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Diffstat (limited to 'src/demuxers/demux_wc3movie.c')
-rw-r--r--src/demuxers/demux_wc3movie.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/demuxers/demux_wc3movie.c b/src/demuxers/demux_wc3movie.c
index 7750c3e0e..36cc4eabb 100644
--- a/src/demuxers/demux_wc3movie.c
+++ b/src/demuxers/demux_wc3movie.c
@@ -177,7 +177,7 @@ static int demux_mve_send_chunk(demux_plugin_t *this_gen) {
}
}
this->current_shot++;
-
+
/* this is the start of a new shot; send a new palette */
if (this->input->read(this->input, preamble, 4) != 4) {
this->status = DEMUX_FINISHED;
@@ -205,7 +205,7 @@ static int demux_mve_send_chunk(demux_plugin_t *this_gen) {
} else if (chunk_tag == AUDI_TAG) {
if( this->audio_fifo ) {
audio_pts = this->video_pts - WC3_PTS_INC;
-
+
while (chunk_size) {
buf = this->audio_fifo->buffer_pool_alloc (this->audio_fifo);
buf->type = BUF_AUDIO_LPCM_LE;
@@ -213,23 +213,23 @@ static int demux_mve_send_chunk(demux_plugin_t *this_gen) {
buf->extra_info->input_normpos = (int)( (double) current_file_pos * 65535 / this->data_size);
buf->extra_info->input_time = audio_pts / 90;
buf->pts = audio_pts;
-
+
if (chunk_size > buf->max_size)
buf->size = buf->max_size;
else
buf->size = chunk_size;
chunk_size -= buf->size;
-
+
if (this->input->read(this->input, buf->content, buf->size) !=
buf->size) {
buf->free_buffer(buf);
this->status = DEMUX_FINISHED;
break;
}
-
+
if (!chunk_size)
buf->decoder_flags |= BUF_FLAG_FRAME_END;
-
+
this->audio_fifo->put (this->audio_fifo, buf);
}
}else{
@@ -293,7 +293,7 @@ static void demux_mve_send_headers(demux_plugin_t *this_gen) {
/* load stream information */
_x_stream_info_set(this->stream, XINE_STREAM_INFO_HAS_VIDEO, 1);
- /* this is not strictly correct-- some WC3 MVE files do not contain
+ /* this is not strictly correct-- some WC3 MVE files do not contain
* audio, but I'm too lazy to check if that is the case */
_x_stream_info_set(this->stream, XINE_STREAM_INFO_HAS_AUDIO, 1);
_x_stream_info_set(this->stream, XINE_STREAM_INFO_VIDEO_WIDTH,
@@ -376,7 +376,7 @@ static int open_mve_file(demux_mve_t *this) {
if (this->input->read(this->input, preamble, 4) != 4)
return 0;
this->number_of_shots = _X_LE_32(&preamble[0]);
-
+
/* allocate space for the shot offset index and set offsets to 0 */
this->shot_offsets = calloc(this->number_of_shots, sizeof(off_t));
this->current_shot = 0;
@@ -540,13 +540,13 @@ static int demux_mve_seek (demux_plugin_t *this_gen,
start_time /= 1000;
start_pos = (off_t) ( (double) start_pos / 65535 *
this->data_size );
-
+
this->status = DEMUX_OK;
_x_demux_flush_engine(this->stream);
this->seek_flag = 1;
/* if input is non-seekable, do not proceed with the rest of this
- * seek function */
+ * seek function */
if (!INPUT_IS_SEEKABLE(this->input))
return this->status;
@@ -566,7 +566,7 @@ static int demux_mve_seek (demux_plugin_t *this_gen,
chunk_size = (_X_BE_32(&preamble[4]) + 1) & (~1);
if (chunk_tag == SHOT_TAG) {
- this->shot_offsets[0] =
+ this->shot_offsets[0] =
this->input->get_current_pos(this->input) - PREAMBLE_SIZE;
/* skip the four SHOT data bytes (palette index) */
this->input->seek(this->input, 4, SEEK_CUR);
@@ -581,7 +581,7 @@ static int demux_mve_seek (demux_plugin_t *this_gen,
start_pos += this->data_start;
for (i = 0; i < this->number_of_shots - 1; i++) {
- /* if the next shot offset has not been recorded, traverse through the
+ /* if the next shot offset has not been recorded, traverse through the
* file until it is found */
if (this->shot_offsets[i + 1] == 0) {
off_t current_pos;
@@ -607,7 +607,7 @@ static int demux_mve_seek (demux_plugin_t *this_gen,
chunk_size = (_X_BE_32(&preamble[4]) + 1) & (~1);
if (chunk_tag == SHOT_TAG) {
- this->shot_offsets[i + 1] =
+ this->shot_offsets[i + 1] =
this->input->get_current_pos(this->input) - PREAMBLE_SIZE;
/* skip the four SHOT data bytes (palette index) */
this->input->seek(this->input, 4, SEEK_CUR);
@@ -620,7 +620,7 @@ static int demux_mve_seek (demux_plugin_t *this_gen,
/* check if the seek-to offset falls in between this shot offset and
* the next one */
- if ((start_pos >= this->shot_offsets[i]) &&
+ if ((start_pos >= this->shot_offsets[i]) &&
(start_pos < this->shot_offsets[i + 1])) {
new_shot = i;