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+/*
+** Nofrendo (c) 1998-2000 Matthew Conte (matt@conte.com)
+**
+**
+** This program is free software; you can redistribute it and/or
+** modify it under the terms of version 2 of the GNU Library General
+** Public License as published by the Free Software Foundation.
+**
+** This program is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** Library General Public License for more details. To obtain a
+** copy of the GNU Library General Public License, write to the Free
+** Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+**
+** Any permitted reproduction of these routines, in whole or in part,
+** must bear this legend.
+**
+**
+** nsf.h
+**
+** NSF loading/saving related defines / prototypes
+** $Id: nsf.h,v 1.3 2007/01/18 21:34:10 dgp85 Exp $
+*/
+
+#ifndef _NSF_H_
+#define _NSF_H_
+
+#include "osd.h"
+#include "nes6502.h"
+#include "nes_apu.h"
+
+#include "config.h"
+
+#define NSF_MAGIC "NESM\x1A"
+
+#define NSF_DEDICATED_PAL 0x01
+#define NSF_DUAL_PAL_NTSC 0x02
+
+#define EXT_SOUND_NONE 0x00
+#define EXT_SOUND_VRCVI 0x01
+#define EXT_SOUND_VRCVII 0x02
+#define EXT_SOUND_FDS 0x04
+#define EXT_SOUND_MMC5 0x08
+#define EXT_SOUND_NAMCO106 0x10
+#define EXT_SOUND_SUNSOFT_FME07 0x20
+/* bits 6,7: future expansion */
+
+#define NSF_HEADER_SIZE 0x80
+
+/* 60 Hertz refresh (NTSC) */
+#define NES_MASTER_CLOCK 21477272.7272
+#define NTSC_REFRESH 60
+#define NTSC_SUBCARRIER_DIV 12
+#define NTSC_SCANLINES 262
+
+#define NES_FRAME_CYCLES ((NES_MASTER_CLOCK / NTSC_SUBCARRIER_DIV) / NTSC_REFRESH)
+#define NES_SCANLINE_CYCLES (NES_FRAME_CYCLES / NTSC_SCANLINES)
+
+/* filter levels */
+enum
+{
+ NSF_FILTER_NONE,
+ NSF_FILTER_LOWPASS,
+ NSF_FILTER_WEIGHTED,
+ NSF_FILTER_MAX, /* $$$ ben : add this one for range chacking */
+};
+
+typedef struct nsf_s
+{
+ /* NESM header */
+ uint8 id[5]; /* NESM\x1A */
+ uint8 version; /* spec version */
+ uint8 num_songs; /* total num songs */
+ uint8 start_song; /* first song */
+ uint16 load_addr; /* loc to load code */
+ uint16 init_addr; /* init call address */
+ uint16 play_addr; /* play call address */
+ uint8 song_name[32]; /* name of song */
+ uint8 artist_name[32]; /* artist name */
+ uint8 copyright[32]; /* copyright info */
+ uint16 ntsc_speed; /* playback speed (if NTSC) */
+ uint8 bankswitch_info[8]; /* initial code banking */
+ uint16 pal_speed; /* playback speed (if PAL) */
+ uint8 pal_ntsc_bits; /* NTSC/PAL determination bits */
+ uint8 ext_sound_type; /* type of external sound gen. */
+ uint8 reserved[4]; /* reserved */
+
+ /* things that the NSF player needs */
+ uint8 *data; /* actual NSF data */
+ uint32 length; /* length of data */
+ uint32 playback_rate; /* current playback rate */
+ uint8 current_song; /* current song */
+ boolean bankswitched; /* is bankswitched? */
+
+ /* $$$ ben : Playing time ... */
+ uint32 cur_frame;
+ uint32 cur_frame_end;
+ uint32 * song_frames;
+
+ /* $$$ ben : Last error string */
+ const char * errstr;
+
+ /* CPU and APU contexts */
+ nes6502_context *cpu;
+ apu_t *apu;
+
+ /* our main processing routine, calls all external mixing routines */
+ void (*process)(void *buffer, int num_samples);
+} XINE_PACKED nsf_t;
+
+/* $$$ ben : Generic loader struct */
+struct nsf_loader_t {
+ /* Init and open. */
+ int (*open)(struct nsf_loader_t * loader);
+
+ /* Close and shutdown. */
+ void (*close) (struct nsf_loader_t * loader);
+
+ /* This function should return <0 on error, else the number of byte NOT read.
+ * that way a simple 0 test tell us if read was complete.
+ */
+ int (*read) (struct nsf_loader_t * loader, void *data, int n);
+
+ /* Get file length. */
+ int (*length) (struct nsf_loader_t * loader);
+
+ /* Skip n bytes. */
+ int (*skip) (struct nsf_loader_t * loader,int n);
+
+ /* Get filename (for debug). */
+ const char * (*fname) (struct nsf_loader_t * loader);
+
+};
+
+/* Function prototypes */
+extern int nsf_init(void);
+
+extern nsf_t * nsf_load_extended(struct nsf_loader_t * loader);
+extern nsf_t *nsf_load(const char *filename, void *source, int length);
+extern void nsf_free(nsf_t **nsf_info);
+
+extern int nsf_playtrack(nsf_t *nsf, int track, int sample_rate,
+ int sample_bits, boolean stereo);
+extern void nsf_frame(nsf_t *nsf);
+extern int nsf_setchan(nsf_t *nsf, int chan, boolean enabled);
+extern int nsf_setfilter(nsf_t *nsf, int filter_type);
+
+#endif /* _NSF_H_ */
+
+/*
+** $Log: nsf.h,v $
+** Revision 1.3 2003/05/01 22:34:20 benjihan
+** New NSF plugin
+**
+** Revision 1.2 2003/04/09 14:50:32 ben
+** Clean NSF api.
+**
+** Revision 1.1 2003/04/08 20:53:00 ben
+** Adding more files...
+**
+** Revision 1.11 2000/07/04 04:59:24 matt
+** removed DOS-specific stuff
+**
+** Revision 1.10 2000/07/03 02:19:36 matt
+** dynamic address range handlers, cleaner and faster
+**
+** Revision 1.9 2000/06/23 03:27:58 matt
+** cleaned up external sound inteface
+**
+** Revision 1.8 2000/06/20 04:04:37 matt
+** moved external soundchip struct to apu module
+**
+** Revision 1.7 2000/06/20 00:05:45 matt
+** changed to driver-based external sound generation
+**
+** Revision 1.6 2000/06/13 03:51:54 matt
+** update API to take freq/sample data on nsf_playtrack
+**
+** Revision 1.5 2000/06/12 01:13:00 matt
+** added CPU/APU as members of the nsf struct
+**
+** Revision 1.4 2000/06/09 15:12:26 matt
+** initial revision
+**
+*/