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Diffstat (limited to 'src/libxineadec/nsf.c')
-rw-r--r-- | src/libxineadec/nsf.c | 297 |
1 files changed, 0 insertions, 297 deletions
diff --git a/src/libxineadec/nsf.c b/src/libxineadec/nsf.c deleted file mode 100644 index 643d431a2..000000000 --- a/src/libxineadec/nsf.c +++ /dev/null @@ -1,297 +0,0 @@ -/* - * Copyright (C) 2000-2001 the xine project - * - * This file is part of xine, a free video player. - * - * xine is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * xine is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110, USA - * - * NSF Audio "Decoder" using the Nosefart NSF engine by Matt Conte - * http://www.baisoku.org/ - */ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <sys/types.h> -#include <unistd.h> - -#include "xine_internal.h" -#include "audio_out.h" -#include "buffer.h" -#include "xineutils.h" -#include "bswap.h" - -/* Nosefart includes */ -#include "nosefart/types.h" -#include "nosefart/nsf.h" - -typedef struct { - audio_decoder_class_t decoder_class; -} nsf_class_t; - -typedef struct nsf_decoder_s { - audio_decoder_t audio_decoder; - - xine_stream_t *stream; - - int sample_rate; /* audio sample rate */ - int bits_per_sample; /* bits/sample, usually 8 or 16 */ - int channels; /* 1 or 2, usually */ - - int output_open; /* flag to indicate audio is ready */ - - int nsf_size; - unsigned char *nsf_file; - int nsf_index; - int song_number; - - /* nsf-specific variables */ - int64_t last_pts; - unsigned int iteration; - - nsf_t *nsf; -} nsf_decoder_t; - -/************************************************************************** - * xine audio plugin functions - *************************************************************************/ - -static void nsf_decode_data (audio_decoder_t *this_gen, buf_element_t *buf) { - - nsf_decoder_t *this = (nsf_decoder_t *) this_gen; - audio_buffer_t *audio_buffer; - - if (buf->decoder_flags & BUF_FLAG_HEADER) { - - /* When the engine sends a BUF_FLAG_HEADER flag, it is time to initialize - * the decoder. The buffer element type has 4 decoder_info fields, - * 0..3. Field 1 is the sample rate. Field 2 is the bits/sample. Field - * 3 is the number of channels. */ - this->sample_rate = buf->decoder_info[1]; - this->bits_per_sample = buf->decoder_info[2]; - this->channels = buf->decoder_info[3]; - - /* take this opportunity to initialize stream/meta information */ - _x_meta_info_set_utf8(this->stream, XINE_META_INFO_AUDIOCODEC, - "NES Music (Nosefart)"); - - this->song_number = buf->content[4]; - /* allocate a buffer for the file */ - this->nsf_size = _X_BE_32(&buf->content[0]); - this->nsf_file = calloc(1, this->nsf_size); - this->nsf_index = 0; - - /* peform any other required initialization */ - this->last_pts = -1; - this->iteration = 0; - - return; - } - - /* accumulate chunks from the NSF file until whole file is received */ - if (this->nsf_index < this->nsf_size) { - xine_fast_memcpy(&this->nsf_file[this->nsf_index], buf->content, - buf->size); - this->nsf_index += buf->size; - - if (this->nsf_index == this->nsf_size) { - /* file has been received, proceed to initialize engine */ - nsf_init(); - this->nsf = nsf_load(NULL, this->nsf_file, this->nsf_size); - if (!this->nsf) { - xprintf (this->stream->xine, XINE_VERBOSITY_DEBUG, "nsf: could not initialize NSF\n"); - /* make the decoder return on every subsequent buffer */ - this->nsf_index = 0; - return; - } - this->nsf->current_song = this->song_number; - nsf_playtrack(this->nsf, this->nsf->current_song, this->sample_rate, - this->bits_per_sample, this->channels); - } - return; - } - - /* if the audio output is not open yet, open the audio output */ - if (!this->output_open) { - this->output_open = (this->stream->audio_out->open) ( - this->stream->audio_out, - this->stream, - this->bits_per_sample, - this->sample_rate, - _x_ao_channels2mode(this->channels)); - } - - /* if the audio still isn't open, do not go any further with the decode */ - if (!this->output_open) - return; - - /* check if a song change was requested */ - if (buf->decoder_info[1]) { - this->nsf->current_song = buf->decoder_info[1]; - nsf_playtrack(this->nsf, this->nsf->current_song, this->sample_rate, - this->bits_per_sample, this->channels); - } - - /* time to decode a frame */ - if (this->last_pts != -1) { - - /* process a frame */ - nsf_frame(this->nsf); - - /* get an audio buffer */ - audio_buffer = this->stream->audio_out->get_buffer (this->stream->audio_out); - if (audio_buffer->mem_size == 0) { - xprintf (this->stream->xine, XINE_VERBOSITY_DEBUG, "nsf: Help! Allocated audio buffer with nothing in it!\n"); - return; - } - - apu_process(audio_buffer->mem, this->sample_rate / this->nsf->playback_rate); - audio_buffer->vpts = buf->pts; - audio_buffer->num_frames = this->sample_rate / this->nsf->playback_rate; - this->stream->audio_out->put_buffer (this->stream->audio_out, audio_buffer, this->stream); - } - this->last_pts = buf->pts; -} - -/* This function resets the state of the audio decoder. This usually - * entails resetting the data accumulation buffer. */ -static void nsf_reset (audio_decoder_t *this_gen) { - - nsf_decoder_t *this = (nsf_decoder_t *) this_gen; - - this->last_pts = -1; -} - -/* This function resets the last pts value of the audio decoder. */ -static void nsf_discontinuity (audio_decoder_t *this_gen) { - - nsf_decoder_t *this = (nsf_decoder_t *) this_gen; - - this->last_pts = -1; -} - -/* This function closes the audio output and frees the private audio decoder - * structure. */ -static void nsf_dispose (audio_decoder_t *this_gen) { - - nsf_decoder_t *this = (nsf_decoder_t *) this_gen; - - /* close the audio output */ - if (this->output_open) - this->stream->audio_out->close (this->stream->audio_out, this->stream); - this->output_open = 0; - - /* free anything that was allocated during operation */ - nsf_free(&this->nsf); - free(this->nsf_file); - free(this); -} - -/* This function allocates, initializes, and returns a private audio - * decoder structure. */ -static audio_decoder_t *open_plugin (audio_decoder_class_t *class_gen, xine_stream_t *stream) { - - nsf_decoder_t *this ; - - this = (nsf_decoder_t *) calloc(1, sizeof(nsf_decoder_t)); - - /* connect the member functions */ - this->audio_decoder.decode_data = nsf_decode_data; - this->audio_decoder.reset = nsf_reset; - this->audio_decoder.discontinuity = nsf_discontinuity; - this->audio_decoder.dispose = nsf_dispose; - - /* connect the stream */ - this->stream = stream; - - /* audio output is not open at the start */ - this->output_open = 0; - - /* initialize the basic audio parameters */ - this->channels = 0; - this->sample_rate = 0; - this->bits_per_sample = 0; - - /* return the newly-initialized audio decoder */ - return &this->audio_decoder; -} - -/* This function returns a brief string that describes (usually with the - * decoder's most basic name) the audio decoder plugin. */ -static char *get_identifier (audio_decoder_class_t *this) { - return "NSF"; -} - -/* This function returns a slightly longer string describing the audio - * decoder plugin. */ -static char *get_description (audio_decoder_class_t *this) { - return "NES Music audio decoder plugin"; -} - -/* This function frees the audio decoder class and any other memory that was - * allocated. */ -static void dispose_class (audio_decoder_class_t *this_gen) { - - nsf_class_t *this = (nsf_class_t *)this_gen; - - free (this); -} - -/* This function allocates a private audio decoder class and initializes - * the class's member functions. */ -static void *init_plugin (xine_t *xine, void *data) { - - nsf_class_t *this ; - - this = (nsf_class_t *) calloc(1, sizeof(nsf_class_t)); - - this->decoder_class.open_plugin = open_plugin; - this->decoder_class.get_identifier = get_identifier; - this->decoder_class.get_description = get_description; - this->decoder_class.dispose = dispose_class; - - return this; -} - -/* This is a list of all of the internal xine audio buffer types that - * this decoder is able to handle. Check src/xine-engine/buffer.h for a - * list of valid buffer types (and add a new one if the one you need does - * not exist). Terminate the list with a 0. */ -static uint32_t audio_types[] = { - BUF_AUDIO_NSF, - 0 -}; - -/* This data structure combines the list of supported xine buffer types and - * the priority that the plugin should be given with respect to other - * plugins that handle the same buffer type. A plugin with priority (n+1) - * will be used instead of a plugin with priority (n). */ -static const decoder_info_t dec_info_audio = { - audio_types, /* supported types */ - 5 /* priority */ -}; - -/* The plugin catalog entry. This is the only information that this plugin - * will export to the public. */ -const plugin_info_t xine_plugin_info[] EXPORTED = { - /* { type, API version, "name", version, special_info, init_function }, */ - { PLUGIN_AUDIO_DECODER, 15, "nsf", XINE_VERSION_CODE, &dec_info_audio, &init_plugin }, - { PLUGIN_NONE, 0, "", 0, NULL, NULL } -}; - |