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Diffstat (limited to 'src/libxineadec/nsf.c')
-rw-r--r--src/libxineadec/nsf.c297
1 files changed, 0 insertions, 297 deletions
diff --git a/src/libxineadec/nsf.c b/src/libxineadec/nsf.c
deleted file mode 100644
index 643d431a2..000000000
--- a/src/libxineadec/nsf.c
+++ /dev/null
@@ -1,297 +0,0 @@
-/*
- * Copyright (C) 2000-2001 the xine project
- *
- * This file is part of xine, a free video player.
- *
- * xine is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * xine is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110, USA
- *
- * NSF Audio "Decoder" using the Nosefart NSF engine by Matt Conte
- * http://www.baisoku.org/
- */
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include "xine_internal.h"
-#include "audio_out.h"
-#include "buffer.h"
-#include "xineutils.h"
-#include "bswap.h"
-
-/* Nosefart includes */
-#include "nosefart/types.h"
-#include "nosefart/nsf.h"
-
-typedef struct {
- audio_decoder_class_t decoder_class;
-} nsf_class_t;
-
-typedef struct nsf_decoder_s {
- audio_decoder_t audio_decoder;
-
- xine_stream_t *stream;
-
- int sample_rate; /* audio sample rate */
- int bits_per_sample; /* bits/sample, usually 8 or 16 */
- int channels; /* 1 or 2, usually */
-
- int output_open; /* flag to indicate audio is ready */
-
- int nsf_size;
- unsigned char *nsf_file;
- int nsf_index;
- int song_number;
-
- /* nsf-specific variables */
- int64_t last_pts;
- unsigned int iteration;
-
- nsf_t *nsf;
-} nsf_decoder_t;
-
-/**************************************************************************
- * xine audio plugin functions
- *************************************************************************/
-
-static void nsf_decode_data (audio_decoder_t *this_gen, buf_element_t *buf) {
-
- nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
- audio_buffer_t *audio_buffer;
-
- if (buf->decoder_flags & BUF_FLAG_HEADER) {
-
- /* When the engine sends a BUF_FLAG_HEADER flag, it is time to initialize
- * the decoder. The buffer element type has 4 decoder_info fields,
- * 0..3. Field 1 is the sample rate. Field 2 is the bits/sample. Field
- * 3 is the number of channels. */
- this->sample_rate = buf->decoder_info[1];
- this->bits_per_sample = buf->decoder_info[2];
- this->channels = buf->decoder_info[3];
-
- /* take this opportunity to initialize stream/meta information */
- _x_meta_info_set_utf8(this->stream, XINE_META_INFO_AUDIOCODEC,
- "NES Music (Nosefart)");
-
- this->song_number = buf->content[4];
- /* allocate a buffer for the file */
- this->nsf_size = _X_BE_32(&buf->content[0]);
- this->nsf_file = calloc(1, this->nsf_size);
- this->nsf_index = 0;
-
- /* peform any other required initialization */
- this->last_pts = -1;
- this->iteration = 0;
-
- return;
- }
-
- /* accumulate chunks from the NSF file until whole file is received */
- if (this->nsf_index < this->nsf_size) {
- xine_fast_memcpy(&this->nsf_file[this->nsf_index], buf->content,
- buf->size);
- this->nsf_index += buf->size;
-
- if (this->nsf_index == this->nsf_size) {
- /* file has been received, proceed to initialize engine */
- nsf_init();
- this->nsf = nsf_load(NULL, this->nsf_file, this->nsf_size);
- if (!this->nsf) {
- xprintf (this->stream->xine, XINE_VERBOSITY_DEBUG, "nsf: could not initialize NSF\n");
- /* make the decoder return on every subsequent buffer */
- this->nsf_index = 0;
- return;
- }
- this->nsf->current_song = this->song_number;
- nsf_playtrack(this->nsf, this->nsf->current_song, this->sample_rate,
- this->bits_per_sample, this->channels);
- }
- return;
- }
-
- /* if the audio output is not open yet, open the audio output */
- if (!this->output_open) {
- this->output_open = (this->stream->audio_out->open) (
- this->stream->audio_out,
- this->stream,
- this->bits_per_sample,
- this->sample_rate,
- _x_ao_channels2mode(this->channels));
- }
-
- /* if the audio still isn't open, do not go any further with the decode */
- if (!this->output_open)
- return;
-
- /* check if a song change was requested */
- if (buf->decoder_info[1]) {
- this->nsf->current_song = buf->decoder_info[1];
- nsf_playtrack(this->nsf, this->nsf->current_song, this->sample_rate,
- this->bits_per_sample, this->channels);
- }
-
- /* time to decode a frame */
- if (this->last_pts != -1) {
-
- /* process a frame */
- nsf_frame(this->nsf);
-
- /* get an audio buffer */
- audio_buffer = this->stream->audio_out->get_buffer (this->stream->audio_out);
- if (audio_buffer->mem_size == 0) {
- xprintf (this->stream->xine, XINE_VERBOSITY_DEBUG, "nsf: Help! Allocated audio buffer with nothing in it!\n");
- return;
- }
-
- apu_process(audio_buffer->mem, this->sample_rate / this->nsf->playback_rate);
- audio_buffer->vpts = buf->pts;
- audio_buffer->num_frames = this->sample_rate / this->nsf->playback_rate;
- this->stream->audio_out->put_buffer (this->stream->audio_out, audio_buffer, this->stream);
- }
- this->last_pts = buf->pts;
-}
-
-/* This function resets the state of the audio decoder. This usually
- * entails resetting the data accumulation buffer. */
-static void nsf_reset (audio_decoder_t *this_gen) {
-
- nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
-
- this->last_pts = -1;
-}
-
-/* This function resets the last pts value of the audio decoder. */
-static void nsf_discontinuity (audio_decoder_t *this_gen) {
-
- nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
-
- this->last_pts = -1;
-}
-
-/* This function closes the audio output and frees the private audio decoder
- * structure. */
-static void nsf_dispose (audio_decoder_t *this_gen) {
-
- nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
-
- /* close the audio output */
- if (this->output_open)
- this->stream->audio_out->close (this->stream->audio_out, this->stream);
- this->output_open = 0;
-
- /* free anything that was allocated during operation */
- nsf_free(&this->nsf);
- free(this->nsf_file);
- free(this);
-}
-
-/* This function allocates, initializes, and returns a private audio
- * decoder structure. */
-static audio_decoder_t *open_plugin (audio_decoder_class_t *class_gen, xine_stream_t *stream) {
-
- nsf_decoder_t *this ;
-
- this = (nsf_decoder_t *) calloc(1, sizeof(nsf_decoder_t));
-
- /* connect the member functions */
- this->audio_decoder.decode_data = nsf_decode_data;
- this->audio_decoder.reset = nsf_reset;
- this->audio_decoder.discontinuity = nsf_discontinuity;
- this->audio_decoder.dispose = nsf_dispose;
-
- /* connect the stream */
- this->stream = stream;
-
- /* audio output is not open at the start */
- this->output_open = 0;
-
- /* initialize the basic audio parameters */
- this->channels = 0;
- this->sample_rate = 0;
- this->bits_per_sample = 0;
-
- /* return the newly-initialized audio decoder */
- return &this->audio_decoder;
-}
-
-/* This function returns a brief string that describes (usually with the
- * decoder's most basic name) the audio decoder plugin. */
-static char *get_identifier (audio_decoder_class_t *this) {
- return "NSF";
-}
-
-/* This function returns a slightly longer string describing the audio
- * decoder plugin. */
-static char *get_description (audio_decoder_class_t *this) {
- return "NES Music audio decoder plugin";
-}
-
-/* This function frees the audio decoder class and any other memory that was
- * allocated. */
-static void dispose_class (audio_decoder_class_t *this_gen) {
-
- nsf_class_t *this = (nsf_class_t *)this_gen;
-
- free (this);
-}
-
-/* This function allocates a private audio decoder class and initializes
- * the class's member functions. */
-static void *init_plugin (xine_t *xine, void *data) {
-
- nsf_class_t *this ;
-
- this = (nsf_class_t *) calloc(1, sizeof(nsf_class_t));
-
- this->decoder_class.open_plugin = open_plugin;
- this->decoder_class.get_identifier = get_identifier;
- this->decoder_class.get_description = get_description;
- this->decoder_class.dispose = dispose_class;
-
- return this;
-}
-
-/* This is a list of all of the internal xine audio buffer types that
- * this decoder is able to handle. Check src/xine-engine/buffer.h for a
- * list of valid buffer types (and add a new one if the one you need does
- * not exist). Terminate the list with a 0. */
-static uint32_t audio_types[] = {
- BUF_AUDIO_NSF,
- 0
-};
-
-/* This data structure combines the list of supported xine buffer types and
- * the priority that the plugin should be given with respect to other
- * plugins that handle the same buffer type. A plugin with priority (n+1)
- * will be used instead of a plugin with priority (n). */
-static const decoder_info_t dec_info_audio = {
- audio_types, /* supported types */
- 5 /* priority */
-};
-
-/* The plugin catalog entry. This is the only information that this plugin
- * will export to the public. */
-const plugin_info_t xine_plugin_info[] EXPORTED = {
- /* { type, API version, "name", version, special_info, init_function }, */
- { PLUGIN_AUDIO_DECODER, 15, "nsf", XINE_VERSION_CODE, &dec_info_audio, &init_plugin },
- { PLUGIN_NONE, 0, "", 0, NULL, NULL }
-};
-