diff options
Diffstat (limited to 'src/libffmpeg/libavcodec/i386/dsputil_mmx_avg.h')
-rw-r--r-- | src/libffmpeg/libavcodec/i386/dsputil_mmx_avg.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/libffmpeg/libavcodec/i386/dsputil_mmx_avg.h b/src/libffmpeg/libavcodec/i386/dsputil_mmx_avg.h index 4a8841156..8418123ac 100644 --- a/src/libffmpeg/libavcodec/i386/dsputil_mmx_avg.h +++ b/src/libffmpeg/libavcodec/i386/dsputil_mmx_avg.h @@ -25,7 +25,7 @@ /* XXX: we use explicit registers to avoid a gcc 2.95.2 register asm clobber bug - now it will work with 2.95.2 and also with -fPIC */ -static void DEF(put_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -85,7 +85,7 @@ static void DEF(put_pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int :"memory"); } -static void DEF(put_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -154,7 +154,7 @@ static void DEF(put_pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int } /* GL: this function does incorrect rounding if overflow */ -static void DEF(put_no_rnd_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_no_rnd_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -191,7 +191,7 @@ static void DEF(put_no_rnd_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int li :"%eax", "memory"); } -static void DEF(put_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -222,7 +222,7 @@ static void DEF(put_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size } /* GL: this function does incorrect rounding if overflow */ -static void DEF(put_no_rnd_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_no_rnd_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -255,7 +255,7 @@ static void DEF(put_no_rnd_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int li :"%eax", "memory"); } -static void DEF(avg_pixels8)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -283,7 +283,7 @@ static void DEF(avg_pixels8)(UINT8 *block, const UINT8 *pixels, int line_size, i :"%eax", "memory"); } -static void DEF(avg_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -315,7 +315,7 @@ static void DEF(avg_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size :"%eax", "memory"); } -static void DEF(avg_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -354,7 +354,7 @@ static void DEF(avg_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size } // Note this is not correctly rounded, but this function is only used for b frames so it doesnt matter -static void DEF(avg_pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -396,31 +396,31 @@ static void DEF(avg_pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_siz } //FIXME the following could be optimized too ... -static void DEF(put_no_rnd_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_no_rnd_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_x2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_x2)(block+8, pixels+8, line_size, h); } -static void DEF(put_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_pixels8_y2)(block , pixels , line_size, h); DEF(put_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(put_no_rnd_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_no_rnd_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_y2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8)(block , pixels , line_size, h); DEF(avg_pixels8)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_x2)(block , pixels , line_size, h); DEF(avg_pixels8_x2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_y2)(block , pixels , line_size, h); DEF(avg_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_xy2)(block , pixels , line_size, h); DEF(avg_pixels8_xy2)(block+8, pixels+8, line_size, h); } |