diff options
Diffstat (limited to 'contrib/vidix/drivers/nvidia_vid.c')
-rw-r--r-- | contrib/vidix/drivers/nvidia_vid.c | 976 |
1 files changed, 976 insertions, 0 deletions
diff --git a/contrib/vidix/drivers/nvidia_vid.c b/contrib/vidix/drivers/nvidia_vid.c new file mode 100644 index 000000000..b051df326 --- /dev/null +++ b/contrib/vidix/drivers/nvidia_vid.c @@ -0,0 +1,976 @@ +/* + nvidia_vid - VIDIX based video driver for NVIDIA chips + Copyrights 2003 - 2004 Sascha Sommer. This file is based on sources from + RIVATV (rivatv.sf.net) + Licence: GPL + WARNING: THIS DRIVER IS IN BETA STAGE + + multi buffer support and TNT2 fixes by Dmitry Baryshkov +*/ + + +#include <errno.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <inttypes.h> +#include <unistd.h> + + +#include "vidix.h" +#include "fourcc.h" +#include "libdha.h" +#include "pci_ids.h" +#include "pci_names.h" +#include "bswap.h" + + +pciinfo_t pci_info; + + +#define MAX_FRAMES 3 +#define NV04_BES_SIZE 1024*2000*4 + + +static vidix_capability_t nvidia_cap = { + "NVIDIA RIVA OVERLAY DRIVER", + "Sascha Sommer <saschasommer@freenet.de>", + TYPE_OUTPUT, + { 0, 0, 0, 0 }, + 2046, + 2046, + 4, + 4, + -1, + FLAG_UPSCALER|FLAG_DOWNSCALER, + VENDOR_NVIDIA2, + -1, + { 0, 0, 0, 0 } +}; + + +unsigned int vixGetVersion(void){ + return(VIDIX_VERSION); +} + + +#define NV_ARCH_03 0x03 +#define NV_ARCH_04 0x04 +#define NV_ARCH_10 0x10 +#define NV_ARCH_20 0x20 +#define NV_ARCH_30 0x30 + +struct nvidia_cards { + unsigned short chip_id; + unsigned short arch; +}; + +static struct nvidia_cards nvidia_card_ids[] = { + /*NV03*/ + {DEVICE_NVIDIA2_RIVA128, NV_ARCH_03}, + {DEVICE_NVIDIA2_RIVA128ZX,NV_ARCH_03}, + /*NV04*/ + {DEVICE_NVIDIA_NV4_RIVA_TNT,NV_ARCH_04}, + {DEVICE_NVIDIA_NV5_RIVA_TNT2,NV_ARCH_04}, + {DEVICE_NVIDIA_NV5_RIVA_TNT22,NV_ARCH_04}, + {DEVICE_NVIDIA_NV5_RIVA_TNT23,NV_ARCH_04}, + {DEVICE_NVIDIA_NV6_VANTA,NV_ARCH_04}, + {DEVICE_NVIDIA_NV6_VANTA2,NV_ARCH_04}, + {DEVICE_NVIDIA2_TNT,NV_ARCH_04}, + {DEVICE_NVIDIA2_TNT2,NV_ARCH_04}, + {DEVICE_NVIDIA2_VTNT2,NV_ARCH_04}, + {DEVICE_NVIDIA2_UTNT2 ,NV_ARCH_04}, + {DEVICE_NVIDIA2_ITNT2,NV_ARCH_04}, + {DEVICE_NVIDIA_NV5_ALADDIN_TNT2,NV_ARCH_30}, + /*NV10*/ + {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10}, + {DEVICE_NVIDIA_NV10_GEFORCE_256,NV_ARCH_10}, + {DEVICE_NVIDIA_NV10DDR_GEFORCE_256,NV_ARCH_10}, + {DEVICE_NVIDIA_NV10GL_QUADRO,NV_ARCH_10}, + {DEVICE_NVIDIA_NV11_GEFORCE2_MX_MX,NV_ARCH_10}, + {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX,NV_ARCH_10}, + {DEVICE_NVIDIA_NV11_GEFORCE2_GO,NV_ARCH_10}, + {DEVICE_NVIDIA_NV11GL_QUADRO2_MXR_EX,NV_ARCH_10}, + {DEVICE_NVIDIA_NV15_GEFORCE2_GTS_PRO,NV_ARCH_10}, + {DEVICE_NVIDIA_NV15DDR_GEFORCE2_TI,NV_ARCH_10}, + {DEVICE_NVIDIA_NV15BR_GEFORCE2_ULTRA,NV_ARCH_10}, + {DEVICE_NVIDIA_NV15GL_QUADRO2_PRO,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_MX,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_MX2,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_MX3,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_MX4,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_440,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_420,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_4202,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_4402,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17GL_QUADRO4_200_400,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17GL_QUADRO4_5502,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17GL_QUADRO4_5503,NV_ARCH_10}, + {DEVICE_NVIDIA_NV17_GEFORCE4_410,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18_GEFORCE4_MX,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18_GEFORCE4_MX2,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18_GEFORCE4_MX3,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18_GEFORCE4_MX4,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18M_GEFORCE4_448,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18M_GEFORCE4_488,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18GL_QUADRO4_580,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18GL_QUADRO4_NVS,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18GL_QUADRO4_380,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18M_GEFORCE4_4482,NV_ARCH_10}, + {DEVICE_NVIDIA_NVCRUSH11_GEFORCE2_MX,NV_ARCH_10}, + {DEVICE_NVIDIA_NFORCE2_AGP_DIFFERENT,NV_ARCH_10}, + {DEVICE_NVIDIA_NFORCE2_AGP,NV_ARCH_10}, + {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10}, + /*NV20*/ + {DEVICE_NVIDIA_NV20_GEFORCE3,NV_ARCH_20}, + {DEVICE_NVIDIA_NV20_GEFORCE3_TI,NV_ARCH_20}, + {DEVICE_NVIDIA_NV20_GEFORCE3_TI2,NV_ARCH_20}, + {DEVICE_NVIDIA_NV20DCC_QUADRO_DCC,NV_ARCH_20}, + {DEVICE_NVIDIA_NV25_GEFORCE4_TI,NV_ARCH_20}, + {DEVICE_NVIDIA_NV25_GEFORCE4_TI2,NV_ARCH_20}, + {DEVICE_NVIDIA_NV25_GEFORCE4_TI3,NV_ARCH_20}, + {DEVICE_NVIDIA_NV25_GEFORCE4_TI4,NV_ARCH_20}, + {DEVICE_NVIDIA_NV25GL_QUADRO4_900,NV_ARCH_20}, + {DEVICE_NVIDIA_NV25GL_QUADRO4_750,NV_ARCH_20}, + {DEVICE_NVIDIA_NV25GL_QUADRO4_700,NV_ARCH_20}, + {DEVICE_NVIDIA_NV28_GEFORCE4_TI,NV_ARCH_20}, + {DEVICE_NVIDIA_NV28_GEFORCE4_TI2,NV_ARCH_20}, + {DEVICE_NVIDIA_NV28_GEFORCE4_TI3,NV_ARCH_20}, + {DEVICE_NVIDIA_NV28_GEFORCE4_TI4,NV_ARCH_20}, + {DEVICE_NVIDIA_NV28GL_QUADRO4_980,NV_ARCH_20}, + {DEVICE_NVIDIA_NV28GL_QUADRO4_780,NV_ARCH_20}, + {DEVICE_NVIDIA_NV28GLM_QUADRO4_700,NV_ARCH_20}, + /*NV30*/ + {DEVICE_NVIDIA_NV30_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV30_GEFORCE_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV30_GEFORCE_FX3,NV_ARCH_30}, + {DEVICE_NVIDIA_NV30GL_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV30GL_QUADRO_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV31_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV31_GEFORCE_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV31,NV_ARCH_30}, + {DEVICE_NVIDIA_NV31_GEFORCE_FX3,NV_ARCH_30}, + {DEVICE_NVIDIA_NV312,NV_ARCH_30}, + {DEVICE_NVIDIA_NV313,NV_ARCH_30}, + {DEVICE_NVIDIA_NV31M_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV31M_GEFORCE_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NVIDIA_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV314,NV_ARCH_30}, + {DEVICE_NVIDIA_NV315,NV_ARCH_30}, + {DEVICE_NVIDIA_NV316,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34_GEFORCE_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34_GEFORCE_FX3,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34_GEFORCE_FX4,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34M_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34M_GEFORCE_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34_GEFORCE_FX5,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34_GEFORCE_FX6,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34M_GEFORCE_FX3,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34M_GEFORCE_FX4,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34GL_QUADRO_NVS,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34GL_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34GLM_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34_GEFORCE_FX7,NV_ARCH_30}, + {DEVICE_NVIDIA_NV34,NV_ARCH_30}, + {DEVICE_NVIDIA_NV35_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV35_GEFORCE_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV35_GEFORCE_FX3,NV_ARCH_30}, + {DEVICE_NVIDIA_NV38_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV35_GEFORCE_FX4,NV_ARCH_30}, + {DEVICE_NVIDIA_NV35GL_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV35GL_QUADRO_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_1_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_2_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_4_GEFORCE_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_5,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_GEFORCE_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_GEFORCE_FX3,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36,NV_ARCH_30}, + {DEVICE_NVIDIA_NV362,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36GL_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36GL,NV_ARCH_30}, + {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV37GL_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV37GL_QUADRO_FX2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV38GL_QUADRO_FX,NV_ARCH_30}, + /* FIXME are they different? */ + {DEVICE_NVIDIA_NV40_GEFORCE_6800,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40_GEFORCE_68002,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40_2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40_3,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40_GEFORCE_68003,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40GL,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40GL_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV41_0,NV_ARCH_30}, + {DEVICE_NVIDIA_NV41_1,NV_ARCH_30}, + {DEVICE_NVIDIA_NV41_2,NV_ARCH_30}, + {DEVICE_NVIDIA_NV41_8,NV_ARCH_30}, + {DEVICE_NVIDIA_NV41GL,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40_GEFORCE_6800_GEFORCE,NV_ARCH_30}, + {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE,NV_ARCH_30}, + {DEVICE_NVIDIA_NV43_GEFORCE_6600,NV_ARCH_30}, + {DEVICE_NVIDIA_NV45GL_QUADRO_FX,NV_ARCH_30}, + {DEVICE_NVIDIA_NV40_GEFORCE_68004,NV_ARCH_30} +}; + + +static int find_chip(unsigned chip_id){ + unsigned i; + for(i = 0;i < sizeof(nvidia_card_ids)/sizeof(struct nvidia_cards);i++) + { + if(chip_id == nvidia_card_ids[i].chip_id)return i; + } + return -1; +} + +int vixProbe(int verbose, int force){ + pciinfo_t lst[MAX_PCI_DEVICES]; + unsigned i,num_pci; + int err; + + if (force) + printf("[nvidia_vid]: warning: forcing not supported yet!\n"); + err = pci_scan(lst,&num_pci); + if(err){ + printf("[nvidia_vid] Error occurred during pci scan: %s\n",strerror(err)); + return err; + } + else { + err = ENXIO; + for(i=0; i < num_pci; i++){ + if(lst[i].vendor == VENDOR_NVIDIA2 || lst[i].vendor == VENDOR_NVIDIA){ + int idx; + const char *dname; + idx = find_chip(lst[i].device); + if(idx == -1) + continue; + dname = pci_device_name(lst[i].vendor, lst[i].device); + dname = dname ? dname : "Unknown chip"; + printf("[nvidia_vid] Found chip: %s\n", dname); + nvidia_cap.device_id = lst[i].device; + err = 0; + memcpy(&pci_info, &lst[i], sizeof(pciinfo_t)); + break; + } + } + } + if(err && verbose) printf("[nvidia_vid] Can't find chip\n"); + return err; +} + + + + +/* + * PCI-Memory IO access macros. + */ +#define VID_WR08(p,i,val) (((uint8_t *)(p))[(i)]=(val)) +#define VID_RD08(p,i) (((uint8_t *)(p))[(i)]) + +#define VID_WR32(p,i,val) (((uint32_t *)(p))[(i)/4]=(val)) +#define VID_RD32(p,i) (((uint32_t *)(p))[(i)/4]) + +#ifndef USE_RMW_CYCLES +/* + * Can be used to inhibit READ-MODIFY-WRITE cycles. On by default. + */ + +#define MEM_BARRIER() __asm__ __volatile__ ("" : : : "memory") + +#undef VID_WR08 +#define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); }) +#undef VID_RD08 +#define VID_RD08(p,i) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; }) + +#undef VID_WR32 +#define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=(val); }) +#undef VID_RD32 +#define VID_RD32(p,i) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; }) +#endif /* USE_RMW_CYCLES */ + +#define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val)) +#define VID_OR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)|(val)) +#define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val)) + + + + + + +struct rivatv_chip { + volatile uint32_t *PMC; /* general control */ + volatile uint32_t *PME; /* multimedia port */ + volatile uint32_t *PFB; /* framebuffer control */ + volatile uint32_t *PVIDEO; /* overlay control */ + volatile uint8_t *PCIO; /* SVGA (CRTC, ATTR) registers */ + volatile uint8_t *PVIO; /* SVGA (MISC, GRAPH, SEQ) registers */ + volatile uint32_t *PRAMIN; /* instance memory */ + volatile uint32_t *PRAMHT; /* hash table */ + volatile uint32_t *PRAMFC; /* fifo context table */ + volatile uint32_t *PRAMRO; /* fifo runout table */ + volatile uint32_t *PFIFO; /* fifo control region */ + volatile uint32_t *FIFO; /* fifo channels (USER) */ + volatile uint32_t *PGRAPH; /* graphics engine */ + + unsigned long fbsize; /* framebuffer size */ + int arch; /* compatible NV_ARCH_XX define */ + int realarch; /* real architecture */ + void (* lock) (struct rivatv_chip *, int); +}; +typedef struct rivatv_chip rivatv_chip; + + +struct rivatv_info { + unsigned int use_colorkey; + unsigned int colorkey; /* saved xv colorkey*/ + unsigned int vidixcolorkey; /*currently used colorkey*/ + unsigned int depth; + unsigned int format; + unsigned int pitch; + unsigned int width,height; + unsigned int d_width,d_height; /*scaled width && height*/ + unsigned int wx,wy; /*window x && y*/ + unsigned int screen_x; /*screen width*/ + unsigned int screen_y; /*screen height*/ + unsigned long buffer_size; /* size of the image buffer */ + struct rivatv_chip chip; /* NV architecture structure */ + void* video_base; /* virtual address of control region */ + void* control_base; /* virtual address of fb region */ + unsigned long picture_base; /* direct pointer to video picture */ + unsigned long picture_offset; /* offset of video picture in frame buffer */ +// struct rivatv_dma dma; /* DMA structure */ + unsigned int cur_frame; + unsigned int num_frames; /* number of buffers */ + int bps; /* bytes per line */ +}; +typedef struct rivatv_info rivatv_info; + +//framebuffer size funcs +static unsigned long rivatv_fbsize_nv03 (struct rivatv_chip *chip){ + if (VID_RD32 (chip->PFB, 0) & 0x00000020) { + if (((VID_RD32 (chip->PMC, 0) & 0xF0) == 0x20) + && ((VID_RD32 (chip->PMC, 0) & 0x0F) >= 0x02)) { + /* SDRAM 128 ZX. */ + return ((1 << (VID_RD32 (chip->PFB, 0) & 0x03)) * 1024 * 1024); + } + else { + return 1024 * 1024 * 8; + } + } + else { + /* SGRAM 128. */ + switch (chip->PFB[0x00000000] & 0x00000003) { + case 0: + return 1024 * 1024 * 8; + break; + case 2: + return 1024 * 1024 * 4; + break; + default: + return 1024 * 1024 * 2; + break; + } + } +} +static unsigned long rivatv_fbsize_nv04 (struct rivatv_chip *chip){ + if (VID_RD32 (chip->PFB, 0) & 0x00000100) { + return ((VID_RD32 (chip->PFB, 0) >> 12) & 0x0F) * 1024 * 1024 * 2 + + 1024 * 1024 * 2; + } else { + switch (VID_RD32 (chip->PFB, 0) & 0x00000003) { + case 0: + return 1024 * 1024 * 32; + break; + case 1: + return 1024 * 1024 * 4; + break; + case 2: + return 1024 * 1024 * 8; + break; + case 3: + default: + return 1024 * 1024 * 16; + break; + } + } +} + +static unsigned long rivatv_fbsize_nv10 (struct rivatv_chip *chip){ + return ((VID_RD32 (chip->PFB, 0x20C) >> 20) & 0x000000FF) * 1024 * 1024; +} + +//lock funcs +static void rivatv_lock_nv03 (struct rivatv_chip *chip, int LockUnlock){ + VID_WR08 (chip->PVIO, 0x3C4, 0x06); + VID_WR08 (chip->PVIO, 0x3C5, LockUnlock ? 0x99 : 0x57); +} + +static void rivatv_lock_nv04 (struct rivatv_chip *chip, int LockUnlock){ + VID_WR08 (chip->PCIO, 0x3C4, 0x06); + VID_WR08 (chip->PCIO, 0x3C5, LockUnlock ? 0x99 : 0x57); + VID_WR08 (chip->PCIO, 0x3D4, 0x1F); + VID_WR08 (chip->PCIO, 0x3D5, LockUnlock ? 0x99 : 0x57); +} + + + + +/* Enable PFB (Framebuffer), PVIDEO (Overlay unit) and PME (Mediaport) if neccessary. */ +static void rivatv_enable_PMEDIA (struct rivatv_info *info){ + uint32_t reg; + + /* switch off interrupts once for a while */ +// VID_WR32 (info->chip.PME, 0x200140, 0x00); +// VID_WR32 (info->chip.PMC, 0x000140, 0x00); + + reg = VID_RD32 (info->chip.PMC, 0x000200); + + /* NV3 (0x10100010): NV03_PMC_ENABLE_PMEDIA, NV03_PMC_ENABLE_PFB, NV03_PMC_ENABLE_PVIDEO */ + + if ((reg & 0x10100010) != 0x10100010) { + printf("PVIDEO and PFB disabled, enabling...\n"); + VID_OR32 (info->chip.PMC, 0x000200, 0x10100010); + } + + /* save the current colorkey */ + switch (info->chip.arch ) { + case NV_ARCH_10: + case NV_ARCH_20: + case NV_ARCH_30: + /* NV_PVIDEO_COLOR_KEY */ + info->colorkey = VID_RD32 (info->chip.PVIDEO, 0xB00); + break; + case NV_ARCH_03: + case NV_ARCH_04: + /* NV_PVIDEO_KEY */ + info->colorkey = VID_RD32 (info->chip.PVIDEO, 0x240); + break; + } + + + /* re-enable interrupts again */ +// VID_WR32 (info->chip.PMC, 0x000140, 0x01); +// VID_WR32 (info->chip.PME, 0x200140, 0x01); +} + +/* Stop overlay video. */ +static void rivatv_overlay_stop (struct rivatv_info *info) { + switch (info->chip.arch ) { + case NV_ARCH_10: + case NV_ARCH_20: + case NV_ARCH_30: + /* NV_PVIDEO_COLOR_KEY */ + /* Xv-Extension-Hack: Restore previously saved value. */ + VID_WR32 (info->chip.PVIDEO, 0xB00, info->colorkey); + /* NV_PVIDEO_STOP */ + VID_OR32 (info->chip.PVIDEO, 0x704, 0x11); + /* NV_PVIDEO_BUFFER */ + VID_AND32 (info->chip.PVIDEO, 0x700, ~0x11); + /* NV_PVIDEO_INTR_EN_BUFFER */ +// VID_AND32 (info->chip.PVIDEO, 0x140, ~0x11); + break; + case NV_ARCH_03: + case NV_ARCH_04: + /* NV_PVIDEO_KEY */ + VID_WR32 (info->chip.PVIDEO, 0x240, info->colorkey); + /* NV_PVIDEO_OVERLAY_VIDEO_OFF */ + VID_AND32 (info->chip.PVIDEO, 0x244, ~0x01); + /* NV_PVIDEO_INTR_EN_0_NOTIFY */ +// VID_AND32 (info->chip.PVIDEO, 0x140, ~0x01); + /* NV_PVIDEO_OE_STATE */ + VID_WR32 (info->chip.PVIDEO, 0x224, 0); + /* NV_PVIDEO_SU_STATE */ + VID_WR32 (info->chip.PVIDEO, 0x228, 0); + /* NV_PVIDEO_RM_STATE */ + VID_WR32 (info->chip.PVIDEO, 0x22C, 0); + break; + } +} + +/* Get pan offset of the physical screen. */ +static uint32_t rivatv_overlay_pan (struct rivatv_info *info){ + uint32_t pan; + info->chip.lock (&info->chip, 0); + VID_WR08 (info->chip.PCIO, 0x3D4, 0x0D); + pan = VID_RD08 (info->chip.PCIO, 0x3D5); + VID_WR08 (info->chip.PCIO, 0x3D4, 0x0C); + pan |= VID_RD08 (info->chip.PCIO, 0x3D5) << 8; + VID_WR08 (info->chip.PCIO, 0x3D4, 0x19); + pan |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0x1F) << 16; + VID_WR08 (info->chip.PCIO, 0x3D4, 0x2D); + pan |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0x60) << 16; + return pan << 2; +} + +/* Compute and set colorkey depending on the colour depth. */ +static void rivatv_overlay_colorkey (rivatv_info* info, unsigned int chromakey){ + uint32_t r, g, b, key = 0; + + r = (chromakey & 0x00FF0000) >> 16; + g = (chromakey & 0x0000FF00) >> 8; + b = chromakey & 0x000000FF; + switch (info->depth) { + case 15: + key = ((r >> 3) << 10) | ((g >> 3) << 5) | ((b >> 3)); +#ifndef WIN32 + key = key | 0x00008000; +#endif + break; + case 16: // XXX unchecked + key = ((r >> 3) << 11) | ((g >> 2) << 5) | ((b >> 3)); +#ifndef WIN32 + key = key | 0x00008000; +#endif + break; + case 24: // XXX unchecked, maybe swap order of masking - FIXME Can the card be in 24 bit mode anyway? + key = (chromakey & 0x00FFFFFF) | 0x00800000; + break; + case 32: + key = chromakey; +#ifndef WIN32 + key = key | 0x80000000; +#endif + break; + } + //printf("[nvidia_vid] depth=%d %08X \n", info->depth, chromakey); + switch (info->chip.arch) { + case NV_ARCH_10: + case NV_ARCH_20: + case NV_ARCH_30: + VID_WR32 (info->chip.PVIDEO, 0xB00, key); + break; + case NV_ARCH_03: + case NV_ARCH_04: + VID_WR32 (info->chip.PVIDEO, 0x240, key); + break; + } +} + +static void nv_getscreenproperties(struct rivatv_info *info){ + uint32_t bpp=0; + info->chip.lock(&info->chip, 0); + /*get screen depth*/ + VID_WR08(info->chip.PCIO, 0x03D4,0x28); + bpp = VID_RD08(info->chip.PCIO,0x03D5)&0x3; + if(bpp==3)bpp=4; + if((bpp == 2) && (info->chip.PVIDEO[0x00000600/4] & 0x00001000) == 0x0)info->depth=15; + else info->depth = bpp*8; + /*get screen width*/ + VID_WR08(info->chip.PCIO, 0x03D4, 0x1); + info->screen_x = (1 + VID_RD08(info->chip.PCIO, 0x3D5)) * 8; + /*get screen height*/ + /* get first 8 bits in VT_DISPLAY_END*/ + VID_WR08(info->chip.PCIO, 0x03D4, 0x12); + info->screen_y = VID_RD08(info->chip.PCIO,0x03D5); + VID_WR08(info->chip.PCIO,0x03D4,0x07); + /* get 9th bit in CRTC_OVERFLOW*/ + info->screen_y |= (VID_RD08(info->chip.PCIO,0x03D5) &0x02)<<7; + /* and the 10th in CRTC_OVERFLOW*/ + info->screen_y |=(VID_RD08(info->chip.PCIO,0x03D5) &0x40)<<3; + ++info->screen_y; +} + + + + +/* Start overlay video. */ +static void rivatv_overlay_start (struct rivatv_info *info,int bufno){ + uint32_t base, size, offset, xscale, yscale, pan; + uint32_t value; + int x=info->wx?info->wx:8, y=info->wy?info->wy:8; + int lwidth=info->d_width, lheight=info->d_height; + int bps; + int i; + + size = info->buffer_size; + base = info->picture_offset; + offset = bufno*size; + /*update depth & dimensions here because it may change with vo vesa or vo fbdev*/ + nv_getscreenproperties(info); + + if(info->depth){ +// bps = info->screen_x * ((info->depth+1)/8); + /* get pan offset of the physical screen */ + pan = rivatv_overlay_pan (info); + /* adjust window position depending on the pan offset */ + bps = 0; + info->chip.lock (&info->chip, 0); + for (i = 0; (i < 1024) && (bps == 0); i++) + { + if (info->chip.arch != NV_ARCH_03) + bps = info->chip.PGRAPH[0x00000670/4]; + else + bps = info->chip.PGRAPH[0x00000650/4]; + } + if (bps == 0) + { + fprintf(stderr, "[nvidia_vid] reading bps returned 0!!!\n"); + if (info->bps != 0) + bps = info->bps; + } + else + { + info->bps = bps; + } + + if (bps != 0) + { + x = info->wx - (pan % bps) * 8 / info->depth; + y = info->wy - (pan / bps); + } + } + + /* adjust negative output window variables */ + if (x < 0) { + lwidth = info->d_width + x; + offset += (-x * info->width / info->d_width) << 1; +// offset += (-window->x * port->vld_width / window->width) << 1; + x = 0; + } + if (y < 0) { + lheight = info->d_height + y; + offset += (-y * info->height / info->d_height * info->width) << 1; +// offset += (-window->y * port->vld_height / window->height * port->org_width) << 1; + y = 0; + } + + switch (info->chip.arch) { + case NV_ARCH_10: + case NV_ARCH_20: + case NV_ARCH_30: + + /* NV_PVIDEO_BASE */ + VID_WR32 (info->chip.PVIDEO, 0x900 + 0, base + offset); + //VID_WR32 (info->chip.PVIDEO, 0x900 + 4, base); + /* NV_PVIDEO_LIMIT */ + VID_WR32 (info->chip.PVIDEO, 0x908 + 0, base + offset + size - 1); + //VID_WR32 (info->chip.PVIDEO, 0x908 + 4, base + size - 1); + + /* extra code for NV20 && NV30 architectures */ + if (info->chip.arch == NV_ARCH_20 || info->chip.arch == NV_ARCH_30) { + VID_WR32 (info->chip.PVIDEO, 0x800 + 0, base + offset); + //VID_WR32 (info->chip.PVIDEO, 0x800 + 4, base); + VID_WR32 (info->chip.PVIDEO, 0x808 + 0, base + offset + size - 1); + //VID_WR32 (info->chip.PVIDEO, 0x808 + 4, base + size - 1); + } + + /* NV_PVIDEO_LUMINANCE */ + VID_WR32 (info->chip.PVIDEO, 0x910 + 0, 0x00001000); + //VID_WR32 (info->chip.PVIDEO, 0x910 + 4, 0x00001000); + /* NV_PVIDEO_CHROMINANCE */ + VID_WR32 (info->chip.PVIDEO, 0x918 + 0, 0x00001000); + //VID_WR32 (info->chip.PVIDEO, 0x918 + 4, 0x00001000); + + /* NV_PVIDEO_OFFSET */ + VID_WR32 (info->chip.PVIDEO, 0x920 + 0, 0x0); + //VID_WR32 (info->chip.PVIDEO, 0x920 + 4, offset + pitch); + /* NV_PVIDEO_SIZE_IN */ + VID_WR32 (info->chip.PVIDEO, 0x928 + 0, ((info->height) << 16) | info->width); + //VID_WR32 (info->chip.PVIDEO, 0x928 + 4, ((port->org_height/2) << 16) | port->org_width); + /* NV_PVIDEO_POINT_IN */ + VID_WR32 (info->chip.PVIDEO, 0x930 + 0, 0x00000000); + //VID_WR32 (info->chip.PVIDEO, 0x930 + 4, 0x00000000); + /* NV_PVIDEO_DS_DX_RATIO */ + VID_WR32 (info->chip.PVIDEO, 0x938 + 0, (info->width << 20) / info->d_width); + //VID_WR32 (info->chip.PVIDEO, 0x938 + 4, (port->org_width << 20) / window->width); + /* NV_PVIDEO_DT_DY_RATIO */ + VID_WR32 (info->chip.PVIDEO, 0x940 + 0, ((info->height) << 20) / info->d_height); + //VID_WR32 (info->chip.PVIDEO, 0x940 + 4, ((port->org_height/2) << 20) / window->height); + + /* NV_PVIDEO_POINT_OUT */ + VID_WR32 (info->chip.PVIDEO, 0x948 + 0, ((y + 0) << 16) | x); + //VID_WR32 (info->chip.PVIDEO, 0x948 + 4, ((y + 0) << 16) | x); + /* NV_PVIDEO_SIZE_OUT */ + VID_WR32 (info->chip.PVIDEO, 0x950 + 0, (lheight << 16) | lwidth); + //VID_WR32 (info->chip.PVIDEO, 0x950 + 4, (height << 16) | width); + + /* NV_PVIDEO_FORMAT */ + value = info->pitch; + if(info->use_colorkey)value |= 1 << 20; + if(info->format == IMGFMT_YUY2)value |= 1 << 16; + VID_WR32 (info->chip.PVIDEO, 0x958 + 0, value); + //VID_WR32 (info->chip.PVIDEO, 0x958 + 4, (pitch << 1) | 0x00100000); + + /* NV_PVIDEO_INTR_EN_BUFFER */ +// VID_OR32 (info->chip.PVIDEO, 0x140, 0x01/*0x11*/); + /* NV_PVIDEO_STOP */ + VID_WR32 (info->chip.PVIDEO, 0x704,0x0); + /* NV_PVIDEO_BUFFER */ + VID_WR32 (info->chip.PVIDEO, 0x700, 0x01/*0x11*/); + break; + + case NV_ARCH_03: + case NV_ARCH_04: + + + /* NV_PVIDEO_OE_STATE */ + VID_WR32 (info->chip.PVIDEO, 0x224, 0); + /* NV_PVIDEO_SU_STATE */ + VID_WR32 (info->chip.PVIDEO, 0x228, 0); + /* NV_PVIDEO_RM_STATE */ + VID_WR32 (info->chip.PVIDEO, 0x22C, 0); + + /* NV_PVIDEO_BUFF0_START_ADDRESS */ + VID_WR32 (info->chip.PVIDEO, 0x20C + 0, base + offset + 0); + VID_WR32 (info->chip.PVIDEO, 0x20C + 4, base + offset + 0); + /* NV_PVIDEO_BUFF0_PITCH_LENGTH */ + VID_WR32 (info->chip.PVIDEO, 0x214 + 0, info->pitch); + VID_WR32 (info->chip.PVIDEO, 0x214 + 4, info->pitch); + + /* NV_PVIDEO_WINDOW_START */ + VID_WR32 (info->chip.PVIDEO, 0x230, (y << 16) | x); + /* NV_PVIDEO_WINDOW_SIZE */ + VID_WR32 (info->chip.PVIDEO, 0x234, (lheight << 16) | lwidth); + /* NV_PVIDEO_STEP_SIZE */ + yscale = ((info->height - 1) << 11) / (info->d_height - 1); + xscale = ((info->width - 1) << 11) / (info->d_width - 1); + VID_WR32 (info->chip.PVIDEO, 0x200, (yscale << 16) | xscale); + + /* NV_PVIDEO_RED_CSC_OFFSET */ + VID_WR32 (info->chip.PVIDEO, 0x280, 0x69); + /* NV_PVIDEO_GREEN_CSC_OFFSET */ + VID_WR32 (info->chip.PVIDEO, 0x284, 0x3e); + /* NV_PVIDEO_BLUE_CSC_OFFSET */ + VID_WR32 (info->chip.PVIDEO, 0x288, 0x89); + /* NV_PVIDEO_CSC_ADJUST */ + VID_WR32 (info->chip.PVIDEO, 0x28C, 0x00000); /* No colour correction! */ + + /* NV_PVIDEO_CONTROL_Y (BLUR_ON, LINE_HALF) */ + VID_WR32 (info->chip.PVIDEO, 0x204, 0x001); + /* NV_PVIDEO_CONTROL_X (WEIGHT_HEAVY, SHARPENING_ON, SMOOTHING_ON) */ + VID_WR32 (info->chip.PVIDEO, 0x208, 0x111); /*directx overlay 0x110 */ + + /* NV_PVIDEO_FIFO_BURST_LENGTH */ + VID_WR32 (info->chip.PVIDEO, 0x23C, 0x03); + /* NV_PVIDEO_FIFO_THRES_SIZE */ + VID_WR32 (info->chip.PVIDEO, 0x238, 0x38); /*windows uses 0x40*/ + + /* NV_PVIDEO_BUFF0_OFFSET */ + VID_WR32 (info->chip.PVIDEO, 0x21C + 0, 0); + VID_WR32 (info->chip.PVIDEO, 0x21C + 4, 0); + + /* NV_PVIDEO_INTR_EN_0_NOTIFY_ENABLED */ +// VID_OR32 (info->chip.PVIDEO, 0x140, 0x01); + + /* NV_PVIDEO_OVERLAY (KEY_ON, VIDEO_ON, FORMAT_CCIR) */ + value = 0x1; /*video on*/ + if(info->format==IMGFMT_YUY2)value |= 0x100; + if(info->use_colorkey)value |=0x10; + VID_WR32 (info->chip.PVIDEO, 0x244, value); + + /* NV_PVIDEO_SU_STATE */ + VID_XOR32 (info->chip.PVIDEO, 0x228, 1 << 16); + break; + } + /*set colorkey*/ + rivatv_overlay_colorkey(info,info->vidixcolorkey); + +} + + + + + + + +static rivatv_info* info; + + + + +int vixInit(const char *args){ + int mtrr; + info = (rivatv_info*)calloc(1,sizeof(rivatv_info)); + info->control_base = map_phys_mem(pci_info.base0, 0x00C00000 + 0x00008000); + info->chip.arch = nvidia_card_ids[find_chip(pci_info.device)].arch; + printf("[nvidia_vid] arch %x register base %x\n",info->chip.arch,(unsigned int)info->control_base); + info->chip.PFIFO = (uint32_t *) (info->control_base + 0x00002000); + info->chip.FIFO = (uint32_t *) (info->control_base + 0x00800000); + info->chip.PMC = (uint32_t *) (info->control_base + 0x00000000); + info->chip.PFB = (uint32_t *) (info->control_base + 0x00100000); + info->chip.PME = (uint32_t *) (info->control_base + 0x00000000); + info->chip.PCIO = (uint8_t *) (info->control_base + 0x00601000); + info->chip.PVIO = (uint8_t *) (info->control_base + 0x000C0000); + info->chip.PGRAPH = (uint32_t *) (info->control_base + 0x00400000); + /* setup chip specific functions */ + switch (info->chip.arch) { + case NV_ARCH_03: + info->chip.lock = rivatv_lock_nv03; + info->chip.fbsize = rivatv_fbsize_nv03 (&info->chip); + info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000); + break; + case NV_ARCH_04: + info->chip.lock = rivatv_lock_nv04; + info->chip.fbsize = rivatv_fbsize_nv04 (&info->chip); + info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000); + info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000); + break; + case NV_ARCH_10: + case NV_ARCH_20: + case NV_ARCH_30: + info->chip.lock = rivatv_lock_nv04; + info->chip.fbsize = rivatv_fbsize_nv10 (&info->chip); + info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000); + info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00008000); + break; + } + switch (info->chip.arch) { + case NV_ARCH_03: + { + /* This maps framebuffer @6MB, thus 2MB are left for video. */ + info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize); + /* This may trash your screen for resolutions greater than 1024x768, sorry. */ + info->picture_offset = 1024*768* 4 * ((info->chip.fbsize > 4194304)?2:1); + info->picture_base = (uint32_t) info->video_base + info->picture_offset; + info->chip.PRAMIN = (uint32_t *) (info->video_base + 0x00C00000); + break; + } + case NV_ARCH_04: + case NV_ARCH_10: + case NV_ARCH_20: + case NV_ARCH_30: + { + info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize); + info->picture_offset = info->chip.fbsize - NV04_BES_SIZE; +// info->picture_base = (unsigned long)map_phys_mem(pci_info.base1+info->picture_offset,NV04_BES_SIZE); + info->picture_base = (uint32_t) info->video_base + info->picture_offset; + break; + } + } + + printf("[nvidia_vid] detected memory size %u MB\n",(uint32_t)(info->chip.fbsize /1024/1024)); + + if ((mtrr = mtrr_set_type(pci_info.base1, info->chip.fbsize, MTRR_TYPE_WRCOMB))!= 0) + printf("[nvidia_vid] unable to setup MTRR: %s\n", strerror(mtrr)); + else + printf("[nvidia_vid] MTRR set up\n"); + + nv_getscreenproperties(info); + if(!info->depth)printf("[nvidia_vid] text mode: %ux%u\n",info->screen_x,info->screen_y); + else printf("[nvidia_vid] video mode: %ux%u@%u\n",info->screen_x,info->screen_y, info->depth); + + + rivatv_enable_PMEDIA(info); + info->cur_frame = 0; + info->use_colorkey = 0; + + return 0; +} + +void vixDestroy(void){ + unmap_phys_mem(info->control_base ,0x00C00000 + 0x00008000); + unmap_phys_mem(info->video_base, info->chip.fbsize); + free(info); +} + +int vixGetCapability(vidix_capability_t *to){ + memcpy(to, &nvidia_cap, sizeof(vidix_capability_t)); + return 0; +} + +inline static int is_supported_fourcc(uint32_t fourcc) +{ + if (fourcc == IMGFMT_UYVY || fourcc == IMGFMT_YUY2) + return 1; + else + return 0; +} + +int vixQueryFourcc(vidix_fourcc_t *to){ + if(is_supported_fourcc(to->fourcc)){ + to->depth = VID_DEPTH_1BPP | VID_DEPTH_2BPP | + VID_DEPTH_4BPP | VID_DEPTH_8BPP | + VID_DEPTH_12BPP| VID_DEPTH_15BPP| + VID_DEPTH_16BPP| VID_DEPTH_24BPP| + VID_DEPTH_32BPP; + to->flags = VID_CAP_EXPAND | VID_CAP_SHRINK | VID_CAP_COLORKEY; + return 0; + } + else to->depth = to->flags = 0; + return ENOSYS; +} + +int vixConfigPlayback(vidix_playback_t *vinfo){ + uint32_t i; + printf("called %s\n", __FUNCTION__); + if (! is_supported_fourcc(vinfo->fourcc)) + return ENOSYS; + + info->width = vinfo->src.w; + info->height = vinfo->src.h; + + info->d_width = vinfo->dest.w; + info->d_height = vinfo->dest.h; + info->wx = vinfo->dest.x; + info->wy = vinfo->dest.y; + info->format = vinfo->fourcc; + + printf("[nvidia_vid] setting up a %dx%d-%dx%d video window (src %dx%d), format 0x%X\n", + info->d_width, info->d_height, info->wx, info->wy, info->width, info->height, vinfo->fourcc); + + + vinfo->dga_addr=(void*)(info->picture_base); + + switch (vinfo->fourcc) + { + case IMGFMT_YUY2: + case IMGFMT_UYVY: + + vinfo->dest.pitch.y = 16; + vinfo->dest.pitch.u = 0; + vinfo->dest.pitch.v = 0; + + vinfo->offset.y = 0; + vinfo->offset.v = 0; + vinfo->offset.u = 0; + info->pitch = ((info->width << 1) + (vinfo->dest.pitch.y-1)) & ~(vinfo->dest.pitch.y-1); + vinfo->frame_size = info->pitch * info->height; + break; + } + info->buffer_size = vinfo->frame_size; + info->num_frames = vinfo->num_frames= (info->chip.fbsize - info->picture_offset)/vinfo->frame_size; + if(vinfo->num_frames > MAX_FRAMES)vinfo->num_frames = MAX_FRAMES; +// vinfo->num_frames = 1; +// printf("[nvidia_vid] Number of frames %i\n",vinfo->num_frames); + for(i=0;i <vinfo->num_frames;i++)vinfo->offsets[i] = vinfo->frame_size*i; + return 0; +} + +int vixPlaybackOn(void){ + rivatv_overlay_start(info,info->cur_frame); + return 0; +} + +int vixPlaybackOff(void){ + rivatv_overlay_stop(info); + return 0; +} + +int vixSetGrKeys( const vidix_grkey_t * grkey){ + if (grkey->ckey.op == CKEY_FALSE) + { + info->use_colorkey = 0; + printf("[nvidia_vid] colour keying disabled\n"); + } + else { + info->use_colorkey = 1; + info->vidixcolorkey = ((grkey->ckey.red<<16)|(grkey->ckey.green<<8)|grkey->ckey.blue); + printf("[nvidia_vid] set colour key 0x%x\n",info->vidixcolorkey); + } + if(info->d_width && info->d_height)rivatv_overlay_start(info,0); + return 0; +} + +int vixPlaybackFrameSelect(unsigned int frame){ +// printf("selecting buffer %d\n", frame); + rivatv_overlay_start(info, frame); + if (info->num_frames >= 1) + info->cur_frame = frame/*(frame+1)%info->num_frames*/; + return 0; +} + |