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Diffstat (limited to 'contrib/ffmpeg/libavcodec/tscc.c')
-rw-r--r-- | contrib/ffmpeg/libavcodec/tscc.c | 348 |
1 files changed, 348 insertions, 0 deletions
diff --git a/contrib/ffmpeg/libavcodec/tscc.c b/contrib/ffmpeg/libavcodec/tscc.c new file mode 100644 index 000000000..a24540f37 --- /dev/null +++ b/contrib/ffmpeg/libavcodec/tscc.c @@ -0,0 +1,348 @@ +/* + * TechSmith Camtasia decoder + * Copyright (c) 2004 Konstantin Shishkov + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + */ + +/** + * @file tscc.c + * TechSmith Camtasia decoder + * + * Fourcc: TSCC + * + * Codec is very simple: + * it codes picture (picture difference, really) + * with algorithm almost identical to Windows RLE8, + * only without padding and with greater pixel sizes, + * then this coded picture is packed with ZLib + * + * Supports: BGR8,BGR555,BGR24 - only BGR8 and BGR555 tested + * + */ + +#include <stdio.h> +#include <stdlib.h> + +#include "common.h" +#include "avcodec.h" + +#ifdef CONFIG_ZLIB +#include <zlib.h> +#endif + + +/* + * Decoder context + */ +typedef struct TsccContext { + + AVCodecContext *avctx; + AVFrame pic; + + // Bits per pixel + int bpp; + // Decompressed data size + unsigned int decomp_size; + // Decompression buffer + unsigned char* decomp_buf; + int height; +#ifdef CONFIG_ZLIB + z_stream zstream; +#endif +} CamtasiaContext; + +/* + * + * Decode RLE - almost identical to Windows BMP RLE8 + * and enhanced to bigger color depths + * + */ + +static int decode_rle(CamtasiaContext *c, unsigned int srcsize) +{ + unsigned char *src = c->decomp_buf; + unsigned char *output, *output_end; + int p1, p2, line=c->height, pos=0, i; + uint16_t pix16; + uint32_t pix32; + + output = c->pic.data[0] + (c->height - 1) * c->pic.linesize[0]; + output_end = c->pic.data[0] + (c->height) * c->pic.linesize[0]; + while(src < c->decomp_buf + srcsize) { + p1 = *src++; + if(p1 == 0) { //Escape code + p2 = *src++; + if(p2 == 0) { //End-of-line + output = c->pic.data[0] + (--line) * c->pic.linesize[0]; + if (line < 0) + return -1; + pos = 0; + continue; + } else if(p2 == 1) { //End-of-picture + return 0; + } else if(p2 == 2) { //Skip + p1 = *src++; + p2 = *src++; + line -= p2; + if (line < 0) + return -1; + pos += p1; + output = c->pic.data[0] + line * c->pic.linesize[0] + pos * (c->bpp / 8); + continue; + } + // Copy data + if (output + p2 * (c->bpp / 8) > output_end) { + src += p2 * (c->bpp / 8); + continue; + } + if ((c->bpp == 8) || (c->bpp == 24)) { + for(i = 0; i < p2 * (c->bpp / 8); i++) { + *output++ = *src++; + } + // RLE8 copy is actually padded - and runs are not! + if(c->bpp == 8 && (p2 & 1)) { + src++; + } + } else if (c->bpp == 16) { + for(i = 0; i < p2; i++) { + pix16 = LE_16(src); + src += 2; + *(uint16_t*)output = pix16; + output += 2; + } + } else if (c->bpp == 32) { + for(i = 0; i < p2; i++) { + pix32 = LE_32(src); + src += 4; + *(uint32_t*)output = pix32; + output += 4; + } + } + pos += p2; + } else { //Run of pixels + int pix[4]; //original pixel + switch(c->bpp){ + case 8: pix[0] = *src++; + break; + case 16: pix16 = LE_16(src); + src += 2; + *(uint16_t*)pix = pix16; + break; + case 24: pix[0] = *src++; + pix[1] = *src++; + pix[2] = *src++; + break; + case 32: pix32 = LE_32(src); + src += 4; + *(uint32_t*)pix = pix32; + break; + } + if (output + p1 * (c->bpp / 8) > output_end) + continue; + for(i = 0; i < p1; i++) { + switch(c->bpp){ + case 8: *output++ = pix[0]; + break; + case 16: *(uint16_t*)output = pix16; + output += 2; + break; + case 24: *output++ = pix[0]; + *output++ = pix[1]; + *output++ = pix[2]; + break; + case 32: *(uint32_t*)output = pix32; + output += 4; + break; + } + } + pos += p1; + } + } + + av_log(c->avctx, AV_LOG_ERROR, "Camtasia warning: no End-of-picture code\n"); + return 1; +} + +/* + * + * Decode a frame + * + */ +static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) +{ + CamtasiaContext * const c = (CamtasiaContext *)avctx->priv_data; + unsigned char *encoded = (unsigned char *)buf; + unsigned char *outptr; +#ifdef CONFIG_ZLIB + int zret; // Zlib return code +#endif + int len = buf_size; + + if(c->pic.data[0]) + avctx->release_buffer(avctx, &c->pic); + + c->pic.reference = 1; + c->pic.buffer_hints = FF_BUFFER_HINTS_VALID; + if(avctx->get_buffer(avctx, &c->pic) < 0){ + av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); + return -1; + } + + outptr = c->pic.data[0]; // Output image pointer + +#ifdef CONFIG_ZLIB + zret = inflateReset(&(c->zstream)); + if (zret != Z_OK) { + av_log(avctx, AV_LOG_ERROR, "Inflate reset error: %d\n", zret); + return -1; + } + c->zstream.next_in = encoded; + c->zstream.avail_in = len; + c->zstream.next_out = c->decomp_buf; + c->zstream.avail_out = c->decomp_size; + zret = inflate(&(c->zstream), Z_FINISH); + // Z_DATA_ERROR means empty picture + if ((zret != Z_OK) && (zret != Z_STREAM_END) && (zret != Z_DATA_ERROR)) { + av_log(avctx, AV_LOG_ERROR, "Inflate error: %d\n", zret); + return -1; + } + + + if(zret != Z_DATA_ERROR) + decode_rle(c, c->zstream.avail_out); + + /* make the palette available on the way out */ + if (c->avctx->pix_fmt == PIX_FMT_PAL8) { + memcpy(c->pic.data[1], c->avctx->palctrl->palette, AVPALETTE_SIZE); + if (c->avctx->palctrl->palette_changed) { + c->pic.palette_has_changed = 1; + c->avctx->palctrl->palette_changed = 0; + } + } + +#else + av_log(avctx, AV_LOG_ERROR, "BUG! Zlib support not compiled in frame decoder.\n"); + return -1; +#endif + + *data_size = sizeof(AVFrame); + *(AVFrame*)data = c->pic; + + /* always report that the buffer was completely consumed */ + return buf_size; +} + + + +/* + * + * Init tscc decoder + * + */ +static int decode_init(AVCodecContext *avctx) +{ + CamtasiaContext * const c = (CamtasiaContext *)avctx->priv_data; + int zret; // Zlib return code + + c->avctx = avctx; + avctx->has_b_frames = 0; + + c->pic.data[0] = NULL; + c->height = avctx->height; + + if (avcodec_check_dimensions(avctx, avctx->width, avctx->height) < 0) { + return 1; + } + +#ifdef CONFIG_ZLIB + // Needed if zlib unused or init aborted before inflateInit + memset(&(c->zstream), 0, sizeof(z_stream)); +#else + av_log(avctx, AV_LOG_ERROR, "Zlib support not compiled.\n"); + return 1; +#endif + switch(avctx->bits_per_sample){ + case 8: avctx->pix_fmt = PIX_FMT_PAL8; break; + case 16: avctx->pix_fmt = PIX_FMT_RGB555; break; + case 24: + avctx->pix_fmt = PIX_FMT_BGR24; + break; + case 32: avctx->pix_fmt = PIX_FMT_RGBA32; break; + default: av_log(avctx, AV_LOG_ERROR, "Camtasia error: unknown depth %i bpp\n", avctx->bits_per_sample); + return -1; + } + c->bpp = avctx->bits_per_sample; + c->decomp_size = (avctx->width * c->bpp + (avctx->width + 254) / 255 + 2) * avctx->height + 2;//RLE in the 'best' case + + /* Allocate decompression buffer */ + if (c->decomp_size) { + if ((c->decomp_buf = av_malloc(c->decomp_size)) == NULL) { + av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n"); + return 1; + } + } + +#ifdef CONFIG_ZLIB + c->zstream.zalloc = Z_NULL; + c->zstream.zfree = Z_NULL; + c->zstream.opaque = Z_NULL; + zret = inflateInit(&(c->zstream)); + if (zret != Z_OK) { + av_log(avctx, AV_LOG_ERROR, "Inflate init error: %d\n", zret); + return 1; + } +#endif + + return 0; +} + + + +/* + * + * Uninit tscc decoder + * + */ +static int decode_end(AVCodecContext *avctx) +{ + CamtasiaContext * const c = (CamtasiaContext *)avctx->priv_data; + + av_freep(&c->decomp_buf); + + if (c->pic.data[0]) + avctx->release_buffer(avctx, &c->pic); +#ifdef CONFIG_ZLIB + inflateEnd(&(c->zstream)); +#endif + + return 0; +} + +AVCodec tscc_decoder = { + "camtasia", + CODEC_TYPE_VIDEO, + CODEC_ID_TSCC, + sizeof(CamtasiaContext), + decode_init, + NULL, + decode_end, + decode_frame, + CODEC_CAP_DR1, +}; + |