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-rw-r--r--include/xine/osd.h365
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diff --git a/include/xine/osd.h b/include/xine/osd.h
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+++ b/include/xine/osd.h
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+/*
+ * Copyright (C) 2000-2003 the xine project
+ *
+ * This file is part of xine, a free video player.
+ *
+ * xine is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * xine is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110, USA
+ *
+ * OSD stuff (text and graphic primitives)
+ */
+
+#ifndef HAVE_OSD_H
+#define HAVE_OSD_H
+
+#ifdef HAVE_ICONV
+# include <iconv.h>
+#endif
+
+#ifdef XINE_COMPILE
+# include "video_overlay.h"
+# ifdef __OSD_C__
+# include "alphablend.h"
+# endif
+#else
+# include <xine/video_overlay.h>
+#endif
+
+typedef struct osd_object_s osd_object_t;
+typedef struct osd_renderer_s osd_renderer_t;
+typedef struct osd_font_s osd_font_t;
+typedef struct osd_ft2context_s osd_ft2context_t;
+
+struct osd_object_s {
+ osd_object_t *next;
+ osd_renderer_t *renderer;
+
+ int width, height; /* work area dimentions */
+ uint8_t *area; /* work area */
+ int display_x,display_y; /* where to display it in screen */
+
+ /* clipping box inside work area */
+ int x1, y1;
+ int x2, y2;
+
+ uint32_t color[OVL_PALETTE_SIZE]; /* color lookup table */
+ uint8_t trans[OVL_PALETTE_SIZE]; /* mixer key table */
+
+#ifdef HAVE_ICONV
+ iconv_t cd; /* iconv handle of encoding */
+ char *encoding; /* name of encoding */
+#endif
+
+ osd_font_t *font;
+ osd_ft2context_t *ft2;
+
+ int32_t handle;
+};
+
+/* this one is public */
+struct xine_osd_s {
+ osd_object_t osd;
+};
+
+struct osd_renderer_s {
+
+ xine_stream_t *stream;
+
+ /*
+ * open a new osd object. this will allocated an empty (all zero) drawing
+ * area where graphic primitives may be used.
+ * It is ok to specify big width and height values. The render will keep
+ * track of the smallest changed area to not generate too big overlays.
+ * A default palette is initialized (i sugest keeping color 0 as transparent
+ * for the sake of simplicity)
+ */
+ osd_object_t* (*new_object) (osd_renderer_t *this, int width, int height);
+
+ /*
+ * free osd object
+ */
+ void (*free_object) (osd_object_t *osd_to_close);
+
+
+ /*
+ * send the osd to be displayed at given pts (0=now)
+ * the object is not changed. there may be subsequent drawing on it.
+ */
+ int (*show) (osd_object_t *osd, int64_t vpts );
+
+ /*
+ * send event to hide osd at given pts (0=now)
+ * the object is not changed. there may be subsequent drawing on it.
+ */
+ int (*hide) (osd_object_t *osd, int64_t vpts );
+
+ /*
+ * draw point.
+ */
+ void (*point) (osd_object_t *osd, int x, int y, int color);
+
+ /*
+ * Bresenham line implementation on osd object
+ */
+ void (*line) (osd_object_t *osd,
+ int x1, int y1, int x2, int y2, int color );
+
+ /*
+ * filled rectangle
+ */
+ void (*filled_rect) (osd_object_t *osd,
+ int x1, int y1, int x2, int y2, int color );
+
+ /*
+ * set palette (color and transparency)
+ */
+ void (*set_palette) (osd_object_t *osd, const uint32_t *color, const uint8_t *trans );
+
+ /*
+ * set on existing text palette
+ * (-1 to set used specified palette)
+ *
+ * color_base specifies the first color index to use for this text
+ * palette. The OSD palette is then modified starting at this
+ * color index, up to the size of the text palette.
+ *
+ * Use OSD_TEXT1, OSD_TEXT2, ... for some preasssigned color indices.
+ */
+ void (*set_text_palette) (osd_object_t *osd, int palette_number,
+ int color_base );
+
+ /*
+ * get palette (color and transparency)
+ */
+ void (*get_palette) (osd_object_t *osd, uint32_t *color,
+ uint8_t *trans);
+
+ /*
+ * set position were overlay will be blended
+ */
+ void (*set_position) (osd_object_t *osd, int x, int y);
+
+ /*
+ * set the font of osd object
+ */
+
+ int (*set_font) (osd_object_t *osd, const char *fontname, int size);
+
+ /*
+ * set encoding of text
+ *
+ * NULL ... no conversion (iso-8859-1)
+ * "" ... locale encoding
+ */
+ int (*set_encoding) (osd_object_t *osd, const char *encoding);
+
+ /*
+ * render text in current encoding on x,y position
+ * no \n yet
+ *
+ * The text is assigned the colors starting at the index specified by
+ * color_base up to the size of the text palette.
+ *
+ * Use OSD_TEXT1, OSD_TEXT2, ... for some preasssigned color indices.
+ */
+ int (*render_text) (osd_object_t *osd, int x1, int y1,
+ const char *text, int color_base);
+
+ /*
+ * get width and height of how text will be renderized
+ */
+ int (*get_text_size) (osd_object_t *osd, const char *text,
+ int *width, int *height);
+
+ /*
+ * close osd rendering engine
+ * loaded fonts are unloaded
+ * osd objects are closed
+ */
+ void (*close) (osd_renderer_t *this);
+
+ /*
+ * clear an osd object (empty drawing area)
+ */
+ void (*clear) (osd_object_t *osd );
+
+ /*
+ * paste a bitmap with optional palette mapping
+ */
+ void (*draw_bitmap) (osd_object_t *osd, uint8_t *bitmap,
+ int x1, int y1, int width, int height,
+ uint8_t *palette_map);
+
+ /*
+ * send the osd to be displayed (unscaled) at given pts (0=now)
+ * the object is not changed. there may be subsequent drawing on it.
+ * overlay is blended at output (screen) resolution.
+ */
+ int (*show_unscaled) (osd_object_t *osd, int64_t vpts );
+
+ /*
+ * see xine.h for defined XINE_OSD_CAP_ values.
+ */
+ uint32_t (*get_capabilities) (osd_object_t *osd);
+
+ /* private stuff */
+
+ pthread_mutex_t osd_mutex;
+ video_overlay_event_t event;
+ osd_object_t *osds; /* instances of osd */
+ osd_font_t *fonts; /* loaded fonts */
+ int textpalette; /* default textpalette */
+
+};
+
+/*
+ * initialize the osd rendering engine
+ */
+osd_renderer_t *_x_osd_renderer_init( xine_stream_t *stream );
+
+
+/*
+ * The size of a text palette
+ */
+
+#define TEXT_PALETTE_SIZE 11
+
+/*
+ * Preassigned color indices for rendering text
+ * (more can be added, not exceeding OVL_PALETTE_SIZE)
+ */
+
+#define OSD_TEXT1 (0 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT2 (1 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT3 (2 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT4 (3 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT5 (4 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT6 (5 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT7 (6 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT8 (7 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT9 (8 * TEXT_PALETTE_SIZE)
+#define OSD_TEXT10 (9 * TEXT_PALETTE_SIZE)
+
+/*
+ * Defined palettes for rendering osd text
+ * (more can be added later)
+ */
+
+#define NUMBER_OF_TEXT_PALETTES 4
+#define TEXTPALETTE_WHITE_BLACK_TRANSPARENT 0
+#define TEXTPALETTE_WHITE_NONE_TRANSPARENT 1
+#define TEXTPALETTE_WHITE_NONE_TRANSLUCID 2
+#define TEXTPALETTE_YELLOW_BLACK_TRANSPARENT 3
+
+#ifdef __OSD_C__
+
+/* This text descriptions are used for config screen */
+static const char *textpalettes_str[NUMBER_OF_TEXT_PALETTES+1] = {
+ "white-black-transparent",
+ "white-none-transparent",
+ "white-none-translucid",
+ "yellow-black-transparent",
+ NULL};
+
+
+/*
+ Palette entries as used by osd fonts:
+
+ 0: not used by font, always transparent
+ 1: font background, usually transparent, may be used to implement
+ translucid boxes where the font will be printed.
+ 2-5: transition between background and border (usually only alpha
+ value changes).
+ 6: font border. if the font is to be displayed without border this
+ will probably be adjusted to font background or near.
+ 7-9: transition between border and foreground
+ 10: font color (foreground)
+*/
+
+/*
+ The palettes below were made by hand, ie, i just throw
+ values that seemed to do the transitions i wanted.
+ This can surelly be improved a lot. [Miguel]
+*/
+
+static const clut_t textpalettes_color[NUMBER_OF_TEXT_PALETTES][TEXT_PALETTE_SIZE] = {
+/* white, black border, transparent */
+ {
+ CLUT_Y_CR_CB_INIT(0x00, 0x00, 0x00), /*0*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*1*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*2*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*3*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*4*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*5*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*6*/
+ CLUT_Y_CR_CB_INIT(0x40, 0x80, 0x80), /*7*/
+ CLUT_Y_CR_CB_INIT(0x80, 0x80, 0x80), /*8*/
+ CLUT_Y_CR_CB_INIT(0xc0, 0x80, 0x80), /*9*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*10*/
+ },
+ /* white, no border, transparent */
+ {
+ CLUT_Y_CR_CB_INIT(0x00, 0x00, 0x00), /*0*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*1*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*2*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*3*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*4*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*5*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*6*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*7*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*8*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*9*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*10*/
+ },
+ /* white, no border, translucid */
+ {
+ CLUT_Y_CR_CB_INIT(0x00, 0x00, 0x00), /*0*/
+ CLUT_Y_CR_CB_INIT(0x80, 0x80, 0x80), /*1*/
+ CLUT_Y_CR_CB_INIT(0x80, 0x80, 0x80), /*2*/
+ CLUT_Y_CR_CB_INIT(0x80, 0x80, 0x80), /*3*/
+ CLUT_Y_CR_CB_INIT(0x80, 0x80, 0x80), /*4*/
+ CLUT_Y_CR_CB_INIT(0x80, 0x80, 0x80), /*5*/
+ CLUT_Y_CR_CB_INIT(0x80, 0x80, 0x80), /*6*/
+ CLUT_Y_CR_CB_INIT(0xa0, 0x80, 0x80), /*7*/
+ CLUT_Y_CR_CB_INIT(0xc0, 0x80, 0x80), /*8*/
+ CLUT_Y_CR_CB_INIT(0xe0, 0x80, 0x80), /*9*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x80, 0x80), /*10*/
+ },
+ /* yellow, black border, transparent */
+ {
+ CLUT_Y_CR_CB_INIT(0x00, 0x00, 0x00), /*0*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*1*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*2*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*3*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*4*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*5*/
+ CLUT_Y_CR_CB_INIT(0x00, 0x80, 0x80), /*6*/
+ CLUT_Y_CR_CB_INIT(0x40, 0x84, 0x60), /*7*/
+ CLUT_Y_CR_CB_INIT(0x70, 0x88, 0x40), /*8*/
+ CLUT_Y_CR_CB_INIT(0xb0, 0x8a, 0x20), /*9*/
+ CLUT_Y_CR_CB_INIT(0xff, 0x90, 0x00), /*10*/
+ },
+};
+
+static const uint8_t textpalettes_trans[NUMBER_OF_TEXT_PALETTES][TEXT_PALETTE_SIZE] = {
+ {0, 0, 3, 6, 8, 10, 12, 14, 15, 15, 15 },
+ {0, 0, 0, 0, 0, 0, 2, 6, 9, 12, 15 },
+ {0, 8, 9, 10, 11, 12, 13, 14, 15, 15, 15 },
+ {0, 0, 3, 6, 8, 10, 12, 14, 15, 15, 15 },
+};
+
+#endif /* __OSD_C__ */
+
+#endif
+