diff options
Diffstat (limited to 'src/xine-engine/video_overlay.h')
| -rw-r--r-- | src/xine-engine/video_overlay.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/xine-engine/video_overlay.h b/src/xine-engine/video_overlay.h index 1e7a2bcca..b15eadc7b 100644 --- a/src/xine-engine/video_overlay.h +++ b/src/xine-engine/video_overlay.h @@ -68,14 +68,14 @@ typedef struct vo_buttons_s { int32_t down; int32_t left; int32_t right; + int32_t hili_rgb_clut; /* true if clut was converted to rgb*/ + /* FIXME: Probably not needed ^^^ */ uint32_t select_color[OVL_PALETTE_SIZE]; uint8_t select_trans[OVL_PALETTE_SIZE]; xine_event_t select_event; uint32_t active_color[OVL_PALETTE_SIZE]; uint8_t active_trans[OVL_PALETTE_SIZE]; xine_event_t active_event; - int32_t hili_rgb_clut; /* true if clut was converted to rgb*/ - /* FIXME: Probably not needed ^^^ */ } vo_buttons_t; typedef struct video_overlay_object_s { @@ -83,8 +83,8 @@ typedef struct video_overlay_object_s { uint32_t object_type; /* 0=Subtitle, 1=Menu */ int64_t pts; /* Needed for Menu button compares */ vo_overlay_t *overlay; /* The image data. */ - uint32_t palette_type; /* 1 Y'CrCB, 2 R'G'B' */ uint32_t *palette; /* If NULL, no palette contained in this event. */ + uint32_t palette_type; /* 1 Y'CrCB, 2 R'G'B' */ int32_t buttonN; /* Current highlighed button. 0 means no info on which button to higlight */ /* -1 means don't use this button info. */ vo_buttons_t button[32]; /* Info regarding each button on the overlay */ @@ -92,12 +92,12 @@ typedef struct video_overlay_object_s { /* This will hold all details of an event item, needed for event queue to function */ typedef struct video_overlay_event_s { - uint32_t event_type; /* Show SPU, Show OSD, Hide etc. */ int64_t vpts; /* Time when event will action. 0 means action now */ /* Once video_out blend_yuv etc. can take rle_elem_t with Colour, blend and length information. * we can remove clut and blend from this structure. * This will allow for many more colours for OSD. */ + uint32_t event_type; /* Show SPU, Show OSD, Hide etc. */ video_overlay_object_t object; /* The image data. */ } video_overlay_event_t; |
