t1); \
+ t1 = vec_add(t1, vec_rnd); \
+ t2 = vec_add(vec_sl(s6, vec_2), vec_sl(s6, vec_1)); \
+ t2 = vec_add(t2, vec_sl(s2, vec_4)); \
+ t3 = vec_add(vec_sl(s2, vec_2), vec_sl(s2, vec_1)); \
+ t3 = vec_sub(t3, vec_sl(s6, vec_4)); \
+ t4 = vec_add(t0, t2); \
+ t5 = vec_add(t1, t3); \
+ t6 = vec_sub(t1, t3); \
+ t7 = vec_sub(t0, t2); \
+\
+ t0 = vec_sl(vec_add(s1, s3), vec_4); \
+ t0 = vec_add(t0, vec_sl(s5, vec_3)); \
+ t0 = vec_add(t0, vec_sl(s7, vec_2)); \
+ t0 = vec_add(t0, vec_sub(s5, s3)); \
+\
+ t1 = vec_sl(vec_sub(s1, s5), vec_4); \
+ t1 = vec_sub(t1, vec_sl(s7, vec_3)); \
+ t1 = vec_sub(t1, vec_sl(s3, vec_2)); \
+ t1 = vec_sub(t1, vec_add(s1, s7)); \
+\
+ t2 = vec_sl(vec_sub(s7, s3), vec_4); \
+ t2 = vec_add(t2, vec_sl(s1, vec_3)); \
+ t2 = vec_add(t2, vec_sl(s5, vec_2)); \
+ t2 = vec_add(t2, vec_sub(s1, s7)); \
+\
+ t3 = vec_sl(vec_sub(s5, s7), vec_4); \
+ t3 = vec_sub(t3, vec_sl(s3, vec_3)); \
+ t3 = vec_add(t3, vec_sl(s1, vec_2)); \
+ t3 = vec_sub(t3, vec_add(s3, s5)); \
+\
+ s0 = vec_add(t4, t0); \
+ s1 = vec_add(t5, t1); \
+ s2 = vec_add(t6, t2); \
+ s3 = vec_add(t7, t3); \
+ s4 = vec_sub(t7, t3); \
+ s5 = vec_sub(t6, t2); \
+ s6 = vec_sub(t5, t1); \
+ s7 = vec_sub(t4, t0); \
+}while(0)
+
+#define SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7) \
+do { \
+ s0 = vec_sra(s0, vec_3); \
+ s1 = vec_sra(s1, vec_3); \
+ s2 = vec_sra(s2, vec_3); \
+ s3 = vec_sra(s3, vec_3); \
+ s4 = vec_sra(s4, vec_3); \
+ s5 = vec_sra(s5, vec_3); \
+ s6 = vec_sra(s6, vec_3); \
+ s7 = vec_sra(s7, vec_3); \
+}while(0)
+
+#define SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7) \
+do { \
+ s0 = vec_sra(s0, vec_7); \
+ s1 = vec_sra(s1, vec_7); \
+ s2 = vec_sra(s2, vec_7); \
+ s3 = vec_sra(s3, vec_7); \
+ s4 = vec_sra(vec_add(s4, vec_1s), vec_7); \
+ s5 = vec_sra(vec_add(s5, vec_1s), vec_7); \
+ s6 = vec_sra(vec_add(s6, vec_1s), vec_7); \
+ s7 = vec_sra(vec_add(s7, vec_1s), vec_7); \
+}while(0)
+
+/* main steps of 4x4 transform */
+#define STEP4(s0, s1, s2, s3, vec_rnd) \
+do { \
+ t1 = vec_add(vec_sl(s0, vec_4), s0); \
+ t1 = vec_add(t1, vec_rnd); \
+ t2 = vec_add(vec_sl(s2, vec_4), s2); \
+ t0 = vec_add(t1, t2); \
+ t1 = vec_sub(t1, t2); \
+ t3 = vec_sl(vec_sub(s3, s1), vec_1); \
+ t3 = vec_add(t3, vec_sl(t3, vec_2)); \
+ t2 = vec_add(t3, vec_sl(s1, vec_5)); \
+ t3 = vec_add(t3, vec_sl(s3, vec_3)); \
+ t3 = vec_add(t3, vec_sl(s3, vec_2)); \
+ s0 = vec_add(t0, t2); \
+ s1 = vec_sub(t1, t3); \
+ s2 = vec_add(t1, t3); \
+ s3 = vec_sub(t0, t2); \
+}while (0)
+
+#define SHIFT_HOR4(s0, s1, s2, s3) \
+ s0 = vec_sra(s0, vec_3); \
+ s1 = vec_sra(s1, vec_3); \
+ s2 = vec_sra(s2, vec_3); \
+ s3 = vec_sra(s3, vec_3);
+
+#define SHIFT_VERT4(s0, s1, s2, s3) \
+ s0 = vec_sra(s0, vec_7); \
+ s1 = vec_sra(s1, vec_7); \
+ s2 = vec_sra(s2, vec_7); \
+ s3 = vec_sra(s3, vec_7);
+
+/** Do inverse transform on 8x8 block
+*/
+static void vc1_inv_trans_8x8_altivec(DCTELEM block[64])
+{
+ vector signed short src0, src1, src2, src3, src4, src5, src6, src7;
+ vector signed int s0, s1, s2, s3, s4, s5, s6, s7;
+ vector signed int s8, s9, sA, sB, sC, sD, sE, sF;
+ vector signed int t0, t1, t2, t3, t4, t5, t6, t7;
+ const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4));
+ const vector unsigned int vec_7 = vec_splat_u32(7);
+ const vector unsigned int vec_5 = vec_splat_u32(5);
+ const vector unsigned int vec_4 = vec_splat_u32(4);
+ const vector signed int vec_4s = vec_splat_s32(4);
+ const vector unsigned int vec_3 = vec_splat_u32(3);
+ const vector unsigned int vec_2 = vec_splat_u32(2);
+ const vector signed int vec_1s = vec_splat_s32(1);
+ const vector unsigned int vec_1 = vec_splat_u32(1);
+
+
+ src0 = vec_ld( 0, block);
+ src1 = vec_ld( 16, block);
+ src2 = vec_ld( 32, block);
+ src3 = vec_ld( 48, block);
+ src4 = vec_ld( 64, block);
+ src5 = vec_ld( 80, block);
+ src6 = vec_ld( 96, block);
+ src7 = vec_ld(112, block);
+
+ TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
+ s0 = vec_unpackl(src0);
+ s1 = vec_unpackl(src1);
+ s2 = vec_unpackl(src2);
+ s3 = vec_unpackl(src3);
+ s4 = vec_unpackl(src4);
+ s5 = vec_unpackl(src5);
+ s6 = vec_unpackl(src6);
+ s7 = vec_unpackl(src7);
+ s8 = vec_unpackh(src0);
+ s9 = vec_unpackh(src1);
+ sA = vec_unpackh(src2);
+ sB = vec_unpackh(src3);
+ sC = vec_unpackh(src4);
+ sD = vec_unpackh(src5);
+ sE = vec_unpackh(src6);
+ sF = vec_unpackh(src7);
+ STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s);
+ SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7);
+ STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s);
+ SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF);
+ src0 = vec_pack(s8, s0);
+ src1 = vec_pack(s9, s1);
+ src2 = vec_pack(sA, s2);
+ src3 = vec_pack(sB, s3);
+ src4 = vec_pack(sC, s4);
+ src5 = vec_pack(sD, s5);
+ src6 = vec_pack(sE, s6);
+ src7 = vec_pack(sF, s7);
+ TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
+
+ s0 = vec_unpackl(src0);
+ s1 = vec_unpackl(src1);
+ s2 = vec_unpackl(src2);
+ s3 = vec_unpackl(src3);
+ s4 = vec_unpackl(src4);
+ s5 = vec_unpackl(src5);
+ s6 = vec_unpackl(src6);
+ s7 = vec_unpackl(src7);
+ s8 = vec_unpackh(src0);
+ s9 = vec_unpackh(src1);
+ sA = vec_unpackh(src2);
+ sB = vec_unpackh(src3);
+ sC = vec_unpackh(src4);
+ sD = vec_unpackh(src5);
+ sE = vec_unpackh(src6);
+ sF = vec_unpackh(src7);
+ STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_64);
+ SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7);
+ STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_64);
+ SHIFT_VERT8(s8, s9, sA, sB, sC, sD, sE, sF);
+ src0 = vec_pack(s8, s0);
+ src1 = vec_pack(s9, s1);
+ src2 = vec_pack(sA, s2);
+ src3 = vec_pack(sB, s3);
+ src4 = vec_pack(sC, s4);
+ src5 = vec_pack(sD, s5);
+ src6 = vec_pack(sE, s6);
+ src7 = vec_pack(sF, s7);
+
+ vec_st(src0, 0, block);
+ vec_st(src1, 16, block);
+ vec_st(src2, 32, block);
+ vec_st(src3, 48, block);
+ vec_st(src4, 64, block);
+ vec_st(src5, 80, block);
+ vec_st(src6, 96, block);
+ vec_st(src7,112, block);
+}
+
+/** Do inverse transform on 8x4 part of block
+*/
+static void vc1_inv_trans_8x4_altivec(DCTELEM block[64], int n)
+{
+ vector signed short src0, src1, src2, src3, src4, src5, src6, src7;
+ vector signed int s0, s1, s2, s3, s4, s5, s6, s7;
+ vector signed int s8, s9, sA, sB, sC, sD, sE, sF;
+ vector signed int t0, t1, t2, t3, t4, t5, t6, t7;
+ const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4));
+ const vector unsigned int vec_7 = vec_splat_u32(7);
+ const vector unsigned int vec_5 = vec_splat_u32(5);
+ const vector unsigned int vec_4 = vec_splat_u32(4);
+ const vector signed int vec_4s = vec_splat_s32(4);
+ const vector unsigned int vec_3 = vec_splat_u32(3);
+ const vector unsigned int vec_2 = vec_splat_u32(2);
+ const vector unsigned int vec_1 = vec_splat_u32(1);
+
+ src0 = vec_ld( 0, block);
+ src1 = vec_ld( 16, block);
+ src2 = vec_ld( 32, block);
+ src3 = vec_ld( 48, block);
+ src4 = vec_ld( 64, block);
+ src5 = vec_ld( 80, block);
+ src6 = vec_ld( 96, block);
+ src7 = vec_ld(112, block);
+
+ TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
+ s0 = vec_unpackl(src0);
+ s1 = vec_unpackl(src1);
+ s2 = vec_unpackl(src2);
+ s3 = vec_unpackl(src3);
+ s4 = vec_unpackl(src4);
+ s5 = vec_unpackl(src5);
+ s6 = vec_unpackl(src6);
+ s7 = vec_unpackl(src7);
+ s8 = vec_unpackh(src0);
+ s9 = vec_unpackh(src1);
+ sA = vec_unpackh(src2);
+ sB = vec_unpackh(src3);
+ sC = vec_unpackh(src4);
+ sD = vec_unpackh(src5);
+ sE = vec_unpackh(src6);
+ sF = vec_unpackh(src7);
+ STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s);
+ SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7);
+ STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s);
+ SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF);
+ src0 = vec_pack(s8, s0);
+ src1 = vec_pack(s9, s1);
+ src2 = vec_pack(sA, s2);
+ src3 = vec_pack(sB, s3);
+ src4 = vec_pack(sC, s4);
+ src5 = vec_pack(sD, s5);
+ src6 = vec_pack(sE, s6);
+ src7 = vec_pack(sF, s7);
+ TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
+
+ if(!n){ // upper half of block
+ s0 = vec_unpackh(src0);
+ s1 = vec_unpackh(src1);
+ s2 = vec_unpackh(src2);
+ s3 = vec_unpackh(src3);
+ s8 = vec_unpackl(src0);
+ s9 = vec_unpackl(src1);
+ sA = vec_unpackl(src2);
+ sB = vec_unpackl(src3);
+ STEP4(s0, s1, s2, s3, vec_64);
+ SHIFT_VERT4(s0, s1, s2, s3);
+ STEP4(s8, s9, sA, sB, vec_64);
+ SHIFT_VERT4(s8, s9, sA, sB);
+ src0 = vec_pack(s0, s8);
+ src1 = vec_pack(s1, s9);
+ src2 = vec_pack(s2, sA);
+ src3 = vec_pack(s3, sB);
+
+ vec_st(src0, 0, block);
+ vec_st(src1, 16, block);
+ vec_st(src2, 32, block);
+ vec_st(src3, 48, block);
+ } else { //lower half of block
+ s0 = vec_unpackh(src4);
+ s1 = vec_unpackh(src5);
+ s2 = vec_unpackh(src6);
+ s3 = vec_unpackh(src7);
+ s8 = vec_unpackl(src4);
+ s9 = vec_unpackl(src5);
+ sA = vec_unpackl(src6);
+ sB = vec_unpackl(src7);
+ STEP4(s0, s1, s2, s3, vec_64);
+ SHIFT_VERT4(s0, s1, s2, s3);
+ STEP4(s8, s9, sA, sB, vec_64);
+ SHIFT_VERT4(s8, s9, sA, sB);
+ src4 = vec_pack(s0, s8);
+ src5 = vec_pack(s1, s9);
+ src6 = vec_pack(s2, sA);
+ src7 = vec_pack(s3, sB);
+
+ vec_st(src4, 64, block);
+ vec_st(src5, 80, block);
+ vec_st(src6, 96, block);
+ vec_st(src7,112, block);
+ }
+}
+
+
+void vc1dsp_init_altivec(DSPContext* dsp, AVCodecContext *avctx) {
+ dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_altivec;
+ dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_altivec;
+}