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path: root/src/audio_out/audio_directx_out.c
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Diffstat (limited to 'src/audio_out/audio_directx_out.c')
-rwxr-xr-xsrc/audio_out/audio_directx_out.c949
1 files changed, 949 insertions, 0 deletions
diff --git a/src/audio_out/audio_directx_out.c b/src/audio_out/audio_directx_out.c
new file mode 100755
index 000000000..2d233278e
--- /dev/null
+++ b/src/audio_out/audio_directx_out.c
@@ -0,0 +1,949 @@
+/*
+ * Copyright (C) 2000-2001 the xine project
+ *
+ * This file is part of xine, a unix video player.
+ *
+ * xine is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * xine is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ *
+ * audio_directx_out.c, direct sound audio output plugin for xine
+ * by Matthew Grooms <elon@altavista.com>
+ */
+
+typedef unsigned char boolean;
+
+#include <windows.h>
+#include <dsound.h>
+#include "audio_out.h"
+#include "xine_internal.h"
+
+
+#if (0)
+#define LOG 1
+#endif
+
+#define MAX_CHANNELS 6
+#define MAX_BITS 16
+#define MAX_SAMPLE_RATE 44100
+#define SOUND_BUFFER_DIV 32
+#define SOUND_BUFFER_MAX MAX_CHANNELS * MAX_BITS * MAX_SAMPLE_RATE / SOUND_BUFFER_DIV
+
+#define DSBUFF_INIT 0
+#define DSBUFF_LEFT 1
+#define DSBUFF_RIGHT 2
+
+#define AO_DIRECTX_IFACE_VERSION 7
+
+// -----------------------------------------
+//
+// ao_directx driver struct
+//
+// -----------------------------------------
+
+typedef struct ao_directx_s
+{
+ ao_driver_t ao_driver;
+
+ int capabilities;
+
+ // directx objects
+
+ LPDIRECTSOUND dsobj;
+ LPDIRECTSOUNDBUFFER dsbuffer;
+ DSBCAPS dsbcaps;
+ LPDIRECTSOUNDNOTIFY notify;
+ DSBPOSITIONNOTIFY notify_events[ 2 ];
+
+ // buffer vars
+
+ long buffer_size;
+ long buffer_init;
+ int write_status;
+ long write_pos;
+
+ uint8_t prebuff[ SOUND_BUFFER_MAX ];
+ uint32_t prebuff_size;
+
+ // current buffer properties
+
+ int bits;
+ int rate;
+ int chnn;
+ int frsz;
+
+ // current mixer settings
+
+ int mute;
+ int volume;
+
+}ao_directx_t;
+
+typedef struct {
+ audio_driver_class_t driver_class;
+
+ config_values_t *config;
+
+ char *device_name;
+} audiox_class_t;
+
+// -------------------------------------------
+//
+// BEGIN : Direct Sound and win32 handlers
+// for xine audio output plugins.
+//
+// -------------------------------------------
+
+boolean CreateDirectSound( ao_directx_t * ao_directx );
+void DestroyDirectSound( ao_directx_t * ao_directx );
+boolean CreateSoundBuffer( ao_directx_t * ao_directx );
+void DestroySoundBuffer( ao_directx_t * ao_directx );
+uint32_t FillSoundBuffer( ao_directx_t * ao_directx, int code, unsigned char * samples );
+
+// Display formatted error message in
+// popup message box.
+
+void Error( HWND hwnd, LPSTR szfmt, ... )
+{
+ char tempbuff[ 256 ];
+ *tempbuff = 0;
+ wvsprintf( &tempbuff[ strlen( tempbuff ) ], szfmt, ( char * )( &szfmt + 1 ) );
+ MessageBox( hwnd, tempbuff, "Error", MB_ICONERROR | MB_OK | MB_APPLMODAL | MB_SYSTEMMODAL );
+}
+
+// Create our direct sound object and
+// set the cooperative level.
+
+boolean CreateDirectSound( ao_directx_t * ao_directx )
+{
+ DSCAPS dscaps;
+ HWND hxinewnd;
+
+#ifdef LOG
+ printf("audio_directx_out: CreateDirectSound(%08x) Enter\n", (unsigned long)ao_directx);
+#endif
+
+ // create direct sound object
+
+ if( DirectSoundCreate( 0, &ao_directx->dsobj, 0 ) != DS_OK )
+ {
+ Error( 0, "DirectSoundCreate : Unable to create direct sound object" );
+#ifdef LOG
+ printf("audio_directx_out: CreateDirectSound() Exit! Returning False\n");
+#endif
+ return FALSE;
+ }
+
+
+ // try to get our current xine window
+
+ hxinewnd = FindWindow( "xinectrlwindow", "xine" );
+ if( !hxinewnd )
+ hxinewnd = GetDesktopWindow();
+
+ // set direct sound cooperative level
+
+ if( IDirectSound_SetCooperativeLevel( ao_directx->dsobj, hxinewnd, DSSCL_EXCLUSIVE ) != DS_OK )
+ {
+ Error( 0, "IDirectSound_SetCooperativeLevel : could not set direct sound cooperative level" );
+#ifdef LOG
+ printf("audio_directx_out: CreateDirectSound() Exit! Returning False\n");
+#endif
+ return FALSE;
+ }
+
+ // get the direct sound device caps
+
+ memset( &dscaps, 0, sizeof( dscaps ) );
+ dscaps.dwSize = sizeof( dscaps );
+ if( IDirectSound_GetCaps( ao_directx->dsobj, &dscaps ) != DS_OK )
+ {
+ Error( 0, "IDirectSound_GetCaps : Unable to get direct sound device capabilities" );
+#ifdef LOG
+ printf("audio_directx_out: CreateDirectSound() Exit! Returning False\n");
+#endif
+ return FALSE;
+ }
+
+#ifdef LOG
+ printf("audio_directx_out: CreateDirectSound() Exit! Returning True\n");
+#endif
+ return TRUE;
+}
+
+// Destroy all direct sound allocated
+// resources.
+
+void DestroyDirectSound( ao_directx_t * ao_directx )
+{
+
+#ifdef LOG
+ printf("audio_directx_out: DestroyDirectSound(%08x) Enter\n", (unsigned long)ao_directx);
+#endif
+
+ if( ao_directx->dsobj )
+ {
+#ifdef LOG
+ printf("audio_directx_out: IDirectSound_Release()\n");
+#endif
+
+ IDirectSound_Release( ao_directx->dsobj );
+ ao_directx->dsobj = 0;
+ }
+
+#ifdef LOG
+ printf("audio_directx_out: DestroyDirectSound() Exit\n");
+#endif
+
+}
+
+// Used to create directx sound buffer,
+// notification events, and initialize
+// buffer to null sample data.
+
+boolean CreateSoundBuffer( ao_directx_t * ao_directx )
+{
+ DSBUFFERDESC dsbdesc;
+ PCMWAVEFORMAT pcmwf;
+
+#ifdef LOG
+ printf("audio_directx_out: CreateSoundBuffer(%08x) Enter\n", (unsigned long)ao_directx);
+#endif
+
+ // calculate buffer and frame size
+
+ ao_directx->frsz = ( ao_directx->bits / 8 ) * ao_directx->chnn;
+ ao_directx->buffer_size = ( ao_directx->frsz * ao_directx->rate ) / SOUND_BUFFER_DIV;
+
+ // release any existing sound buffer
+ // related resources
+
+ DestroySoundBuffer( ao_directx );
+
+ // create a secondary sound buffer
+
+ memset( &pcmwf, 0, sizeof( PCMWAVEFORMAT ) );
+ pcmwf.wBitsPerSample = ( unsigned short ) ao_directx->bits;
+ pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM;
+ pcmwf.wf.nChannels = ao_directx->chnn;
+ pcmwf.wf.nSamplesPerSec = ao_directx->rate;
+ pcmwf.wf.nBlockAlign = ao_directx->frsz;
+ pcmwf.wf.nAvgBytesPerSec = ao_directx->rate * ao_directx->frsz;
+
+ memset( &dsbdesc, 0, sizeof( DSBUFFERDESC ) );
+ dsbdesc.dwSize = sizeof( DSBUFFERDESC );
+ dsbdesc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_GLOBALFOCUS |
+ DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY;
+ dsbdesc.dwBufferBytes = ao_directx->buffer_size;
+ dsbdesc.lpwfxFormat = ( LPWAVEFORMATEX ) &pcmwf;
+
+ if( IDirectSound_CreateSoundBuffer( ao_directx->dsobj, &dsbdesc,
+ &ao_directx->dsbuffer, 0 ) != DS_OK )
+ {
+ Error( 0, "IDirectSound_CreateSoundBuffer : Unable to create secondary sound buffer" );
+ return FALSE;
+ }
+
+ // get the buffer capabilities
+
+ memset( &ao_directx->dsbcaps, 0, sizeof( DSBCAPS ) );
+ ao_directx->dsbcaps.dwSize = sizeof( DSBCAPS );
+
+ if( IDirectSound_GetCaps( ao_directx->dsbuffer, &ao_directx->dsbcaps ) != DS_OK )
+ {
+ Error( 0, "IDirectSound_GetCaps : Unable to get secondary sound buffer capabilities" );
+ return FALSE;
+ }
+
+ // create left side notification ( non-signaled )
+
+ ao_directx->notify_events[ 0 ].hEventNotify = CreateEvent( NULL, FALSE, FALSE, NULL );
+
+ // create right side notification ( signaled )
+
+ ao_directx->notify_events[ 1 ].hEventNotify = CreateEvent( NULL, FALSE, FALSE, NULL );
+
+ if( !ao_directx->notify_events[ 0 ].hEventNotify || !ao_directx->notify_events[ 1 ].hEventNotify )
+ {
+ Error( 0, "CreateEvent : Unable to create sound notification events" );
+ return FALSE;
+ }
+
+ // get the direct sound notification interface
+
+ if( IDirectSoundBuffer_QueryInterface( ao_directx->dsbuffer,
+ &IID_IDirectSoundNotify,
+ (LPVOID *)&ao_directx->notify ) != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_QueryInterface : Unable to get notification interface" );
+ return FALSE;
+ }
+
+ // set notification events
+
+ ao_directx->notify_events[ 0 ].dwOffset = 0;
+ ao_directx->notify_events[ 1 ].dwOffset = ao_directx->buffer_size / 2;
+
+ if( IDirectSoundNotify_SetNotificationPositions( ao_directx->notify, 2,
+ ao_directx->notify_events ) != DS_OK )
+ {
+ Error( 0, "IDirectSoundNotify_SetNotificationPositions : Unable to set notification positions" );
+ return FALSE;
+ }
+
+ // DEBUG : set sound buffer volume
+
+ if( IDirectSoundBuffer_SetVolume( ao_directx->dsbuffer, DSBVOLUME_MAX ) != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_SetVolume : Unable to set sound buffer volume" );
+ return FALSE;
+ }
+
+ // initialize our sound buffer
+
+ IDirectSoundBuffer_SetVolume( ao_directx->dsbuffer, DSBVOLUME_MIN );
+ FillSoundBuffer( ao_directx, DSBUFF_INIT, 0 );
+
+ return TRUE;
+
+#ifdef LOG
+ printf("audio_directx_out: CreateSoundBuffer() Exit\n");
+#endif
+
+}
+
+// Destroy all direct sound buffer allocated
+// resources.
+
+void DestroySoundBuffer( ao_directx_t * ao_directx )
+{
+#ifdef LOG
+ printf("audio_directx_out: DestroySoundBuffer(%08x) Enter\n", (unsigned long)ao_directx);
+#endif
+
+ // stop our buffer and zero it out
+
+ if( ao_directx->dsbuffer )
+ {
+ IDirectSoundBuffer_SetVolume( ao_directx->dsbuffer, DSBVOLUME_MIN );
+ IDirectSoundBuffer_Stop( ao_directx->dsbuffer );
+ FillSoundBuffer( ao_directx, DSBUFF_INIT, 0 );
+ }
+
+ // release our notification events
+
+ if( ao_directx->notify_events[ 0 ].hEventNotify )
+ {
+ CloseHandle( ao_directx->notify_events[ 0 ].hEventNotify );
+ ao_directx->notify_events[ 0 ].hEventNotify = 0;
+ }
+
+ if( ao_directx->notify_events[ 1 ].hEventNotify )
+ {
+ CloseHandle( ao_directx->notify_events[ 1 ].hEventNotify );
+ ao_directx->notify_events[ 1 ].hEventNotify = 0;
+ }
+
+ // release our buffer notification interface
+
+ if( ao_directx->notify )
+ {
+ IDirectSoundNotify_Release( ao_directx->notify );
+ ao_directx->notify = 0;
+ }
+
+ // release our direct sound buffer
+
+ if( ao_directx->dsbuffer )
+ {
+ IDirectSoundBuffer_Release( ao_directx->dsbuffer );
+ ao_directx->dsbuffer = 0;
+ }
+
+#ifdef LOG
+ printf("audio_directx_out: DestroySoundBuffer() Exit\n");
+#endif
+
+}
+
+// Used to fill our looping sound buffer
+// with data.
+
+uint32_t FillSoundBuffer( ao_directx_t * ao_directx, int code, unsigned char * samples )
+{
+ uint8_t * buff_pointer; // pointer inside circular buffer
+ uint32_t buff_length; // bytes locked by pointer
+ uint32_t half_size; // half our sound buffer size
+ uint32_t result; // error result
+
+#ifdef LOG
+ if ((void*)samples != (void*)0)
+ printf("audio_directx_out: FillSoundBuffer(%08x, %d, Null) Enter\n", (unsigned long)ao_directx, code);
+ else
+ printf("audio_directx_out: FillSoundBuffer(%08x, %d, Null) Enter\n", (unsigned long)ao_directx, code);
+#endif
+
+ half_size = ao_directx->buffer_size / 2;
+
+ if( code == DSBUFF_INIT )
+ {
+#ifdef LOG
+ printf("audio_directx_out: FillSoundBuffer: DSBUFF_INIT\n");
+#endif
+
+ // set our new status code
+
+ ao_directx->write_status = DSBUFF_RIGHT;
+
+ // lock our sound buffer for write access
+
+ result = IDirectSoundBuffer_Lock( ao_directx->dsbuffer,
+ 0, 0,
+ &buff_pointer, &buff_length,
+ 0, 0, DSBLOCK_ENTIREBUFFER );
+ if( result != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_Lock : could not lock sound buffer" );
+ return 0;
+ }
+
+ // clear our entire sound buffer
+
+ memset( buff_pointer, 0, buff_length );
+
+ // unlock our sound buffer
+
+ if( IDirectSoundBuffer_Unlock( ao_directx->dsbuffer,
+ buff_pointer, buff_length,
+ 0, 0 ) != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_Unlock : could not unlock sound buffer" );
+ return 0;
+ }
+
+ // start the buffer playing
+
+ if( IDirectSoundBuffer_Play( ao_directx->dsbuffer, 0, 0, DSBPLAY_LOOPING ) != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_Play : could not play sound buffer" );
+ return 0 ;
+ }
+ else
+ IDirectSoundBuffer_SetVolume( ao_directx->dsbuffer, ao_directx->volume );
+ }
+ else if( code == DSBUFF_LEFT )
+ {
+#ifdef LOG
+ printf("audio_directx_out: FillSoundBuffer: DSBUFF_LEFT\n");
+#endif
+ // set our new status code
+
+ ao_directx->write_status = DSBUFF_RIGHT;
+
+ // lock our sound buffer for write access
+
+ result = IDirectSoundBuffer_Lock( ao_directx->dsbuffer,
+ 0, half_size,
+ &buff_pointer, &buff_length,
+ 0, 0, 0 );
+ if( result != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_Lock : could not lock sound buffer" );
+ return 0;
+ }
+
+ // write data to our sound buffer
+
+ memcpy( buff_pointer, samples, buff_length );
+
+ // unlock our sound buffer
+
+ if( IDirectSoundBuffer_Unlock( ao_directx->dsbuffer,
+ buff_pointer, buff_length,
+ 0, 0 ) != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_Unlock : could not unlock sound buffer" );
+ return 0;
+ }
+
+ }
+ else if( code == DSBUFF_RIGHT )
+ {
+#ifdef LOG
+ printf("audio_directx_out: FillSoundBuffer: DSBUFF_RIGHT\n");
+#endif
+ // set our new status code
+
+ ao_directx->write_status = DSBUFF_LEFT;
+
+ // lock our sound buffer for write access
+
+ result = IDirectSoundBuffer_Lock( ao_directx->dsbuffer,
+ half_size, half_size,
+ &buff_pointer, &buff_length,
+ 0, 0, 0 );
+ if( result != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_Lock : could not lock sound buffer" );
+ return 0;
+ }
+
+ // write data to our sound buffer
+
+ memcpy( buff_pointer, samples, buff_length );
+
+ // unlock our sound buffer
+
+ if( IDirectSoundBuffer_Unlock( ao_directx->dsbuffer,
+ buff_pointer, buff_length,
+ 0, 0 ) != DS_OK )
+ {
+ Error( 0, "IDirectSoundBuffer_Unlock : could not unlock sound buffer" );
+ return 0;
+ }
+ }
+
+#ifdef LOG
+ printf("audio_directx_out: FillSoundBuffer() Exit\n");
+#endif
+
+ return buff_length;
+}
+
+// -----------------------------------------
+//
+// BEGIN : Xine driver audio output plugin
+// handlers.
+//
+// -----------------------------------------
+
+static int ao_directx_control(ao_driver_t *this_gen, int cmd, ...) {
+
+ ao_directx_t * ao_directx = ( ao_directx_t * ) this_gen;
+
+ switch (cmd)
+ {
+
+ case AO_CTRL_PLAY_PAUSE:
+ break;
+
+ case AO_CTRL_PLAY_RESUME:
+ break;
+
+ case AO_CTRL_FLUSH_BUFFERS:
+ break;
+ }
+
+ return 0;
+}
+
+
+
+static int ao_directx_open( ao_driver_t * ao_driver, uint32_t bits, uint32_t rate, int mode )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_open(%08x, %d, %d, %d) Enter\n", (unsigned long)ao_directx, bits, rate, mode);
+#endif
+ // store input rate and bits
+
+ ao_directx->bits = bits;
+ ao_directx->rate = rate;
+
+ // store channel count
+
+ switch( mode )
+ {
+ case AO_CAP_MODE_MONO:
+ ao_directx->chnn = 1;
+ printf( "ao_directx : opened in AO_CAP_MODE_MONO mode\n" );
+ break;
+
+ case AO_CAP_MODE_STEREO:
+ ao_directx->chnn = 2;
+ printf( "ao_directx : opened in AO_CAP_MODE_STEREO mode\n" );
+ break;
+
+ case AO_CAP_MODE_4CHANNEL:
+ ao_directx->chnn = 4;
+ printf( "ao_directx : opened in AO_CAP_MODE_4CHANNEL mode\n" );
+ break;
+
+ case AO_CAP_MODE_5CHANNEL:
+ ao_directx->chnn = 5;
+ printf( "ao_directx : opened in AO_CAP_MODE_5CHANNEL mode\n" );
+ break;
+
+ case AO_CAP_MODE_5_1CHANNEL:
+ ao_directx->chnn = 6;
+ printf( "ao_directx : opened in AO_CAP_MODE_5_1CHANNEL mode\n" );
+ break;
+
+ case AO_CAP_MODE_A52:
+ case AO_CAP_MODE_AC5:
+ return 0;
+ }
+
+ CreateSoundBuffer( ao_directx );
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_open() Exit! Returning ao_directx->rate=%d\n", ao_directx->rate);
+#endif
+
+ return ao_directx->rate;
+}
+
+static int ao_directx_num_channels( ao_driver_t * ao_driver )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+ return ao_directx->chnn;
+}
+
+static int ao_directx_bytes_per_frame( ao_driver_t * ao_driver )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+ return ao_directx->frsz;
+}
+
+static int ao_directx_get_gap_tolerance( ao_driver_t * ao_driver )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+ return 5000;
+}
+
+static int ao_directx_delay( ao_driver_t * ao_driver )
+{
+ DWORD current_read;
+ DWORD bytes_left;
+ DWORD frames_left;
+
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_delay(%08x) Enter\n", (unsigned long)ao_directx);
+#endif
+
+ IDirectSoundBuffer_GetCurrentPosition( ao_directx->dsbuffer, &current_read, 0 );
+
+ if( ao_directx->write_pos > current_read )
+ bytes_left = ( ao_directx->write_pos - current_read );
+ else
+ bytes_left = ( ao_directx->write_pos + ao_directx->buffer_size - current_read );
+
+ frames_left = ( ao_directx->prebuff_size + bytes_left ) / ao_directx->frsz;
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_delay() Exit! Returning frames_left=%d\n", frames_left);
+#endif
+
+ return frames_left;
+}
+
+static int ao_directx_write( ao_driver_t * ao_driver, int16_t * frame_buffer, uint32_t num_frames )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+
+ uint32_t frame_bytes; // how many bytes to lock
+ uint32_t wrote; // number of bytes written
+ uint32_t half_size; // half our sound buffer size
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_write(%08x, %08x, %d) Enter\n", (unsigned long)ao_directx, (unsigned long)frame_buffer, num_frames);
+#endif
+
+ // zero write counter
+
+ wrote = 0;
+
+ // calculate how many bytes in frame_buffer
+
+ frame_bytes = num_frames * ao_directx->frsz;
+
+ // calculate half our buffer size
+
+ half_size = ao_directx->buffer_size / 2;
+
+ // fill audio prebuff
+
+ memcpy( ao_directx->prebuff + ao_directx->prebuff_size, frame_buffer, frame_bytes );
+ ao_directx->prebuff_size = ao_directx->prebuff_size + frame_bytes;
+
+ // check to see if we have enough in prebuff to
+ // fill half of our sound buffer
+
+ while( ao_directx->prebuff_size >= half_size )
+ {
+ // write to our sound buffer
+
+ if( ao_directx->write_status == DSBUFF_LEFT )
+ {
+ // wait for our read pointer to reach the right half
+ // of our sound buffer, we only want to write to the
+ // left side
+
+ WaitForSingleObject( ao_directx->notify_events[ 1 ].hEventNotify, INFINITE );
+
+ // fill left half of our buffer
+
+ wrote = FillSoundBuffer( ao_directx, DSBUFF_LEFT, ao_directx->prebuff );
+ }
+ else if( ao_directx->write_status == DSBUFF_RIGHT )
+ {
+ // wait for our read pointer to reach the left half,
+ // of our sound buffer, we only want to write to the
+ // right side
+
+ WaitForSingleObject( ao_directx->notify_events[ 0 ].hEventNotify, INFINITE );
+
+ // fill right half of our buffer
+
+ wrote = FillSoundBuffer( ao_directx, DSBUFF_RIGHT, ao_directx->prebuff );
+ }
+
+ // calc bytes written and store position for next write
+
+ ao_directx->write_pos = ( ao_directx->write_pos + wrote ) % ao_directx->buffer_size;
+
+ // copy remaining contents of prebuff and recalc size
+
+ memcpy( ao_directx->prebuff, ao_directx->prebuff + wrote, ao_directx->prebuff_size - wrote );
+ ao_directx->prebuff_size = ao_directx->prebuff_size - wrote;
+ }
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_write() Exit! Returning num_frmaes=%d\n", num_frames);
+#endif
+
+ return num_frames;
+}
+
+static void ao_directx_close( ao_driver_t * ao_driver )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_close(%08x) Enter\n", (unsigned long)ao_directx);
+#endif
+
+ // release any existing sound buffer
+ // related resources
+
+ DestroySoundBuffer( ao_directx );
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_close() Exit!\n");
+#endif
+
+}
+
+static uint32_t ao_directx_get_capabilities( ao_driver_t * ao_driver )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+ return AO_CAP_MODE_STEREO | AO_CAP_MIXER_VOL | AO_CAP_PCM_VOL | AO_CAP_MUTE_VOL;
+}
+
+static void ao_directx_exit( ao_driver_t * ao_driver )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_exit(%08x) Enter\n", (unsigned long)ao_directx);
+#endif
+
+ // release any existing sound buffer
+ // related resources
+
+ DestroySoundBuffer( ao_directx );
+
+ // release any existing direct sound
+ // related resources
+
+ DestroyDirectSound( ao_directx );
+
+ // free our driver
+
+ free( ao_directx );
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_exit() Exit!\n");
+#endif
+
+}
+
+static int ao_directx_get_property( ao_driver_t * ao_driver, int property )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+ return 0;
+}
+
+static int ao_directx_set_property( ao_driver_t * ao_driver, int property, int value )
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) ao_driver;
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_set_property(%08x, %d, %d) Enter\n", (unsigned long)ao_directx, property, value);
+#endif
+
+ switch( property )
+ {
+ case AO_PROP_PCM_VOL:
+ case AO_PROP_MIXER_VOL:
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_set_property: AO_PROP_PCM_VOL|AO_PROP_MIXER_VOL\n");
+#endif
+
+ ao_directx->volume = value * ( DSBVOLUME_MIN / 100 / 3);
+
+ if( !ao_directx->mute && ao_directx->dsbuffer )
+ IDirectSoundBuffer_SetVolume( ao_directx->dsbuffer, ao_directx->volume );
+
+ printf( "ao_directx : volume set to %d - directX volume = %d\n", value, ao_directx->volume);
+
+ return value;
+
+ break;
+
+ case AO_PROP_MUTE_VOL:
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_set_property: AO_PROP_MUTE_VOL\n");
+#endif
+
+ ao_directx->mute = value;
+
+ if( !ao_directx->mute && ao_directx->dsbuffer )
+ IDirectSoundBuffer_SetVolume( ao_directx->dsbuffer, ao_directx->volume );
+
+ if( ao_directx->mute && ao_directx->dsbuffer )
+ IDirectSoundBuffer_SetVolume( ao_directx->dsbuffer, DSBVOLUME_MIN );
+
+ printf( "ao_directx : mute toggled" );
+
+ return value;
+
+ break;
+ }
+
+#ifdef LOG
+ printf("audio_directx_out: ao_directx_set_property() Exit! Returning ~value=%d\n", ~value);
+#endif
+
+ return ~value;
+}
+
+static ao_driver_t *open_plugin (audio_driver_class_t *class_gen, const void *data)
+{
+ ao_directx_t * ao_directx = ( ao_directx_t * ) malloc( sizeof( ao_directx_t ) );
+ memset( ao_directx, 0, sizeof( ao_directx_t ) );
+
+#ifdef LOG
+ printf("audio_directx_out: open_plugin(%08x, %08x) Enter\n", (unsigned long)class_gen, (unsigned long)data);
+ printf("audio_directx_out: open_plugin: ao_directx=%08x\n", (unsigned long)ao_directx);
+#endif
+
+ ao_directx->ao_driver.get_capabilities = ao_directx_get_capabilities;
+ ao_directx->ao_driver.get_property = ao_directx_get_property;
+ ao_directx->ao_driver.set_property = ao_directx_set_property;
+ ao_directx->ao_driver.open = ao_directx_open;
+ ao_directx->ao_driver.num_channels = ao_directx_num_channels;
+ ao_directx->ao_driver.bytes_per_frame = ao_directx_bytes_per_frame;
+ ao_directx->ao_driver.delay = ao_directx_delay;
+ ao_directx->ao_driver.write = ao_directx_write;
+ ao_directx->ao_driver.close = ao_directx_close;
+ ao_directx->ao_driver.exit = ao_directx_exit;
+ ao_directx->ao_driver.get_gap_tolerance = ao_directx_get_gap_tolerance;
+ ao_directx->ao_driver.control = ao_directx_control;
+
+ CreateDirectSound( ao_directx );
+
+#ifdef LOG
+ printf("audio_directx_out: open_plugin() Exit! Returning ao_directx=%08x\n", (unsigned long)ao_directx);
+#endif
+
+ return ( ao_driver_t * ) ao_directx;
+}
+
+static char* get_identifier (video_driver_class_t *this_gen) {
+ return "DirectX";
+}
+
+static char* get_description (audio_driver_class_t *this_gen) {
+ return _("xine audio output plugin for win32 using directx");
+}
+
+static void dispose_class (audio_driver_class_t *this_gen) {
+
+ audiox_class_t *audiox = (audiox_class_t *) this_gen;
+ free (audiox);
+}
+
+static void *init_class (xine_t *xine, void *data) {
+
+ audiox_class_t *audiox;
+ char* device_name;
+
+#ifdef LOG
+ printf("audio_directx_out: init_class() Enter\n");
+#endif
+
+ device_name = xine->config->register_string(xine->config,
+ "audio.directx_device", "/dev/audio_directx",
+ _("xine audio output plugin for win32 using directx"),
+ NULL, 10, NULL, NULL);
+
+ /*
+ * from this point on, nothing should go wrong anymore
+ */
+ audiox = (audiox_class_t *) malloc (sizeof (audiox_class_t));
+ memset( audiox, 0, sizeof( audiox_class_t ) );
+
+ audiox->driver_class.open_plugin = open_plugin;
+ audiox->driver_class.get_identifier = get_identifier;
+ audiox->driver_class.get_description = get_description;
+ audiox->driver_class.dispose = dispose_class;
+
+ audiox->config = xine->config;
+ audiox->device_name = device_name;
+
+#ifdef LOG
+ printf("audio_directx_out: init_class() Exit! Returning audiox=%08x\n", audiox);
+#endif
+
+ return audiox;
+}
+
+static uint32_t audio_types[] = {
+ BUF_AUDIO_DIRECTX,
+ 0
+ };
+
+static decoder_info_t dec_info_audio = {
+ audio_types, /* supported types */
+ 1 /* priority */
+};
+
+/*
+ * exported plugin catalog entry
+ */
+plugin_info_t xine_plugin_info[] = {
+ /* type, API, "name", version, special_info, init_function */
+ { PLUGIN_AUDIO_OUT, AO_DIRECTX_IFACE_VERSION, "directx", XINE_VERSION_CODE, &dec_info_audio, init_class },
+ { PLUGIN_NONE, 0, "", 0, NULL, NULL }
+};
+
+ao_info_t *get_audio_out_plugin_info()
+{
+ return (ao_info_t *)&dec_info_audio;
+}
+