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-rw-r--r--src/libxinevdec/interplayvideo.c1388
1 files changed, 0 insertions, 1388 deletions
diff --git a/src/libxinevdec/interplayvideo.c b/src/libxinevdec/interplayvideo.c
deleted file mode 100644
index 503db7004..000000000
--- a/src/libxinevdec/interplayvideo.c
+++ /dev/null
@@ -1,1388 +0,0 @@
-/*
- * Copyright (C) 2000-2003 the xine project
- *
- * This file is part of xine, a free video player.
- *
- * xine is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * xine is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- *
- * Interplay MVE File Video Decoder by Mike Melanson (melanson@pcisys.net)
- * For more information regarding the Interplay MVE format, visit:
- * http://www.pcisys.net/~melanson/codecs/
- *
- * $Id: interplayvideo.c,v 1.12 2004/02/09 22:04:11 jstembridge Exp $
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include "xine_internal.h"
-#include "video_out.h"
-#include "buffer.h"
-#include "xineutils.h"
-#include "bswap.h"
-
-/* debugging support */
-#define DEBUG_INTERPLAY 0
-#if DEBUG_INTERPLAY
-#define debug_interplay printf
-#else
-static inline void debug_interplay(const char *format, ...) { }
-#endif
-
-#define VIDEOBUFSIZE 128*1024
-
-typedef struct {
- video_decoder_class_t decoder_class;
-} interplay_class_t;
-
-typedef struct interplay_decoder_s {
- video_decoder_t video_decoder; /* parent video decoder structure */
-
- interplay_class_t *class;
- xine_stream_t *stream;
-
- /* these are traditional variables in a video decoder object */
- uint64_t video_step; /* frame duration in pts units */
- int decoder_ok; /* current decoder status */
- int skipframes;
-
- unsigned char *buf; /* the accumulated buffer data */
- int bufsize; /* the maximum size of buf */
- int size; /* the current size of buf */
-
- int width; /* the width of a video frame */
- int height; /* the height of a video frame */
- double ratio; /* the width to height ratio */
-
- unsigned char yuv_palette[256 * 4];
-
- yuv_planes_t yuv_planes1;
- yuv_planes_t yuv_planes2;
-
- yuv_planes_t *current_frame;
- yuv_planes_t *previous_frame;
-
- /* this is either 1 or 2 indicating the current_frame points to yuv_planes
- * structure 1 or 2 */
- int current_planes;
-
- unsigned char *decode_map;
- int decode_map_index;
-
-} interplay_decoder_t;
-
-/**************************************************************************
- * Interplay Video specific decode functions
- *************************************************************************/
-
-#define CHECK_STREAM_PTR(n) \
- if ((stream_ptr + n) > this->size) { \
- printf ("Interplay video warning: stream_ptr out of bounds (%d >= %d)\n", \
- stream_ptr + n, this->size); \
- return; \
- }
-
-#define COPY_BLOCK_FROM_CURRENT() \
- if (motion_pixel_ptr < 0) \
- printf ("Interplay video warning: motion pixel ptr < 0 (%d), motion byte = %d (0x%X)\n", \
- motion_pixel_ptr, motion_byte, motion_byte); \
- else if (motion_pixel_ptr >= motion_limit) \
- printf ("Interplay video warning: motion pixel ptr out of motion range (%d >= %d), motion byte = %d (0x%X)\n", \
- motion_pixel_ptr, motion_limit, motion_byte, motion_byte); \
- else for (i = 0; i < 8; i++) { \
- xine_fast_memcpy(&this->current_frame->y[pixel_ptr], \
- &this->current_frame->y[motion_pixel_ptr], 8); \
- xine_fast_memcpy(&this->current_frame->u[pixel_ptr], \
- &this->current_frame->u[motion_pixel_ptr], 8); \
- xine_fast_memcpy(&this->current_frame->v[pixel_ptr], \
- &this->current_frame->v[motion_pixel_ptr], 8); \
- pixel_ptr += this->width; \
- }
-
-#define COPY_BLOCK_FROM_PREVIOUS() \
- if (motion_pixel_ptr < 0) \
- printf ("Interplay video warning: motion pixel ptr < 0 (%d), motion byte = %d (0x%X)\n", \
- motion_pixel_ptr, motion_byte, motion_byte); \
- else if (motion_pixel_ptr >= motion_limit) \
- printf ("Interplay video warning: motion pixel ptr out of motion range (%d >= %d), motion byte = %d (0x%X)\n", \
- motion_pixel_ptr, motion_limit, motion_byte, motion_byte); \
- else for (i = 0; i < 8; i++) { \
- xine_fast_memcpy(&this->current_frame->y[pixel_ptr], \
- &this->previous_frame->y[motion_pixel_ptr], 8); \
- xine_fast_memcpy(&this->current_frame->u[pixel_ptr], \
- &this->previous_frame->u[motion_pixel_ptr], 8); \
- xine_fast_memcpy(&this->current_frame->v[pixel_ptr], \
- &this->previous_frame->v[motion_pixel_ptr], 8); \
- pixel_ptr += this->width; \
- }
-
-static void interplay_decode_frame(interplay_decoder_t *this) {
-
- int pixel_ptr, motion_pixel_ptr;
- int x, y;
- int xp, yp;
- int i, j;
- unsigned char code;
- int index = 0;
- int stream_ptr = 14;
- unsigned char color0, color1, color2, color3;
- unsigned char y0, u0, v0;
- unsigned char y1, u1, v1;
- unsigned char y2, u2, v2;
- unsigned char y3, u3, v3;
- unsigned char y4 = 0, u4 = 0, v4 = 0;
- int row_inc = this->width - 8;
- unsigned char motion_byte;
- int motion_limit = this->width * (this->height - 8);
- unsigned int flags;
- unsigned int flag_mask;
- int code_counts[16];
-
- for (i = 0; i < 6; i++) {
- for (j = 0; j < 16; j++)
- debug_interplay (" %02X", this->buf[i * 16 + j]);
- debug_interplay ("\n");
- }
-
- for (i = 0; i < 16; i++)
- code_counts[i] = 0;
-
- /* interate through the 8x8 blocks, left -> right, top -> bottom */
- for (y = 0; y < (this->width * this->height); y += (this->width * 8)) {
- for (x = y; x < (y + this->width); x += 8) {
- if (index & 1)
- code = this->decode_map[index >> 1] >> 4;
- else
- code = this->decode_map[index >> 1] & 0xF;
- index++;
-
- debug_interplay (" block %3d, %3d: encoding 0x%X\n",
- x - y, y / this->width, code);
- code_counts[code]++;
- switch (code) {
-
- case 0x0:
- case 0x1:
- /* skip block (actually, copy from previous frame) */
- motion_pixel_ptr = pixel_ptr = x;
- motion_byte = 0;
- COPY_BLOCK_FROM_PREVIOUS();
- break;
-
- case 0x2:
- /* copy block from current frame, right-bottom */
- CHECK_STREAM_PTR(1);
-
- motion_byte = this->buf[stream_ptr++];
- motion_pixel_ptr = pixel_ptr = x;
-
- if (motion_byte < 56) {
- /* horizontal component */
- motion_pixel_ptr += 8 + (motion_byte % 7);
- /* vertical component */
- motion_pixel_ptr += ((motion_byte / 7) * this->width);
- } else {
- /* horizontal component */
- motion_pixel_ptr += (-14 + ((motion_byte - 56) % 29));
- /* vertical component */
- motion_pixel_ptr += ((8 + ((motion_byte - 56) / 29)) * this->width);
- }
- COPY_BLOCK_FROM_CURRENT();
- break;
-
- case 0x3:
- /* copy block from current frame, left-top */
- CHECK_STREAM_PTR(1);
-
- motion_byte = this->buf[stream_ptr++];
- motion_pixel_ptr = pixel_ptr = x;
-
- if (motion_byte < 56) {
- /* horizontal component */
- motion_pixel_ptr -= 8 + (motion_byte % 7);
- /* vertical component */
- motion_pixel_ptr -= ((motion_byte / 7) * this->width);
- } else {
- /* horizontal component */
- motion_pixel_ptr -= (-14 + ((motion_byte - 56) % 29));
- /* vertical component */
- motion_pixel_ptr -= ((8 + ((motion_byte - 56) / 29)) * this->width);
- }
- COPY_BLOCK_FROM_CURRENT();
- break;
-
- case 0x4:
- /* copy block from previous frame, right-bottom */
- CHECK_STREAM_PTR(1);
-
- motion_byte = this->buf[stream_ptr++];
- motion_pixel_ptr = pixel_ptr = x;
-
- /* horizontal component */
- motion_pixel_ptr += (-8 + (motion_byte & 0xF));
- /* vertical component */
- motion_pixel_ptr += ((-8 + ((motion_byte >> 4) & 0xF)) * this->width);
- COPY_BLOCK_FROM_PREVIOUS();
- break;
-
- case 0x5:
- /* copy block from previous frame, left-top */
- CHECK_STREAM_PTR(2);
-
- motion_pixel_ptr = pixel_ptr = x;
- /* horizontal component */
- motion_byte = this->buf[stream_ptr++];
- motion_pixel_ptr += (signed char)motion_byte;
- /* vertical component */
- motion_byte = this->buf[stream_ptr++];
- motion_pixel_ptr += ((signed char)motion_byte * this->width);
- COPY_BLOCK_FROM_PREVIOUS();
- break;
-
- case 0x6:
- /* mystery opcode? skip multiple blocks? */
- break;
-
- case 0x7:
- /* 2-color encoding */
- color0 = this->buf[stream_ptr++];
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- color1 = this->buf[stream_ptr++];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
-
- if (color0 <= color1) {
- /* get 8 bytes, or 64 flags from the bytestream; if a flag is 0
- * use color 0; 1, use color 1 */
- CHECK_STREAM_PTR(8);
- pixel_ptr = x;
- for (i = 0; i < 8; i++) {
- flags = this->buf[stream_ptr++];
- for (flag_mask = 0x80; flag_mask != 0; flag_mask >>= 1) {
- if (flags & flag_mask) {
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- } else {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- }
- pixel_ptr++;
- }
- pixel_ptr += row_inc;
- }
- } else {
- /* get 2 bytes, or 16 flags from the bytestream; use them to
- * paint 2x2 blocks */
- CHECK_STREAM_PTR(2);
- flags = BE_16(&this->buf[stream_ptr]);
- stream_ptr += 2;
- flag_mask = 0x8000;
-
- for (yp = x; yp < (x + this->width * 8); yp += (this->width * 2)) {
- for (xp = yp; xp < (yp + 8); xp += 2) {
-
- if (flags & flag_mask) {
- y2 = y1;
- u2 = u1;
- v2 = v1;
- } else {
- y2 = y0;
- u2 = u0;
- v2 = v0;
- }
- flag_mask >>= 1;
-
- pixel_ptr = xp;
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++) {
- this->current_frame->y[pixel_ptr] = y2;
- this->current_frame->u[pixel_ptr] = u2;
- this->current_frame->v[pixel_ptr] = v2;
- pixel_ptr++;
- }
- pixel_ptr += this->width - 2;
- }
- }
- }
- }
- break;
-
- case 0x8:
- /* 2-color encoding for each 4x4 quadrant, or 2-color encoding on
- * either top and bottom or left and right halves */
- CHECK_STREAM_PTR(2);
- color0 = this->buf[stream_ptr++];
- color1 = this->buf[stream_ptr++];
- if (color0 <= color1) {
- /* there are 14 more byte in the stream, for a total of 16;
- * each set of 4 bytes contains 2 colors and 16 bit flags to
- * specify how one 4x4 quadrant should me painted */
- CHECK_STREAM_PTR(14);
-
- /* iterate through 4 quadrants */
- for (xp = 0; xp < 4; xp++) {
- if (xp == 0)
- pixel_ptr = x;
- else if (xp == 1)
- pixel_ptr = x + (this->width * 4);
- else if (xp == 2)
- pixel_ptr = x + 4;
- else
- pixel_ptr = x + (this->width * 4) + 4;
-
- /* get this quadrant's color pair if this is not the first
- * quadrant (those colors have already been obtained) */
- if (xp > 0) {
- color0 = this->buf[stream_ptr++];
- color1 = this->buf[stream_ptr++];
- }
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
-
- /* get the flags for this quadrant */
- flags = BE_16(&this->buf[stream_ptr]);
- stream_ptr += 2;
- flag_mask = 0x8000;
-
- /* paint the 4x4 block */
- for (i = 0; i < 4; i++) {
- for (j = 0; j < 4; j++) {
- if (flags & flag_mask) {
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- } else {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- }
- pixel_ptr++;
- flag_mask >>= 1;
- }
- pixel_ptr += this->width - 4;
- }
- }
- } else {
- /* there are 10 more bytes in the stream for a total of 12;
- * each set of 6 bytes contains 2 colors and 32 bit flags to
- * specify how half of the 8x8 block (either 8x4 or 4x8) will
- * be painted */
- CHECK_STREAM_PTR(10);
- color2 = this->buf[stream_ptr + 4];
- color3 = this->buf[stream_ptr + 5];
- if (color2 <= color3) {
- /* block is split into left and right halves */
- for (xp = 0; xp < 2; xp++) {
- if (xp == 0) {
- pixel_ptr = x;
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
- flags = BE_32(&this->buf[stream_ptr]);
- } else {
- pixel_ptr = x + 4;
- y0 = this->yuv_palette[color2 * 4 + 0];
- u0 = this->yuv_palette[color2 * 4 + 1];
- v0 = this->yuv_palette[color2 * 4 + 2];
- y1 = this->yuv_palette[color3 * 4 + 0];
- u1 = this->yuv_palette[color3 * 4 + 1];
- v1 = this->yuv_palette[color3 * 4 + 2];
- flags = BE_32(&this->buf[stream_ptr + 6]);
- }
- flag_mask = 0x80000000;
-
- /* paint the 4x8 block */
- for (i = 0; i < 8; i++) {
- for (j = 0; j < 4; j++) {
- if (flags & flag_mask) {
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- } else {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- }
- pixel_ptr++;
- flag_mask >>= 1;
- }
- pixel_ptr += this->width - 4;
- }
- }
- } else {
- /* block is split into top and bottom halves */
- for (xp = 0; xp < 2; xp++) {
- if (xp == 0) {
- pixel_ptr = x;
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
- flags = BE_32(&this->buf[stream_ptr]);
- } else {
- pixel_ptr = x + (this->width * 4);
- y0 = this->yuv_palette[color2 * 4 + 0];
- u0 = this->yuv_palette[color2 * 4 + 1];
- v0 = this->yuv_palette[color2 * 4 + 2];
- y1 = this->yuv_palette[color3 * 4 + 0];
- u1 = this->yuv_palette[color3 * 4 + 1];
- v1 = this->yuv_palette[color3 * 4 + 2];
- flags = BE_32(&this->buf[stream_ptr + 6]);
- }
- flag_mask = 0x80000000;
-
- /* paint the 8x4 block */
- for (i = 0; i < 4; i++) {
- for (j = 0; j < 8; j++) {
- if (flags & flag_mask) {
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- } else {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- }
- pixel_ptr++;
- flag_mask >>= 1;
- }
- pixel_ptr += row_inc;
- }
- }
- }
-
- stream_ptr += 10;
- }
- break;
-
- case 0x9:
- /* 4-color encoding */
- CHECK_STREAM_PTR(4);
- color0 = this->buf[stream_ptr++];
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- color1 = this->buf[stream_ptr++];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
- color2 = this->buf[stream_ptr++];
- y2 = this->yuv_palette[color2 * 4 + 0];
- u2 = this->yuv_palette[color2 * 4 + 1];
- v2 = this->yuv_palette[color2 * 4 + 2];
- color3 = this->buf[stream_ptr++];
- y3 = this->yuv_palette[color3 * 4 + 0];
- u3 = this->yuv_palette[color3 * 4 + 1];
- v3 = this->yuv_palette[color3 * 4 + 2];
-
- if ((color0 <= color1) && (color2 <= color3)) {
-
- /* there are 16 bytes in the stream which form 64 2-bit
- * flags to select the color of each of the 64 pixels in
- * the 8x8 block */
- CHECK_STREAM_PTR(16);
- pixel_ptr = x;
- for (i = 0; i < 8; i++) {
- /* reload the flags at every row */
- flags = BE_16(&this->buf[stream_ptr]);
- stream_ptr += 2;
- flag_mask = 14;
- for (j = 0; j < 8; j++) {
- switch ((flags >> flag_mask) & 0x03) {
-
- case 0:
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- break;
-
- case 1:
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- break;
-
- case 2:
- this->current_frame->y[pixel_ptr] = y2;
- this->current_frame->u[pixel_ptr] = u2;
- this->current_frame->v[pixel_ptr] = v2;
- break;
-
- case 3:
- this->current_frame->y[pixel_ptr] = y3;
- this->current_frame->u[pixel_ptr] = u3;
- this->current_frame->v[pixel_ptr] = v3;
- break;
-
- }
- pixel_ptr++;
- flag_mask -= 2;
- }
- pixel_ptr += row_inc;
- }
-
- } else if ((color0 <= color1) && (color2 > color3)) {
-
- /* there are 4 bytes in the stream comprising 16 2-bit
- * flags which specify 1 of 4 colors for each of 16 2x2
- * blocks */
- CHECK_STREAM_PTR(4);
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
-
- for (yp = x; yp < (x + this->width * 8); yp += (this->width * 2)) {
- for (xp = yp; xp < (yp + 8); xp += 2) {
-
- switch ((flags >> flag_mask) & 0x03) {
-
- case 0:
- y4 = y0;
- u4 = u0;
- v4 = v0;
- break;
-
- case 1:
- y4 = y1;
- u4 = u1;
- v4 = v1;
- break;
-
- case 2:
- y4 = y2;
- u4 = u2;
- v4 = v2;
- break;
-
- case 3:
- y4 = y3;
- u4 = u3;
- v4 = v3;
- break;
-
- }
- flag_mask -= 2;
-
- pixel_ptr = xp;
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++) {
- this->current_frame->y[pixel_ptr] = y4;
- this->current_frame->u[pixel_ptr] = u4;
- this->current_frame->v[pixel_ptr] = v4;
- pixel_ptr++;
- }
- pixel_ptr += this->width - 2;
- }
- }
- }
-
- } else if ((color0 > color1) && (color2 <= color3)) {
-
- /* there are 8 bytes in the stream comprising 32 2-bit
- * flags which specify 1 of 4 colors for each of 32 2x1
- * blocks */
- CHECK_STREAM_PTR(8);
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
-
- for (yp = x; yp < (x + this->width * 8); yp += this->width) {
-
- /* time to reload flags? */
- if (yp == (x + this->width * 4)) {
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
- }
-
- for (xp = yp; xp < (yp + 8); xp += 2) {
-
- switch ((flags >> flag_mask) & 0x03) {
-
- case 0:
- y4 = y0;
- u4 = u0;
- v4 = v0;
- break;
-
- case 1:
- y4 = y1;
- u4 = u1;
- v4 = v1;
- break;
-
- case 2:
- y4 = y2;
- u4 = u2;
- v4 = v2;
- break;
-
- case 3:
- y4 = y3;
- u4 = u3;
- v4 = v3;
- break;
-
- }
- flag_mask -= 2;
-
- pixel_ptr = xp;
- for (i = 0; i < 2; i++) {
- this->current_frame->y[pixel_ptr] = y4;
- this->current_frame->u[pixel_ptr] = u4;
- this->current_frame->v[pixel_ptr] = v4;
- pixel_ptr++;
- }
- }
- }
-
- } else {
-
- /* there are 8 bytes in the stream comprising 32 2-bit
- * flags which specify 1 of 4 colors for each of 32 1x2
- * blocks */
- CHECK_STREAM_PTR(8);
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
-
- for (yp = x; yp < (x + this->width * 8); yp += (this->width * 2)) {
-
- /* time to reload flags? */
- if (yp == (x + this->width * 4)) {
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
- }
-
- for (xp = yp; xp < (yp + 8); xp++) {
-
- switch ((flags >> flag_mask) & 0x03) {
-
- case 0:
- y4 = y0;
- u4 = u0;
- v4 = v0;
- break;
-
- case 1:
- y4 = y1;
- u4 = u1;
- v4 = v1;
- break;
-
- case 2:
- y4 = y2;
- u4 = u2;
- v4 = v2;
- break;
-
- case 3:
- y4 = y3;
- u4 = u3;
- v4 = v3;
- break;
-
- }
- flag_mask -= 2;
-
- pixel_ptr = xp;
- for (i = 0; i < 2; i++) {
- this->current_frame->y[pixel_ptr] = y4;
- this->current_frame->u[pixel_ptr] = u4;
- this->current_frame->v[pixel_ptr] = v4;
- pixel_ptr += row_inc;
- }
- }
- }
- }
- break;
-
- case 0xA:
- /* 4-color encoding for each 4x4 quadrant, or 4-color encoding on
- * either top and bottom or left and right halves */
- CHECK_STREAM_PTR(4);
- color0 = this->buf[stream_ptr++];
- color1 = this->buf[stream_ptr++];
- color2 = this->buf[stream_ptr++];
- color3 = this->buf[stream_ptr++];
- if (color0 <= color1) {
- /* there are 28 more byte in the stream, for a total of 32;
- * each set of 8 bytes contains 4 colors and 16 2-bit flags to
- * specify how one 4x4 quadrant should me painted */
- CHECK_STREAM_PTR(28);
-
- /* iterate through 4 quadrants */
- for (xp = 0; xp < 4; xp++) {
- if (xp == 0)
- pixel_ptr = x;
- else if (xp == 1)
- pixel_ptr = x + (this->width * 4);
- else if (xp == 2)
- pixel_ptr = x + 4;
- else
- pixel_ptr = x + (this->width * 4) + 4;
-
- /* get this quadrant's color pair if this is not the first
- * quadrant (those colors have already been obtained) */
- if (xp > 0) {
- color0 = this->buf[stream_ptr++];
- color1 = this->buf[stream_ptr++];
- color2 = this->buf[stream_ptr++];
- color3 = this->buf[stream_ptr++];
- }
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
- y2 = this->yuv_palette[color2 * 4 + 0];
- u2 = this->yuv_palette[color2 * 4 + 1];
- v2 = this->yuv_palette[color2 * 4 + 2];
- y3 = this->yuv_palette[color3 * 4 + 0];
- u3 = this->yuv_palette[color3 * 4 + 1];
- v3 = this->yuv_palette[color3 * 4 + 2];
-
- /* get the flags for this quadrant */
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
-
- /* paint the 4x4 block */
- for (i = 0; i < 4; i++) {
- for (j = 0; j < 4; j++) {
-
- switch ((flags >> flag_mask) & 0x03) {
-
- case 0:
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- break;
-
- case 1:
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- break;
-
- case 2:
- this->current_frame->y[pixel_ptr] = y2;
- this->current_frame->u[pixel_ptr] = u2;
- this->current_frame->v[pixel_ptr] = v2;
- break;
-
- case 3:
- this->current_frame->y[pixel_ptr] = y3;
- this->current_frame->u[pixel_ptr] = u3;
- this->current_frame->v[pixel_ptr] = v3;
- break;
-
- }
- flag_mask -= 2;
- pixel_ptr++;
- }
- pixel_ptr += this->width - 4;
- }
- }
- } else {
- /* there are 20 more bytes in the stream for a total of 24;
- * each set of 12 bytes contains 4 colors and 64 2-bit flags to
- * specify how half of the 8x8 block (either 8x4 or 4x8) will
- * be painted */
- CHECK_STREAM_PTR(20);
-
- if (color2 <= color3) {
- /* block is split into left and right halves */
- for (xp = 0; xp < 2; xp++) {
- if (xp == 0)
- pixel_ptr = x;
- else {
- color0 = this->buf[stream_ptr++];
- color1 = this->buf[stream_ptr++];
- color2 = this->buf[stream_ptr++];
- color3 = this->buf[stream_ptr++];
- pixel_ptr = x + 4;
- }
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
- y2 = this->yuv_palette[color2 * 4 + 0];
- u2 = this->yuv_palette[color2 * 4 + 1];
- v2 = this->yuv_palette[color2 * 4 + 2];
- y3 = this->yuv_palette[color3 * 4 + 0];
- u3 = this->yuv_palette[color3 * 4 + 1];
- v3 = this->yuv_palette[color3 * 4 + 2];
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
-
- /* paint the 4x8 block */
- for (i = 0; i < 8; i++) {
-
- /* time to reload flags? */
- if (i == 4) {
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
- }
- for (j = 0; j < 4; j++) {
-
- switch ((flags >> flag_mask) & 0x03) {
-
- case 0:
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- break;
-
- case 1:
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- break;
-
- case 2:
- this->current_frame->y[pixel_ptr] = y2;
- this->current_frame->u[pixel_ptr] = u2;
- this->current_frame->v[pixel_ptr] = v2;
- break;
-
- case 3:
- this->current_frame->y[pixel_ptr] = y3;
- this->current_frame->u[pixel_ptr] = u3;
- this->current_frame->v[pixel_ptr] = v3;
- break;
-
- }
-
- pixel_ptr++;
- flag_mask -= 2;
- }
- pixel_ptr += this->width - 4;
- }
- }
- } else {
- /* block is split into top and bottom halves */
- for (xp = 0; xp < 2; xp++) {
- if (xp == 0)
- pixel_ptr = x;
- else {
- color0 = this->buf[stream_ptr++];
- color1 = this->buf[stream_ptr++];
- color2 = this->buf[stream_ptr++];
- color3 = this->buf[stream_ptr++];
- pixel_ptr = x + (this->width * 4);
- }
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
- y2 = this->yuv_palette[color2 * 4 + 0];
- u2 = this->yuv_palette[color2 * 4 + 1];
- v2 = this->yuv_palette[color2 * 4 + 2];
- y3 = this->yuv_palette[color3 * 4 + 0];
- u3 = this->yuv_palette[color3 * 4 + 1];
- v3 = this->yuv_palette[color3 * 4 + 2];
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
-
- /* paint the 8x4 block */
- for (i = 0; i < 4; i++) {
-
- /* time to reload flags? */
- if (i == 2) {
- flags = BE_32(&this->buf[stream_ptr]);
- stream_ptr += 4;
- flag_mask = 30;
- }
- for (j = 0; j < 8; j++) {
-
- switch ((flags >> flag_mask) & 0x03) {
-
- case 0:
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- break;
-
- case 1:
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- break;
-
- case 2:
- this->current_frame->y[pixel_ptr] = y2;
- this->current_frame->u[pixel_ptr] = u2;
- this->current_frame->v[pixel_ptr] = v2;
- break;
-
- case 3:
- this->current_frame->y[pixel_ptr] = y3;
- this->current_frame->u[pixel_ptr] = u3;
- this->current_frame->v[pixel_ptr] = v3;
- break;
-
- }
-
- pixel_ptr++;
- flag_mask -= 2;
- }
- pixel_ptr += row_inc;
- }
- }
- }
-
- stream_ptr += 10;
- }
- break;
-
- case 0xB:
- /* 64-color encoding (each pixel is a different color) */
- CHECK_STREAM_PTR(64);
-
- pixel_ptr = x;
- for (i = 0; i < 8; i++) {
- for (j = 0; j < 8; j++) {
- color0 = this->buf[stream_ptr++];
- this->current_frame->y[pixel_ptr] =
- this->yuv_palette[color0 * 4 + 0];
- this->current_frame->u[pixel_ptr] =
- this->yuv_palette[color0 * 4 + 1];
- this->current_frame->v[pixel_ptr] =
- this->yuv_palette[color0 * 4 + 2];
- pixel_ptr++;
- }
- pixel_ptr += row_inc;
- }
- break;
-
- case 0xC:
- /* 16-color block encoding: each 2x2 block is a different color */
- CHECK_STREAM_PTR(16);
- for (yp = x; yp < (x + this->width * 8); yp += (this->width * 2)) {
- for (xp = yp; xp < (yp + 8); xp += 2) {
- color0 = this->buf[stream_ptr++];
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
-
- pixel_ptr = xp;
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++) {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- pixel_ptr++;
- }
- pixel_ptr += this->width - 2;
- }
- }
- }
- break;
-
- case 0xD:
- /* 4-color block encoding: each 4x4 block is a different color */
- CHECK_STREAM_PTR(4);
- for (yp = x; yp < (x + this->width * 8); yp += (this->width * 4)) {
- for (xp = yp; xp < (yp + 8); xp += 4) {
- color0 = this->buf[stream_ptr++];
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
-
- pixel_ptr = xp;
- for (i = 0; i < 4; i++) {
- for (j = 0; j < 4; j++) {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- pixel_ptr++;
- }
- pixel_ptr += this->width - 4;
- }
- }
- }
- break;
-
- case 0xE:
- /* 1-color encoding: the whole block is 1 solid color */
- CHECK_STREAM_PTR(1);
- color0 = this->buf[stream_ptr++];
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
-
- pixel_ptr = x;
- for (i = 0; i < 8; i++) {
- for (j = 0; j < 8; j++) {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- pixel_ptr++;
- }
- pixel_ptr += row_inc;
- }
- break;
-
- case 0xF:
- /* dithered encoding */
- CHECK_STREAM_PTR(2);
- color0 = this->buf[stream_ptr++];
- y0 = this->yuv_palette[color0 * 4 + 0];
- u0 = this->yuv_palette[color0 * 4 + 1];
- v0 = this->yuv_palette[color0 * 4 + 2];
- color1 = this->buf[stream_ptr++];
- y1 = this->yuv_palette[color1 * 4 + 0];
- u1 = this->yuv_palette[color1 * 4 + 1];
- v1 = this->yuv_palette[color1 * 4 + 2];
-
- pixel_ptr = x;
- for (i = 0; i < 8; i++) {
- for (j = 0; j < 4; j++) {
- if (i & 1) {
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- pixel_ptr++;
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- pixel_ptr++;
- } else {
- this->current_frame->y[pixel_ptr] = y0;
- this->current_frame->u[pixel_ptr] = u0;
- this->current_frame->v[pixel_ptr] = v0;
- pixel_ptr++;
- this->current_frame->y[pixel_ptr] = y1;
- this->current_frame->u[pixel_ptr] = u1;
- this->current_frame->v[pixel_ptr] = v1;
- pixel_ptr++;
- }
- }
- pixel_ptr += row_inc;
- }
- break;
-
- }
- }
- }
-
- /* on the way out, make sure all the video data bytes were consumed */
- if (stream_ptr != this->size)
- xprintf (this->stream->xine, XINE_VERBOSITY_DEBUG,
- "Interplay video warning: Finished decode with bytes left over (%d < %d)\n",
- stream_ptr, this->size);
-
- debug_interplay ("code counts:\n");
- for (i = 0; i < 16; i++)
- debug_interplay (" code %X: %d\n", i, code_counts[i]);
-}
-
-/**************************************************************************
- * xine video plugin functions
- *************************************************************************/
-
-/*
- * This function receives a buffer of data from the demuxer layer and
- * figures out how to handle it based on its header flags.
- */
-static void interplay_decode_data (video_decoder_t *this_gen,
- buf_element_t *buf) {
-
- interplay_decoder_t *this = (interplay_decoder_t *) this_gen;
- palette_entry_t *palette;
- int i;
-
- vo_frame_t *img; /* video out frame */
-
- /* a video decoder does not care about this flag (?) */
- if (buf->decoder_flags & BUF_FLAG_PREVIEW)
- return;
-
- /* load the palette */
- if ((buf->decoder_flags & BUF_FLAG_SPECIAL) &&
- (buf->decoder_info[1] == BUF_SPECIAL_PALETTE)) {
- palette = (palette_entry_t *)buf->decoder_info_ptr[2];
- for (i = 0; i < buf->decoder_info[2]; i++) {
- this->yuv_palette[i * 4 + 0] =
- COMPUTE_Y(palette[i].r, palette[i].g, palette[i].b);
- this->yuv_palette[i * 4 + 1] =
- COMPUTE_U(palette[i].r, palette[i].g, palette[i].b);
- this->yuv_palette[i * 4 + 2] =
- COMPUTE_V(palette[i].r, palette[i].g, palette[i].b);
- }
- }
-
- if (buf->decoder_flags & BUF_FLAG_FRAMERATE) {
- this->video_step = buf->decoder_info[0];
- _x_stream_info_set(this->stream, XINE_STREAM_INFO_FRAME_DURATION, this->video_step);
- }
-
- if (buf->decoder_flags & BUF_FLAG_STDHEADER) { /* need to initialize */
- this->stream->video_out->open (this->stream->video_out, this->stream);
-
- if(this->buf)
- free(this->buf);
-
- this->width = (buf->content[0] << 8) | buf->content[1];
- this->height = (buf->content[2] << 8) | buf->content[3];
- this->ratio = (double)this->width/(double)this->height;
-
- if (this->buf)
- free (this->buf);
- this->bufsize = VIDEOBUFSIZE;
- this->buf = malloc(this->bufsize);
- this->size = 0;
-
- /* the decode map consists of 4 bits for every 8x8 video block, or
- * 1 byte for every 2 blocks (128 pixels) */
- this->decode_map = xine_xmalloc(this->width * this->height / 128);
- this->decode_map_index = 0;
-
- init_yuv_planes(&this->yuv_planes1, this->width, this->height);
- init_yuv_planes(&this->yuv_planes2, this->width, this->height);
- this->current_planes = 1;
-
- /* take this opportunity to load the stream/meta info */
- _x_meta_info_set(this->stream, XINE_META_INFO_VIDEOCODEC,
- "Interplay MVE Video");
-
- this->decoder_ok = 1;
-
- return;
- } else if (this->decoder_ok) {
-
- /* check if the decoder map is being sent (keyframe flag is cleared */
- if ((buf->decoder_flags & BUF_FLAG_KEYFRAME) == 0) {
- xine_fast_memcpy (&this->decode_map[this->decode_map_index],
- buf->content, buf->size);
- return;
- }
-
- if (this->size + buf->size > this->bufsize) {
- this->bufsize = this->size + 2 * buf->size;
- this->buf = realloc (this->buf, this->bufsize);
- }
-
- xine_fast_memcpy (&this->buf[this->size], buf->content, buf->size);
-
- this->size += buf->size;
-
- if (buf->decoder_flags & BUF_FLAG_FRAME_END) {
-
- img = this->stream->video_out->get_frame (this->stream->video_out,
- this->width, this->height,
- this->ratio,
- XINE_IMGFMT_YUY2, VO_BOTH_FIELDS);
-
- img->duration = this->video_step;
- img->pts = buf->pts;
- img->bad_frame = 0;
-
- if (this->current_planes == 1) {
- this->current_planes = 2;
- this->current_frame = &this->yuv_planes1;
- this->previous_frame = &this->yuv_planes2;
- } else {
- this->current_planes = 1;
- this->current_frame = &this->yuv_planes2;
- this->previous_frame = &this->yuv_planes1;
- }
-
- interplay_decode_frame (this);
- yuv444_to_yuy2(this->current_frame, img->base[0], img->pitches[0]);
-
- img->draw(img, this->stream);
- img->free(img);
-
- this->size = this->decode_map_index = 0;
- }
- }
-}
-
-/*
- * This function is called when xine needs to flush the system.
- */
-static void interplay_flush (video_decoder_t *this_gen) {
-}
-
-/*
- * This function resets the video decoder.
- */
-static void interplay_reset (video_decoder_t *this_gen) {
- interplay_decoder_t *this = (interplay_decoder_t *) this_gen;
-
- this->size = 0;
-}
-
-/*
- * The decoder should forget any stored pts values here.
- */
-static void interplay_discontinuity (video_decoder_t *this_gen) {
-}
-
-/*
- * This function frees the video decoder instance allocated to the decoder.
- */
-static void interplay_dispose (video_decoder_t *this_gen) {
-
- interplay_decoder_t *this = (interplay_decoder_t *) this_gen;
-
- if (this->buf) {
- free (this->buf);
- this->buf = NULL;
- }
-
- if (this->decode_map) {
- free (this->decode_map);
- this->decode_map = NULL;
- }
-
- free_yuv_planes(&this->yuv_planes1);
- free_yuv_planes(&this->yuv_planes2);
-
- if (this->decoder_ok) {
- this->decoder_ok = 0;
- this->stream->video_out->close(this->stream->video_out, this->stream);
- }
-
- free (this_gen);
-}
-
-/*
- * This function allocates, initializes, and returns a private video
- * decoder structure.
- */
-static video_decoder_t *open_plugin (video_decoder_class_t *class_gen, xine_stream_t *stream) {
-
- interplay_decoder_t *this ;
-
- this = (interplay_decoder_t *) xine_xmalloc (sizeof (interplay_decoder_t));
-
- this->video_decoder.decode_data = interplay_decode_data;
- this->video_decoder.flush = interplay_flush;
- this->video_decoder.reset = interplay_reset;
- this->video_decoder.discontinuity = interplay_discontinuity;
- this->video_decoder.dispose = interplay_dispose;
- this->size = 0;
-
- this->stream = stream;
- this->class = (interplay_class_t *) class_gen;
-
- this->decoder_ok = 0;
- this->buf = NULL;
-
- return &this->video_decoder;
-}
-
-/*
- * This function returns a brief string that describes (usually with the
- * decoder's most basic name) the video decoder plugin.
- */
-static char *get_identifier (video_decoder_class_t *this) {
- return "Interplay MVE Video";
-}
-
-/*
- * This function returns a slightly longer string describing the video
- * decoder plugin.
- */
-static char *get_description (video_decoder_class_t *this) {
- return "Interplay MVE File video decoder plugin";
-}
-
-/*
- * This function frees the video decoder class and any other memory that was
- * allocated.
- */
-static void dispose_class (video_decoder_class_t *this) {
- free (this);
-}
-
-/*
- * This function allocates a private video decoder class and initializes
- * the class's member functions.
- */
-static void *init_plugin (xine_t *xine, void *data) {
-
- interplay_class_t *this;
-
- this = (interplay_class_t *) xine_xmalloc (sizeof (interplay_class_t));
-
- this->decoder_class.open_plugin = open_plugin;
- this->decoder_class.get_identifier = get_identifier;
- this->decoder_class.get_description = get_description;
- this->decoder_class.dispose = dispose_class;
-
- return this;
-}
-
-/*
- * This is a list of all of the internal xine video buffer types that
- * this decoder is able to handle. Check src/xine-engine/buffer.h for a
- * list of valid buffer types (and add a new one if the one you need does
- * not exist). Terminate the list with a 0.
- */
-static uint32_t video_types[] = {
- BUF_VIDEO_INTERPLAY,
- 0
-};
-
-/*
- * This data structure combines the list of supported xine buffer types and
- * the priority that the plugin should be given with respect to other
- * plugins that handle the same buffer type. A plugin with priority (n+1)
- * will be used instead of a plugin with priority (n).
- */
-static decoder_info_t dec_info_video = {
- video_types, /* supported types */
- 5 /* priority */
-};
-
-/*
- * The plugin catalog entry. This is the only information that this plugin
- * will export to the public.
- */
-plugin_info_t xine_plugin_info[] = {
- /* { type, API, "name", version, special_info, init_function } */
- { PLUGIN_VIDEO_DECODER, 18, "interplay", XINE_VERSION_CODE, &dec_info_video, init_plugin },
- { PLUGIN_NONE, 0, "", 0, NULL, NULL }
-};