summaryrefslogtreecommitdiff
path: root/contrib/vidix/drivers/nvidia_vid.c
diff options
context:
space:
mode:
Diffstat (limited to 'contrib/vidix/drivers/nvidia_vid.c')
-rw-r--r--contrib/vidix/drivers/nvidia_vid.c976
1 files changed, 976 insertions, 0 deletions
diff --git a/contrib/vidix/drivers/nvidia_vid.c b/contrib/vidix/drivers/nvidia_vid.c
new file mode 100644
index 000000000..b051df326
--- /dev/null
+++ b/contrib/vidix/drivers/nvidia_vid.c
@@ -0,0 +1,976 @@
+/*
+ nvidia_vid - VIDIX based video driver for NVIDIA chips
+ Copyrights 2003 - 2004 Sascha Sommer. This file is based on sources from
+ RIVATV (rivatv.sf.net)
+ Licence: GPL
+ WARNING: THIS DRIVER IS IN BETA STAGE
+
+ multi buffer support and TNT2 fixes by Dmitry Baryshkov
+*/
+
+
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <inttypes.h>
+#include <unistd.h>
+
+
+#include "vidix.h"
+#include "fourcc.h"
+#include "libdha.h"
+#include "pci_ids.h"
+#include "pci_names.h"
+#include "bswap.h"
+
+
+pciinfo_t pci_info;
+
+
+#define MAX_FRAMES 3
+#define NV04_BES_SIZE 1024*2000*4
+
+
+static vidix_capability_t nvidia_cap = {
+ "NVIDIA RIVA OVERLAY DRIVER",
+ "Sascha Sommer <saschasommer@freenet.de>",
+ TYPE_OUTPUT,
+ { 0, 0, 0, 0 },
+ 2046,
+ 2046,
+ 4,
+ 4,
+ -1,
+ FLAG_UPSCALER|FLAG_DOWNSCALER,
+ VENDOR_NVIDIA2,
+ -1,
+ { 0, 0, 0, 0 }
+};
+
+
+unsigned int vixGetVersion(void){
+ return(VIDIX_VERSION);
+}
+
+
+#define NV_ARCH_03 0x03
+#define NV_ARCH_04 0x04
+#define NV_ARCH_10 0x10
+#define NV_ARCH_20 0x20
+#define NV_ARCH_30 0x30
+
+struct nvidia_cards {
+ unsigned short chip_id;
+ unsigned short arch;
+};
+
+static struct nvidia_cards nvidia_card_ids[] = {
+ /*NV03*/
+ {DEVICE_NVIDIA2_RIVA128, NV_ARCH_03},
+ {DEVICE_NVIDIA2_RIVA128ZX,NV_ARCH_03},
+ /*NV04*/
+ {DEVICE_NVIDIA_NV4_RIVA_TNT,NV_ARCH_04},
+ {DEVICE_NVIDIA_NV5_RIVA_TNT2,NV_ARCH_04},
+ {DEVICE_NVIDIA_NV5_RIVA_TNT22,NV_ARCH_04},
+ {DEVICE_NVIDIA_NV5_RIVA_TNT23,NV_ARCH_04},
+ {DEVICE_NVIDIA_NV6_VANTA,NV_ARCH_04},
+ {DEVICE_NVIDIA_NV6_VANTA2,NV_ARCH_04},
+ {DEVICE_NVIDIA2_TNT,NV_ARCH_04},
+ {DEVICE_NVIDIA2_TNT2,NV_ARCH_04},
+ {DEVICE_NVIDIA2_VTNT2,NV_ARCH_04},
+ {DEVICE_NVIDIA2_UTNT2 ,NV_ARCH_04},
+ {DEVICE_NVIDIA2_ITNT2,NV_ARCH_04},
+ {DEVICE_NVIDIA_NV5_ALADDIN_TNT2,NV_ARCH_30},
+ /*NV10*/
+ {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV10_GEFORCE_256,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV10DDR_GEFORCE_256,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV10GL_QUADRO,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV11_GEFORCE2_MX_MX,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV11_GEFORCE2_GO,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV11GL_QUADRO2_MXR_EX,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV15_GEFORCE2_GTS_PRO,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV15DDR_GEFORCE2_TI,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV15BR_GEFORCE2_ULTRA,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV15GL_QUADRO2_PRO,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_MX,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_MX2,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_MX3,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_MX4,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_440,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_420,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_4202,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_4402,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17GL_QUADRO4_200_400,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17GL_QUADRO4_5502,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17GL_QUADRO4_5503,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV17_GEFORCE4_410,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18_GEFORCE4_MX,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18_GEFORCE4_MX2,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18_GEFORCE4_MX3,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18_GEFORCE4_MX4,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18M_GEFORCE4_448,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18M_GEFORCE4_488,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18GL_QUADRO4_580,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18GL_QUADRO4_NVS,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18GL_QUADRO4_380,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18M_GEFORCE4_4482,NV_ARCH_10},
+ {DEVICE_NVIDIA_NVCRUSH11_GEFORCE2_MX,NV_ARCH_10},
+ {DEVICE_NVIDIA_NFORCE2_AGP_DIFFERENT,NV_ARCH_10},
+ {DEVICE_NVIDIA_NFORCE2_AGP,NV_ARCH_10},
+ {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10},
+ /*NV20*/
+ {DEVICE_NVIDIA_NV20_GEFORCE3,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV20_GEFORCE3_TI,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV20_GEFORCE3_TI2,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV20DCC_QUADRO_DCC,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV25_GEFORCE4_TI,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV25_GEFORCE4_TI2,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV25_GEFORCE4_TI3,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV25_GEFORCE4_TI4,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV25GL_QUADRO4_900,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV25GL_QUADRO4_750,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV25GL_QUADRO4_700,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV28_GEFORCE4_TI,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV28_GEFORCE4_TI2,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV28_GEFORCE4_TI3,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV28_GEFORCE4_TI4,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV28GL_QUADRO4_980,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV28GL_QUADRO4_780,NV_ARCH_20},
+ {DEVICE_NVIDIA_NV28GLM_QUADRO4_700,NV_ARCH_20},
+ /*NV30*/
+ {DEVICE_NVIDIA_NV30_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV30_GEFORCE_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV30_GEFORCE_FX3,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV30GL_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV30GL_QUADRO_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV31_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV31_GEFORCE_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV31,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV31_GEFORCE_FX3,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV312,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV313,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV31M_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV31M_GEFORCE_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NVIDIA_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV314,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV315,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV316,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34_GEFORCE_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34_GEFORCE_FX3,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34_GEFORCE_FX4,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34M_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34M_GEFORCE_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34_GEFORCE_FX5,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34_GEFORCE_FX6,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34M_GEFORCE_FX3,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34M_GEFORCE_FX4,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34GL_QUADRO_NVS,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34GL_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34GLM_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34_GEFORCE_FX7,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV34,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV35_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV35_GEFORCE_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV35_GEFORCE_FX3,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV38_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV35_GEFORCE_FX4,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV35GL_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV35GL_QUADRO_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_1_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_2_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_4_GEFORCE_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_5,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_GEFORCE_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_GEFORCE_FX3,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV362,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36GL_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36GL,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV37GL_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV37GL_QUADRO_FX2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV38GL_QUADRO_FX,NV_ARCH_30},
+ /* FIXME are they different? */
+ {DEVICE_NVIDIA_NV40_GEFORCE_6800,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40_GEFORCE_68002,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40_2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40_3,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40_GEFORCE_68003,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40GL,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40GL_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV41_0,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV41_1,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV41_2,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV41_8,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV41GL,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40_GEFORCE_6800_GEFORCE,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV43_GEFORCE_6600,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV45GL_QUADRO_FX,NV_ARCH_30},
+ {DEVICE_NVIDIA_NV40_GEFORCE_68004,NV_ARCH_30}
+};
+
+
+static int find_chip(unsigned chip_id){
+ unsigned i;
+ for(i = 0;i < sizeof(nvidia_card_ids)/sizeof(struct nvidia_cards);i++)
+ {
+ if(chip_id == nvidia_card_ids[i].chip_id)return i;
+ }
+ return -1;
+}
+
+int vixProbe(int verbose, int force){
+ pciinfo_t lst[MAX_PCI_DEVICES];
+ unsigned i,num_pci;
+ int err;
+
+ if (force)
+ printf("[nvidia_vid]: warning: forcing not supported yet!\n");
+ err = pci_scan(lst,&num_pci);
+ if(err){
+ printf("[nvidia_vid] Error occurred during pci scan: %s\n",strerror(err));
+ return err;
+ }
+ else {
+ err = ENXIO;
+ for(i=0; i < num_pci; i++){
+ if(lst[i].vendor == VENDOR_NVIDIA2 || lst[i].vendor == VENDOR_NVIDIA){
+ int idx;
+ const char *dname;
+ idx = find_chip(lst[i].device);
+ if(idx == -1)
+ continue;
+ dname = pci_device_name(lst[i].vendor, lst[i].device);
+ dname = dname ? dname : "Unknown chip";
+ printf("[nvidia_vid] Found chip: %s\n", dname);
+ nvidia_cap.device_id = lst[i].device;
+ err = 0;
+ memcpy(&pci_info, &lst[i], sizeof(pciinfo_t));
+ break;
+ }
+ }
+ }
+ if(err && verbose) printf("[nvidia_vid] Can't find chip\n");
+ return err;
+}
+
+
+
+
+/*
+ * PCI-Memory IO access macros.
+ */
+#define VID_WR08(p,i,val) (((uint8_t *)(p))[(i)]=(val))
+#define VID_RD08(p,i) (((uint8_t *)(p))[(i)])
+
+#define VID_WR32(p,i,val) (((uint32_t *)(p))[(i)/4]=(val))
+#define VID_RD32(p,i) (((uint32_t *)(p))[(i)/4])
+
+#ifndef USE_RMW_CYCLES
+/*
+ * Can be used to inhibit READ-MODIFY-WRITE cycles. On by default.
+ */
+
+#define MEM_BARRIER() __asm__ __volatile__ ("" : : : "memory")
+
+#undef VID_WR08
+#define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); })
+#undef VID_RD08
+#define VID_RD08(p,i) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; })
+
+#undef VID_WR32
+#define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=(val); })
+#undef VID_RD32
+#define VID_RD32(p,i) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; })
+#endif /* USE_RMW_CYCLES */
+
+#define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val))
+#define VID_OR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)|(val))
+#define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val))
+
+
+
+
+
+
+struct rivatv_chip {
+ volatile uint32_t *PMC; /* general control */
+ volatile uint32_t *PME; /* multimedia port */
+ volatile uint32_t *PFB; /* framebuffer control */
+ volatile uint32_t *PVIDEO; /* overlay control */
+ volatile uint8_t *PCIO; /* SVGA (CRTC, ATTR) registers */
+ volatile uint8_t *PVIO; /* SVGA (MISC, GRAPH, SEQ) registers */
+ volatile uint32_t *PRAMIN; /* instance memory */
+ volatile uint32_t *PRAMHT; /* hash table */
+ volatile uint32_t *PRAMFC; /* fifo context table */
+ volatile uint32_t *PRAMRO; /* fifo runout table */
+ volatile uint32_t *PFIFO; /* fifo control region */
+ volatile uint32_t *FIFO; /* fifo channels (USER) */
+ volatile uint32_t *PGRAPH; /* graphics engine */
+
+ unsigned long fbsize; /* framebuffer size */
+ int arch; /* compatible NV_ARCH_XX define */
+ int realarch; /* real architecture */
+ void (* lock) (struct rivatv_chip *, int);
+};
+typedef struct rivatv_chip rivatv_chip;
+
+
+struct rivatv_info {
+ unsigned int use_colorkey;
+ unsigned int colorkey; /* saved xv colorkey*/
+ unsigned int vidixcolorkey; /*currently used colorkey*/
+ unsigned int depth;
+ unsigned int format;
+ unsigned int pitch;
+ unsigned int width,height;
+ unsigned int d_width,d_height; /*scaled width && height*/
+ unsigned int wx,wy; /*window x && y*/
+ unsigned int screen_x; /*screen width*/
+ unsigned int screen_y; /*screen height*/
+ unsigned long buffer_size; /* size of the image buffer */
+ struct rivatv_chip chip; /* NV architecture structure */
+ void* video_base; /* virtual address of control region */
+ void* control_base; /* virtual address of fb region */
+ unsigned long picture_base; /* direct pointer to video picture */
+ unsigned long picture_offset; /* offset of video picture in frame buffer */
+// struct rivatv_dma dma; /* DMA structure */
+ unsigned int cur_frame;
+ unsigned int num_frames; /* number of buffers */
+ int bps; /* bytes per line */
+};
+typedef struct rivatv_info rivatv_info;
+
+//framebuffer size funcs
+static unsigned long rivatv_fbsize_nv03 (struct rivatv_chip *chip){
+ if (VID_RD32 (chip->PFB, 0) & 0x00000020) {
+ if (((VID_RD32 (chip->PMC, 0) & 0xF0) == 0x20)
+ && ((VID_RD32 (chip->PMC, 0) & 0x0F) >= 0x02)) {
+ /* SDRAM 128 ZX. */
+ return ((1 << (VID_RD32 (chip->PFB, 0) & 0x03)) * 1024 * 1024);
+ }
+ else {
+ return 1024 * 1024 * 8;
+ }
+ }
+ else {
+ /* SGRAM 128. */
+ switch (chip->PFB[0x00000000] & 0x00000003) {
+ case 0:
+ return 1024 * 1024 * 8;
+ break;
+ case 2:
+ return 1024 * 1024 * 4;
+ break;
+ default:
+ return 1024 * 1024 * 2;
+ break;
+ }
+ }
+}
+static unsigned long rivatv_fbsize_nv04 (struct rivatv_chip *chip){
+ if (VID_RD32 (chip->PFB, 0) & 0x00000100) {
+ return ((VID_RD32 (chip->PFB, 0) >> 12) & 0x0F) * 1024 * 1024 * 2
+ + 1024 * 1024 * 2;
+ } else {
+ switch (VID_RD32 (chip->PFB, 0) & 0x00000003) {
+ case 0:
+ return 1024 * 1024 * 32;
+ break;
+ case 1:
+ return 1024 * 1024 * 4;
+ break;
+ case 2:
+ return 1024 * 1024 * 8;
+ break;
+ case 3:
+ default:
+ return 1024 * 1024 * 16;
+ break;
+ }
+ }
+}
+
+static unsigned long rivatv_fbsize_nv10 (struct rivatv_chip *chip){
+ return ((VID_RD32 (chip->PFB, 0x20C) >> 20) & 0x000000FF) * 1024 * 1024;
+}
+
+//lock funcs
+static void rivatv_lock_nv03 (struct rivatv_chip *chip, int LockUnlock){
+ VID_WR08 (chip->PVIO, 0x3C4, 0x06);
+ VID_WR08 (chip->PVIO, 0x3C5, LockUnlock ? 0x99 : 0x57);
+}
+
+static void rivatv_lock_nv04 (struct rivatv_chip *chip, int LockUnlock){
+ VID_WR08 (chip->PCIO, 0x3C4, 0x06);
+ VID_WR08 (chip->PCIO, 0x3C5, LockUnlock ? 0x99 : 0x57);
+ VID_WR08 (chip->PCIO, 0x3D4, 0x1F);
+ VID_WR08 (chip->PCIO, 0x3D5, LockUnlock ? 0x99 : 0x57);
+}
+
+
+
+
+/* Enable PFB (Framebuffer), PVIDEO (Overlay unit) and PME (Mediaport) if neccessary. */
+static void rivatv_enable_PMEDIA (struct rivatv_info *info){
+ uint32_t reg;
+
+ /* switch off interrupts once for a while */
+// VID_WR32 (info->chip.PME, 0x200140, 0x00);
+// VID_WR32 (info->chip.PMC, 0x000140, 0x00);
+
+ reg = VID_RD32 (info->chip.PMC, 0x000200);
+
+ /* NV3 (0x10100010): NV03_PMC_ENABLE_PMEDIA, NV03_PMC_ENABLE_PFB, NV03_PMC_ENABLE_PVIDEO */
+
+ if ((reg & 0x10100010) != 0x10100010) {
+ printf("PVIDEO and PFB disabled, enabling...\n");
+ VID_OR32 (info->chip.PMC, 0x000200, 0x10100010);
+ }
+
+ /* save the current colorkey */
+ switch (info->chip.arch ) {
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+ /* NV_PVIDEO_COLOR_KEY */
+ info->colorkey = VID_RD32 (info->chip.PVIDEO, 0xB00);
+ break;
+ case NV_ARCH_03:
+ case NV_ARCH_04:
+ /* NV_PVIDEO_KEY */
+ info->colorkey = VID_RD32 (info->chip.PVIDEO, 0x240);
+ break;
+ }
+
+
+ /* re-enable interrupts again */
+// VID_WR32 (info->chip.PMC, 0x000140, 0x01);
+// VID_WR32 (info->chip.PME, 0x200140, 0x01);
+}
+
+/* Stop overlay video. */
+static void rivatv_overlay_stop (struct rivatv_info *info) {
+ switch (info->chip.arch ) {
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+ /* NV_PVIDEO_COLOR_KEY */
+ /* Xv-Extension-Hack: Restore previously saved value. */
+ VID_WR32 (info->chip.PVIDEO, 0xB00, info->colorkey);
+ /* NV_PVIDEO_STOP */
+ VID_OR32 (info->chip.PVIDEO, 0x704, 0x11);
+ /* NV_PVIDEO_BUFFER */
+ VID_AND32 (info->chip.PVIDEO, 0x700, ~0x11);
+ /* NV_PVIDEO_INTR_EN_BUFFER */
+// VID_AND32 (info->chip.PVIDEO, 0x140, ~0x11);
+ break;
+ case NV_ARCH_03:
+ case NV_ARCH_04:
+ /* NV_PVIDEO_KEY */
+ VID_WR32 (info->chip.PVIDEO, 0x240, info->colorkey);
+ /* NV_PVIDEO_OVERLAY_VIDEO_OFF */
+ VID_AND32 (info->chip.PVIDEO, 0x244, ~0x01);
+ /* NV_PVIDEO_INTR_EN_0_NOTIFY */
+// VID_AND32 (info->chip.PVIDEO, 0x140, ~0x01);
+ /* NV_PVIDEO_OE_STATE */
+ VID_WR32 (info->chip.PVIDEO, 0x224, 0);
+ /* NV_PVIDEO_SU_STATE */
+ VID_WR32 (info->chip.PVIDEO, 0x228, 0);
+ /* NV_PVIDEO_RM_STATE */
+ VID_WR32 (info->chip.PVIDEO, 0x22C, 0);
+ break;
+ }
+}
+
+/* Get pan offset of the physical screen. */
+static uint32_t rivatv_overlay_pan (struct rivatv_info *info){
+ uint32_t pan;
+ info->chip.lock (&info->chip, 0);
+ VID_WR08 (info->chip.PCIO, 0x3D4, 0x0D);
+ pan = VID_RD08 (info->chip.PCIO, 0x3D5);
+ VID_WR08 (info->chip.PCIO, 0x3D4, 0x0C);
+ pan |= VID_RD08 (info->chip.PCIO, 0x3D5) << 8;
+ VID_WR08 (info->chip.PCIO, 0x3D4, 0x19);
+ pan |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0x1F) << 16;
+ VID_WR08 (info->chip.PCIO, 0x3D4, 0x2D);
+ pan |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0x60) << 16;
+ return pan << 2;
+}
+
+/* Compute and set colorkey depending on the colour depth. */
+static void rivatv_overlay_colorkey (rivatv_info* info, unsigned int chromakey){
+ uint32_t r, g, b, key = 0;
+
+ r = (chromakey & 0x00FF0000) >> 16;
+ g = (chromakey & 0x0000FF00) >> 8;
+ b = chromakey & 0x000000FF;
+ switch (info->depth) {
+ case 15:
+ key = ((r >> 3) << 10) | ((g >> 3) << 5) | ((b >> 3));
+#ifndef WIN32
+ key = key | 0x00008000;
+#endif
+ break;
+ case 16: // XXX unchecked
+ key = ((r >> 3) << 11) | ((g >> 2) << 5) | ((b >> 3));
+#ifndef WIN32
+ key = key | 0x00008000;
+#endif
+ break;
+ case 24: // XXX unchecked, maybe swap order of masking - FIXME Can the card be in 24 bit mode anyway?
+ key = (chromakey & 0x00FFFFFF) | 0x00800000;
+ break;
+ case 32:
+ key = chromakey;
+#ifndef WIN32
+ key = key | 0x80000000;
+#endif
+ break;
+ }
+ //printf("[nvidia_vid] depth=%d %08X \n", info->depth, chromakey);
+ switch (info->chip.arch) {
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+ VID_WR32 (info->chip.PVIDEO, 0xB00, key);
+ break;
+ case NV_ARCH_03:
+ case NV_ARCH_04:
+ VID_WR32 (info->chip.PVIDEO, 0x240, key);
+ break;
+ }
+}
+
+static void nv_getscreenproperties(struct rivatv_info *info){
+ uint32_t bpp=0;
+ info->chip.lock(&info->chip, 0);
+ /*get screen depth*/
+ VID_WR08(info->chip.PCIO, 0x03D4,0x28);
+ bpp = VID_RD08(info->chip.PCIO,0x03D5)&0x3;
+ if(bpp==3)bpp=4;
+ if((bpp == 2) && (info->chip.PVIDEO[0x00000600/4] & 0x00001000) == 0x0)info->depth=15;
+ else info->depth = bpp*8;
+ /*get screen width*/
+ VID_WR08(info->chip.PCIO, 0x03D4, 0x1);
+ info->screen_x = (1 + VID_RD08(info->chip.PCIO, 0x3D5)) * 8;
+ /*get screen height*/
+ /* get first 8 bits in VT_DISPLAY_END*/
+ VID_WR08(info->chip.PCIO, 0x03D4, 0x12);
+ info->screen_y = VID_RD08(info->chip.PCIO,0x03D5);
+ VID_WR08(info->chip.PCIO,0x03D4,0x07);
+ /* get 9th bit in CRTC_OVERFLOW*/
+ info->screen_y |= (VID_RD08(info->chip.PCIO,0x03D5) &0x02)<<7;
+ /* and the 10th in CRTC_OVERFLOW*/
+ info->screen_y |=(VID_RD08(info->chip.PCIO,0x03D5) &0x40)<<3;
+ ++info->screen_y;
+}
+
+
+
+
+/* Start overlay video. */
+static void rivatv_overlay_start (struct rivatv_info *info,int bufno){
+ uint32_t base, size, offset, xscale, yscale, pan;
+ uint32_t value;
+ int x=info->wx?info->wx:8, y=info->wy?info->wy:8;
+ int lwidth=info->d_width, lheight=info->d_height;
+ int bps;
+ int i;
+
+ size = info->buffer_size;
+ base = info->picture_offset;
+ offset = bufno*size;
+ /*update depth & dimensions here because it may change with vo vesa or vo fbdev*/
+ nv_getscreenproperties(info);
+
+ if(info->depth){
+// bps = info->screen_x * ((info->depth+1)/8);
+ /* get pan offset of the physical screen */
+ pan = rivatv_overlay_pan (info);
+ /* adjust window position depending on the pan offset */
+ bps = 0;
+ info->chip.lock (&info->chip, 0);
+ for (i = 0; (i < 1024) && (bps == 0); i++)
+ {
+ if (info->chip.arch != NV_ARCH_03)
+ bps = info->chip.PGRAPH[0x00000670/4];
+ else
+ bps = info->chip.PGRAPH[0x00000650/4];
+ }
+ if (bps == 0)
+ {
+ fprintf(stderr, "[nvidia_vid] reading bps returned 0!!!\n");
+ if (info->bps != 0)
+ bps = info->bps;
+ }
+ else
+ {
+ info->bps = bps;
+ }
+
+ if (bps != 0)
+ {
+ x = info->wx - (pan % bps) * 8 / info->depth;
+ y = info->wy - (pan / bps);
+ }
+ }
+
+ /* adjust negative output window variables */
+ if (x < 0) {
+ lwidth = info->d_width + x;
+ offset += (-x * info->width / info->d_width) << 1;
+// offset += (-window->x * port->vld_width / window->width) << 1;
+ x = 0;
+ }
+ if (y < 0) {
+ lheight = info->d_height + y;
+ offset += (-y * info->height / info->d_height * info->width) << 1;
+// offset += (-window->y * port->vld_height / window->height * port->org_width) << 1;
+ y = 0;
+ }
+
+ switch (info->chip.arch) {
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+
+ /* NV_PVIDEO_BASE */
+ VID_WR32 (info->chip.PVIDEO, 0x900 + 0, base + offset);
+ //VID_WR32 (info->chip.PVIDEO, 0x900 + 4, base);
+ /* NV_PVIDEO_LIMIT */
+ VID_WR32 (info->chip.PVIDEO, 0x908 + 0, base + offset + size - 1);
+ //VID_WR32 (info->chip.PVIDEO, 0x908 + 4, base + size - 1);
+
+ /* extra code for NV20 && NV30 architectures */
+ if (info->chip.arch == NV_ARCH_20 || info->chip.arch == NV_ARCH_30) {
+ VID_WR32 (info->chip.PVIDEO, 0x800 + 0, base + offset);
+ //VID_WR32 (info->chip.PVIDEO, 0x800 + 4, base);
+ VID_WR32 (info->chip.PVIDEO, 0x808 + 0, base + offset + size - 1);
+ //VID_WR32 (info->chip.PVIDEO, 0x808 + 4, base + size - 1);
+ }
+
+ /* NV_PVIDEO_LUMINANCE */
+ VID_WR32 (info->chip.PVIDEO, 0x910 + 0, 0x00001000);
+ //VID_WR32 (info->chip.PVIDEO, 0x910 + 4, 0x00001000);
+ /* NV_PVIDEO_CHROMINANCE */
+ VID_WR32 (info->chip.PVIDEO, 0x918 + 0, 0x00001000);
+ //VID_WR32 (info->chip.PVIDEO, 0x918 + 4, 0x00001000);
+
+ /* NV_PVIDEO_OFFSET */
+ VID_WR32 (info->chip.PVIDEO, 0x920 + 0, 0x0);
+ //VID_WR32 (info->chip.PVIDEO, 0x920 + 4, offset + pitch);
+ /* NV_PVIDEO_SIZE_IN */
+ VID_WR32 (info->chip.PVIDEO, 0x928 + 0, ((info->height) << 16) | info->width);
+ //VID_WR32 (info->chip.PVIDEO, 0x928 + 4, ((port->org_height/2) << 16) | port->org_width);
+ /* NV_PVIDEO_POINT_IN */
+ VID_WR32 (info->chip.PVIDEO, 0x930 + 0, 0x00000000);
+ //VID_WR32 (info->chip.PVIDEO, 0x930 + 4, 0x00000000);
+ /* NV_PVIDEO_DS_DX_RATIO */
+ VID_WR32 (info->chip.PVIDEO, 0x938 + 0, (info->width << 20) / info->d_width);
+ //VID_WR32 (info->chip.PVIDEO, 0x938 + 4, (port->org_width << 20) / window->width);
+ /* NV_PVIDEO_DT_DY_RATIO */
+ VID_WR32 (info->chip.PVIDEO, 0x940 + 0, ((info->height) << 20) / info->d_height);
+ //VID_WR32 (info->chip.PVIDEO, 0x940 + 4, ((port->org_height/2) << 20) / window->height);
+
+ /* NV_PVIDEO_POINT_OUT */
+ VID_WR32 (info->chip.PVIDEO, 0x948 + 0, ((y + 0) << 16) | x);
+ //VID_WR32 (info->chip.PVIDEO, 0x948 + 4, ((y + 0) << 16) | x);
+ /* NV_PVIDEO_SIZE_OUT */
+ VID_WR32 (info->chip.PVIDEO, 0x950 + 0, (lheight << 16) | lwidth);
+ //VID_WR32 (info->chip.PVIDEO, 0x950 + 4, (height << 16) | width);
+
+ /* NV_PVIDEO_FORMAT */
+ value = info->pitch;
+ if(info->use_colorkey)value |= 1 << 20;
+ if(info->format == IMGFMT_YUY2)value |= 1 << 16;
+ VID_WR32 (info->chip.PVIDEO, 0x958 + 0, value);
+ //VID_WR32 (info->chip.PVIDEO, 0x958 + 4, (pitch << 1) | 0x00100000);
+
+ /* NV_PVIDEO_INTR_EN_BUFFER */
+// VID_OR32 (info->chip.PVIDEO, 0x140, 0x01/*0x11*/);
+ /* NV_PVIDEO_STOP */
+ VID_WR32 (info->chip.PVIDEO, 0x704,0x0);
+ /* NV_PVIDEO_BUFFER */
+ VID_WR32 (info->chip.PVIDEO, 0x700, 0x01/*0x11*/);
+ break;
+
+ case NV_ARCH_03:
+ case NV_ARCH_04:
+
+
+ /* NV_PVIDEO_OE_STATE */
+ VID_WR32 (info->chip.PVIDEO, 0x224, 0);
+ /* NV_PVIDEO_SU_STATE */
+ VID_WR32 (info->chip.PVIDEO, 0x228, 0);
+ /* NV_PVIDEO_RM_STATE */
+ VID_WR32 (info->chip.PVIDEO, 0x22C, 0);
+
+ /* NV_PVIDEO_BUFF0_START_ADDRESS */
+ VID_WR32 (info->chip.PVIDEO, 0x20C + 0, base + offset + 0);
+ VID_WR32 (info->chip.PVIDEO, 0x20C + 4, base + offset + 0);
+ /* NV_PVIDEO_BUFF0_PITCH_LENGTH */
+ VID_WR32 (info->chip.PVIDEO, 0x214 + 0, info->pitch);
+ VID_WR32 (info->chip.PVIDEO, 0x214 + 4, info->pitch);
+
+ /* NV_PVIDEO_WINDOW_START */
+ VID_WR32 (info->chip.PVIDEO, 0x230, (y << 16) | x);
+ /* NV_PVIDEO_WINDOW_SIZE */
+ VID_WR32 (info->chip.PVIDEO, 0x234, (lheight << 16) | lwidth);
+ /* NV_PVIDEO_STEP_SIZE */
+ yscale = ((info->height - 1) << 11) / (info->d_height - 1);
+ xscale = ((info->width - 1) << 11) / (info->d_width - 1);
+ VID_WR32 (info->chip.PVIDEO, 0x200, (yscale << 16) | xscale);
+
+ /* NV_PVIDEO_RED_CSC_OFFSET */
+ VID_WR32 (info->chip.PVIDEO, 0x280, 0x69);
+ /* NV_PVIDEO_GREEN_CSC_OFFSET */
+ VID_WR32 (info->chip.PVIDEO, 0x284, 0x3e);
+ /* NV_PVIDEO_BLUE_CSC_OFFSET */
+ VID_WR32 (info->chip.PVIDEO, 0x288, 0x89);
+ /* NV_PVIDEO_CSC_ADJUST */
+ VID_WR32 (info->chip.PVIDEO, 0x28C, 0x00000); /* No colour correction! */
+
+ /* NV_PVIDEO_CONTROL_Y (BLUR_ON, LINE_HALF) */
+ VID_WR32 (info->chip.PVIDEO, 0x204, 0x001);
+ /* NV_PVIDEO_CONTROL_X (WEIGHT_HEAVY, SHARPENING_ON, SMOOTHING_ON) */
+ VID_WR32 (info->chip.PVIDEO, 0x208, 0x111); /*directx overlay 0x110 */
+
+ /* NV_PVIDEO_FIFO_BURST_LENGTH */
+ VID_WR32 (info->chip.PVIDEO, 0x23C, 0x03);
+ /* NV_PVIDEO_FIFO_THRES_SIZE */
+ VID_WR32 (info->chip.PVIDEO, 0x238, 0x38); /*windows uses 0x40*/
+
+ /* NV_PVIDEO_BUFF0_OFFSET */
+ VID_WR32 (info->chip.PVIDEO, 0x21C + 0, 0);
+ VID_WR32 (info->chip.PVIDEO, 0x21C + 4, 0);
+
+ /* NV_PVIDEO_INTR_EN_0_NOTIFY_ENABLED */
+// VID_OR32 (info->chip.PVIDEO, 0x140, 0x01);
+
+ /* NV_PVIDEO_OVERLAY (KEY_ON, VIDEO_ON, FORMAT_CCIR) */
+ value = 0x1; /*video on*/
+ if(info->format==IMGFMT_YUY2)value |= 0x100;
+ if(info->use_colorkey)value |=0x10;
+ VID_WR32 (info->chip.PVIDEO, 0x244, value);
+
+ /* NV_PVIDEO_SU_STATE */
+ VID_XOR32 (info->chip.PVIDEO, 0x228, 1 << 16);
+ break;
+ }
+ /*set colorkey*/
+ rivatv_overlay_colorkey(info,info->vidixcolorkey);
+
+}
+
+
+
+
+
+
+
+static rivatv_info* info;
+
+
+
+
+int vixInit(const char *args){
+ int mtrr;
+ info = (rivatv_info*)calloc(1,sizeof(rivatv_info));
+ info->control_base = map_phys_mem(pci_info.base0, 0x00C00000 + 0x00008000);
+ info->chip.arch = nvidia_card_ids[find_chip(pci_info.device)].arch;
+ printf("[nvidia_vid] arch %x register base %x\n",info->chip.arch,(unsigned int)info->control_base);
+ info->chip.PFIFO = (uint32_t *) (info->control_base + 0x00002000);
+ info->chip.FIFO = (uint32_t *) (info->control_base + 0x00800000);
+ info->chip.PMC = (uint32_t *) (info->control_base + 0x00000000);
+ info->chip.PFB = (uint32_t *) (info->control_base + 0x00100000);
+ info->chip.PME = (uint32_t *) (info->control_base + 0x00000000);
+ info->chip.PCIO = (uint8_t *) (info->control_base + 0x00601000);
+ info->chip.PVIO = (uint8_t *) (info->control_base + 0x000C0000);
+ info->chip.PGRAPH = (uint32_t *) (info->control_base + 0x00400000);
+ /* setup chip specific functions */
+ switch (info->chip.arch) {
+ case NV_ARCH_03:
+ info->chip.lock = rivatv_lock_nv03;
+ info->chip.fbsize = rivatv_fbsize_nv03 (&info->chip);
+ info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000);
+ break;
+ case NV_ARCH_04:
+ info->chip.lock = rivatv_lock_nv04;
+ info->chip.fbsize = rivatv_fbsize_nv04 (&info->chip);
+ info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000);
+ info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000);
+ break;
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+ info->chip.lock = rivatv_lock_nv04;
+ info->chip.fbsize = rivatv_fbsize_nv10 (&info->chip);
+ info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000);
+ info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00008000);
+ break;
+ }
+ switch (info->chip.arch) {
+ case NV_ARCH_03:
+ {
+ /* This maps framebuffer @6MB, thus 2MB are left for video. */
+ info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize);
+ /* This may trash your screen for resolutions greater than 1024x768, sorry. */
+ info->picture_offset = 1024*768* 4 * ((info->chip.fbsize > 4194304)?2:1);
+ info->picture_base = (uint32_t) info->video_base + info->picture_offset;
+ info->chip.PRAMIN = (uint32_t *) (info->video_base + 0x00C00000);
+ break;
+ }
+ case NV_ARCH_04:
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+ {
+ info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize);
+ info->picture_offset = info->chip.fbsize - NV04_BES_SIZE;
+// info->picture_base = (unsigned long)map_phys_mem(pci_info.base1+info->picture_offset,NV04_BES_SIZE);
+ info->picture_base = (uint32_t) info->video_base + info->picture_offset;
+ break;
+ }
+ }
+
+ printf("[nvidia_vid] detected memory size %u MB\n",(uint32_t)(info->chip.fbsize /1024/1024));
+
+ if ((mtrr = mtrr_set_type(pci_info.base1, info->chip.fbsize, MTRR_TYPE_WRCOMB))!= 0)
+ printf("[nvidia_vid] unable to setup MTRR: %s\n", strerror(mtrr));
+ else
+ printf("[nvidia_vid] MTRR set up\n");
+
+ nv_getscreenproperties(info);
+ if(!info->depth)printf("[nvidia_vid] text mode: %ux%u\n",info->screen_x,info->screen_y);
+ else printf("[nvidia_vid] video mode: %ux%u@%u\n",info->screen_x,info->screen_y, info->depth);
+
+
+ rivatv_enable_PMEDIA(info);
+ info->cur_frame = 0;
+ info->use_colorkey = 0;
+
+ return 0;
+}
+
+void vixDestroy(void){
+ unmap_phys_mem(info->control_base ,0x00C00000 + 0x00008000);
+ unmap_phys_mem(info->video_base, info->chip.fbsize);
+ free(info);
+}
+
+int vixGetCapability(vidix_capability_t *to){
+ memcpy(to, &nvidia_cap, sizeof(vidix_capability_t));
+ return 0;
+}
+
+inline static int is_supported_fourcc(uint32_t fourcc)
+{
+ if (fourcc == IMGFMT_UYVY || fourcc == IMGFMT_YUY2)
+ return 1;
+ else
+ return 0;
+}
+
+int vixQueryFourcc(vidix_fourcc_t *to){
+ if(is_supported_fourcc(to->fourcc)){
+ to->depth = VID_DEPTH_1BPP | VID_DEPTH_2BPP |
+ VID_DEPTH_4BPP | VID_DEPTH_8BPP |
+ VID_DEPTH_12BPP| VID_DEPTH_15BPP|
+ VID_DEPTH_16BPP| VID_DEPTH_24BPP|
+ VID_DEPTH_32BPP;
+ to->flags = VID_CAP_EXPAND | VID_CAP_SHRINK | VID_CAP_COLORKEY;
+ return 0;
+ }
+ else to->depth = to->flags = 0;
+ return ENOSYS;
+}
+
+int vixConfigPlayback(vidix_playback_t *vinfo){
+ uint32_t i;
+ printf("called %s\n", __FUNCTION__);
+ if (! is_supported_fourcc(vinfo->fourcc))
+ return ENOSYS;
+
+ info->width = vinfo->src.w;
+ info->height = vinfo->src.h;
+
+ info->d_width = vinfo->dest.w;
+ info->d_height = vinfo->dest.h;
+ info->wx = vinfo->dest.x;
+ info->wy = vinfo->dest.y;
+ info->format = vinfo->fourcc;
+
+ printf("[nvidia_vid] setting up a %dx%d-%dx%d video window (src %dx%d), format 0x%X\n",
+ info->d_width, info->d_height, info->wx, info->wy, info->width, info->height, vinfo->fourcc);
+
+
+ vinfo->dga_addr=(void*)(info->picture_base);
+
+ switch (vinfo->fourcc)
+ {
+ case IMGFMT_YUY2:
+ case IMGFMT_UYVY:
+
+ vinfo->dest.pitch.y = 16;
+ vinfo->dest.pitch.u = 0;
+ vinfo->dest.pitch.v = 0;
+
+ vinfo->offset.y = 0;
+ vinfo->offset.v = 0;
+ vinfo->offset.u = 0;
+ info->pitch = ((info->width << 1) + (vinfo->dest.pitch.y-1)) & ~(vinfo->dest.pitch.y-1);
+ vinfo->frame_size = info->pitch * info->height;
+ break;
+ }
+ info->buffer_size = vinfo->frame_size;
+ info->num_frames = vinfo->num_frames= (info->chip.fbsize - info->picture_offset)/vinfo->frame_size;
+ if(vinfo->num_frames > MAX_FRAMES)vinfo->num_frames = MAX_FRAMES;
+// vinfo->num_frames = 1;
+// printf("[nvidia_vid] Number of frames %i\n",vinfo->num_frames);
+ for(i=0;i <vinfo->num_frames;i++)vinfo->offsets[i] = vinfo->frame_size*i;
+ return 0;
+}
+
+int vixPlaybackOn(void){
+ rivatv_overlay_start(info,info->cur_frame);
+ return 0;
+}
+
+int vixPlaybackOff(void){
+ rivatv_overlay_stop(info);
+ return 0;
+}
+
+int vixSetGrKeys( const vidix_grkey_t * grkey){
+ if (grkey->ckey.op == CKEY_FALSE)
+ {
+ info->use_colorkey = 0;
+ printf("[nvidia_vid] colour keying disabled\n");
+ }
+ else {
+ info->use_colorkey = 1;
+ info->vidixcolorkey = ((grkey->ckey.red<<16)|(grkey->ckey.green<<8)|grkey->ckey.blue);
+ printf("[nvidia_vid] set colour key 0x%x\n",info->vidixcolorkey);
+ }
+ if(info->d_width && info->d_height)rivatv_overlay_start(info,0);
+ return 0;
+}
+
+int vixPlaybackFrameSelect(unsigned int frame){
+// printf("selecting buffer %d\n", frame);
+ rivatv_overlay_start(info, frame);
+ if (info->num_frames >= 1)
+ info->cur_frame = frame/*(frame+1)%info->num_frames*/;
+ return 0;
+}
+